Sign in

Greenstack

@greenstack.bsky.social
66 followers 109 following 255 posts

Latter-day Saint, husband, father, brother, hobbyist artist, and developer. Currently working on a falling block puzzle game. I know my art's not the shiniest, but I hope you like my stuff anyway!

PostsRepliesMedia
Greenstack @greenstack.bsky.social · 25/09/2026
Before and After #solodev #monogame #indiedev #fallingblocks
Before: Static programmer art fall-themed background behind game board and a fall-themed characterAfter: Fall-colored gradient background shifting from top left to bottom right with fallen leaves scattered across it. Same game UI and board as before
0103
Greenstack @greenstack.bsky.social · 22/09/2026
Added a (very rough) first pass at boss introduction banners! They'll help you learn what you're about to face. The colors are based on the core itself, but... there's definitely a lot of work to be done here #indiedev #solodev #monogame #fallingblocks
1146
Greenstack @greenstack.bsky.social · 09/09/2026
Brycicle is one of the characters that will be playable in my #indiegame! It always annoyed me that characters in falling block puzzle games didn't change anything with the gameplay, so my goal is to have characters that actually and meaningfully change the way the game is played. #oc #art
032
Greenstack @greenstack.bsky.social · 22/08/2026
It's not much, but it's a start: A title screen for my falling block puzzle game! On a related note, I'm taking suggestions for the game's name lol #screenshotsaturday #indiegame #indiedev #solodev #monogame
073
Greenstack @greenstack.bsky.social · 19/08/2026
This one is similar: The pentomino boss will force only pentominoes to spawn. Like the Diminish boss, it also gives you less time to cover your field than a normal core would!
020
Greenstack @greenstack.bsky.social · 19/08/2026
Added two bosses to my #indiegame tonight! This one is called Diminish - it only spawns monominoes and dominoes, rarely giving you a larger triomino to cover the space with. #monogame #indiedev #solodev #fallingblocks
162
Greenstack @greenstack.bsky.social · 16/08/2026
Spent this week vastly improving the UI. Still a lot of work to be done, but I'm really happy with the visual indicators showing the current status of everything #monogame #indiedev #screenshotsaturday
043
Greenstack @greenstack.bsky.social · 11/08/2026
I'm staying up way too late to work on this kind of thing But I also love how my UI is starting to become more polished so whatever lol #indiedev #monogame #solodev
153
Greenstack @greenstack.bsky.social · 08/08/2026
WIP UI improvements! (UI dev is a pain) #screenshotsaturday #monogame #indiedev #solodev #fallingblocks #puzzlegame
173
Greenstack @greenstack.bsky.social · 07/08/2026
I added bosses to my #fallingblock #indiegame! This one, the gravity boss, causes gravity to change randomly and that only items that change gravity spawn on the board. Also the game gets faster the less health you have now #monogame #solodev
042
Greenstack @greenstack.bsky.social · 27/07/2026
New oc for a little physical card game I'm doing on the side so I don't go insane debugging my main game lol Her name is Dani Saylor, and while she LOVES knives and acrobatics, she promises that she's completely sane*. *Medical professionals have not evaluated or verified this statement.
A colored pencil drawing of a young woman with short green hair, with one large bang covering her right eye. She's wearing a red scarf, a light blue button-up crop top that still has a collar and long sleeves but leaves a little midriff exposed; short brown shorts, fishnet leggings that end just above her knees, and blue stockings that go up to just below her knees. She's wielding two knives and has several others belted at her waist. She's got a friendly smile and is standing at a cliff's edge in front of a bluish gray cloudy sky.
020
Greenstack @greenstack.bsky.social · 16/07/2026
This isn't what I was hoping for when I updated my game to MonoGame's new Vulkan backend lol Now to figure out what I did wrong...
