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Gardens Interactive

@gardens.dev
3.7K followers 105 following 42 posts

A videogame studio growing the future of social roleplay. 🌳 Follow along here and on our website: www.gardens.dev

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Gardens Interactive @gardens.dev · 30/07/2026
we're hiring for two Technical Gameplay Designer roles: one for Player Abilities & Combat and one for Creatures. come join our adventuring party! ✅ fully WFH studio (US + Canada) ✅ competitive salaries & benefits, pay transparency ✅ incredible team, exciting project! gardens.dev/careers
gardens.dev
Gardens Interactive
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Gardens Interactive @gardens.dev · 11/02/2026
we're hiring an Engineering Manager to support and grow our team of gameplay & backend engineers! ✅ fully WFH studio (US + Canada) ✅ competitive salaries & benefits, pay transparency ✅ incredible team, exciting project! 🔗 apply here: gardens.dev/careers?ashb...
gardens.dev
Gardens Interactive
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Andy Porter @phandy.bsky.social · 15/01/2026
A new painting (by me) I can share for the game we are working on here at Gardens. I still can't say much, but things are moving along smoothly and I'm excited for you all to see it when it's ready. I really appreciate all the enthusiasm everyone has shared with me about the art we've shown so far.
A group of young adventurers approach a mysterious shrine where a sword emerges from a rock shrouded in mist. A key concept art painting by Andy Porter for Gardens Interactive's new game.
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Ben McEntee @benmce.bsky.social · 13/01/2026
Art for our upcoming game @gardens.dev 🌳
Digital painting of three adventurers standing in front of of a large door carved into a tree trunk
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Gardens Interactive @gardens.dev · 09/01/2026
We're kicking off 2026 with a new website, a press kit, and a look back at the year just past which saw us running external playtests, hiking among the redwoods, and sleeping in racecar beds. Here's Gardens Interactive's 2025 Year in Review! 🐸 gardens.dev/blog/gardens...
gardens.dev
Gardens Interactive's 2025 Year in Review
We're kicking off 2026 with a new website, a press kit, and a look back at the year just past which saw us running our first external playtests, hiking among the redwoods, and sleeping in racecar beds...
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Joni Korpi @jonikorpi.com · 09/01/2026
Beautiful concept art drop for @gardens.dev‘s upcoming game gardens.dev/press
Three characters doing a heroic pose together: a warrior, and archer, and probably some kind of mage or healer. They’re in a dim forest, but lit by a ray of light coming through the canopy. Art style reminds me of blurring_my_day’s style.
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Gardens Interactive @gardens.dev · 09/01/2026
i don't know why bluesky hid this very important recommendation, thank you 💗
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Gardens Interactive @gardens.dev · 09/01/2026
We're kicking off 2026 with a new website, a press kit, and a look back at the year just past which saw us running external playtests, hiking among the redwoods, and sleeping in racecar beds. Here's Gardens Interactive's 2025 Year in Review! 🐸 gardens.dev/blog/gardens...
gardens.dev
Gardens Interactive's 2025 Year in Review
We're kicking off 2026 with a new website, a press kit, and a look back at the year just past which saw us running our first external playtests, hiking among the redwoods, and sleeping in racecar beds...
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Gardens Interactive @gardens.dev · 02/12/2025
we're hiring an experienced Audio Lead! join us & bring our world to life with immersive, emotionally resonant sounds 🔊 ✅ fully remote studio (US + Canada) ✅ competitive salaries & pay transparency ✅ incredible team, exciting project! 🔗 apply here: gardens.dev/careers.htm?...
two distant characters (one holding a staff, the other equipped with a sheathed sword and shield) stand at the entrance of a mossy cavern, looking out at the wilderness beyond. squidlike creatures float midair in the foreground.
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lincoln carpenter @lincolnhello.bsky.social · 07/08/2025
lotta people about to be bludgeoned to death by baboons
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Gardens Interactive @gardens.dev · 11/06/2025
thank you to @silcris.bsky.social, her team and the Tea at Shiloh staff for planning and running the event, to our team for making the game so good so early, and to everyone who joined us! we can't wait to share more about what we've been cookin' at Gardens Interactive. 🐸🌳
a close-up shot of a PC demo station on top of a low wooden tablea close-up shot of 3 colorful teas in glass kettles. a Gardens-themed menu details what is in each tea.
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Gardens Interactive @gardens.dev · 11/06/2025
we hosted a secret teahouse LAN party during Summer Game Fest this past weekend where we let a select group of folks play our still-unannounced debut game. it was so heartening to see the enthusiastic response to what we've been building!
an overhead shot of a warmly lit teahouse room full of people -- some sitting on the floor, some standing and chatting. concept art is projected onto gauzey fabric hanging from the ceiling. there are 4 PC demo stations on short tables on the floor and 2 more standing PC demo stations on the side. the footage on the screen is censored.a close-up shot of 4 people seated around a PC demo station. there are people standing and talking in the background next to a tea bar.
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LB Hunktears @hunktears.online · 02/06/2025
before I log back off FOREVER, I am a full time writer at @gardens.dev now. we're making games. it's pretty neat.
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caylen @caylen.bsky.social · 28/05/2025
