Reposted by festive vectorDanny Weinbaum @dannyweinbaum.bsky.social · 9h🎻🎵 📢 Songs of Glimmerwick, the witch academy RPG where music is magic is AVAILABLE NOW! 📢 🎵 🎻 store.steampowered.com/app/1706510/... 35234
festive vector @festivevector.com · 13/09/2026Water is the only thing that deserves specular 😄 Looks really nice! Are those wave physics I see? 131
Reposted by festive vectorFabraz - Demon Tides & Bubsy 4D @fabraz.bsky.social · 02/09/2026There's just something so satisfying about rendering water. 1650978
festive vector @festivevector.com · 31/08/2026Haha thanks! One of my goals is to avoid the usual turn speed contest of getting behind your opponent in dogfights 010
festive vector @festivevector.com · 30/08/2026combat is feeling pretty good now! #indiedev #gamedev 0426
festive vector @festivevector.com · 25/08/2026art directable sci-fi traffic system for my game #indiedev #gamedev 1428
festive vector @festivevector.com · 24/08/2026Working on a big city for my submarine adventure game! #indiedev #gamedev 0345
Reposted by festive vectorRudolf Kremers @rudolfkremers.bsky.social · 12/08/2026Well, we finally announced Eufloria 2: store.steampowered.com/app/4415060/... My nerves are shredded but I'm relieved. "Ambient intergalactic floral conquest" "Full contact space gardening" Will come with a cool godot-based editor. #indiegames #cozy #rts #strategy #4x #godotstore.steampowered.comEufloria 2 on SteamEufloria 2 is the sequel to 2009's indie hit "Eufloria", featuring major gameplay additions and innovations, and a powerful level editor. Intergalactic floral conquest has EVOLVED to the nex... 712643
festive vector @festivevector.com · 13/08/2026If I may, humbly, put my captains hat in the ring store.steampowered.com/app/1031460/...store.steampowered.comSail Forth on SteamSail a fleet of customizable ships across an ocean whose ancient depths have swallowed the key to the mysterious past. Befriend fishfolk to expand your boat crews, take up arms against petulant pirate... 120
Reposted by festive vectorBest Indie Games @clemmygames.bsky.social · 12/08/2026This indie developer is making a cozy idle where you run a soup shop with a hardworking onion chef on a floating island. - Runs in the background as a desktop companion - Multiplayer with up to 2 friends on your island The game is Boil Cabbage Make Soup. Would you play this? 1103
festive vector @festivevector.com · 02/08/2026Hah thanks! It is not quite yet, need to sit down and gather all the assets to get a public page together, soon! 110
festive vector @festivevector.com · 02/08/2026Every time I see you post about this I think about what it would take to get these sailable in Sail Forth 110
festive vector @festivevector.com · 02/08/2026Yes all the time! something something context shift idk how it works 110
festive vector @festivevector.com · 02/08/2026I am jealous of your dev console, I’ve always wanted to have one in a game I make but have never done so for some reason 110
festive vector @festivevector.com · 02/08/2026I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #indiedev #gamedev 0367
festive vector @festivevector.com · 30/07/2026sometimes I don’t mind watching them but I have to constantly remind myself that their version of “shipping” is posting the video 030
festive vector @festivevector.com · 30/07/2026Really nice! One of my favorite parts of modeling is coming up with things like those slots in the sled rails to make things function believably 010
festive vector @festivevector.com · 30/07/2026This is super cute! Reminds me a bit of the fishing in ocarina of time, well done! 010
festive vector @festivevector.com · 29/07/2026preparing to attack a pirate convoy #indiedev #gamedev 1133
Reposted by festive vectorFreya Holmér @freya.bsky.social · 22/07/2026movement in non-euclidean quaternionic space 923931851
festive vector @festivevector.com · 20/07/2026there's literally no better way to do this #indiedev #gamedev 2182
festive vector @festivevector.com · 20/07/2026Each fish animates to its desired position (the offset from school center), via velocity + rotation The fish school as a whole does sphere collision with the environment to mostly avoid fish clipping through obstacles + various polish like fluctuating the school radius, fish wiggle shader, etc 010
festive vector @festivevector.com · 20/07/2026Basic idea is you're moving around a point which is the center of the fish school, and the fish try to stay at some offset from that fish offsets are defined by a fibonacci sphere + random radius which mostly guarantees no overlapping fish without doing per-fish avoidance 110
festive vector @festivevector.com · 20/07/2026made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄 #indiedev #gamedev 3296
festive vector @festivevector.com · 16/07/2026My adventure game Sail Forth contains a fishing minigame! Happy to chat via DM 000
festive vector @festivevector.com · 15/07/2026shot of a busy port in one of the cities in my submarine game #indiedev #gamedev 0238
festive vector @festivevector.com · 15/07/2026Yep! Tho I’m definitely taking a lot of creative liberties with what would work underwater haha 100
festive vector @festivevector.com · 15/07/2026working on some weapon vfx, with bonus slomo shots for fun! #indiedev #gamedev 2254
festive vector @festivevector.com · 07/07/2026Ugh so annoying! I replied to the first one earnestly and then got suspicious on the second reply 010
festive vector @festivevector.com · 07/07/2026I took a look at this account’s history and literally all of them sound exactly like this, just wasting people’s time with GPT replies asking pointless questions 😭 141
festive vector @festivevector.com · 06/07/2026This is just a debug fly cam idk if it’ll even be in the game! 100
festive vector @festivevector.com · 06/07/2026All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #indiedev #gamedev 5327
festive vector @festivevector.com · 04/07/2026Me reading this like “huh idk the fast particles actually look p good” 😄 020
Reposted by festive vectorClara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social · 04/07/2026I needed a break from UI stuff, so I let my hair down and, uh, completely remade #NovaSquadron 's missile VFX. The usual ~1 minute video wouldn't do this insanity justice, so here's 3 minutes of the INDF and CLE absolutely wrecking each other's navies. #gamedev #indiedev #screenshotsaturday 48517