A triomino on a pink background with an image that isn't properly scaled
000
Greenstack @greenstack.bsky.social · 11/07/2026
this is why you always put in the proper state changes, kids #indiedev #gamedev #monogame #fallingblocks
1173
Greenstack @greenstack.bsky.social · 05/07/2026
I really ought to figure out the color schemes of more of my OCs. At least I have one colored piece of her! Mirielle is an artificer that uses the blessing of the mirror goddess to allow her magical items to copy attributes of an enemy’s abilities, so she’d fit right in at a magic item shop
010
Greenstack @greenstack.bsky.social · 04/07/2026
I spent a good portion of this week adding sound effects to the game, but I decided last night that I didn't like what I'd selected, so back to square one with that But at least I've been able to add proper input prompts on the play screen now! #indiedev #gamedev #monogame #screenshotsaturday
1183
Greenstack @greenstack.bsky.social · 02/07/2026
playing suboptimally to make sure code is working #indiedev #monogame #solodev #fallingblocks
043
Greenstack @greenstack.bsky.social · 27/06/2026
Mostly QoL stuff this week: Added a countdown at the start of the game and the omino has the status icon in addition to the border color Bombs were replaced with a generator status to get energy too (main way to get it now) #screenshotsaturday #monogame #indiedev #solodev #fallingblocks #tetris
174
Greenstack @greenstack.bsky.social · 20/06/2026
This week for #screenshotsaturday, I changed the default resolution of the game to 1920x1080p, implemented a bag system so that you don't get the same piece 5 times within 7 turns, and fixed the window resizing/scaling code that would mess up the UI #indiedev #madewithmonogame #solodev #gamedev
0103
Greenstack @greenstack.bsky.social · 14/06/2026
It's been too long since I've shown actual game footage of my four-directional falling block puzzle game, so here you go! #indiedev #gamedev #screenshotsaturday #madewithmonogame #solodev #fallingblocks #puzzlegame
0143
Greenstack @greenstack.bsky.social · 05/06/2026
It's been a while (May was rough), but I've still got a lot done since I last posted, including: - A pause menu that's actually centered on the screen - Full-color character art - Little indicators showing you that going that way is bad for your health #gamedev #madewithmonogame #indiedev #solodev
My falling-block puzzle game showing all the updates listed in the post
1123
Greenstack @greenstack.bsky.social · 07/05/2026
This is when the gravity changes
120
Greenstack @greenstack.bsky.social · 07/05/2026
Had the idea of having the field change when the gravity pulses or when the gravity changes. I'm curious which one y'all prefer (with no field change being a totally acceptable option). This is with gravity pulses (when the gravity forces the omino down) #indiedev #gamedev #madewithmonogame
1103
Greenstack @greenstack.bsky.social · 01/05/2026
This is what that was for lol #madewithmonogame #indiedev #solodev #gamedev
A pretty poorly-drawn fall "scene" behind the game screen of my falling-block puzzle game
081
Greenstack @greenstack.bsky.social · 01/05/2026
sometimes you just need some bad programmer art to make progress #indiedev #gamedev #solodev
1133
Greenstack @greenstack.bsky.social · 25/04/2026
I haven't posted anything for the past couple of weeks for #screenshotsaturday because I was busy reworking the rendering code to make connected textures and autogenerate the omino shape renders And I am very proud of the result #indiedev #solodev #madewithmonogame (Images are before and after)
The old render system. The old omino pieces are all the same gray squares and you can't tell what pieces were used to cover the orange tiles.The new render system. The ominoes all have unique colors and a border, making it easy to tell what pieces you've got. The white border will change color to match your current status as well.
152
Greenstack @greenstack.bsky.social · 22/03/2026
My four-directional falling-block puzzle game is really starting to come to life! I added one of the character renders, did some much-needed UI adjustments (overhaul in the works), and solved some bugs with window resizing #screenshotsaturday #MadeWithMonoGame #indiedev #monogame #solodev #gamedev
1176
Greenstack @greenstack.bsky.social · 17/03/2026
Finally got around to implementing this todo item from December lol (took maybe an hour at most) (it's the "next omino" display) #indiedev #MadeWithMonoGame #monogame #gamedev #solodev #falling-block
A screenshot covering a portion of my falling block puzzle game's UI. At the top of the UI is a new section with the text "Next" with a plus (aka X) pentomino to the right of it.