thanks for the well wishes everyone! can't really talk about what the game is for a bit, but will say the two reasons I joined up was the people working on it are incredible, and the game itself is something truly special i will give one hint though: bsky.app/profile/gard...
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caylen @caylen.bsky.social · 28/05/2025
always wanted to do one of these
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Gardens Interactive @gardens.dev · 03/12/2024
strandbox game
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Gardens Interactive @gardens.dev · 22/03/2025
bye gdc
gardens key art depicting companions crossing a forest clearing, one adventurer carrying an injured companion, mysterious totems in the background
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Gardens Interactive @gardens.dev · 22/03/2025
bye gdc
gardens key art depicting companions crossing a forest clearing, one adventurer carrying an injured companion, mysterious totems in the background
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Gardens Interactive @gardens.dev · 22/03/2025
🌳❤️🌳
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Gardens Interactive @gardens.dev · 24/01/2025
also our lead producer wants to know what age you would consider your egg eating prime? when do we peak as eaters of egg
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Gardens Interactive @gardens.dev · 24/01/2025
threndsa, that is so many eggs
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Gardens Interactive @gardens.dev · 23/01/2025
a respectable egg count
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Gardens Interactive @gardens.dev · 17/01/2025
we're making a shared fantasy adventure game in which making stew is important. it takes a lot! in fact, you can never have too many cooks. help us cook!! we're hiring a Gameplay & Combat Designer! our remote studio offers competitive salaries, 35-hr work weeks & more 🐸 tinyurl.com/gardens-jobs...
in this concept art by Gardens art director @Phandy.bsky.social, three figures sit around a campire fire beneath huge, mossy stone statues. a red-cloaked character sits and sharpens their blade with a whetstone, and the other two (one wearing a blue wizard-like hat, the other in a hooded teal cloak) are collaborating over a pot of stew.
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Gardens Interactive @gardens.dev · 23/01/2025
our boss says he can eat 52 eggs but that's the kind of hubris the gods are supposed to smite people for
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Gardens Interactive @gardens.dev · 23/01/2025
i was told i could skeet this but that i'm not allowed to say skeet on the company account :(
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Gardens Interactive @gardens.dev · 23/01/2025
i promise we're making a very good video game but the Gardens team has also been debating how many eggs we could eat in a sitting for two entire days more eggs than Marlon Brando? is eating eggs PvP? bluesky how many eggs do you think you could eat in a sitting this is really important
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caylen @caylen.bsky.social · 17/01/2025
genuinely excited about what this studio is working on. if you're what they are looking for, I would urge you to apply phenomenal attitude about how games should be made, from the people making them to the people they are made for they're not kidding about the work/life balance stuff either!
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Gardens Interactive @gardens.dev · 17/01/2025
not like this... bsky.app/profile/tony...
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Gardens Interactive @gardens.dev · 17/01/2025
we're making a shared fantasy adventure game in which making stew is important. it takes a lot! in fact, you can never have too many cooks. help us cook!! we're hiring a Gameplay & Combat Designer! our remote studio offers competitive salaries, 35-hr work weeks & more 🐸 tinyurl.com/gardens-jobs...
in this concept art by Gardens art director @Phandy.bsky.social, three figures sit around a campire fire beneath huge, mossy stone statues. a red-cloaked character sits and sharpens their blade with a whetstone, and the other two (one wearing a blue wizard-like hat, the other in a hooded teal cloak) are collaborating over a pot of stew.
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Eurogamer @eurogamer.bsky.social · 08/01/2025
Dwarf Fortress' roguelike Adventure Mode gets full Steam launch this month, following a lengthy public beta www.eurogamer.net/dwarf-fortre...
Dwarf Fortress Adventure Mode art showing a party of adventurers - including a frog, a dwarf, a goose, and a lute-playing bard - situated next to a vast lake with mountains visible beyond.
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Brendan Karet @badtakes.bsky.social · 10/12/2024
he’s cooking with this one. it’s very fun already
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molly carroll @mollygos.com · 10/12/2024
it's a new genre and it's pronounced "gorp" (the second g is silent) if you pronounce it "jorp" like the gif guy i'm gonna ban u from the gorp
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jason grinblat @jfg.land · 08/12/2024
By the way I don't think ANY of the Caves of Qud launch speedrunning contest categories have been completed (including the milder Wander Mode one). Meaning if you're willing to stream your playthrough, you can claim some of this rad new merch for free docs.google.com/document/d/1...
docs.google.com
Caves of Qud 1.0 Launch Speedrun Contest
Caves of Qud 1.0 Launch Speedrun Contest To celebrate the launch of Caves of Qud 1.0 we are challenging speedrunners, Qud experts and streamers alike to complete the game as quickly as possible. Will...
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sylvia @sylvibullet.bsky.social · 09/12/2024
playing video games
caves of qud item named 'wet baboon corpse'
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lincoln carpenter @lincolnhello.bsky.social · 15/10/2024
here's the slide btw
hello i'm lincoln and this is my slide about Caves of Qud

