Reposted by MerkMike Yass @mikeyass.bsky.social · 07/10/2026you cut out the guy's best response: 317833
Merk @dendrobyte.bsky.social · 05/10/2026#inktober day 5 Missed yesterday due to comp, will just do a cactus study later or something 020
Merk @dendrobyte.bsky.social · 03/10/2026Alright I hate my #inktober day 2 but that's okay. Should have done so many things different but w/e, broken butterfly enamel pin that belonged to someone at some point 010
Merk @dendrobyte.bsky.social · 01/10/2026Aight #inktober day 1: apple Lotta irony with this one, hah 030
Merk @dendrobyte.bsky.social · 01/10/2026Aight, #teasofthekingdom #gamedesign update Whipped out the water color pencils I got as a gift a while back to concept out some sketches for the cover. I like what I settled on. Something I love about a colossal giant composition, but the peaceful "looking over the world" fits better 011
Merk @dendrobyte.bsky.social · 25/09/2026#teasofthekingdom #gamedev update Got the "new" map and forg into the setting. The world is WAY too big lmao, gonna mad scale it down at some point soon, but that can be polish. It's easy to move everything around. Learning to love what I decide to do. 0115
Merk @dendrobyte.bsky.social · 22/09/2026#teasofthekingdom #gamedev update Finished up the forg character... will take it. Accept the slowness, it's not permanent. 182
Merk @dendrobyte.bsky.social · 19/09/2026Here's the overworld map Picasso also a picture of Tez because he's cute 000
Merk @dendrobyte.bsky.social · 19/09/2026#teasotk #devlog update Working on resetting the model a bit since I have a "map" over the overworld that starts the game. #NoAI because I want to keep my critical thinking; not sure if how I connected these faces is good practice but im sending it. Everything is tris EOD anyway... right... 131
Merk @dendrobyte.bsky.social · 16/09/2026Part 1 of the #teasofthekingdom #devlog went out this morning youtu.be/xU0wBG0JYO4youtu.bewhy my latest game prototype lost its way (Teas OTK Devlog Part 1 of 2)YouTube video by Mark Bacon 021
Merk @dendrobyte.bsky.social · 16/09/2026#teasofthekingdom #gamedesign update I'm going to be alternating a fair bit between Teas (very narrative, art focused) and Thimble (tech heavy, multiplayer at the center of it). For Teas, I spent a half hour or so coming back to the core idea of moral dilemma and how I'll elicit it. 111
Merk @dendrobyte.bsky.social · 13/09/2026Quick #teasofthekingdom #gamedev update 95% done with the #devlog and decided I'm not willing ot give up on the prototype completely. Went through and removed the seal / story stuff that wasn't important. Will probably go back and forth between this and thimble over the next few weeks. Devlog tues 0112
Merk @dendrobyte.bsky.social · 11/09/2026Alright, getting back on the #nozerodays grind for #thimble #gamedev Just brushed up some stuff after my airplane fugue state refactor. Just took 5 mins to remind myself where I was, will pick up tomorrow with getting the client packet order sorted and listening for packets coming in. 081
Merk @dendrobyte.bsky.social · 12/08/2026#thimble #gamedev update Yea, multiplayer is fun. Building a golang multiplayer server for this one and it's been pretty interesting to figure out Both beans can see each other move! no interpolation or anything yet, but this was a huge milestone for me personally. Working in a new way 041
Merk @dendrobyte.bsky.social · 07/08/2026Aug 6th #thimble update Alright getting back on the horse. Some concepts. Prob gonna do a lil more before making dinner. 28 days until playtest. 000
Merk @dendrobyte.bsky.social · 17/07/2026July 17th #thimble #gamedev update #nozerodays Oh yea... got like an hour in this morning, changing up the system for decoding the player packets sent along. Feels like I'm doing something wrong, but I think it's just because I'm closer to the low level stuff Golang is good 230
Merk @dendrobyte.bsky.social · 17/07/2026July 16th #thimble #gamedev update #nozerodays Just organizing some things around, reviving a multiplayer server project for this one. Just... need a break from Teas. I know I could just grind it out but that feels icky. Multiplayer game inbound, intending to get some fun stuff by end of weekend 061
Reposted by MerkAndreas Kirsch @blackhc.bsky.social · 14/07/2026I work at Google DeepMind. This won't make me popular. But it's all public reporting: 2014: DeepMind reportedly sold to Google on conditions: no military use, independent oversight 2026: a Pentagon contract for "any lawful government purpose" Not one safeguard survived intact 171272433
Merk @dendrobyte.bsky.social · 14/07/2026Baited by the intro. Genius follow up. Unironically agree though. It's like when you're typing out a question and what you've tried to someone and then you realize you just logically come to the same conclusion yourself. 100
Merk @dendrobyte.bsky.social · 13/07/2026July 12th #teasofthekingdom #gamedev update #NoZeroDays #godot Clicking through the text transitions to the overworld... its becoming spaghetti, but at least it's also set up to transition into brewing Gotta remember I need to draw two more characters and set up the actual dialogue stuff 0101
Merk @dendrobyte.bsky.social · 12/07/2026July 11th #teasofthekingdom #gamedev update #nozerodays #godot Clicking the text shows up... a far cry from my original storyboard plan, and this code I wrote is ass, but working through it. I want to return to a project I can experiment with. Not sure what's up, but hey- not a zero day. 081
Reposted by Merk🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 12/07/2026I haven't written the essay yet since I'm just working it out myself so it's scattered across my timeline in bits, but this is the heart of it bsky.app/profile/unor... 2162
