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Chris McLaughlin 🔜 TGS

@fishtopherx.bsky.social
665 followers 305 following 82 posts

Tech Director at @moonmode.com

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Reposted by Chris McLaughlin 🔜 TGS
Jasper Stocker @jasperstocker.com · 02/10/2026
The www.psxpaldb.com has reached 1000+ PS1 games now - as we're tracking 4,711 variants out of that lot so far... Only 461 more games to research 🫠 #retrogames #playstation #ps1 #gamecollecting
psxpaldb.com
PSX PAL Database | PS1 PAL Game Catalogue | 4711 PS1 Releases
PSX PAL Database - 4711 documented PAL PlayStation 1 releases across UK, Europe and Australia. Case types, serials, EANs, manuals and disc details for collectors.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 02/10/2026
I Love Dog on Steam has *instantly* outperformed itch (100x more units in 16 hours :O ). We should have done this weeks ago! (We could not do this weeks ago 'cos steam enforces a delay between creating a page and releasing!)
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 01/10/2026
👀What's this? I Love Dog is finally available on Steam! store.steampowered.com/app/5093980/...
store.steampowered.com
I Love Dog on Steam
Explore, find the dogs, expand your territory by jumping on trampolines, and discover the secret of this mysterious island.
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Reposted by Chris McLaughlin 🔜 TGS
Traylorpark @petertraylor.bsky.social · 28/09/2026
I'm a GUI Jockey, and I'm not really much of a programmer. So when someone makes a "Unity Like" engine for the a retro game console, I get to do stupid things, like make this "Cornell Box" bounce light scene for the #Nintendo64! #Pyrite64 amazes!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 24/09/2026
Maybe I should add a hookshot to I Love Dog?
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 16/09/2026
Choo Choo! Off to Tokyo Game Show!
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Moon Mode @moonmode.com · 15/09/2026
Who needs GTA when you could have I LOVE DOG. Now officially official and wishlistable. Go on. You know you want to try it. @ramiismail.com and @mikerose.bsky.social said it was good, so that's all the proof you need. ❤️🐶 store.steampowered.com/app/5093980/...
store.steampowered.com
I Love Dog on Steam
Explore, find the dogs, expand your territory by jumping on trampolines, and discover the secret of this mysterious island.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/09/2026
Just found out that if you put a ~ after a folder name, like "MySecretFolder~", it wont appear in Unity :O
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 04/09/2026
Turns out you can't just throw something up on Steam... They have to do something called "due diligence"... Anyway, now with compliant screenshots (featuring: UI), it's officially "Coming Soon"... store.steampowered.com/app/5093980 Warm up your wishlists for: I Love Dog!
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POLYGON BIRD Games @polygonbird.games · 31/08/2026
Take control of the HALCYON 🗡️ Defeat the RADON Daughters 🦅 Destroy the WORLD-EGG 🥚 BIRDCAGE launches on consoles, Wednesday September 23rd! ow.ly/XwGl50ZGIJG
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Develop:Brighton 2026 @developconference.com · 27/08/2026
Check out ‘I love Dog’ developed by Chris McLaughlin @MoonMode.com in just over two weeks having been inspired by a live Dungeons & Dragons session at this year's Develop:Brighton.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
Making some tweaks for the steam release of I Love Dog, and feeling the weight of our "prototypes" Unity project.
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Reposted by Chris McLaughlin 🔜 TGS
Moon Mode @moonmode.com · 20/08/2026
Oh forgot to mention that you can PLAY IT NOW on itch. Yep, most important bit of info for the post and I forgot to mention it. That's how we roll. moonmode.itch.io/i-love-dog
moonmode.itch.io
I Love Dog by Moon Mode
Fight For Love, Double The Dogs
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 19/08/2026
Turns out we need a trailer to launch a Steam page for I Love Dog, so I worked out how to do that today! Turns out it’s hard to make a decent trailer! I mean, I knew it wasn’t easy, but my respect for people who CAN do it has gone through the roof today! youtu.be/xqk9dUPyHVQ
youtu.be
I Love Dog — Official Release Trailer
YouTube video by Moon Mode
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 19/08/2026
I feel like there must be so many games in development now where JUMP CUTS are the big new thing. 14 years since 30 Flights of Loving, but I think the game directors think the mainstream is ready now.
