Reposted by Gamers with GlassesSpencer Johnson @mayorhere.bsky.social · 01/10/2026Pragmata asks us not only whether AI can become conscious or achieve some level of personhood, but what role we play in its development. I highly recommend it as one of the must-play games of the year. 012
Gamers with Glasses @gamerswithglasses.bsky.social · 01/10/2026New feature! @mayorhere.bsky.social wrote about Pragmata, other minds, and the relationships people create with AI. www.gamerswithglasses.com/features/pra...gamerswithglasses.comThe Only Variable: Pragmata and the Minds We Make — Gamers with GlassesSpencer Johnson sees Pragmata as a mirror for current, distributed interactions with Artificial Intelligence. The key lies in how humans and AI form relationships and develop them together, not in t... 166
Gamers with Glasses @gamerswithglasses.bsky.social · 24/09/2026Sometimes, you write about games. Sometimes, you write about not playing games. Sometimes there's a game called Exhausted Man, and you do both. New from @edmondchang.bsky.social, looking back on a summer without games through the lens of ludofatigue: www.gamerswithglasses.com/features/the...gamerswithglasses.comThe Summer without Games, or, Living with Ludofatigue — Gamers with GlassesDon’t you sometimes just feel…tired? Edmond Y. Chang discusses “ludofatigue,” how it feels to live with the persistent sense that play just isn’t fun anymore, and the perennial relevance of Candleman ... 21710
Reposted by Gamers with GlassesGamers with Glasses @gamerswithglasses.bsky.social · 14/09/2026New review of Future? No Thanks! from contributor @prankorigami.bsky.social . Check out this utopian dream.gamerswithglasses.comFuture? No Thanks!: Maybe Everyone is Worth Celebrating After All — Gamers with GlassesIn Future? No Thanks!, Paolo Pedercini, aka molleindustria , asks, “how many loose ends can you tie up before choosing to die?” Pranav Krishna Kumar considers the perspective of main character Harv... 1147
Reposted by Gamers with GlassesGamers with Glasses @gamerswithglasses.bsky.social · 14/09/2026Harvey Huffstone might have been a jerk, but maybe there's still a chance for him to die emotionally fulfilled: "Instead of dying cold, old and lonely, he is surrounded by people who were affected by his actions, people who decided that his life was worth celebrating." 021
Reposted by Gamers with GlassesPranav @prankorigami.bsky.social · 14/09/2026new piece is up! very happy with this one, and the game is quite wonderful too, highly recommend it :) 063
Gamers with Glasses @gamerswithglasses.bsky.social · 14/09/2026New review of Future? No Thanks! from contributor @prankorigami.bsky.social . Check out this utopian dream.gamerswithglasses.comFuture? No Thanks!: Maybe Everyone is Worth Celebrating After All — Gamers with GlassesIn Future? No Thanks!, Paolo Pedercini, aka molleindustria , asks, “how many loose ends can you tie up before choosing to die?” Pranav Krishna Kumar considers the perspective of main character Harv... 1147
Gamers with Glasses @gamerswithglasses.bsky.social · 09/09/2026The day after the day after Labor Day is still Labor Day kotaku.com/blizzard-wor...kotaku.comBlizzard Workers Ratify Union Contract With MicrosoftBlizzard's many disparate unions are also being condensed into three groups for ease of future bargaining 110
Gamers with Glasses @gamerswithglasses.bsky.social · 07/09/2026And also this one, from @mayorhere.bsky.social! We really had so much to say about friendslop medium.com/@spencer2457...medium.comLearning “How to Fish,” Badly, With GunsGive a man a fish and you feed him for a day; teach a man How to Fish and he buys a shotgun instead. 032
Gamers with Glasses @gamerswithglasses.bsky.social · 06/09/2026It was so fun to be part of this! So much great stuff here 120
Gamers with Glasses @gamerswithglasses.bsky.social · 06/09/2026This is very cool. Check out the piece from @corndruid.bsky.social in our pages, and also good stuff from regular contributors @aguaspoints.bsky.social and @exalclaw.com! 064
Gamers with Glasses @gamerswithglasses.bsky.social · 30/08/2026"Here’s a dizzying world full of absurd obstacles that come at you out of nowhere, and here’s something unwieldy, chaotic, and fragile to carry. You don’t need to know where you’re going or why; the only instruction is, 'Don’t break this.'" www.gamerswithglasses.com/features/car...gamerswithglasses.comCarry the Glass and the Impossible Task of Parenting — Gamers with GlassesWhat can parents learn from playing so-called “friendslop” games with our kids? As Nate Schmidt discovers, sometimes there’s an…interesting misalignment between the lesson you were hoping to teach and... 161
