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Tim Watts

@timboc.bsky.social
144 followers 1.1K following 14 posts

Frustrated artist - dev, toolmaker, shaders

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Tim Watts @timboc.bsky.social · 27/05/2026
Looking for work again in case anyone's willing to signal boost! Mostly C#/Unity/@threejs but interested in all interactive things that move ✨ Portfolio: timwatts.work
timwatts.work
Tim Watts | Creative Technologist / Lead Unity Developer
Creative Technologist / Lead Unity Developer working across Unity games, tools, installations, VR/XR and real-time interactive systems.
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Tim Watts @timboc.bsky.social · 21/02/2025
Not sure what to do this weekend? Got you covered! Demo's out! Let us know what you think and spread the word 🙏 store.steampowered.com/app/2707870/... www.youtube.com/watch?v=StQE...
youtube.com
Streetdog BMX - Play the new demo! Out now for Next Fest
YouTube video by Null Games
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Tim Watts @timboc.bsky.social · 20/02/2025
Always hype to see what you've been working on localized. Upcoming demo is going to be 🔥
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Tim Watts @timboc.bsky.social · 19/11/2024
Need to grab all unique characters for a particular language from a bunch of google sheets? Here's a quick script you to hack if useful (uses language code in heading) codefile.io/f/buUHDpwxqf
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Tim Watts @timboc.bsky.social · 14/11/2024
The amount of randomness being injected by "name" string matching as people try and setup bsky is quite interesting. Anyone talking about that and presumably the connection with higher follow counts?
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Tim Watts @timboc.bsky.social · 25/10/2024
Joysticks! Raw values often map to a rounded rectangle! I'm sure this is great in a lot of common circumstances but be aware of when you don't want this (eg 8-way direction detection in our case). Code snippet of what we're currently using (white=raw, blue=remapped).
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Tim Watts @timboc.bsky.social · 23/10/2024
Somehow the first time I've made this mistake... whooops
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Tim Watts @timboc.bsky.social · 22/10/2024
Streetdog BMX - still working with Adam on this beautiful game. Still plenty to do - working on challenges at the moment. Can't wait to get it into people's hands!
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