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echillag.bsky.social

@echillag.bsky.social
408 followers 967 following 131 posts

Godot game dev and zbrush sculpts mostly Twitter: @echillag

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echillag.bsky.social @echillag.bsky.social · 06/08/2026
Glyphstone conferring upgrade effect #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 13/01/2026
Added more systems #gamedev #indiegame #indiegamedev #3d #scifi
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echillag.bsky.social @echillag.bsky.social · 19/12/2025
zbrush character sculpt.
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echillag.bsky.social @echillag.bsky.social · 28/04/2025
reworked an older sculpt...Prof Oak based on Toshihiro Onos comic #Pokemon #Zbrush #3D #sculpt
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echillag.bsky.social @echillag.bsky.social · 15/04/2025
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echillag.bsky.social @echillag.bsky.social · 13/04/2025
centaur sculpt in #zbrush
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echillag.bsky.social @echillag.bsky.social · 08/04/2025
built on this a little more. I'm trying to keep it as light as possible for mobile, so all matcaps and emissive shaders, no lighting. No collisions yet. #Godot #indiegamedev #mobilegame
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echillag.bsky.social @echillag.bsky.social · 07/04/2025
made a prototype for a tube surfing mobile game today, with a track creation tool. Since the larger game I'm working on keeps kicking my ass, I'm wondering what 's the simplest game I could make until I get some epiphanies related to the massive scope game 🤕. #Godot #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 01/04/2025
passenger vehicle concept for basin empire #indiegamedev #conceptart
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echillag.bsky.social @echillag.bsky.social · 31/03/2025
I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D
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echillag.bsky.social @echillag.bsky.social · 29/03/2025
Today I added pbr textures to this condo and tweaked the raindrop ground shader(vertical surfaces). Look like I'll have to hide it wherever there is cover, and not render the rain particles for interiors. wonder if i can give all npcs headlights without fps dropping #indiegamedev #godot #3D
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echillag.bsky.social @echillag.bsky.social · 28/03/2025
did a redesign(left), and for some reason the lower poly car (right) looks a bit better, not sure why.... working on traffic and npcs avoiding collision now, figuring things out one step at a time #godot #indiegame #3D
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echillag.bsky.social @echillag.bsky.social · 26/03/2025
working on a traffic system for flying cars #Godot #indiegamedev #3D #scifi @godotengine.org #indiegame
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echillag.bsky.social @echillag.bsky.social · 19/03/2025
interior/exterior #concept #3D
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echillag.bsky.social @echillag.bsky.social · 18/03/2025
i cannot stop messing around with SSS settings this is becoming a problem #3D #pokemon #rendering #blastoise #characterart #zbrush
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echillag.bsky.social @echillag.bsky.social · 17/03/2025
working on a hexagon impact effect in UE5 #gamedev #shaders #indie
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echillag.bsky.social @echillag.bsky.social · 14/03/2025
added a touge track. It's super frustrating hitting the guard rails lol #Godot #drifting #JDM #indiegame #drivingsim
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echillag.bsky.social @echillag.bsky.social · 13/03/2025
My attempt at making drifting physics in #Godot. Still has a long way to go but it's kinda fun. The Mazda RX7(initialD) model is by @Myedsu on Sketchfab #gamedev #indiegame #drifting #car #gamephysics
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echillag.bsky.social @echillag.bsky.social · 07/03/2025
block-in sculpt for a DnD centaur assassin/thief (LOL). #3D #zbrush #characterart
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echillag.bsky.social @echillag.bsky.social · 06/03/2025
more fun with Godot particles 👻🫧 #Godot #VFX #indiegamedev #particles #gameengine #3D
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echillag.bsky.social @echillag.bsky.social · 06/03/2025
character sculpt #zbrush #sculpt #3D #characterart
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echillag.bsky.social @echillag.bsky.social · 05/03/2025
some particle and shader stuff I've been working on in Godot #Godot #indiegamedev #shaders #particles #3D
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echillag.bsky.social @echillag.bsky.social · 25/02/2025
playing around with some buoyancy physics and water shaders in Godot #GodotEngine #IndieGameDev #Godot #indiegame #3D #physics #shaders
