elijah seed-arita @elij.dev · 12/09/2026you stumbled across a friendly traveling skeleton mage on your way to the next village 221
elijah seed-arita @elij.dev · 09/09/2026finally pushed connection re-routing experiment i've been meaning to try for diagram.page 021
elijah seed-arita @elij.dev · 06/09/2026sketch. me at da intdev office the other day💀 i wanna post more art 040
elijah seed-arita @elij.dev · 26/08/2026i SO HAD THAT😵😵😵 thanks @sol.rip for the fixes the performance is a lot better! 132
elijah seed-arita @elij.dev · 05/08/2026what's the first thing u would do if power could be transmitted between 2 places 🤯🤯🧠🧠🧠 040
elijah seed-arita @elij.dev · 04/08/2026DOPAMINE UPDATE DROPPED GUYS NEW PICKUP ANIMATION NEBLIS.IO 130
elijah seed-arita @elij.dev · 20/07/2026neblis.io has REAL analytics now! long story short, no more minute of downtime when updates get released! the game finally has seamless redeploys since we were able to drop shared storage for playcount tracking. 010
elijah seed-arita @elij.dev · 16/07/2026added a few requested features! - scaling minimap players based on actual size - spectate random player in menu - fix dots getting stuck in other players' orbits 020
elijah seed-arita @elij.dev · 12/07/2026shout out john pork, john king, john skibitar, john bong, john bing (rip), Papa John (rip) sincerely, john john 110
elijah seed-arita @elij.dev · 11/07/2026it's risky, but you can now steal dots from larger players quick followup just released - more visual improvements - bots now correctly flee from players with cores outside their viewport - balance tweaks 000
elijah seed-arita @elij.dev · 11/07/2026super excited about the huge update i just dropped with a ton of balancing changes - and much harder bots B) full changelog on neblis.io 050
elijah seed-arita @elij.dev · 10/07/2026bluesky, google, and apple oauth options can now be used at auth.internet.dev, our central auth portal : ) 0171
elijah seed-arita @elij.dev · 04/07/2026blog has content! (thanks to txt.dev!) behold my first try to hand draw an svg elij.dev 2191
elijah seed-arita @elij.dev · 26/06/2026drafting designs with accurate proportions on paper is surprisingly challenging! [ignore my attempts to draw from memory] 121
elijah seed-arita @elij.dev · 01/05/2026you can now spend your dots on upgrades. full changelog in game. 1161
elijah seed-arita @elij.dev · 24/04/2026BIG NEWS. neblis.io now supports mobile controls, straight on the website —> neblis.io <— lmk what u think! 280
elijah seed-arita @elij.dev · 16/04/2026dots now start to merge together when players accumulate large amounts of dots, making it possible to reach much higher scores 2272
elijah seed-arita @elij.dev · 10/04/2026my coworker @caidan.dev had the idea to add big dots, currently experimenting on my local machine... 151
elijah seed-arita @elij.dev · 08/04/2026woke up to over 1000 plays, the server is starting to lag 😭 i'll swap to a stronger vps today! 030
elijah seed-arita @elij.dev · 08/04/2026new update, players can now expand or shrink their orbit, opening up more possibilities for attacking and defending 050
elijah seed-arita @elij.dev · 07/04/2026i combined the minimap and leaderboard on the dev branch of neblis.io B) what do u think? i'll let u know when it's live! 131
elijah seed-arita @elij.dev · 04/03/202671 plays from real (non-bot) players on neblis.io today! thanks everyone! 132
elijah seed-arita @elij.dev · 03/03/2026neblis.io - added some bots to play with if ur friends aren't online! 4234
elijah seed-arita @elij.dev · 23/02/2026when i was 16 i launched a web game called neblis.io that got a few thousand players. i shut it down because i didn't know how to make it better, but lately i've been getting some ideas... 394
elijah seed-arita @elij.dev · 25/12/2025made this funny gift for my student for christmas LOL. first time running claude-generated code for a breadboard project 170
elijah seed-arita @elij.dev · 13/12/2025made this weird building/farming game in 15 minutes where you interact with the world by typing elij.dev/experiments/... 1116813
elijah seed-arita @elij.dev · 05/12/2025finished up my recent work! live now on diagram.page! ADDED - completely rewritten multi-select system - multi-actions - multi move FIXED - node text interfering with drag - nodes deselecting after drag-drop try it out, have fun! 292
elijah seed-arita @elij.dev · 25/11/2025bug time! :D just a few more issues to clean up w/ the new multi-select implementation for diagram.page - selection not snapping on drop - deselection occurring on drop - selection not following nodes while dragging almost there! 3784
elijah seed-arita @elij.dev · 19/11/2025i've bumped some deps for diagram.page, live now. if you encounter any issues, let me know! 1100
elijah seed-arita @elij.dev · 18/11/2025i think diagram.page is a really fun tool to use. while the landing page does its job pretty well, i've been wondering if it's time to revisit the design soon... 061
elijah seed-arita @elij.dev · 17/11/2025progress today on extending bulk action support to connections (in addition to nodes themselves) probably need to tweak the z order of the selection outline 171
elijah seed-arita @elij.dev · 15/11/2025finished the bones of the flexible action menu system and implemented the first few actions! actions are displayed conditionally based on whether they're available for the current selection. the example here is that "edit label" is only available when <= 1 node is selected. 71317
elijah seed-arita @elij.dev · 13/11/2025these new action buttons don't do anything yet, but it will look something like this. planning to add a flexible action button system that displays a union of available actions for the selected elements. 080