Merk @dendrobyte.bsky.social · 10/07/2026July 9th #teasofthekingdom update #nozerodays I'm so tired. I did like 3 lines jsut to set up the text flow. I go sleep now. Hopefully I'm not kept awake by my mind until 1 again 000
Merk @dendrobyte.bsky.social · 08/07/2026July 8th #teasofthekingdom #gamedev update #nozerodays Futzing around with the control nodes... Just want to get this transition going and having a full loop will- I imagine- feel pretty good 240
Merk @dendrobyte.bsky.social · 08/07/2026July 7th #teasofthekingdom #gamedev update #nozerodays Customer sequence triggered when kettle is boiled. Making the text just instructions for now lol. Skipping morning jiu jitsu tmrw, resting up. Would like to spend the time working on the transitions between scenes. 1132
Reposted by MerkDr Paris Buttfield-Addison @hey.paris · 07/07/2026little thread on something we're working on 181
Merk @dendrobyte.bsky.social · 07/07/2026July 6th #teasofthekingdom #gamedev update #nozerodays Literally just touching this for 5 mins since I gotta wake up at 5:15 tmrw. Decided to make the text transition/expose super straightforward and stages. Would be nice if I can get myself to focus on this during the day 050
Merk @dendrobyte.bsky.social · 06/07/2026July 5th #teasofthekingdom #gamedev update #nozerodays Just quickly started a flow with a new scene that will start the game and show as a transition between phases, then at the end. No more trello, just my paper list. No zero days. 050
Merk @dendrobyte.bsky.social · 04/07/2026youtu.be/Sr_mebyjz3Iyoutu.beare we not what we do, but what we spend our time on? (FT 121)YouTube video by Cowdino 000
Merk @dendrobyte.bsky.social · 04/07/2026July 3 #teasofthekingdom #gamedev update Moving forward with a "no zero days" mentality. Just to stay connected to the project. Some seal drawing I did today and the new list. The story isn't a good fit for the game idea I wanted, but I can still execute a playable loop. 1112
Merk @dendrobyte.bsky.social · 26/06/2026if people ask me what i want for my birthday this year, i'm going to tell them to venmo me $5 and i will put it toward a collective fund to buy a hoodie from the aquarium i've been thinking about (but it's $70 and i have a hard time justifying it) then it's like they all collectively got me a gift 010
Merk @dendrobyte.bsky.social · 17/06/2026June 16th #teasofthekingdom update No update I let jiu jitsu take over my morning and did not adequately prepare for making time for this hour. That sucks. I'll get back up again though 000
Merk @dendrobyte.bsky.social · 16/06/2026June 15th #teasofthekingdom #gamedev update Well, did a little bit of writing on dialogue. Very distracted. Computer locked me out lmao- I forgot I did that. I think that, despite sitting down, I need to X out my hour today. I didn't make it. I'm glad I sat down to do it though! 150
Reposted by Merk(DO NOT SPOIL ME ON WEIRD ROUTE) MilkyWay @curlysquare.bsky.social · 15/06/2026Calvin and Hobbes strip that says it quite well; 1963252682
Merk @dendrobyte.bsky.social · 16/06/2026Man, I just wanna have fun with this stuff. I can't seem to draw for fun- classes push me. I can't seem to do jiu jitsu for fun- competitions push me. I can't seem to do game dev for fun- my own discipline pushes me. What am I doing wrong? 210
Merk @dendrobyte.bsky.social · 15/06/2026June 14th #teasofthekingdom #gamedev update Didn't post yesterday because I did my work on the train lmao, but got some writing out of the way for the game loop and dialogue. Made some decisions and feeling a little better about it. 040
Merk @dendrobyte.bsky.social · 14/06/2026June 13th #teasofthekingdom #gamedev update Spent the half hour brainstorming/writing. I needed to reconnect with what I wanted to say with this game- and it was very worth it. Immediately reconsidering the July 1st deadline. Everything has a purpose again. Will get straight to dialogue tmrw 181
Merk @dendrobyte.bsky.social · 13/06/2026June 12 #teasofthekingdom #gamedev update Traveling for the weekend so half hour clause in effect. Finally wrapped up the assets task (!!!!) and moved on to a transition window. Tying the full sequence of events is almost there. 161
Reposted by MerkOwen Dennis: Infinity Train/Among Us Show creator @owendennis.com · 13/06/2026When I was younger on social media I was always like "More! I want more updates faster!" and now that I'm getting older I feel much more like "Less. Slow down. We all need to chill out. Let's rest our weary bones." 1831
Reposted by MerkOwen Dennis: Infinity Train/Among Us Show creator @owendennis.com · 13/06/2026I got tiktok so I could see what the Among Us reaction was there. I've never used tiktok before. I saw a couple videos people made that had a lot of likes or something and then I got rid of it because it's just too overwhelming. It felt like I was staring into a screaming kaleidoscope. 81869
Reposted by MerkJulia Carrie Wong @joolia.bsky.social · 12/06/2026humans have known how to construct a shoulder seam for thousands of years, but with AI, we are unlocking untold new ways to fuck it up 7344511427
Merk @dendrobyte.bsky.social · 12/06/2026June 11th #teasofthekingdom #gamedev update Done with the overworld art- finally. Definitely learned a bit, type 2 fun style. Main thing was just how I ended up doing this. Didn't like the tiling flow at all, will do a full tiling editor on 3d objects if/when I revisit this. Time to move on 151
Merk @dendrobyte.bsky.social · 12/06/2026Traveling for the weekend so tonight... we do some paintin' 100
Merk @dendrobyte.bsky.social · 11/06/2026June 10th #teasofthekingdom #gamedev update At this pace, I'm not hitting my july 1 deadline-ish thing. I can't work fast at these later hours, need to be better with my timing. Futzed around with camera, partially gave up. Added small skybox. 172