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echillag.bsky.social @echillag.bsky.social · 19/01/2025
planning to add more feathers once I get the forms sculpted better #zbrush #character #sculpt #dino #paleo #desert #monsterhunter #gameart #3DCG #modeling #conceptart
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echillag.bsky.social @echillag.bsky.social · 13/01/2025
still working on this flight controller. I'm trying to get a good bounce effect when you collide with walls, but i don't actually have rotational velocity just input rotation #godot #indiegame #gamedev
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echillag.bsky.social @echillag.bsky.social · 06/01/2025
refined the flight controls a bit. Now you can ride buildings! #indiegame #gamedev #retro #scifi #IndieDev
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echillag.bsky.social @echillag.bsky.social · 03/01/2025
I'm finally adding roll and pitch to my flight controller, which has certainly complicated things. I'm thinking of adding a switch for "pedestrian mode" flying car controls. #Godot #indiegame #gamedev
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echillag.bsky.social @echillag.bsky.social · 03/01/2025
"Show me the four GAMES that influenced YOUR current game project." #gamedev #indiedev #indiegamedev
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echillag.bsky.social @echillag.bsky.social · 02/01/2025
First song added for the radio stations in this desert cyberpunk racing/evasion game #Godot #IndieGameDev #gamedev #desertcyberpunk The city is a cross between Phoenix AZ and Shenzhen
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echillag.bsky.social @echillag.bsky.social · 31/12/2024
serious Indie dev build update: *CULTURAL PARADIGM SHIFT INCOMING* #indiegames #Godot #gamedev
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echillag.bsky.social @echillag.bsky.social · 30/12/2024
Game prototype lol #Godot #indiegames #gamedev #prototype
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echillag.bsky.social @echillag.bsky.social · 29/12/2024
todays sculpt #zbrush #3D #characterart #anatomypractice
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echillag.bsky.social @echillag.bsky.social · 27/12/2024
Been working on this game in #Godot, and trying to decide whether to make it more of a pod racer, or more of an rpg. I'd love to get some feedback, and gauge if people would actually play something like this. :) @godotengine.org #indiegame #gamedev #racinggame #rpg #3D
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echillag.bsky.social @echillag.bsky.social · 06/12/2024
Tryin one of these. This prompt is so fun. Does this regularly happen on Bluesky?
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echillag.bsky.social @echillag.bsky.social · 05/12/2024
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echillag.bsky.social @echillag.bsky.social · 05/12/2024
finally wrapping this one up. Turns out it's way more fun to just sculpt than actually make game ready assets. #zbrush #substancepainter #gameart #3Dmodeling
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echillag.bsky.social @echillag.bsky.social · 23/11/2024
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echillag.bsky.social @echillag.bsky.social · 23/11/2024
Prof. Oak! #zbrush #Pokemon #characterart #fanart #sculpt
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echillag.bsky.social @echillag.bsky.social · 22/11/2024
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echillag.bsky.social @echillag.bsky.social · 22/11/2024
(WIP) Lugia, based on the soul silver menu animation. The sculpt is a bit rough, but I couldn't help setting up an environment and lighting it early. :) #zbrush #Pokemon #fanart
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echillag.bsky.social @echillag.bsky.social · 21/11/2024
not sure what to call this guy #zbrush #charactersculpting #monsterdesign #gameart
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echillag.bsky.social @echillag.bsky.social · 21/11/2024
rich smuggler dwarf, WIP -inspired by Wayne Rooney, Tom Hardy, and disco elysium lol #zbrush #characterart #characterdesign #sculpting #sculpting
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echillag.bsky.social @echillag.bsky.social · 15/11/2024
more zbrush practice. tryna get at least one render a day, but clothing takes so long to sculpt! #zbrush #characterart
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echillag.bsky.social @echillag.bsky.social · 14/11/2024
portrait practice #zbrush #sculpting #characterart
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echillag.bsky.social @echillag.bsky.social · 12/11/2024
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echillag.bsky.social @echillag.bsky.social · 12/11/2024
I'd really love to see a Pokemon game one day with more realism, but rooted in the Toshihiro Ono manga designs. Here's my attempt! (Dark Blastoise) #3D #zbrush #Pokemon
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echillag.bsky.social @echillag.bsky.social · 25/10/2024
Professor Oak...wip
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