095
Greenstack @greenstack.bsky.social · 14/03/2026
Added an ability for the player to reverse gravity and indicators for the current gravity direction! (The glitch where the direction indicators would stop working under certain conditions is fixed but I didn't have time to get a new vid) #screenshotsaturdy #gamedev #indiedev #monogame #block-puzzle
053
Greenstack @greenstack.bsky.social · 14/01/2026
In addition to making cores (red spaces) and pickups expire with time, I made the underlying grid turn red as the core gets closer to expiring! I think it really helps the player be aware of that limit without them darting their eyes over to the (currently) hard-to-see timer. #indiedev #monogame
161
Greenstack @greenstack.bsky.social · 09/01/2026
Making some good progress in my little falling-block puzzle game: - Window scaling - Better UI - Tons of backend improvements - Soft drops implemented (gotta avoid those RSIs) #gamedev #monogame #indiedev
A still image of my falling-block puzzle game. The user interface has been overhauled and the grid now sits at the center of the screen instead of in the top-left corner.
0133
Greenstack @greenstack.bsky.social · 06/01/2026
I’m really enjoying drawing this witch #oc! Aurelia’s from the same world as the angels that I’ve posted here in the past
Aurelia, my witch original character, walking through a dark cave. Her wand is raised and lit, casting some shadows
020
Greenstack @greenstack.bsky.social · 03/01/2026
A witch #oc I designed yesterday! Right now her name is Aurelia. Very much a WIP #isperi #traditionalart #ink #paper
A witch character with a huge brimmed hat, short hair, exposed midriff, and fairly tattered clothing. She has a stern look in her eye and wields a long, pointed wand. Her left eye is covered by a fringe of hair. The picture is only lineart
111
Greenstack @greenstack.bsky.social · 02/01/2026
I added numbers to my falling block puzzle game, so I'll let it slide! #monogame #indiedev #screenshotsaturday #fallingblocks
1102
Greenstack @greenstack.bsky.social · 10/12/2025
Really rough and early preview of my current @monogame.net project Need to make it work now so I can make it pretty later! #indiedev
A very cropped screenshot of a grid-based game. There is a red diamond surrounded by orange tiles and a few other icons scattered about. Below the grid is the text "0/50", "[cut off] until core expires," "[cut off]: Neutral," and "[Sc]ore: 183"
042
Greenstack @greenstack.bsky.social · 13/11/2025
Needle, an angel #oc from my fantasy #worldbuilding project #traditionalart #characterart #coloredpencils
An angel from my setting. Her halo is four spikes surrounding a small orb. She has silver hair, lavendar eyes, and a pink aura about her. Her wings and arms are all pointy. She wears bright colors, but this is contrasted against a dark billowing background surrounding her.
141
Greenstack @greenstack.bsky.social · 11/11/2025
The Spitetress, one of the main villains of my #fantasy #worldbuilding project. She also happens to be one of my wife's favorite designs that I've done :D #oc #traditionalart
A colored pencil drawing of a woman with extremely pale skin floating in a dark space amid lightning streaking across the sky. She has long black hair which billows up in two long tendrils, red eyes, and is missing a mouth. On her arms are three dark shear sleeves. She has a sleek black outfit on with two layered skirts and shiny black boots that go halfway up her thighs. From her back flow four reddish-purple tendrils with energy billowing inside them. She has an ominous purple aura surrounding her.
050
Greenstack @greenstack.bsky.social · 03/10/2025
#inktober day 2 I wanted to do Chopper from Ace Combat 5 weaving through the missiles (iykyk) but I can't draw jets So here's fairy weaving through the... magic missiles, I guess
A fire fairy weaving through a storm of magic missiles. Below the picture is the word "Weave", stylized to match the prompt of the day.
