Reposted by FASToen @andretoen.bsky.social · 30/09/2026The Age Of Harvest announcement trailer is finally here. A dark fantasy traditional roguelike focused on simulation and emergent gameplay, set in an ever-changing labyrinth that stretches into the unknown. 22812
FAS @fas4538.bsky.social · 30/09/2026Ten devs who'll show you the ragdoll doing something unspeakable before they show you the fix. My kind of people. go.bsky.app/2JRuLsx #ProceduralAnimation #GameAnimationgo.bsky.appProcedural Animation GamedevsJoin the conversation 010
FAS @fas4538.bsky.social · 30/09/2026Ending September with level design. #madewithunity #gamedev 0121
FAS @fas4538.bsky.social · 24/09/2026Got added to this one this week 💙️ If you follow me for the body-horror platformer stuff, this pack is where the rest of that energy lives. go.bsky.app/FsTnmYb #solodev #indiedevgo.bsky.appSolo Indie DevsJoin the conversation 0132
FAS @fas4538.bsky.social · 22/09/2026Moving platform weaponized - check ✅️ #GameDev #MadeWithUnity 091
FAS @fas4538.bsky.social · 21/09/2026Twelve people who made a whole game by themselves and then let strangers play it. Mine's in November. Wish us all luck. go.bsky.app/JM7PmLU #IndieGameDev #SoloGameDevgo.bsky.appOne Dev, One Demo, 2026Join the conversation 071
FAS @fas4538.bsky.social · 21/09/2026Better start running .... veilshore.com/tca #IndieDev #GameDev 0142
FAS @fas4538.bsky.social · 19/09/2026The light now adjusts itself based on where you aim. #indiedev #gamedev #screenshotsaturday 0155
FAS @fas4538.bsky.social · 19/09/2026His eyes were already glowing, so now they light the room. Testing them as an actual volumetric spotlight that turns with your aim. Not sure yet if it's too much. What do you reckon? #indiedev #gamedev #madewithunity 0173
FAS @fas4538.bsky.social · 17/09/2026Devs who post the work in progress rather than the finished thing. That's most of what I actually want from a gamedev feed. Glad to be in here 💙 and there are names in this list I didn't know. 271
FAS @fas4538.bsky.social · 16/09/2026I have spent a few nights working on the background shading, lighting and mood, adding details. I feel we might be getting somewhere, what do you think? #IndieDev #GameDev #GameArt 020
FAS @fas4538.bsky.social · 14/09/2026What Monday feels like! A tone of things to go through this week! On the bright side, I completed the audio last week, which I really enjoyed, it's just bringing the game to life :-D #Indiedev #gamedev 083
FAS @fas4538.bsky.social · 05/09/2026made every one of these guys myself. balanced them myself. they still teamed up on me #ScreenshotSaturday #indiedev 161
Reposted by FASCherub @polygoncherub.bsky.social · 22/08/2026Looking back, I think MegaMan Z had a larger affect on me than I realized. 2270687
FAS @fas4538.bsky.social · 22/08/2026Take a moment this weekend. Breathe. Find your quiet place. Mine is a landfill with something nesting in it. #ScreenshotSaturday #indiedev #gamedev #indiegame 0185
FAS @fas4538.bsky.social · 21/08/2026Making decent progress on the level. Also added spawn points for the little critters, so they hatch out of eggs now rather than turning up out of nowhere. #indiedev #gamedev #madewithunity 082
Reposted by FASthomas "noio" 🏔️ vandenberg @handle.invalid · 18/08/2026OMG! GARBAGE COUNTRY won the Grand Prix Prize at BIC festival 😭🥹 We’re so honored 💕💕 Thank you to BIC and also tysm to all the players who stopped by and played our demo!!! We’re headed to gamescom next, so we’ll see ya’ll soon :) #GarbageCountry #indiegamedev #indiegame #gamedev 3666
FAS @fas4538.bsky.social · 15/08/2026You don't walk into the Underbelly. You fall in, with everything else the city threw away. Landing in the trash, crossing the e-waste mountains, then down the pipe. Level art still WIP. #screenshotsaturday #indiedev #gamedev 1103
