Reposted by elijah seed-aritah 🪽 design partner @ INTDEV @hellohsuh.bsky.social · 16/09/2026tweam @andy.bsky.social @caidan.dev @elij.dev @hellohsuh.bsky.social @jim.bsky.social @sol.rip @vaniagarwal.bsky.social 192
elijah seed-arita @elij.dev · 12/09/2026you stumbled across a friendly traveling skeleton mage on your way to the next village 221
elijah seed-arita @elij.dev · 09/09/2026finally pushed connection re-routing experiment i've been meaning to try for diagram.page 021
elijah seed-arita @elij.dev · 06/09/2026sketch. me at da intdev office the other day💀 i wanna post more art 040
elijah seed-arita @elij.dev · 26/08/2026i SO HAD THAT😵😵😵 thanks @sol.rip for the fixes the performance is a lot better! 132
Reposted by elijah seed-aritaCaidan @caidan.dev · 13/08/2026You can now command+click any link in a terminal, note, or editor to open up the corresponding node in terminalgraph.com Thanks to @elij.dev for adding a few nice UX fixes for markdown editing in the note 021
Reposted by elijah seed-aritadavid @lifelike.kairos.solar · 05/08/2026we vibin @elij.dev @internetstudio.bsky.social 072
elijah seed-arita @elij.dev · 05/08/2026what's the first thing u would do if power could be transmitted between 2 places 🤯🤯🧠🧠🧠 040
elijah seed-arita @elij.dev · 04/08/2026DOPAMINE UPDATE DROPPED GUYS NEW PICKUP ANIMATION NEBLIS.IO 130
elijah seed-arita @elij.dev · 31/07/2026huge, sign up for our intdev afters event if u wanna try it out! luma.com/dq0ukyw3luma.comINTDEV AFTERS · LumaYou made it through the week. Come close it out with us. INTDEV AFTERS is the wind-down after Seattle Tech Week. Casual drinks, good snacks, and a room where… 020
elijah seed-arita @elij.dev · 30/07/2026i've been thinking about balancing neblis.io. a number of changes are needed, but i think the top issues are pretty simple: 1. the game becomes less fun as you get larger instead of more fun, 2. it's way too easy to die as a small player should have a patch soonneblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 2101
elijah seed-arita @elij.dev · 28/07/2026experimenting with adding skins, test is live on neblis.io i plan to enable api.internet.dev subscribers draw their own skins also bsky sign in has been added!neblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 030
elijah seed-arita @elij.dev · 21/07/2026my coworker @caidan.dev got interviewed in this great podcast! he leads terminalgraph.com (the dev tool i use for neblis development :D) the philosophy behind terminal graph is really cool, check it out!terminalgraph.comTerminal Graph — A spatial development environment for macOSSee everything. Switch nothing. Terminals, browsers, editors, and notes on one infinite canvas with dataflow connections. Native macOS. 183
elijah seed-arita @elij.dev · 20/07/2026neblis.io has REAL analytics now! long story short, no more minute of downtime when updates get released! the game finally has seamless redeploys since we were able to drop shared storage for playcount tracking. 010
elijah seed-arita @elij.dev · 16/07/2026added a few requested features! - scaling minimap players based on actual size - spectate random player in menu - fix dots getting stuck in other players' orbits 020
elijah seed-arita @elij.dev · 15/07/2026Seattle AI Meetup with @expo.dev today! i’ll be talking about neblis.io ’s netcode & networking tips for games! see u there! luma.com/29jqt1nvluma.comSeattle AI Meetup - Post Alley · LumaSeattle devs, let’s get better together. This used to be a meetup about building web and mobile apps with React. And then we noticed that every talk was about… 130
elijah seed-arita @elij.dev · 12/07/2026shout out john pork, john king, john skibitar, john bong, john bing (rip), Papa John (rip) sincerely, john john 110
elijah seed-arita @elij.dev · 11/07/2026it's risky, but you can now steal dots from larger players quick followup just released - more visual improvements - bots now correctly flee from players with cores outside their viewport - balance tweaks 000
elijah seed-arita @elij.dev · 11/07/2026super excited about the huge update i just dropped with a ton of balancing changes - and much harder bots B) full changelog on neblis.io 050
elijah seed-arita @elij.dev · 10/07/2026bluesky, google, and apple oauth options can now be used at auth.internet.dev, our central auth portal : ) 0171
Reposted by elijah seed-aritaCaidan @caidan.dev · 08/07/2026Working on redesigning the node styles in terminal graph, what do you think, is it an improvement? 251
elijah seed-arita @elij.dev · 06/07/2026a while ago i added upgrades to neblis.io, but after playing with them for a while i feel that they’ve added an unnecessary level of complexity without improving depth. planning to remove them, lmk any thoughtsneblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 2112
elijah seed-arita @elij.dev · 04/07/2026blog has content! (thanks to txt.dev!) behold my first try to hand draw an svg elij.dev 2191
elijah seed-arita @elij.dev · 01/07/2026it ain't much, but it's honest work! proudly built on INTDEV's starter repo - github.com/internet-dev... elij.develij.devElijah Seed-AritaThe personal blog of Elijah Seed Arita. 283
elijah seed-arita @elij.dev · 26/06/2026drafting designs with accurate proportions on paper is surprisingly challenging! [ignore my attempts to draw from memory] 121
elijah seed-arita @elij.dev · 01/05/2026you can now spend your dots on upgrades. full changelog in game. 1161
Reposted by elijah seed-aritapageofswrds @pageofswrds.kairos.solar · 25/04/2026@elij.dev everybody wishes they were AnvilKeeper580 011
elijah seed-arita @elij.dev · 29/04/2026neblis.io has a favicon now!neblis.ioneblis.ioMultiplayer physics-based IO game - collect dot particles and use them to fight other players and get a high score! 070
elijah seed-arita @elij.dev · 24/04/2026BIG NEWS. neblis.io now supports mobile controls, straight on the website —> neblis.io <— lmk what u think! 280
elijah seed-arita @elij.dev · 16/04/2026dots now start to merge together when players accumulate large amounts of dots, making it possible to reach much higher scores 2272
Reposted by elijah seed-aritaCaidan @caidan.dev · 14/04/2026Like free food, drinks, and chatting with some incredible minds? Join us tomorrow for another incredible event. I'll be demoing an early look at Terminal Grid. luma.com/tfs2j7by?tk=...luma.comExpo Everywhere in Seattle · LumaSeattle devs, let’s build better React Native apps together! If you're shipping with React Native (or exploring mobile), join us for an evening of practical… 152
elijah seed-arita @elij.dev · 10/04/2026my coworker @caidan.dev had the idea to add big dots, currently experimenting on my local machine... 151
Reposted by elijah seed-aritaINTDEV @internetstudio.bsky.social · 09/04/2026WE ARE SO EXCITED TO HOST THIS!! bsky.app/profile/seat... 2175
elijah seed-arita @elij.dev · 08/04/2026woke up to over 1000 plays, the server is starting to lag 😭 i'll swap to a stronger vps today! 030
elijah seed-arita @elij.dev · 08/04/2026new update, players can now expand or shrink their orbit, opening up more possibilities for attacking and defending 050
elijah seed-arita @elij.dev · 07/04/2026i combined the minimap and leaderboard on the dev branch of neblis.io B) what do u think? i'll let u know when it's live! 131