- classic tile-based roguelike—aka "the good shit"—set in a science-fantasy deep future. a really rich setting revealed through esoteric prose, procedurally-generated histories, and conversations with non-human intelligences. also you can make a precognitive turtle man with an autocannon

- you can:
1) turn furniture into people
2) clone and befriend/eat yourself
3) contract an intelligent fungal infection that will whisper secrets about the world
4) become so psychic that you attract extradimensional hunters
... and so much more!

- i fought alongside a crab president for twelve of my human hours until invisible trolls threw axes at him to death

- the UI doesnt cause physical pain anymore

- water is their dollars
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molly carroll @mollygos.com · 03/12/2024
pov ur making a video game 👩‍🍳 @gardens.dev
a slack screenshot that reads

Molly Carroll: we need to develop a kind of ping morse code but for commonly used phrases instead of letters.

like "thank you" is two quick pings. "it's too late for me, tell my wife i love her" is 3 long sad pings
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Gardens Interactive @gardens.dev · 03/12/2024
strandbox game
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Gardens Interactive @gardens.dev · 02/12/2024
the Steam developer homepage link preview really did our logo dirty there. brb i'm calling Tim Steam
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Gardens Interactive @gardens.dev · 02/12/2024
our game doesn't have a Steam page yet, but we do have a Steam developer homepage you can follow for updates! store.steampowered.com/developer/Ga...
store.steampowered.com
Steam Developer: Gardens Interactive
We're a video game studio growing the future of social play. 🌱
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Gardens Interactive @gardens.dev · 27/11/2024
the Senior Producer role is still open! 🌱 we've heard from a few people (mainly in the PNW) that they've been unable to access our website. this should be fixed soon! we'll keep you posted.
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Gardens Interactive @gardens.dev · 27/11/2024
the Senior Producer role is still open! 🌱 we've heard from a few people (mainly in the PNW) that they've been unable to access our website. this should be fixed soon! we'll keep you posted.
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Gardens Interactive @gardens.dev · 22/11/2024
soon™! 🐸
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Gardens Interactive @gardens.dev · 22/11/2024
thank you!! 💗
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Gardens Interactive @gardens.dev · 21/11/2024
well hello!! 🐸 we're hiring a Senior Producer. this role is the heart of our development process -- aligning teams, refining workflows, and championing sustainable production practices. 🌼 Senior Producer: gardens.dev/careers.htm?... applications are also still open for the two roles below!
gardens.dev
Gardens
Gardens is a game studio creating ambitious games in a sustainable and healthy way — games that foster meaningful and memorable moments between players worldwide.
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