Gamers with Glasses @gamerswithglasses.bsky.social · 29/08/2026"The premise intrigues me because it...feels like a subversion of the Divine Comedy’s obsession with a divinely-mandated system of reward and punishment." @skycherry.bsky.social returns to @astralshiftpro.com's Hell Maiden in early access. www.gamerswithglasses.com/reviews/hell...gamerswithglasses.comHell Maiden Early Access: Back to the Inferno — Gamers with GlassesIn the early access version of Hell Maiden , Astral Shift fleshes out a great demo into a narrative that invites a new generation of players to enjoy its source texts, even as we wait in Limbo for th... 032
Gamers with Glasses @gamerswithglasses.bsky.social · 25/08/2026To the true Dead Space heads among us: we haven't published a book review in a while, but this one's for you. @mayorhere.bsky.social reviews Make Us Whole by @unabridgedgamer.bsky.social, published by the mighty @lostincult.co.uk. www.gamerswithglasses.com/reviews/how-...gamerswithglasses.comHow Dead Space Consumed Itself (Review Make Us Whole by Elijah Beahm) — Gamers with GlassesIn this extensive review of Elijah Beahm’s encyclopedic book on Dead Space , Spencer Johnson also explores the connections between the transmedia elements of the franchise and the economic pressures ... 2146
Reposted by Gamers with GlassesTof Eklund @tofeklund.bsky.social · 18/08/2026There are game mechanics humankind was not meant to add to "Tower" solitaire. 031
Gamers with Glasses @gamerswithglasses.bsky.social · 17/08/2026New on the site is a Forbidden Solitaire review from @aetataureate.bsky.social! Let's talk interactive art aesthetics, online representation, strategy, and design.gamerswithglasses.comForbidden Solitaire: From Representation to Manipulation — Gamers with GlassesTower Solitaire is a good base for a game, but Forbidden Solitaire forces too many junk jokers into the mix. Caroline Delbert considers Grey Alien Games’ impulse for maximalism from the perspective ... 043
Reposted by Gamers with GlassesTof Eklund @tofeklund.bsky.social · 10/08/2026Fowl is fair in this cute, dare I say cosy, exploration game. Come for the duck memes, stay for the adorable geode-people. CW: if you have parent-related trauma, it sounds like the *positive* depiction of loving, supportive parents Doug the Duck wants to live up to might be triggering. 031
Gamers with Glasses @gamerswithglasses.bsky.social · 10/08/2026GwG's very own correspondant canard, @srtrzinski.bsky.social, shares her impressions of Duck Side of the Moon! Come for the disco, stay for the community. www.gamerswithglasses.com/impressions/...gamerswithglasses.comWaddling along the Duck Side of the Moon — Gamers with GlassesDoug the duck is in search of a new outer space home. When he crash lands on a planet, he has the good fortune to find new friends, community, and some lighthearted humor. Samantha Trzinksi shares her... 033
Reposted by Gamers with GlassesWallace @exalclaw.com · 09/08/2026This is really good, having just read some of The King In Yellow I like this breakdown of how Chambers differs from Lovecraft and why it’s important to not let the latter’s popularity and influence overshadow the former’s style. Also a reminder I should check out Saros at some point 141
Gamers with Glasses @gamerswithglasses.bsky.social · 03/08/2026@mayorhere.bsky.social on Saros: "Robert W. Chambers's Yellow Shore becomes more knowable in Saros than the original myth ever was, and something is lost in that. But the core idea survives: the horror was never the Shore. It was always the wanting." www.gamerswithglasses.com/features/sar...gamerswithglasses.comSaros, Robert W. Chambers, and the Horror of Desire — Gamers with GlassesRobert W. Chambers’ stories from The King in Yellow are often described as Lovecraftian by association - but, as Housemarque demonstrates in Saros, the horror of Chambers’ Carcosa goes deeper than Lov... 0136
Reposted by Gamers with GlassesBrandon Sheffield @brandon.insertcredit.com · 30/07/2026All money, minus processing fees for itch, goes to out of work game developers to pay for food, housing, healthcare, and whatever they need to make it through. Neither we as the organizers nor UVW take any of the money from the bundle. Game developers can apply here: uvw-cwa.org/hardship-fun...uvw-cwa.orgGame Worker Hardship FundWho is eligible to apply for this fund?This fund is for game workers in the US and Canada impacted by record layoffs & other hardships in the games industry within the timeframe of January 2024 to the... 1214136
