Reposted by elijah seed-aritah 🪽 design partner @ INTDEV @hellohsuh.bsky.social · 16/09/2026tweam @andy.bsky.social @caidan.dev @elij.dev @hellohsuh.bsky.social @jim.bsky.social @sol.rip @vaniagarwal.bsky.social 192
elijah seed-arita @elij.dev · 12/09/2026you stumbled across a friendly traveling skeleton mage on your way to the next village 221
elijah seed-arita @elij.dev · 09/09/2026finally pushed connection re-routing experiment i've been meaning to try for diagram.page 021
elijah seed-arita @elij.dev · 06/09/2026they’re pretty much working independently, each one is assigned to review a single api endpoint and write their findings to an md file in one big folder. afterwards 1 agent reviews all the relevant findings 000
elijah seed-arita @elij.dev · 06/09/2026sketch. me at da intdev office the other day💀 i wanna post more art 040
elijah seed-arita @elij.dev · 26/08/2026i SO HAD THAT😵😵😵 thanks @sol.rip for the fixes the performance is a lot better! 132
Reposted by elijah seed-aritaCaidan @caidan.dev · 13/08/2026You can now command+click any link in a terminal, note, or editor to open up the corresponding node in terminalgraph.com Thanks to @elij.dev for adding a few nice UX fixes for markdown editing in the note 021
Reposted by elijah seed-aritadavid @lifelike.kairos.solar · 05/08/2026we vibin @elij.dev @internetstudio.bsky.social 072
elijah seed-arita @elij.dev · 05/08/2026i still have the original 2018 neblis discord server, maybe i’ll revive it… 010
elijah seed-arita @elij.dev · 05/08/2026what's the first thing u would do if power could be transmitted between 2 places 🤯🤯🧠🧠🧠 040
elijah seed-arita @elij.dev · 04/08/2026DOPAMINE UPDATE DROPPED GUYS NEW PICKUP ANIMATION NEBLIS.IO 130
elijah seed-arita @elij.dev · 31/07/2026huge, sign up for our intdev afters event if u wanna try it out! luma.com/dq0ukyw3luma.comINTDEV AFTERS · LumaYou made it through the week. Come close it out with us. INTDEV AFTERS is the wind-down after Seattle Tech Week. Casual drinks, good snacks, and a room where… 020
elijah seed-arita @elij.dev · 30/07/2026i've been thinking about balancing neblis.io. a number of changes are needed, but i think the top issues are pretty simple: 1. the game becomes less fun as you get larger instead of more fun, 2. it's way too easy to die as a small player should have a patch soonneblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 2101
elijah seed-arita @elij.dev · 28/07/2026experimenting with adding skins, test is live on neblis.io i plan to enable api.internet.dev subscribers draw their own skins also bsky sign in has been added!neblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 030
elijah seed-arita @elij.dev · 27/07/2026the graphs give it away huh! they’re the only part i didn’t take straight from our react component lib sacred.computer :]sacred.computersrclSRCL is an open-source React component and style repository that helps you build web applications, desktop applications, and static websites with terminal aesthetics. 110
elijah seed-arita @elij.dev · 21/07/2026my coworker @caidan.dev got interviewed in this great podcast! he leads terminalgraph.com (the dev tool i use for neblis development :D) the philosophy behind terminal graph is really cool, check it out!terminalgraph.comTerminal Graph — A spatial development environment for macOSSee everything. Switch nothing. Terminals, browsers, editors, and notes on one infinite canvas with dataflow connections. Native macOS. 183
elijah seed-arita @elij.dev · 20/07/2026neblis.io has REAL analytics now! long story short, no more minute of downtime when updates get released! the game finally has seamless redeploys since we were able to drop shared storage for playcount tracking. 010
elijah seed-arita @elij.dev · 16/07/2026added a few requested features! - scaling minimap players based on actual size - spectate random player in menu - fix dots getting stuck in other players' orbits 020
elijah seed-arita @elij.dev · 15/07/2026Seattle AI Meetup with @expo.dev today! i’ll be talking about neblis.io ’s netcode & networking tips for games! see u there! luma.com/29jqt1nvluma.comSeattle AI Meetup - Post Alley · LumaSeattle devs, let’s get better together. This used to be a meetup about building web and mobile apps with React. And then we noticed that every talk was about… 130
elijah seed-arita @elij.dev · 12/07/2026shout out john pork, john king, john skibitar, john bong, john bing (rip), Papa John (rip) sincerely, john john 110
elijah seed-arita @elij.dev · 11/07/2026it's risky, but you can now steal dots from larger players quick followup just released - more visual improvements - bots now correctly flee from players with cores outside their viewport - balance tweaks 000
elijah seed-arita @elij.dev · 11/07/2026super excited about the huge update i just dropped with a ton of balancing changes - and much harder bots B) full changelog on neblis.io 050
elijah seed-arita @elij.dev · 10/07/2026bluesky, google, and apple oauth options can now be used at auth.internet.dev, our central auth portal : ) 0171
elijah seed-arita @elij.dev · 08/07/2026that makes a lot of sense, a lot of testers have pointed out that the low human population is boring (which is a self reinforcing cycle). maybe the right move is to start shifting focus into mini events / social features instead of continuing to work on gameplay🤔 thanks for your feedback! 030
Reposted by elijah seed-aritaCaidan @caidan.dev · 08/07/2026Working on redesigning the node styles in terminal graph, what do you think, is it an improvement? 251
elijah seed-arita @elij.dev · 08/07/2026i like it! kinda prefer no gradient in the title bar tho, but maybe that’s just me🤔 010
elijah seed-arita @elij.dev · 06/07/2026a while ago i added upgrades to neblis.io, but after playing with them for a while i feel that they’ve added an unnecessary level of complexity without improving depth. planning to remove them, lmk any thoughtsneblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 2112
elijah seed-arita @elij.dev · 04/07/2026oh no, @jim.bsky.social let’s check this out! thanks for the feedback! 110
elijah seed-arita @elij.dev · 04/07/2026blog has content! (thanks to txt.dev!) behold my first try to hand draw an svg elij.dev 2191
elijah seed-arita @elij.dev · 01/07/2026you couldn't even imagine how much txt.dev will power elij.dev ... 100
elijah seed-arita @elij.dev · 01/07/2026it ain't much, but it's honest work! proudly built on INTDEV's starter repo - github.com/internet-dev... elij.develij.devElijah Seed-AritaThe personal blog of Elijah Seed Arita. 283
elijah seed-arita @elij.dev · 26/06/2026drafting designs with accurate proportions on paper is surprisingly challenging! [ignore my attempts to draw from memory] 121
elijah seed-arita @elij.dev · 09/05/2026the best language is the one my coworkers feel comfortable writing🙂 120