010
Greenstack @greenstack.bsky.social · 02/10/2025
King Bob-omb for #Inktober day 1
Pen drawing of King Bob-omb from Super Mario 64. He boasts a big, white mustache. Beneath him is the word "Mustache."
021
Greenstack @greenstack.bsky.social · 01/10/2025
Elemental (or nature) fairies are the most common type of fairy in #Isperi, my fantasy #worldbuilding project. They are called such because 1) they command elemental magic and 2) they are enveloped in the element they control. Pictured are two of my fairy #ocs, Brooke and Oberon. #traditionalart
Brooke, a water fairy. Her skin is paper white that becomes a deep blue at the edges. Her four wings are shaped like water drops, and her hair looks and shines like water. She has green eyes and two legs. Her "clothing" has a fish-scale motif that turns into water as well.Oberon, the Fairy King of Skies, in his flying mode. He has blonde hair and his four wings are storm clouds with lightning arcing around and within them. His skin is brown with a faint blue glow within. In flying mode, his legs are replaced with a tornado-esque genie or ghost-style tail. His forearms are also wrapped in stormclouds.
020
Greenstack @greenstack.bsky.social · 06/09/2025
I know I've got a lot to learn with pixel art, but I'm pretty happy with how this one is turning out so far. Now if only I can figure out how to pack in more detail per pixel... #oc
120
Greenstack @greenstack.bsky.social · 01/09/2025
so swapping attacks in the middle of firing doesn't stop the previous attack from firing lol #gamedev #monogame
Tons of projectiles going in several directions from two different attacks
0123
Greenstack @greenstack.bsky.social · 28/08/2025
i was trying to make boomerangs but i made an art program instead #gamedev #monogame
182
Greenstack @greenstack.bsky.social · 22/08/2025
Quick doodle of an angel #oc before bed And by quick I mean quick
A grayscale drawing of one of my angel ocs. Her halo is made of six arrow shapes and she has 8 diamond-shaped wings floating behind her. She’s wearing a short sleeveless dress. She has a somber expression.
040
Greenstack @greenstack.bsky.social · 09/08/2025
Magical girl game jam 12 starts tomorrow! Current plan is to feature this #oc magical girl in it.
A magical girl. She has brown hair. She wears a green beret and a green coat over a frilly white dress and short white gloves. She has white boots, which are mostly covered by green leg guards that go up to her knees. The are several gold adornments on her outfit.
060
Greenstack @greenstack.bsky.social · 24/07/2025
Long dress or short dress? (Diamond-shaped wings are definitely the direction I’ll go) #oc #traditionalart
My new angel oc wearing a sky blue dress that becomes a little translucent at the bottom. Her wings and halo have a golden glow. She has long silver hair.The same angel oc looking at a silver globe. Her wings are diamond-shaped and her dress is the same style as before, but much longer.
061
Greenstack @greenstack.bsky.social · 22/07/2025
New angel #oc! WIP though cause I’m still trying to figure out her color scheme #traditionalart #art
071
Greenstack @greenstack.bsky.social · 10/05/2025
I'm polishing my submission for MGGJ11. For now, I'm mostly integrating feedback I received, like having on-screen text for controls and showing the grid the enemies are on. Still a lot of work to do, but progress is progress! #screenshotsaturday #monogame #magicalgirls
131
Greenstack @greenstack.bsky.social · 05/05/2025
Princess Ferian, the Resonant Princess A couple of poses I did a couple years back that I found and was still happy with! #oc #traditionalart
020
Greenstack @greenstack.bsky.social · 30/04/2025
Even if these alternate designs won’t be used for my cyber magical girl, they’re still nice to have around to spin off into other designs (like in the bottom-right corner)
000
Greenstack @greenstack.bsky.social · 27/03/2025
Cyber magical girl design that's probably for the game I'm working on #oc #magicalgirl #traditionalart #art
A magical girl with a white dress, light blue hems, and glowing green lines. There's a strong hexagon motif as well.
0100