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echillag.bsky.social

@echillag.bsky.social
408 followers 967 following 131 posts

Godot game dev and zbrush sculpts mostly Twitter: @echillag

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echillag.bsky.social @echillag.bsky.social · 06/08/2026
Glyphstone conferring upgrade effect #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 13/01/2026
Added more systems #gamedev #indiegame #indiegamedev #3d #scifi
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echillag.bsky.social @echillag.bsky.social · 19/12/2025
zbrush character sculpt.
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echillag.bsky.social @echillag.bsky.social · 28/04/2025
reworked an older sculpt...Prof Oak based on Toshihiro Onos comic #Pokemon #Zbrush #3D #sculpt
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echillag.bsky.social @echillag.bsky.social · 15/04/2025
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echillag.bsky.social @echillag.bsky.social · 13/04/2025
centaur sculpt in #zbrush
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echillag.bsky.social @echillag.bsky.social · 08/04/2025
built on this a little more. I'm trying to keep it as light as possible for mobile, so all matcaps and emissive shaders, no lighting. No collisions yet. #Godot #indiegamedev #mobilegame
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echillag.bsky.social @echillag.bsky.social · 07/04/2025
made a prototype for a tube surfing mobile game today, with a track creation tool. Since the larger game I'm working on keeps kicking my ass, I'm wondering what 's the simplest game I could make until I get some epiphanies related to the massive scope game 🤕. #Godot #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 01/04/2025
passenger vehicle concept for basin empire #indiegamedev #conceptart
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Quaternius @quaternius.bsky.social · 24/03/2025
What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal-an... #gamedev #indiedev
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echillag.bsky.social @echillag.bsky.social · 31/03/2025
I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D
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echillag.bsky.social @echillag.bsky.social · 29/03/2025
Today I added pbr textures to this condo and tweaked the raindrop ground shader(vertical surfaces). Look like I'll have to hide it wherever there is cover, and not render the rain particles for interiors. wonder if i can give all npcs headlights without fps dropping #indiegamedev #godot #3D
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echillag.bsky.social @echillag.bsky.social · 28/03/2025
did a redesign(left), and for some reason the lower poly car (right) looks a bit better, not sure why.... working on traffic and npcs avoiding collision now, figuring things out one step at a time #godot #indiegame #3D
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echillag.bsky.social @echillag.bsky.social · 26/03/2025
working on a traffic system for flying cars #Godot #indiegamedev #3D #scifi @godotengine.org #indiegame
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echillag.bsky.social @echillag.bsky.social · 19/03/2025
interior/exterior #concept #3D
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echillag.bsky.social @echillag.bsky.social · 18/03/2025
i cannot stop messing around with SSS settings this is becoming a problem #3D #pokemon #rendering #blastoise #characterart #zbrush
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echillag.bsky.social @echillag.bsky.social · 17/03/2025
working on a hexagon impact effect in UE5 #gamedev #shaders #indie
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echillag.bsky.social @echillag.bsky.social · 14/03/2025
added a touge track. It's super frustrating hitting the guard rails lol #Godot #drifting #JDM #indiegame #drivingsim
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echillag.bsky.social @echillag.bsky.social · 13/03/2025
My attempt at making drifting physics in #Godot. Still has a long way to go but it's kinda fun. The Mazda RX7(initialD) model is by @Myedsu on Sketchfab #gamedev #indiegame #drifting #car #gamephysics
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echillag.bsky.social @echillag.bsky.social · 07/03/2025
block-in sculpt for a DnD centaur assassin/thief (LOL). #3D #zbrush #characterart
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Dennis_Eb - Wishlist Pico Drift on Steam! @dennis-eb.bsky.social · 01/03/2025
Play the Pico Drift Demo On Steam 🚗💨 Still a gazillion things to do before everything feels just right. This is just the beginning - We need your feedback! If you want to connect, join our DC #Steam #SteamNextFest #gaming Demo: store.steampowered.com/app/3315320/... Discord: discord.gg/UFd8tn5AFC
store.steampowered.com
Pico Drift on Steam
Explore the city as your ultimate drifting arena. Dodge traffic, outsmart the cops, and challenge your friends. Experience official campaign tracks and game modes, or create your own playgrounds. This...
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echillag.bsky.social @echillag.bsky.social · 06/03/2025
more fun with Godot particles 👻🫧 #Godot #VFX #indiegamedev #particles #gameengine #3D
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echillag.bsky.social @echillag.bsky.social · 06/03/2025
character sculpt #zbrush #sculpt #3D #characterart
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echillag.bsky.social @echillag.bsky.social · 05/03/2025
some particle and shader stuff I've been working on in Godot #Godot #indiegamedev #shaders #particles #3D
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echillag.bsky.social @echillag.bsky.social · 25/02/2025
playing around with some buoyancy physics and water shaders in Godot #GodotEngine #IndieGameDev #Godot #indiegame #3D #physics #shaders
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echillag.bsky.social @echillag.bsky.social · 19/01/2025
planning to add more feathers once I get the forms sculpted better #zbrush #character #sculpt #dino #paleo #desert #monsterhunter #gameart #3DCG #modeling #conceptart
