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Chris McLaughlin 🔜 TGS

@fishtopherx.bsky.social
670 followers 305 following 83 posts

Tech Director at @moonmode.com

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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 06/10/2026
Woah, DarkBasic mentioned by @ramiismail.com :O Was so into this and hanging out on the forums at high school, has felt weird over the many years since to always hear about GameMaker's influence on indies but never DarkBasic.
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Maddy Thorson @maddymakesgames.com · 05/10/2026
one thing you learn from making a lot of things is that the nitty gritty details, the millions of tiny invisible decisions, ARE the art. The "higher level ideas" are not nearly as important or interesting
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Jasper Stocker @jasperstocker.com · 02/10/2026
The www.psxpaldb.com has reached 1000+ PS1 games now - as we're tracking 4,711 variants out of that lot so far... Only 461 more games to research 🫠 #retrogames #playstation #ps1 #gamecollecting
psxpaldb.com
PSX PAL Database | PS1 PAL Game Catalogue | 4711 PS1 Releases
PSX PAL Database - 4711 documented PAL PlayStation 1 releases across UK, Europe and Australia. Case types, serials, EANs, manuals and disc details for collectors.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 02/10/2026
The other thing we maybe *should* have done is charge money for it instead of making it free!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 02/10/2026
I Love Dog on Steam has *instantly* outperformed itch (100x more units in 16 hours :O ). We should have done this weeks ago! (We could not do this weeks ago 'cos steam enforces a delay between creating a page and releasing!)
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 01/10/2026
👀What's this? I Love Dog is finally available on Steam! store.steampowered.com/app/5093980/...
store.steampowered.com
I Love Dog on Steam
Explore, find the dogs, expand your territory by jumping on trampolines, and discover the secret of this mysterious island.
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Traylorpark @petertraylor.bsky.social · 28/09/2026
I'm a GUI Jockey, and I'm not really much of a programmer. So when someone makes a "Unity Like" engine for the a retro game console, I get to do stupid things, like make this "Cornell Box" bounce light scene for the #Nintendo64! #Pyrite64 amazes!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 29/09/2026
Wow, it's really captured the Rollercoaster Tycoon style, but in full 3D, in a way the the official 3d games didn't :O
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 24/09/2026
Maybe I should add a hookshot to I Love Dog?
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 16/09/2026
Well annoyed that this perfectly looped Live Photo seems to be showing as a non looped regular photo >:|
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 16/09/2026
Choo Choo! Off to Tokyo Game Show!
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Moon Mode @moonmode.com · 15/09/2026
Who needs GTA when you could have I LOVE DOG. Now officially official and wishlistable. Go on. You know you want to try it. @ramiismail.com and @mikerose.bsky.social said it was good, so that's all the proof you need. ❤️🐶 store.steampowered.com/app/5093980/...
store.steampowered.com
I Love Dog on Steam
Explore, find the dogs, expand your territory by jumping on trampolines, and discover the secret of this mysterious island.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/09/2026
Yeahhhh! see you there!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/09/2026
Just found out that if you put a ~ after a folder name, like "MySecretFolder~", it wont appear in Unity :O
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 04/09/2026
Turns out you can't just throw something up on Steam... They have to do something called "due diligence"... Anyway, now with compliant screenshots (featuring: UI), it's officially "Coming Soon"... store.steampowered.com/app/5093980 Warm up your wishlists for: I Love Dog!
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POLYGON BIRD Games @polygonbird.games · 31/08/2026
Take control of the HALCYON 🗡️ Defeat the RADON Daughters 🦅 Destroy the WORLD-EGG 🥚 BIRDCAGE launches on consoles, Wednesday September 23rd! ow.ly/XwGl50ZGIJG
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
With significant help from @pocketm0use.bsky.social and @a-type.net!
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Develop:Brighton 2026 @developconference.com · 27/08/2026
Check out ‘I love Dog’ developed by Chris McLaughlin @MoonMode.com in just over two weeks having been inspired by a live Dungeons & Dragons session at this year's Develop:Brighton.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
Maybe those things got better since last time I tried though?
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
I'd love it if there was a *nice* way to share personal/internal code/tools between projects, without using packages (a pain to manage and update), or git submodules (just pain).
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
Since I Love Dog v0.1, another idea needed tweaks to to the project settings, that did not agree with what ILD needs. and now to build that, I need to remember each time to tick/untick some boxes to make the build work.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
The Prototypes project has 5 or 6 sub folders of different ideas-in-progress, but I like to work in that project 'cos it's got *all* the tools and scripts I might need at any time.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
You've got to submit builds and wait for your first review to pass before you can release and freely update on Steam (Guess who failed because they forgot to update the test build...). Before resubmitting I wanted to fix a couple of little things.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/08/2026
Making some tweaks for the steam release of I Love Dog, and feeling the weight of our "prototypes" Unity project.
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Moon Mode @moonmode.com · 20/08/2026
Oh forgot to mention that you can PLAY IT NOW on itch. Yep, most important bit of info for the post and I forgot to mention it. That's how we roll. moonmode.itch.io/i-love-dog
moonmode.itch.io
I Love Dog by Moon Mode
Fight For Love, Double The Dogs
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 19/08/2026
