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Florian Hahlbohm

@fhahlbohm.bsky.social
83 followers 80 following 20 posts

PhD student, Computer Graphics Lab, TU Braunschweig. Radiance Fields and Point Rendering. Webpage: fhahlbohm.github.io

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Reposted by Florian Hahlbohm
Josip Krapac @josipk.bsky.social · 15/03/2026
But if your PhD took place in an environment that nurtured genuine curiosity, where you drove your own research, defended your ideas through debate, and developed the ability to ask meaningful questions, then the notion of LLMs conducting research probably doesn't sit right with you.
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Reposted by Florian Hahlbohm
SIGBOVIK @harryqbovik.bsky.social · 27/02/2026
SIGBOVIK has a Bluesky now! Follow to learn more cutting-edge research from the world’s most comedic and occasionally scientific academic conference
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Reposted by Florian Hahlbohm
Thomas Wimmer @wimmerthomas.bsky.social · 28/03/2025
Had the honor to present "Gaussians-to-Life" at #3DV2025 yesterday. In this work, we used video diffusion models to animate arbitrary 3D Gaussian Splatting scenes. This work was a great collaboration with @moechsle.bsky.social, @miniemeyer.bsky.social, and Federico Tombari. 🧵⬇️
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Reposted by Florian Hahlbohm
Andreea Ardelean @andreead-a.bsky.social · 26/03/2025
Had a great experience presenting our work on 3D scene reconstruction from a single image with @visionbernie.bsky.social at #3DV2025 🇸🇬 andreeadogaru.github.io/Gen3DSR Reach out if you're interested in discussing our research or exploring international postdoc opportunities @fau.de
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Reposted by Florian Hahlbohm
Markus Schütz @m-schuetz.bsky.social · 21/03/2025
Here is our gaussian splat editor: github.com/m-schuetz/Sp... Eventually I want it to be able to take scans of ugly streets and beautify them like a photoshop for gaussians. :)
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Florian Hahlbohm @fhahlbohm.bsky.social · 08/03/2025
We recently released the code for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency" Project Page: fhahlbohm.github.io/htgs/ Code: github.com/nerficg-proj...
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Arthur @arthurperpixel.bsky.social · 30/01/2025
I’ve released a new version of my 3D reconstruction tool, Brush 🖌️ It's a big step forward - the quality & speed now match gsplat, and there’s a lot of other new features! See the release notes github.com/ArthurBrusse... Some of the new features:
A autumnal stump, covered in mushrooms. This is a still from the interactive 3D reconstruction!
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Reposted by Florian Hahlbohm
Dmytro Mishkin @ducha-aiki.bsky.social · 23/01/2025
@chrisoffner3d.bsky.social we are in need of your eval)
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Reposted by Florian Hahlbohm
Zhenjun Zhao @ericzzj.bsky.social · 05/12/2024
Volumetrically Consistent 3D Gaussian Rasterization Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi, Nicholas Antipa tl;dr: volumetrically integrate 3D Gaussians directly to compute the transmittance across them analytically->physically-accurate alpha values arxiv.org/abs/2412.03378
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