FAS @fas4538.bsky.social · 09/08/2026The Corrupted Ascent has a page now. 2D action platformer: kill machines, take their parts, climb the scrap. Every run gives you a different body. One email when the demo is playable. Nothing before that. veilshore.com/tca #SelfPromoSunday #indiedev #roguelite 0112
FAS @fas4538.bsky.social · 08/08/2026You don't start at the bottom of this world. You start in what the bottom throws away. Broken units get filed as waste and dumped here. That mountain is everything the world decided it was done with. Only direction is up. #ScreenshotSaturday #indiedev #solodev #gamedev #scifi 193
FAS @fas4538.bsky.social · 07/08/2026I created this node graph tool to help me visualize my ECS characters. Detaching and swapping body parts is a nightmare to debug blind. Now I can see the whole character at a glance. #techart #GameDev #FeatureFriday 061
FAS @fas4538.bsky.social · 06/08/2026Thanks for adding me to your list! 😎 Much appreciated 💙 #gamedev #indiegamedev 080
FAS @fas4538.bsky.social · 05/08/2026Nothing in this game has a keyframed hit reaction. Every wobble is a hinge, spring or pendulum answering the force that hit it. So I built a gym to tune them - a row of dummies, each wired differently, all taking the same punch. #gamedev #techart #proceduralanimation #solodev #WIPWednesday 071
FAS @fas4538.bsky.social · 05/08/2026Player versions of all five enemy skills are in - Iron Maw, Piston Lunge, Eye Beams, Skitter Step, Drill Drain. Each one changes how you move or fight and what you look like. Watching the silhouette change never gets old. #WIPWednesday #gamedev #indiedev #roguelite #madewithunity 0131
FAS @fas4538.bsky.social · 04/08/2026The Corrupted Ascent - build 0.1.1 🤖 • Deterrent Pulse: first player skill, full VFX • You die properly now - the patrol unit breaks apart • Death screen + instant restart, kill count & best time • Hit reactions rebuilt on physics: impacts rock the whole body Build + feedback form below 👇 100
FAS @fas4538.bsky.social · 03/08/2026New devlog: it runs in a browser now. Kill a machine, tear a part off it, wear it as an ability. Rough as hell, and that's the point. fas2048.itch.io/the-corrupte... #indiedev #gamedev #madewithunity #devlogfas2048.itch.ioThe Corrupted Ascent by FASYou were discarded. Something in you woke up anyway. A browser game made in HTML5 2122
FAS @fas4538.bsky.social · 02/08/2026Added VFX and impact feedback for the starting weapon! Every shot has a subtle recoil kick, and enemies are pushed back based on the actual hit location. The reaction system is still WIP, but different actions and attacks already apply their own unique force values. 010
FAS @fas4538.bsky.social · 02/08/2026Putting the first playable build of THE CORRUPTED ASCENT out there. v0.1.0 is rough, buggy and very unfinished - for people who enjoy poking at broken things, not a polished first impression. Runs in browser: fas2048.itch.io/the-corrupte... #indiedev #indiegame #roguelite #madewithunity 1114
FAS @fas4538.bsky.social · 01/08/2026go.bsky.app/2JwFHXW If you're into indie horror games, this is a great Starter Pack to check out. It's full of talented devs creating creepy worlds, unsettling stories, and terrifying experiences. A big thank you for including me in this starter pack! 🖤 #IndieHorror #HorrorGames #IndieDev #GameDev 1183
FAS @fas4538.bsky.social · 01/08/2026THE CORRUPTED ASCENT You wake up as a machine at the bottom of a megastructure that has forgotten what you were for. Climb. Take the abilities of whatever stops you. Solo-developed action roguelite. Follow me to get notified when the demo drops. #screenshotsaturday #indiedev 072
