festive vector @festivevector.com · 30/08/2026combat is feeling pretty good now! #indiedev #gamedev 0426
festive vector @festivevector.com · 25/08/2026art directable sci-fi traffic system for my game #indiedev #gamedev 1428
festive vector @festivevector.com · 24/08/2026Working on a big city for my submarine adventure game! #indiedev #gamedev 0345
festive vector @festivevector.com · 02/08/2026I know you were all jumping up and down with excitement to see this, so I’m happy to share that I’ve begun work on the options screen #indiedev #gamedev 0367
festive vector @festivevector.com · 29/07/2026preparing to attack a pirate convoy #indiedev #gamedev 1133
festive vector @festivevector.com · 20/07/2026there's literally no better way to do this #indiedev #gamedev 2182
festive vector @festivevector.com · 20/07/2026made some fish schools! kind of a fake boids algorithm that i made up then some test enemies attacked me while i was trying to get a better look 😄 #indiedev #gamedev 3296
festive vector @festivevector.com · 16/07/2026My adventure game Sail Forth contains a fishing minigame! Happy to chat via DM 000
festive vector @festivevector.com · 15/07/2026shot of a busy port in one of the cities in my submarine game #indiedev #gamedev 0238
festive vector @festivevector.com · 15/07/2026working on some weapon vfx, with bonus slomo shots for fun! #indiedev #gamedev 2254
festive vector @festivevector.com · 06/07/2026All progress on the game is halted, I will be flying around battles in slo motion for the foreseeable future 😄 #indiedev #gamedev 5327
festive vector @festivevector.com · 01/07/2026Realized I can just spawn a big ass battle in my test scene any time I want 🤓 This is exactly the kind of thing I’d spend hours in as a kid if the game had a scenario editor of some kind #indiedev #gamedev 1233
festive vector @festivevector.com · 29/06/2026found someone's port of the blender 'cavity' shading to unity, and I kind of love how it looks in my game! really makes the edges pop nicely #indiedev #gamedev 2304
festive vector @festivevector.com · 27/06/2026My 100% hand built open world sailing game is just 10 bucks for the steam summer sale! It has (fairly) realistic sailing, secret agent frogs, and fishing. What else do you want? store.steampowered.com/app/1031460/... #indiedev #gamedev 0243
festive vector @festivevector.com · 20/06/2026experimenting with a drop pod mechanic for spawning enemies in the open ocean #indiedev #gamedev 0112
festive vector @festivevector.com · 17/06/2026Yeah, fortunately I pretty rarely will have super tight corridors I think! It does somewhat work though its definitely possible for it to be so tight that they'll just reject going in there entirely haha. 110
festive vector @festivevector.com · 17/06/2026NPC navigation testing using an upgraded whisker system Love watching these little guys fly around 😄 #indiedev #gamedev 4644
festive vector @festivevector.com · 05/06/2026quick process video for adding a new vessel to my game #indiedev #gamedev 0234
festive vector @festivevector.com · 02/06/2026mining the clam pearls is a dangerous game #indiedev #gamedev 0287
festive vector @festivevector.com · 25/05/2026Scrolling through my photos and found this fun worm vomit tech art #indiedev 080
festive vector @festivevector.com · 22/05/2026have you ever wanted to be a trucker under the sea #gamedev 072
festive vector @festivevector.com · 10/04/2026added grass touching technology #indiedev #gamedev 1257
festive vector @festivevector.com · 30/03/2026just fixed a bug related to this so thought I'd show it off: projectiles fire from their exact spot on the launcher #gamedev #indiedev 0135
festive vector @festivevector.com · 29/03/2026combat is starting to feel pretty fun! #gamedev #indiedev 2375
festive vector @festivevector.com · 17/03/2026really happy with how much my simple skybox shading looks like volumetric lighting in this cave even though it is totally not #indiedev #gamedev 0335
festive vector @festivevector.com · 12/03/2026working on my "world brush" system which lets me place 3d brushes in the scene to control terrain and flora parameters this is going to help so much for giving biomes unique visuals! #indiedev #gamedev 0143
festive vector @festivevector.com · 10/03/2026every indie dev is one compute shader tutorial away from a grass obsession 3445
festive vector @festivevector.com · 08/03/2026using a repair drone is a good way to stay in the fight #indiedev #gamedev 0194
festive vector @festivevector.com · 26/02/2026lights on destroyed chunks of submarine now flicker out after a short duration #indiedev #gamedev 0113
festive vector @festivevector.com · 06/02/2026attacking civilian vessels in a patrolled area is a bad idea #indiedev #gamedev 0142