Turns out we need a trailer to launch a Steam page for I Love Dog, so I worked out how to do that today! Turns out it’s hard to make a decent trailer! I mean, I knew it wasn’t easy, but my respect for people who CAN do it has gone through the roof today! youtu.be/xqk9dUPyHVQ
youtu.be
I Love Dog — Official Release Trailer
YouTube video by Moon Mode
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 19/08/2026
Gonna be so tired of jump cuts by the end of 2027
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 19/08/2026
I feel like there must be so many games in development now where JUMP CUTS are the big new thing. 14 years since 30 Flights of Loving, but I think the game directors think the mainstream is ready now.
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Eddy P | Pin-Crawl @empika.co.uk · 18/08/2026
I'm a content creator now btw.
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kumogami - Super Scram Kitty OUT NOW! @kumogami.bsky.social · 24/06/2026
Super Scram Kitty is a hybrid platformer/shoot-em-up and it's out NOW! Unique multi-directional physics. Ride and jump everywhere! Over 25 hazardous stages. Swarms of mice to smash! Custom built engine. Smooth 60fps action! #SuperScramKitty #NintendoSwitch #IndieGame #NintendoIndies #CatGames
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every day is Halloween! @jennatar.bsky.social · 16/08/2026
"uhh... plenty people throughout the history of humankind have never played Rez" yeah well MAYBE that's the whole problem
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miriamne | Developing QUO 👁 @miriamne.bsky.social · 14/08/2026
Nothing stops him from swimming, either. Box-Dog is the best!
Nothing stops him from swimming, either. Box-Dog is the best!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
What a day for great people releasing great games that you can play right now!
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
The mac build gives the scary “don’t open things from the internet” warning at the moment. I’d heard it was annoying to do, but I severely underestimated the amount of hoops to jump through that making a “safe” looking mac build would take. But for now… just trust me that it’s safe?
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Made some updates to I Love Dog! - @a-type.net came back from holiday and made much better sounds for everything pretty much in a single day! - fixed some bugs! - made some new icons for UI! - made a macOS build! moonmode.itch.io/i-love-dog
Many low poly dogs on the beach
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Box dog is 100% a feature! Once we'd tried it we couldn't not leave it in!
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Thomas Van Bouwel @tovanbo.bsky.social · 13/08/2026
The ✨Mimic Update✨ is now live for Laser Dance! Six new challenging levels with a new green laser that only moves when you move 🕺 Try it here 👉 tinyurl.com/2vdkur3p
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 14/08/2026
Holy moly, another Dog x Crates game this week!? What are the chances? Dave's game is significantly more sokoban than I Love Dog is :D 🐕
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Kinsey Burke @kinszilla.bsky.social · 14/08/2026
It's finally HERE! Wild Blue Skies is out today! It's been so amazing to work with such a talented group of devs, huge congrats to everyone involved!! ✨
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 12/08/2026
I Love Dog! And this Dog loves this island. 🐕
A low poly dog stands on top of a mountain looking over the bay at an island landscape
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 12/08/2026
I've used Easy Feedback Form before, it *was* easy to integrate, and did what we needed! It was a while ago, and I think it only supports trello (?) so not sure what it's like nowadays. assetstore.unity.com/packages/too...
assetstore.unity.com
Easy Feedback Form | Integration | Unity Asset Store
Use the Easy Feedback Form from Aesthetician Labs on your next project. Find this integration tool & more on the Unity Asset Store.
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 12/08/2026
Mot sure which I enjoyed more, making it, or watching you guys play it :D
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/08/2026
Sadly he was on holiday when we were doing this, otherwise it would sound *so* much better. The music at least is a banger - he made that for another prototype and I just dropped it in. But, most of the other sounds are "programmer who used sfxr for literally 5 minutes". Sorry Alex! 🙇‍♂️
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/08/2026
So happy to see you guys having fun playing this! Mission accomplished as far as I'm concerned :D I really want to call out Alex, @a-type.net, who does all the hard work of actually running Moon Mode day-to-day, I just float along and do... whatever this was :D
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 11/08/2026
Unbelievable announcement! We made a game! Was inspired after @mikerose.bsky.social and @ramiismail.com ‘s talk/podcast (talkcast?) and had the best fun two weeks working on this!
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Mike Rose @mikerose.bsky.social · 10/08/2026
If you'd like to watch me put @ramiismail.com through a 40 minute DnD session, in front of a live audience, during which he has to come up with the pitch for a game then pitch it to everyone, I've got the link for you: 🎲 www.youtube.com/watch?v=9eVz... 🎲
youtube.com
The Quest For The Publishing Deal!
YouTube video by Mike & Rami Are Still Here
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 03/08/2026
Oh no (oh yes), this is me! Amazing timing to read this from you - I'm having the most fun I've had in forever working on a new prototype; I've got no specific big plans beyond interesting things to do the next day, aiming generally towards goals A, B and C by <deadline> 💕
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kumogami - Super Scram Kitty OUT NOW! @kumogami.bsky.social · 27/06/2026
A quick look at how some of the early design sketches translated to the final game. #GameDev #Indiedev #ScramKitty www.youtube.com/watch?v=zZrA...
youtube.com
Super Scram Kitty: Original Design Sketches
YouTube video by kumogami
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/06/2026
These slides are golden www.patreon.com/MaxRead/post...
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Chris McLaughlin 🔜 TGS @fishtopherx.bsky.social · 27/06/2026
Eggs do not lay eggs
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