FAS @fas4538.bsky.social · 01/08/2026Here is a first preview of some of the enemies - AI behavior, vfx, dynamic forces, animation, damage, all that created from scratch in ECS to support large hordes. From now on I should be mostly creating content 🥳 #solodev #indiedev 070
Reposted by FASThor | Scorching Engines @thorwhitemountain.bsky.social · 05/07/2026got buildings spawning along roads now, not just to fix overlaps, + orient them correctly as well as biasing the size so larger buildings in the city centre #indiegame #gamedev #solodev #procgen 1164
Reposted by FAS🩸Mattstov - KICKSTARTER SOON 🩸 @mattstov.bsky.social · 29/06/2026Enter the ThrallPit #gamedev #indiedev #pixelart 1387
Reposted by FASToen @andretoen.bsky.social · 28/06/2026Been doing a LOT of invisible boring work, mainly on chunk saving and loading for custom maps, but to share something visual: I now have destructible walls that create debris. Next, to make the debris damage more lethal... #AgeofHarvest #darkfantasy #roguelike #pixelart 1162
Reposted by FASMiss Self Destruct @miss-self-destruct.bsky.social · 19/06/2026when anxiety is high, things get weird experience shifting mental states in Hell Is Other People wishlist on Steam 🤍 #horrorgame #indiegame 084
Reposted by FASPicster (Raffaele Picca) @picster.bsky.social · 21/06/2026It's #ShowMeSunday so I wanted to try something new: I made a video that give a quick overview of MOLDRISE in the #GodotEngine. What do you think? Is stuff like that interesting? www.youtube.com/watch?v=YOAI...youtube.comMOLDRISE: Dive with me into the Godot project.YouTube video by Picster 3295
FAS @fas4538.bsky.social · 16/06/2026Going through Steam Next Fest with a dev hat on - watching what hooks players fast and what doesn't. Curious what demos caught your attention this round. Drop your favorites below. #SteamNextFest #IndieDev 130
FAS @fas4538.bsky.social · 01/06/2026A patrol robot rebooting above an infinite drop of scrap. A megastructure running without its builders for longer than anyone can trace. First devlog is live. fas2048.itch.io/the-corrupted-ascen… #indiegame 041
FAS @fas4538.bsky.social · 30/05/2026Spent the weekend watching things move wrong before they moved right. Procedural motion is one of those systems where "almost working" looks completely broken. #gamedev 040
Reposted by FASHexed Gardens @hexedgardens.bsky.social · 27/05/2026Mantling mechanics are cool. Need more mantling in the game 😅 #indiedev #devlog #indiegamedev 0112
Reposted by FASBryterGames @brytergames.bsky.social · 26/05/2026Inverse Kinematic Reptile #pixelart #pico8 #gamedev 2403
Reposted by FASIron Bramble 🪻 @ironbramble.com · 24/05/2026We're making a creativity gated metroidvania! Our platforming challenges can have multiple solutions. #indiedev #indiegame 25412
FAS @fas4538.bsky.social · 22/05/2026Say hello to the Compactor Head, it wants to meet you! Loves to get close and hug, very friendly 🥰 Let me know what you think! #indiedev #solodev #gamedev 0112
Reposted by FASSilk Softworks @silksoftworks.bsky.social · 17/02/2026New ShantyTown Trailer is live! Plus, there's a new demo now available featuring Controller Support, Chinese New Year items, potted plants, icon upgrades, and some QoL updates. Watch the trailer now! youtu.be/eaXMKA377Kk #Indiegame #gamedemo #indiedev #cozygame #chillgameyoutu.beShantyTown - Steam NEXT Fest Trailer (2026)YouTube video by Silk Softworks 0102
Reposted by FASitch.io @itch.io · 18/05/2026You can now push builds with butler directly within the itch app, no terminal needed itch.io/updates/push...itch.ioPushing builds with butler is now in the itch appThe itch.io app has recently gotten a major upgrade for developers: You can now upload with butler directly in the app with a friendly GUI. In the latest version of the app you can find an Upload sect... 818934