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Eddy P | Pin-Crawl @empika.co.uk · 18/08/2026
I'm a content creator now btw.
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Reposted by Chris McLaughlin 🔜 TGS
kumogami - Super Scram Kitty OUT NOW! @kumogami.bsky.social · 24/06/2026
Super Scram Kitty is a hybrid platformer/shoot-em-up and it's out NOW! Unique multi-directional physics. Ride and jump everywhere! Over 25 hazardous stages. Swarms of mice to smash! Custom built engine. Smooth 60fps action! #SuperScramKitty #NintendoSwitch #IndieGame #NintendoIndies #CatGames
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every day is Halloween! @jennatar.bsky.social · 16/08/2026
"uhh... plenty people throughout the history of humankind have never played Rez" yeah well MAYBE that's the whole problem
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miriamne | Developing QUO 👁 @miriamne.bsky.social · 14/08/2026
Nothing stops him from swimming, either. Box-Dog is the best!
Nothing stops him from swimming, either. Box-Dog is the best!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
What a day for great people releasing great games that you can play right now!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Made some updates to I Love Dog! - @a-type.net came back from holiday and made much better sounds for everything pretty much in a single day! - fixed some bugs! - made some new icons for UI! - made a macOS build! moonmode.itch.io/i-love-dog
Many low poly dogs on the beach
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Box dog is 100% a feature! Once we'd tried it we couldn't not leave it in!
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Thomas Van Bouwel 🔜 NZGDC & GCAP @tovanbo.bsky.social · 13/08/2026
The ✨Mimic Update✨ is now live for Laser Dance! Six new challenging levels with a new green laser that only moves when you move 🕺 Try it here 👉 tinyurl.com/2vdkur3p
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Holy moly, another Dog x Crates game this week!? What are the chances? Dave's game is significantly more sokoban than I Love Dog is :D 🐕
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Reposted by Chris McLaughlin 🔜 TGS
Kinsey Burke @kinszilla.bsky.social · 14/08/2026
It's finally HERE! Wild Blue Skies is out today! It's been so amazing to work with such a talented group of devs, huge congrats to everyone involved!! ✨
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 12/08/2026
I Love Dog! And this Dog loves this island. 🐕
A low poly dog stands on top of a mountain looking over the bay at an island landscape
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 12/08/2026
Mot sure which I enjoyed more, making it, or watching you guys play it :D
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/08/2026
Unbelievable announcement! We made a game! Was inspired after @mikerose.bsky.social and @ramiismail.com ‘s talk/podcast (talkcast?) and had the best fun two weeks working on this!
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Reposted by Chris McLaughlin 🔜 TGS
Mike Rose @mikerose.bsky.social · 10/08/2026
If you'd like to watch me put @ramiismail.com through a 40 minute DnD session, in front of a live audience, during which he has to come up with the pitch for a game then pitch it to everyone, I've got the link for you: 🎲 www.youtube.com/watch?v=9eVz... 🎲
youtube.com
The Quest For The Publishing Deal!
YouTube video by Mike & Rami Are Still Here
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kumogami - Super Scram Kitty OUT NOW! @kumogami.bsky.social · 27/06/2026
A quick look at how some of the early design sketches translated to the final game. #GameDev #Indiedev #ScramKitty www.youtube.com/watch?v=zZrA...
youtube.com
Super Scram Kitty: Original Design Sketches
YouTube video by kumogami
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/06/2026
Eggs do not lay eggs
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/06/2026
The best announcement from the past few days!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 03/06/2026
More friends releasing more games!
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Reposted by Chris McLaughlin 🔜 TGS
Tony Gowland @tonygowland.bsky.social · 29/05/2026
It's here! And so are the console links :) Xbox: www.xbox.com/en-MY/games/... PS5: store.playstation.com/en-gb/concep... Switch: www.nintendo.com/en-gb/Games/... PS: It's very good with controllers - I really wanted a new TD game to play on Switch and that's basically why we made this.
store.steampowered.com
Save 10% on Into the Slimy Mines on Steam
A roguelike tower defense with a card-driven twist. Build your deck, carve out tunnels, and deploy defences directly into the path of the swarm. Rank up your chosen Guild and rescue your Dwarven crew ...