Reposted by Gamers with GlassesBrandon Sheffield @brandon.insertcredit.com · 30/07/2026In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-... 2037213075
Gamers with Glasses @gamerswithglasses.bsky.social · 21/07/2026What makes a good map? @srtrzinski.bsky.social offers a brief taxonomy of game maps while making the case that it can be okay to just want clear directions from point A to point B. www.gamerswithglasses.com/features/hel...gamerswithglasses.com"Help! I'm Lost!": On Open and Linear Maps — Gamers with GlassesHow do video game maps invite us to understand space? Samantha Trzinski discusses the evolution of map design from linearity to open-world complexity, making the case that the straightforward way is s... 094
Gamers with Glasses @gamerswithglasses.bsky.social · 18/07/2026Doing a little archival maintenance today. Christian, Nate, and Don were on to something with this trio of short game blurbs about Umurangi Generation, Pivotal, and End of the Skyline back in 2020.gamerswithglasses.comIndie Cyberpunk, Part 2: Postindustrial Wastelands and Cyberpop Fantasies — Gamers with GlassesIndie Cyberpunk Games, Part 2 112
Gamers with Glasses @gamerswithglasses.bsky.social · 08/07/2026@corndruid.bsky.social on Perfect Tides: Station to Station by @meredithgran.com: "When you examine the idea for even just a second, it’s pretty strange that we ever talk about 'the college experience' in the singular." www.gamerswithglasses.com/reviews/perf...gamerswithglasses.comPerfect Tides: Station to Station, and Love's Truths as We Live Them — Gamers with GlassesWhen you examine it for even just a second, it’s pretty strange that we ever talk about “the college experience” in the singular. Nate Schmidt reviews Perfect Tides: Station to Station, finding a comp... 23114
Reposted by Gamers with GlassesGamers with Glasses @gamerswithglasses.bsky.social · 03/07/2026New on the site is our first interview for quite a while: @optional.bsky.social had a conversation with @gimblll.com about Sektori, arcade games, roguelikes, and that thumping soundtrack.gamerswithglasses.com"Get me into the game": Kimmo Lahtinen on Sektori — Gamers with GlassesAfter the nonstop action of Sektori , Don Everhart took a few beats with Kimmo Lahtinen. They discussed the arcade tradition, how Lahtinen incorporated roguelike design, Kimmo’s brother’s soundtrack,... 0134
Gamers with Glasses @gamerswithglasses.bsky.social · 03/07/2026New on the site is our first interview for quite a while: @optional.bsky.social had a conversation with @gimblll.com about Sektori, arcade games, roguelikes, and that thumping soundtrack.gamerswithglasses.com"Get me into the game": Kimmo Lahtinen on Sektori — Gamers with GlassesAfter the nonstop action of Sektori , Don Everhart took a few beats with Kimmo Lahtinen. They discussed the arcade tradition, how Lahtinen incorporated roguelike design, Kimmo’s brother’s soundtrack,... 0134
Gamers with Glasses @gamerswithglasses.bsky.social · 01/07/2026After editing this one, @optional.bsky.social couldn't resist playing it. His thoughts are now appended to the piece by way of the "Editor's Glasses" thing we do sometimes. Interpretation on interpretation! 033
Reposted by Gamers with GlassesBrandon Walsh @walshbr.bsky.social · 01/07/2026Grateful to @dhnow.bsky.social for boosting this @gamerswithglasses.bsky.social piece on Amberspire's soundtrack! 141
Gamers with Glasses @gamerswithglasses.bsky.social · 29/06/2026New contributor Dídac Jiménez Torras on Koyamachou Watch Repair Shop! "The current times rely on black-boxed technology...when buying new proprietary tech is cheaper than fixing, digital restoration stores and communities tend to fade away." www.gamerswithglasses.com/impressions/...gamerswithglasses.comRepairing Historical Memory in Koyamachou — Gamers with GlassesThere’s a lot more to repair than simply restoring an object. Dídac Jiménez Torras finds that Koyamachou Watch Repair Shop raises questions about how societies prioritize efficiency over preservatio... 052
Gamers with Glasses @gamerswithglasses.bsky.social · 26/06/2026@skycherry.bsky.social on Passenger x Princess: "Playing a game that confronts these difficult feelings is comforting, in a sense...The delivery might be raw and messy, but it’s also vulnerable and deeply honest." wrhttps://www.gamerswithglasses.com/reviews/passenger-x-princess-no-hope-must-diegamerswithglasses.com"Like an Industrial Solvent for Your Soul": PASSENGER x PRINCESS: NO HOPE // MUST DIE — Gamers with GlassesPassenger x Princess isn’t exactly a fun game. It’s so messy, uncomfortable and frustrating to watch the train wreck of a relationship that develops between its main characters, but that’s also what m... 12412
