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FAS

@fas4538.bsky.social
218 followers 237 following 133 posts

Solo game dev. The Corrupted Ascent - a 2D action platformer where you tear enemies apart and wear the pieces. Early access to the demo + release notice: ▸ veilshore.com/tca

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Toen @andretoen.bsky.social · 30/09/2026
The Age Of Harvest announcement trailer is finally here. A dark fantasy traditional roguelike focused on simulation and emergent gameplay, set in an ever-changing labyrinth that stretches into the unknown.
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FAS @fas4538.bsky.social · 30/09/2026
Ten devs who'll show you the ragdoll doing something unspeakable before they show you the fix. My kind of people. go.bsky.app/2JRuLsx #ProceduralAnimation #GameAnimation
go.bsky.app
Procedural Animation Gamedevs
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FAS @fas4538.bsky.social · 30/09/2026
Ending September with level design. #madewithunity #gamedev
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FAS @fas4538.bsky.social · 24/09/2026
Got added to this one this week 💙️ If you follow me for the body-horror platformer stuff, this pack is where the rest of that energy lives. go.bsky.app/FsTnmYb #solodev #indiedev
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Solo Indie Devs
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FAS @fas4538.bsky.social · 22/09/2026
Moving platform weaponized - check ✅️ #GameDev #MadeWithUnity
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FAS @fas4538.bsky.social · 21/09/2026
Twelve people who made a whole game by themselves and then let strangers play it. Mine's in November. Wish us all luck. go.bsky.app/JM7PmLU #IndieGameDev #SoloGameDev
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One Dev, One Demo, 2026
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FAS @fas4538.bsky.social · 21/09/2026
Better start running .... veilshore.com/tca #IndieDev #GameDev
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FAS @fas4538.bsky.social · 19/09/2026
The light now adjusts itself based on where you aim. #indiedev #gamedev #screenshotsaturday
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FAS @fas4538.bsky.social · 19/09/2026
His eyes were already glowing, so now they light the room. Testing them as an actual volumetric spotlight that turns with your aim. Not sure yet if it's too much. What do you reckon? #indiedev #gamedev #madewithunity
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FAS @fas4538.bsky.social · 18/09/2026
Room piece setup in Unity. #MadeWithUnity #GameDev
a view of a large 2D scene inside the Unity editora view of a large 2D scene inside the Unity editor with various debug overlay
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FAS @fas4538.bsky.social · 17/09/2026
Make it rain!
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FAS @fas4538.bsky.social · 17/09/2026
Devs who post the work in progress rather than the finished thing. That's most of what I actually want from a gamedev feed. Glad to be in here 💙 and there are names in this list I didn't know.
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FAS @fas4538.bsky.social · 16/09/2026
I have spent a few nights working on the background shading, lighting and mood, adding details. I feel we might be getting somewhere, what do you think? #IndieDev #GameDev #GameArt
a side view of a large room filled with scraps, debris, a conveyor belt, platforms and strange eggs.
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FAS @fas4538.bsky.social · 14/09/2026
What Monday feels like! A tone of things to go through this week! On the bright side, I completed the audio last week, which I really enjoyed, it's just bringing the game to life :-D #Indiedev #gamedev
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FAS @fas4538.bsky.social · 05/09/2026
made every one of these guys myself. balanced them myself. they still teamed up on me #ScreenshotSaturday #indiedev
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FAS @fas4538.bsky.social · 31/08/2026
Monday loading. Please wait... #gamedev #indiedev
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Cherub @polygoncherub.bsky.social · 22/08/2026
Looking back, I think MegaMan Z had a larger affect on me than I realized.
