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festive vector

@festivevector.com
1.2K followers 183 following 324 posts

indie trash, technical artist check out my game www.sailforthgame.com

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Reposted by festive vector
Danny Weinbaum @dannyweinbaum.bsky.social · 9h
🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/...
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festive vector @festivevector.com · 13/09/2026
Water is the only thing that deserves specular 😄 Looks really nice! Are those wave physics I see?
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festive vector @festivevector.com · 11/09/2026
Wooooo
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festive vector @festivevector.com · 10/09/2026
❤️
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Fabraz - Demon Tides & Bubsy 4D @fabraz.bsky.social · 02/09/2026
There's just something so satisfying about rendering water.
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festive vector @festivevector.com · 03/09/2026
❤️
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festive vector @festivevector.com · 31/08/2026
Haha thanks! One of my goals is to avoid the usual turn speed contest of getting behind your opponent in dogfights
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festive vector @festivevector.com · 31/08/2026
More combat! #indiedev #gamedev
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festive vector @festivevector.com · 30/08/2026
combat is feeling pretty good now! #indiedev #gamedev
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festive vector @festivevector.com · 30/08/2026
nice bouncy cables!
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festive vector @festivevector.com · 25/08/2026
Haha not yet, I have some ideas on how to do it
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festive vector @festivevector.com · 25/08/2026
art directable sci-fi traffic system for my game #indiedev #gamedev
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festive vector @festivevector.com · 24/08/2026
Working on a big city for my submarine adventure game! #indiedev #gamedev
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Rudolf Kremers @rudolfkremers.bsky.social · 12/08/2026
Well, we finally announced Eufloria 2: store.steampowered.com/app/4415060/... My nerves are shredded but I'm relieved. "Ambient intergalactic floral conquest" "Full contact space gardening" Will come with a cool godot-based editor. #indiegames #cozy #rts #strategy #4x #godot
store.steampowered.com
Eufloria 2 on Steam
Eufloria 2 is the sequel to 2009's indie hit "Eufloria", featuring major gameplay additions and innovations, and a powerful level editor. Intergalactic floral conquest has EVOLVED to the nex...
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festive vector @festivevector.com · 13/08/2026
If I may, humbly, put my captains hat in the ring store.steampowered.com/app/1031460/...
store.steampowered.com
Sail Forth on Steam
Sail a fleet of customizable ships across an ocean whose ancient depths have swallowed the key to the mysterious past. Befriend fishfolk to expand your boat crews, take up arms against petulant pirate...
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Best Indie Games @clemmygames.bsky.social · 12/08/2026
This indie developer is making a cozy idle where you run a soup shop with a hardworking onion chef on a floating island. - Runs in the background as a desktop companion - Multiplayer with up to 2 friends on your island The game is Boil Cabbage Make Soup. Would you play this?
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festive vector @festivevector.com · 09/08/2026
kapow #indiedev
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festive vector @festivevector.com · 06/08/2026
submersive sim #indiedev #gamedev
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festive vector @festivevector.com · 04/08/2026
laying in wait #indiedev #gamedev
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festive vector @festivevector.com · 04/08/2026
Marathon (2026)
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festive vector @festivevector.com · 02/08/2026
Hah thanks! It is not quite yet, need to sit down and gather all the assets to get a public page together, soon!
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festive vector @festivevector.com · 02/08/2026
Kinda bars tbh
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festive vector @festivevector.com · 02/08/2026
Every time I see you post about this I think about what it would take to get these sailable in Sail Forth
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festive vector @festivevector.com · 02/08/2026
Yes all the time! something something context shift idk how it works
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festive vector @festivevector.com · 02/08/2026
Damn that green hallway is great framing
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festive vector @festivevector.com · 02/08/2026
I am jealous of your dev console, I’ve always wanted to have one in a game I make but have never done so for some reason
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festive vector @festivevector.com · 02/08/2026
I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #indiedev #gamedev
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festive vector @festivevector.com · 30/07/2026
sometimes I don’t mind watching them but I have to constantly remind myself that their version of “shipping” is posting the video
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festive vector @festivevector.com · 30/07/2026
Really nice! One of my favorite parts of modeling is coming up with things like those slots in the sled rails to make things function believably
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festive vector @festivevector.com · 30/07/2026
This is super cute! Reminds me a bit of the fishing in ocarina of time, well done!
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festive vector @festivevector.com · 29/07/2026
preparing to attack a pirate convoy #indiedev #gamedev
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Freya Holmér @freya.bsky.social · 22/07/2026
movement in non-euclidean quaternionic space
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festive vector @festivevector.com · 20/07/2026
there's literally no better way to do this #indiedev #gamedev
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festive vector @festivevector.com · 20/07/2026
Yep!
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festive vector @festivevector.com · 20/07/2026
Each fish animates to its desired position (the offset from school center), via velocity + rotation The fish school as a whole does sphere collision with the environment to mostly avoid fish clipping through obstacles + various polish like fluctuating the school radius, fish wiggle shader, etc
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festive vector @festivevector.com · 20/07/2026
Basic idea is you're moving around a point which is the center of the fish school, and the fish try to stay at some offset from that fish offsets are defined by a fibonacci sphere + random radius which mostly guarantees no overlapping fish without doing per-fish avoidance
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festive vector @festivevector.com · 20/07/2026
made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄 #indiedev #gamedev
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festive vector @festivevector.com · 17/07/2026
Hell yeah this looks great! Might steal 😄
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festive vector @festivevector.com · 16/07/2026
My adventure game Sail Forth contains a fishing minigame! Happy to chat via DM
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festive vector @festivevector.com · 15/07/2026
shot of a busy port in one of the cities in my submarine game #indiedev #gamedev
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festive vector @festivevector.com · 15/07/2026
You are a bot, please fuck off
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festive vector @festivevector.com · 15/07/2026
Yep! Tho I’m definitely taking a lot of creative liberties with what would work underwater haha
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festive vector @festivevector.com · 15/07/2026
working on some weapon vfx, with bonus slomo shots for fun! #indiedev #gamedev
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festive vector @festivevector.com · 07/07/2026
Oh no it’s perfect
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festive vector @festivevector.com · 07/07/2026
Ugh so annoying! I replied to the first one earnestly and then got suspicious on the second reply
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festive vector @festivevector.com · 07/07/2026
I took a look at this account’s history and literally all of them sound exactly like this, just wasting people’s time with GPT replies asking pointless questions 😭
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festive vector @festivevector.com · 06/07/2026
This is just a debug fly cam idk if it’ll even be in the game!
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festive vector @festivevector.com · 06/07/2026
All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #indiedev #gamedev
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festive vector @festivevector.com · 04/07/2026
Me reading this like “huh idk the fast particles actually look p good” 😄
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Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026
I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday
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