echillag.bsky.social @echillag.bsky.social · 06/08/2026Glyphstone conferring upgrade effect #indiegamedev 061
echillag.bsky.social @echillag.bsky.social · 13/01/2026Added more systems #gamedev #indiegame #indiegamedev #3d #scifi 0153
echillag.bsky.social @echillag.bsky.social · 21/12/2025store.steampowered.com/app/3903980/...store.steampowered.comCharge! on SteamLight it up in CHARGE!, the laser tag-inspired sport of the future! Let loose in arena-style first-person shooter action to bounce around buildings, modify your laser weapons to bend light, and take o... 000
echillag.bsky.social @echillag.bsky.social · 29/08/2025Its sort of a particularly good alien show 010
echillag.bsky.social @echillag.bsky.social · 28/04/2025reworked an older sculpt...Prof Oak based on Toshihiro Onos comic #Pokemon #Zbrush #3D #sculpt 040
echillag.bsky.social @echillag.bsky.social · 24/04/2025Thanks, awesome article. Pretty humbling they figured this out in 2001 lol. 010
echillag.bsky.social @echillag.bsky.social · 24/04/2025Thanks that's the goal. Gonna try one without symmetry next 010
echillag.bsky.social @echillag.bsky.social · 08/04/2025Looks awesome. I just wish listed, but couldn't find the sign up 110
echillag.bsky.social @echillag.bsky.social · 08/04/2025built on this a little more. I'm trying to keep it as light as possible for mobile, so all matcaps and emissive shaders, no lighting. No collisions yet. #Godot #indiegamedev #mobilegame 061
echillag.bsky.social @echillag.bsky.social · 07/04/2025made a prototype for a tube surfing mobile game today, with a track creation tool. Since the larger game I'm working on keeps kicking my ass, I'm wondering what 's the simplest game I could make until I get some epiphanies related to the massive scope game 🤕. #Godot #indiegamedev 0101
echillag.bsky.social @echillag.bsky.social · 01/04/2025Glad u caught it, I was heavily referencing the Trueno 000
echillag.bsky.social @echillag.bsky.social · 01/04/2025passenger vehicle concept for basin empire #indiegamedev #conceptart 2201
Reposted by @echillag.bsky.socialQuaternius @quaternius.bsky.social · 24/03/2025What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal-an... #gamedev #indiedev 112534
echillag.bsky.social @echillag.bsky.social · 31/03/2025I just tried out this character animation library made by @quaternius.bsky.social and it's incredible! It's really made learning the godot animation blend tree less intimidating, having all these smooth animations ready to go. I highly recommend it #Godot #indiegamedev #3D 0102
echillag.bsky.social @echillag.bsky.social · 29/03/2025Today I added pbr textures to this condo and tweaked the raindrop ground shader(vertical surfaces). Look like I'll have to hide it wherever there is cover, and not render the rain particles for interiors. wonder if i can give all npcs headlights without fps dropping #indiegamedev #godot #3D 072
echillag.bsky.social @echillag.bsky.social · 28/03/2025Think I could get added? I'm looking to get more eyes on my project 000
echillag.bsky.social @echillag.bsky.social · 28/03/2025did a redesign(left), and for some reason the lower poly car (right) looks a bit better, not sure why.... working on traffic and npcs avoiding collision now, figuring things out one step at a time #godot #indiegame #3D 1151
echillag.bsky.social @echillag.bsky.social · 26/03/2025No sir, they just pick junctions and head towards them. Adding avoidance next. The goal is to make a city map of junctions, and the spawners get placed out of the players sight range 000
echillag.bsky.social @echillag.bsky.social · 26/03/2025working on a traffic system for flying cars #Godot #indiegamedev #3D #scifi @godotengine.org #indiegame 3162
echillag.bsky.social @echillag.bsky.social · 18/03/2025i cannot stop messing around with SSS settings this is becoming a problem #3D #pokemon #rendering #blastoise #characterart #zbrush 010
echillag.bsky.social @echillag.bsky.social · 17/03/2025working on a hexagon impact effect in UE5 #gamedev #shaders #indie 0134
echillag.bsky.social @echillag.bsky.social · 17/03/2025Hey Nick, thanks for posting. I just sent an email, but thought I'd drop a link to my work here as well. eliottchillag.comeliottchillag.comEliott Chillag - Design 110
echillag.bsky.social @echillag.bsky.social · 14/03/2025added a touge track. It's super frustrating hitting the guard rails lol #Godot #drifting #JDM #indiegame #drivingsim 0162
echillag.bsky.social @echillag.bsky.social · 13/03/2025Maybe use a raycast with move_and_collide? 000
echillag.bsky.social @echillag.bsky.social · 13/03/2025My attempt at making drifting physics in #Godot. Still has a long way to go but it's kinda fun. The Mazda RX7(initialD) model is by @Myedsu on Sketchfab #gamedev #indiegame #drifting #car #gamephysics 1214
echillag.bsky.social @echillag.bsky.social · 10/03/2025Looks great all the same! Reminds me of crash bandicoot 000
echillag.bsky.social @echillag.bsky.social · 10/03/2025Pretty sweet. Is that a Godot or UE render? 110
echillag.bsky.social @echillag.bsky.social · 07/03/2025block-in sculpt for a DnD centaur assassin/thief (LOL). #3D #zbrush #characterart 050
Reposted by @echillag.bsky.socialDennis_Eb - Wishlist Pico Drift on Steam! @dennis-eb.bsky.social · 01/03/2025Play the Pico Drift Demo On Steam 🚗💨 Still a gazillion things to do before everything feels just right. This is just the beginning - We need your feedback! If you want to connect, join our DC #Steam #SteamNextFest #gaming Demo: store.steampowered.com/app/3315320/... Discord: discord.gg/UFd8tn5AFCstore.steampowered.comPico Drift on SteamExplore the city as your ultimate drifting arena. Dodge traffic, outsmart the cops, and challenge your friends. Experience official campaign tracks and game modes, or create your own playgrounds. This... 1153
echillag.bsky.social @echillag.bsky.social · 06/03/2025more fun with Godot particles 👻🫧 #Godot #VFX #indiegamedev #particles #gameengine #3D 061
echillag.bsky.social @echillag.bsky.social · 06/03/2025character sculpt #zbrush #sculpt #3D #characterart 140
echillag.bsky.social @echillag.bsky.social · 05/03/2025Thanks! Gonna make a demon or something with it, sort of like from Mononoke 010
echillag.bsky.social @echillag.bsky.social · 05/03/2025some particle and shader stuff I've been working on in Godot #Godot #indiegamedev #shaders #particles #3D 130
echillag.bsky.social @echillag.bsky.social · 27/02/2025Interesting. In trying to make a traffic system right now with nodes for intersections, and the vehicles just pick random adjacent nodes to travel to. Haven't implemented turns or avoidance yet 010
echillag.bsky.social @echillag.bsky.social · 27/02/2025Very nice. Can I ask what's your strategy for making a traffic system? 100
echillag.bsky.social @echillag.bsky.social · 25/02/2025playing around with some buoyancy physics and water shaders in Godot #GodotEngine #IndieGameDev #Godot #indiegame #3D #physics #shaders 3736
echillag.bsky.social @echillag.bsky.social · 20/01/2025Pretty cool. I immediately want to jump/breach 010