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Reposted by Chris McLaughlin 🔜 TGS
Pocketm0use @pocketm0use.bsky.social · 29/05/2026
Here is the prototype race track from the Wings of Hope prototype project with Moon Mode - find out more about this project here: pocketm0use.artstation.com #gamedev #digitalart #indiedevs #gamedev
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Tony Gowland @tonygowland.bsky.social · 29/05/2026
Oh god that’s TODAY
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Moon Mode @moonmode.com · 28/05/2026
The next video in our series about our truck simulator Time to Dawn is up! Here @a-type.net talks a bit about the design approach behind the game. #gamedev #indiedev youtu.be/FWeAvuHCm3Q?...
youtu.be
MOON MODE: Designing TIME TO DAWN
YouTube video by Moon Mode
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Reposted by Chris McLaughlin 🔜 TGS
Tim Watts @timboc.bsky.social · 27/05/2026
Looking for work again in case anyone's willing to signal boost! Mostly C#/Unity/@threejs but interested in all interactive things that move ✨ Portfolio: timwatts.work
timwatts.work
Tim Watts | Creative Technologist / Lead Unity Developer
Creative Technologist / Lead Unity Developer working across Unity games, tools, installations, VR/XR and real-time interactive systems.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 28/05/2026
This 16 BYTE demo is incredible, as is the writeup, even if bits of it go over my head. hellmood.111mb.de//wake_up_16b...
hellmood.111mb.de
wake up! 16b
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Moon Mode @moonmode.com · 26/05/2026
Boom! Next video about our sci-fi truck simulator Time to Dawn. This episode @a-type.net gets over excited about the game’s influences. #gamedev #indiedev youtu.be/LgVzx4QLCVQ?...
youtu.be
MOON MODE: The inspiration behind TIME TO DAWN
YouTube video by Moon Mode
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Reposted by Chris McLaughlin 🔜 TGS
Ian McQue @ianmcque.bsky.social · 24/05/2026
If you’ve not seen one of @greigarjohnson.bsky.social’s videos before you need to check this out. He’s a genius, what an honour 🙌
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 26/05/2026
Settled on the best work music setup: Winamp 2.95 + a playlist of all the soma.fm channels.
A screenshot of Winamp 2.95 with the default skin with a playlist of 45 soma.fm channels
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 25/05/2026
For literal years, we've been talking about trying to be more open with our dev process, what's going on and how we're doing it. That last post of Alex talking about Time To Dawn is us finally starting doing it, fingers crossed that we can keep it up - I always love to see how people make things!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 25/05/2026
If I saw you at BitSummit and told you about the truck game - here's Alex talking about it way more eloquently than I ever could! (If I didn't meet you at BitSummit, or didn't tell you about the game, you should still watch it!)
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 21/05/2026
On the train to Bitsummit! Excited!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 20/05/2026
This look so good.
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Kinsey Burke @kinszilla.bsky.social · 20/05/2026
✨ It's finally BITSUMMIT!!! ✨ I'll be at events and such all week talking about our games and biz - say hi if you see me! Our title, Wild Blue Skies will also have a Demo at the @balorgames.bsky.social booth, stop by and check it out!
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Eddy P | Pin-Crawl @empika.co.uk · 14/05/2026
Announcing Pin-Crawl! A rogue-lite dungeon crawler with a pinball twist! 💥 Bop and bounce your way through a weird & wacky dungeon 🌟 Shoot magic with yer flippers 🔮 Aim and Dash 🔌 Power up with Spells and Runes! 🎨 Handcrafted tables with beautiful pixel art store.steampowered.com/app/3514920/...
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/05/2026
We made a video game! And now we're going to make more video games!
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Smitner @smitner.studio · 10/05/2026
A sneak peak into the development of indie games:
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