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FAS @fas4538.bsky.social · 22/08/2026
Take a moment this weekend. Breathe. Find your quiet place. Mine is a landfill with something nesting in it. #ScreenshotSaturday #indiedev #gamedev #indiegame
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FAS @fas4538.bsky.social · 21/08/2026
Making decent progress on the level. Also added spawn points for the little critters, so they hatch out of eggs now rather than turning up out of nowhere. #indiedev #gamedev #madewithunity
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thomas "noio" 🏔️ vandenberg @handle.invalid · 18/08/2026
OMG! GARBAGE COUNTRY won the Grand Prix Prize at BIC festival 😭🥹 We’re so honored 💕💕 Thank you to BIC and also tysm to all the players who stopped by and played our demo!!! We’re headed to gamescom next, so we’ll see ya’ll soon :) #GarbageCountry #indiegamedev #indiegame #gamedev
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FAS @fas4538.bsky.social · 15/08/2026
You don't walk into the Underbelly. You fall in, with everything else the city threw away. Landing in the trash, crossing the e-waste mountains, then down the pipe. Level art still WIP. #screenshotsaturday #indiedev #gamedev
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FAS @fas4538.bsky.social · 09/08/2026
The Corrupted Ascent has a page now. 2D action platformer: kill machines, take their parts, climb the scrap. Every run gives you a different body. One email when the demo is playable. Nothing before that. veilshore.com/tca #SelfPromoSunday #indiedev #roguelite
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FAS @fas4538.bsky.social · 08/08/2026
You don't start at the bottom of this world. You start in what the bottom throws away. Broken units get filed as waste and dumped here. That mountain is everything the world decided it was done with. Only direction is up. #ScreenshotSaturday #indiedev #solodev #gamedev #scifi
A small bipedal robot stands at the base of an enormous mountain of scrapped electronics and dead machinery, dimly lit
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FAS @fas4538.bsky.social · 07/08/2026
I created this node graph tool to help me visualize my ECS characters. Detaching and swapping body parts is a nightmare to debug blind. Now I can see the whole character at a glance. #techart #GameDev #FeatureFriday
Node graph representation of the ECS charactersNode graph representation of the ECS characters
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FAS @fas4538.bsky.social · 06/08/2026
Thanks for adding me to your list! 😎 Much appreciated 💙 #gamedev #indiegamedev
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FAS @fas4538.bsky.social · 05/08/2026
Nothing in this game has a keyframed hit reaction. Every wobble is a hinge, spring or pendulum answering the force that hit it. So I built a gym to tune them - a row of dummies, each wired differently, all taking the same punch. #gamedev #techart #proceduralanimation #solodev #WIPWednesday
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FAS @fas4538.bsky.social · 05/08/2026
Player versions of all five enemy skills are in - Iron Maw, Piston Lunge, Eye Beams, Skitter Step, Drill Drain. Each one changes how you move or fight and what you look like. Watching the silhouette change never gets old. #WIPWednesday #gamedev #indiedev #roguelite #madewithunity
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FAS @fas4538.bsky.social · 04/08/2026
The Corrupted Ascent - build 0.1.1 🤖 • Deterrent Pulse: first player skill, full VFX • You die properly now - the patrol unit breaks apart • Death screen + instant restart, kill count & best time • Hit reactions rebuilt on physics: impacts rock the whole body Build + feedback form below 👇
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FAS @fas4538.bsky.social · 04/08/2026
he's fine #solodev #gamedev #unity3d
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FAS @fas4538.bsky.social · 03/08/2026
New devlog: it runs in a browser now. Kill a machine, tear a part off it, wear it as an ability. Rough as hell, and that's the point. fas2048.itch.io/the-corrupte... #indiedev #gamedev #madewithunity #devlog
fas2048.itch.io
The Corrupted Ascent by FAS
You were discarded. Something in you woke up anyway. A browser game made in HTML5
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FAS @fas4538.bsky.social · 02/08/2026
Added VFX and impact feedback for the starting weapon! Every shot has a subtle recoil kick, and enemies are pushed back based on the actual hit location. The reaction system is still WIP, but different actions and attacks already apply their own unique force values.