Gamers with Glasses @gamerswithglasses.bsky.social · 23/06/2026New contributor Pranav Krishna Kumar on the narrative power of @mixtapegame.bsky.social's failstate-free moments: "Stacey’s resolve...is no longer just represented visually, but through her not allowing anything get in her path: especially you." www.gamerswithglasses.com/features/mix...gamerswithglasses.comMixtape: Sometimes Failure Just Isn't an Option — Gamers with GlassesIf you needed to repair a friendship that was worth everything to you, would you let anything get in your way? In Mixtape, the active rejection of player input for a scene explicitly presented as game... 054
Reposted by Gamers with GlassesThe Power of Pride Bundle 🏳️🌈🏳️⚧️ @powerofpridebundle.bsky.social · 19/06/2026Happy Juneteenth! ✊🏾Today we want to celebrate some of the Black creators we're featuring in The #PowerofPride2026 Bundle, which you can buy for $60 to support their work! Take a gander at what you can get here and check out their stuff below. Game descriptions in thread ⤵ 18679
Gamers with Glasses @gamerswithglasses.bsky.social · 17/06/2026As @walshbr.bsky.social writes, Amberspire's soundtrack represents climate catastrophe, not with sirens, but with meditative gentleness: "Death and disaster are at the core of Amberspire, but the game views them with a quiet reverence." www.gamerswithglasses.com/reviews/the-...gamerswithglasses.comThe Sounds of Emergency in Amberspire — Gamers with GlassesAmberspire rejects the stereotypical sounds of climate emergency in favor of gentler aesthetics: no sirens here. While we deal with the impact of each new catastrophe, Amberspire asks us to listen to ... 2289
Reposted by Gamers with GlassesAustin Wood @woodwould.bsky.social · 17/06/2026I spent the last few months talking to over 30 game developers about generative AI. It began as a sort of interview survey but became a pretty comprehensive collection of arguments against the technology altogether. www.gamesradar.com/games/why-so...gamesradar.comWhy so many game developers don't want to use generative AIWith credits ranging from Dispatch and Marvel Rivals to Uncharted and Dragon Age, over 30 devs share their thoughts on gen AI 322300825
Gamers with Glasses @gamerswithglasses.bsky.social · 15/06/2026If you're in game studies and you're planning a lesson, where do you find games that are free, browser-based, and engaging enough to invite meaningful discussion? We've compiled a list of about two dozen games that fit the bill, along with suggested reading. www.gamerswithglasses.com/gwg-recommen...gamerswithglasses.comGames for the Game Studies Classroom — Gamers with GlassesClass is coming up, it’s syllabus-writing season, and you’re getting ready to bring a game into class as the cornerstone of a lesson plan. Where could you find a list of games that satisfy all three o... 4114
Reposted by Gamers with GlassesGamers with Glasses @gamerswithglasses.bsky.social · 14/06/2026The emotional qualities of And Roger come through in its scenes and gameplay. It's about caregiving, receiving care, and the difficulties of both. @optional.bsky.social shares his thoughts.gamerswithglasses.comCommunicating Disorientation and Care in And Roger — Gamers with GlassesAnd Roger begins with scenes of disorientation, showing a girl alarmed by a stranger in her home. Routine tasks, from dialing a phone to eating breakfast, are strangely difficult. As the main charact... 097
Reposted by Gamers with GlassesGamers with Glasses @gamerswithglasses.bsky.social · 10/06/2026Are you ready to party like it's 2005? Guess who finally has an RSS feed! It's literally a link to the past. tinyurl.com/2c8se68p 153
Gamers with Glasses @gamerswithglasses.bsky.social · 14/06/2026The emotional qualities of And Roger come through in its scenes and gameplay. It's about caregiving, receiving care, and the difficulties of both. @optional.bsky.social shares his thoughts.gamerswithglasses.comCommunicating Disorientation and Care in And Roger — Gamers with GlassesAnd Roger begins with scenes of disorientation, showing a girl alarmed by a stranger in her home. Routine tasks, from dialing a phone to eating breakfast, are strangely difficult. As the main charact... 097