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Jacob (Glass Revolver) @glassrevolver.bsky.social · 14/01/2025
shell fruit grows in the cracks of old structures
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Dennis_Eb - Wishlist Pico Drift on Steam! @dennis-eb.bsky.social · 13/01/2025
Short dev update: Syncing netcode gets trickier as speeds increase 😅 Because of latency, you basically have to predict the future. I built my own high-speed test track and my test cars are endlessly lapping at 120 mph+ Pico Drift wishlist is live! (link in bio) #gamedev #indiegame #gaming
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Mohammad Rasoul @mohammadrasoul.bsky.social · 14/01/2025
2025 Starter Pack of Art Direction driven Game Designers across Solo, Indie & AAA. If I missed someone & you are working on a game with strong art focus, posting WIPs & wish to be included please reply so I can add you, - 50 spots left! RTs welcome! 🚀 #gamedev #indiegamedev
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WickedDelight @wickeddelight.bsky.social · 13/01/2025
Back developing the outside of a mining facility stationed inside the outer layers of a gas giant. Just a fly about as I work out the ports and landing access areas. #starcitizen #startrek #sciencefiction #science #gamer #gaming #indiedev #gamedev #unrealengine
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echillag.bsky.social @echillag.bsky.social · 13/01/2025
Looking forward to this game releasing more than anything else in 2025
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echillag.bsky.social @echillag.bsky.social · 13/01/2025
still working on this flight controller. I'm trying to get a good bounce effect when you collide with walls, but i don't actually have rotational velocity just input rotation #godot #indiegame #gamedev
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abenezer @abenezerw.bsky.social · 06/01/2025
Hey blusky! Here’s my stylized magic book. Calling it done, and yes, it’s staring right back at you! 👀📖✨ Textured in Substance Painter and rendered in Blender. #3DArt #StylizedArt #MagicBook #ZBrush #SubstancePainter #Blender3D #3DModeling #GameArt"
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echillag.bsky.social @echillag.bsky.social · 06/01/2025
If there are any game music producers that want to collab, please hit me up. Looking for jungle, trance, speed house, dnb, psytrance, 90s hip hop, ambient #audio #gamedev #musicproduction #gamecomposer
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echillag.bsky.social @echillag.bsky.social · 06/01/2025
refined the flight controls a bit. Now you can ride buildings! #indiegame #gamedev #retro #scifi #IndieDev
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echillag.bsky.social @echillag.bsky.social · 03/01/2025
I'm finally adding roll and pitch to my flight controller, which has certainly complicated things. I'm thinking of adding a switch for "pedestrian mode" flying car controls. #Godot #indiegame #gamedev
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echillag.bsky.social @echillag.bsky.social · 03/01/2025
"Show me the four GAMES that influenced YOUR current game project." #gamedev #indiedev #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 02/01/2025
First song added for the radio stations in this desert cyberpunk racing/evasion game #Godot #IndieGameDev #gamedev #desertcyberpunk The city is a cross between Phoenix AZ and Shenzhen
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Crayon @crayondev.ie · 31/12/2024
I'm adding stunts to my run over businessmen simulator. #godot #indiedev
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echillag.bsky.social @echillag.bsky.social · 31/12/2024
serious Indie dev build update: *CULTURAL PARADIGM SHIFT INCOMING* #indiegames #Godot #gamedev
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echillag.bsky.social @echillag.bsky.social · 30/12/2024
Game prototype lol #Godot #indiegames #gamedev #prototype
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echillag.bsky.social @echillag.bsky.social · 29/12/2024
todays sculpt #zbrush #3D #characterart #anatomypractice
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echillag.bsky.social @echillag.bsky.social · 27/12/2024
Been working on this game in #Godot, and trying to decide whether to make it more of a pod racer, or more of an rpg. I'd love to get some feedback, and gauge if people would actually play something like this. :) @godotengine.org #indiegame #gamedev #racinggame #rpg #3D
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James M Macleod @jamesmalcolm.bsky.social · 01/12/2024
My Oddworld drawings. Love the designs of this world. The nasty bio industrial vibe really rattled my kid brain
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echillag.bsky.social @echillag.bsky.social · 06/12/2024
Tryin one of these. This prompt is so fun. Does this regularly happen on Bluesky?
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echillag.bsky.social @echillag.bsky.social · 05/12/2024
finally wrapping this one up. Turns out it's way more fun to just sculpt than actually make game ready assets. #zbrush #substancepainter #gameart #3Dmodeling
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echillag.bsky.social @echillag.bsky.social · 23/11/2024
Prof. Oak! #zbrush #Pokemon #characterart #fanart #sculpt
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echillag.bsky.social @echillag.bsky.social · 22/11/2024
(WIP) Lugia, based on the soul silver menu animation. The sculpt is a bit rough, but I couldn't help setting up an environment and lighting it early. :) #zbrush #Pokemon #fanart
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echillag.bsky.social @echillag.bsky.social · 21/11/2024
Can we just outright ban AI Art on BlueSky? Lol
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echillag.bsky.social @echillag.bsky.social · 21/11/2024
not sure what to call this guy #zbrush #charactersculpting #monsterdesign #gameart
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