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FAS @fas4538.bsky.social · 02/08/2026
Putting the first playable build of THE CORRUPTED ASCENT out there. v0.1.0 is rough, buggy and very unfinished - for people who enjoy poking at broken things, not a polished first impression. Runs in browser: fas2048.itch.io/the-corrupte... #indiedev #indiegame #roguelite #madewithunity
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FAS @fas4538.bsky.social · 01/08/2026
go.bsky.app/2JwFHXW If you're into indie horror games, this is a great Starter Pack to check out. It's full of talented devs creating creepy worlds, unsettling stories, and terrifying experiences. A big thank you for including me in this starter pack! 🖤 #IndieHorror #HorrorGames #IndieDev #GameDev
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FAS @fas4538.bsky.social · 01/08/2026
THE CORRUPTED ASCENT You wake up as a machine at the bottom of a megastructure that has forgotten what you were for. Climb. Take the abilities of whatever stops you. Solo-developed action roguelite. Follow me to get notified when the demo drops. #screenshotsaturday #indiedev
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FAS @fas4538.bsky.social · 01/08/2026
Here is a first preview of some of the enemies - AI behavior, vfx, dynamic forces, animation, damage, all that created from scratch in ECS to support large hordes. From now on I should be mostly creating content 🥳 #solodev #indiedev
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FAS @fas4538.bsky.social · 01/08/2026
We have so much to talk about ... #indiedev #solodev
bunch of enemies
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Thor | Scorching Engines @thorwhitemountain.bsky.social · 05/07/2026
got buildings spawning along roads now, not just to fix overlaps, + orient them correctly as well as biasing the size so larger buildings in the city centre #indiegame #gamedev #solodev #procgen
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🩸Mattstov - KICKSTARTER SOON 🩸 @mattstov.bsky.social · 29/06/2026
Enter the ThrallPit #gamedev #indiedev #pixelart
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Toen @andretoen.bsky.social · 28/06/2026
Been doing a LOT of invisible boring work, mainly on chunk saving and loading for custom maps, but to share something visual: I now have destructible walls that create debris. Next, to make the debris damage more lethal... #AgeofHarvest #darkfantasy #roguelike #pixelart
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Miss Self Destruct @miss-self-destruct.bsky.social · 19/06/2026
when anxiety is high, things get weird experience shifting mental states in Hell Is Other People wishlist on Steam 🤍 #horrorgame #indiegame
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Picster (Raffaele Picca) @picster.bsky.social · 21/06/2026
It's #ShowMeSunday so I wanted to try something new: I made a video that give a quick overview of MOLDRISE in the #GodotEngine. What do you think? Is stuff like that interesting? www.youtube.com/watch?v=YOAI...
youtube.com
MOLDRISE: Dive with me into the Godot project.
YouTube video by Picster
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FAS @fas4538.bsky.social · 16/06/2026
Going through Steam Next Fest with a dev hat on - watching what hooks players fast and what doesn't. Curious what demos caught your attention this round. Drop your favorites below. #SteamNextFest #IndieDev
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FAS @fas4538.bsky.social · 01/06/2026
A patrol robot rebooting above an infinite drop of scrap. A megastructure running without its builders for longer than anyone can trace. First devlog is live. fas2048.itch.io/the-corrupted-ascen… #indiegame
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FAS @fas4538.bsky.social · 30/05/2026
Spent the weekend watching things move wrong before they moved right. Procedural motion is one of those systems where "almost working" looks completely broken. #gamedev
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Hexed Gardens @hexedgardens.bsky.social · 27/05/2026
Mantling mechanics are cool. Need more mantling in the game 😅 #indiedev #devlog #indiegamedev
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BryterGames @brytergames.bsky.social · 26/05/2026
Inverse Kinematic Reptile #pixelart #pico8 #gamedev
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Iron Bramble 🪻 @ironbramble.com · 24/05/2026
We're making a creativity gated metroidvania! Our platforming challenges can have multiple solutions. #indiedev #indiegame
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FAS @fas4538.bsky.social · 22/05/2026
Say hello to the Compactor Head, it wants to meet you! Loves to get close and hug, very friendly 🥰 Let me know what you think! #indiedev #solodev #gamedev
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Silk Softworks @silksoftworks.bsky.social · 17/02/2026
New ShantyTown Trailer is live! Plus, there's a new demo now available featuring Controller Support, Chinese New Year items, potted plants, icon upgrades, and some QoL updates. Watch the trailer now! youtu.be/eaXMKA377Kk #Indiegame #gamedemo #indiedev #cozygame #chillgame
youtu.be
ShantyTown - Steam NEXT Fest Trailer (2026)
YouTube video by Silk Softworks
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itch.io @itch.io · 18/05/2026
You can now push builds with butler directly within the itch app, no terminal needed itch.io/updates/push...
itch.io
Pushing builds with butler is now in the itch app
The itch.io app has recently gotten a major upgrade for developers: You can now upload with butler directly in the app with a friendly GUI. In the latest version of the app you can find an Upload sect...
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