Gamers with Glasses @gamerswithglasses.bsky.social · 10/06/2026Are you ready to party like it's 2005? Guess who finally has an RSS feed! It's literally a link to the past. tinyurl.com/2c8se68p 153
Gamers with Glasses @gamerswithglasses.bsky.social · 04/06/2026"It is within this garish context, where a helpless humanity buttresses against unreasonable machines, that we can see hints of our future discourses, not only about the anxieties of artificial intelligence but also in a shift in what it means to play a game." 🔥🤯🔥 unwinnable.com/2026/06/04/w...unwinnable.comWe are All NPCs Now: Making Sense of The Amazing Digital Circus - UnwinnableOn the eve of a movie theater finale, Shira Chess examines The Amazing Digital Circus's place in our current moment of digital dehumanization. 051
Gamers with Glasses @gamerswithglasses.bsky.social · 02/06/2026Look, if "Help! I've Been Cursed With a Bubble Butt" doesn't draw you in, we don't know what will. itch.io/b/3666/towns...itch.ioTOWNSQUEER: A gamedev.lgbt zine and games bundle by TOWNSQUEER: a gamedev.lgbt zine and 28 othersTOWNSQUEER: A gamedev.lgbt zine and games bundle: 39 items for $20.00 133
Gamers with Glasses @gamerswithglasses.bsky.social · 27/05/2026Are you ready to go on a journey? @mayorhere.bsky.social's review of Replaced gets to the heart of what it looks like for a game to ask genuine questions about posthumanism now, in spite of Big Tech's attempts to make us embrace a much paltrier vision of AI. www.gamerswithglasses.com/reviews/repl...gamerswithglasses.comThis Body Is Cold: Replaced and the Education of an Artificial Mind — Gamers with GlassesIn this comprehensive review, Spencer Johnson describes how Replaced flips the standard posthuman premise entirely. In short, this is not a story about a human mind uploaded into a machine. It is a ... 052
Gamers with Glasses @gamerswithglasses.bsky.social · 19/05/2026That feeling when a game delivers so well on the promises of its demo that you just have to celebrate it again once you play the whole thing. @skycherry.bsky.social returns to the megastructure of @regularstudio.bsky.social's MOTORSLICE. www.gamerswithglasses.com/reviews/moto...gamerswithglasses.comThe Joyful Friction of MOTORSLICE — Gamers with GlassesSometimes you play a great demo and you just have to come back for the whole thing. Sophie Atkinson follows up on the promise of the full version of MOTORSLICE after covering the demo during Next Fe... 1105
Gamers with Glasses @gamerswithglasses.bsky.social · 18/05/2026New by @exalclaw.com on The House of Hikmah by @lunacystudios.bsky.social! "How often do games give me the opportunity to relate to a person speaking in Arabic? How often do games consider Arabic as part of our relatable universe?" www.gamerswithglasses.com/reviews/the-...gamerswithglasses.comThe House of Hikmah: Swimming in Grief, Without Drowning — Gamers with GlassesThere is beauty to be found in the depths of grief. Before anything else, I’ll remember The House of Hikmah as the first game I ever played that’s fully voice acted in Arabic. There’s also a powerfu... 02110
Gamers with Glasses @gamerswithglasses.bsky.social · 15/05/2026Friends! The one and only @aeneas-nin.bsky.social, who has graced the pages of our very website with sundry pieces on games like Herald: Complete Edition and Legend of the Mystical Ninja (and a piece about Luigi with absolutely no subtext whatsoever) has published a book. A Boss Fight Book, no less! 173
Gamers with Glasses @gamerswithglasses.bsky.social · 30/04/2026We made the list! It's so lovely to be included among such remarkable company; we're honestly just happy to be here. Game crit is the best, and so are all of you 😊 082
Gamers with Glasses @gamerswithglasses.bsky.social · 30/04/2026"The writing is horny, snarky and a bit silly. It was made with love, and is outspoken and critical of capitalism like an undercover FBI operative at the local anarchist group meet." 020
Gamers with Glasses @gamerswithglasses.bsky.social · 30/04/2026Re-upping this. Show us what you've got? 032
Gamers with Glasses @gamerswithglasses.bsky.social · 29/04/2026New on the site from @aguaspoints.bsky.social: Dosa Divas has some good qualities, but it's too insubstantial to leave a satisfying impression.gamerswithglasses.comDosa Divas: Still So Very Hungry — Gamers with GlassesDosa Divas promises a nourishing fight against repression, but it winds up delivering empty calories. The spice of loving, well-meaning representation doesn’t cover up the familiar flavors of a typic... 0165