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Dave Goel

@daveg29.bsky.social
54 followers 44 following 9 posts

AI Researcher/Game developer

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Dave Goel @daveg29.bsky.social · 27/08/2026
I got to play xenoverse 3! It’s been a while since I’ve played xenoverse 2 and it took me a while to transition from kakarot’s playing style. The graphics look great though! The demo included a boss fight with dbs broly which was super fun #dragonball #gamescom #xenoverse3
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cogstudios.bsky.social @cogstudios.bsky.social · 20/08/2026
We are so excited to announce that we will be attending Gamescom! A very special thank you to @edmontonscreen.bsky.social for making this trip happen for us! Come find us at the Edmonton Screen booth in Hall 10.2 Booth E40.
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Reposted by Dave Goel
Edmonton Screen @edmontonscreen.bsky.social · 15/05/2026
COG Studios started as a university project. Now they're heading to Game Con Canada, NAGIS, and Gamescom 🎮 🔗 Co-founder Dave Goel shares the full story: edmontonscreen.com/news/dave-goel-and-cog-studios-building-an-indie-game-studio-in-edmonton
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Dave Goel @daveg29.bsky.social · 17/01/2026
This week @bottleofpennies.bsky.social and I explored the world of declarative programming with Sam Hill! open.spotify.com/episode/2FZw...
open.spotify.com
Episode 26: Declarative Programming Languages in Video Games w/ Sam Hill
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Dave Goel @daveg29.bsky.social · 11/01/2026
@bottleofpennies.bsky.social and I dived into this year's AIIDE @emilyhalina.bsky.social and @ravyn.ca on our podcast! open.spotify.com/episode/2ugT...
open.spotify.com
Episode 25: We went to a conference again
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Dave Goel @daveg29.bsky.social · 03/12/2025
For this year's ProcJam, I made a co creative tool to generate harmonies using genetic algorithm. The user first records a melody, and then acts as a fitness function by rating the harmonies. It is a little finicky but I had fun making it! spiderassassin.itch.io/genetic-harm... #PROCJAM
spiderassassin.itch.io
Genetic Harmonies by spiderassassin
Play in your browser
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Reposted by Dave Goel
Emily Halina @emilyhalina.bsky.social · 10/11/2025
Looking forward to seeing friends and colleagues in Edmonton this week for AIIDE! I'll be trying my hand at live tweeting the paper sessions at both the main conference and EXAG/INT, which I'll try to keep in this big reply thread (starting off tomorrow). @aiide.bsky.social @exag.bsky.social
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Dave Goel @daveg29.bsky.social · 01/05/2025
Last week I did a game jam where our aim was to focus solely on Juice. Something that I learnt was how important juice is to communicate speed. Effects like increasing FOV, adding speed lines, and tilting the camera slightly can have a huge effect on the game feel. spiderassassin.itch.io/bubble-run
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Dave Goel @daveg29.bsky.social · 16/03/2025
@bottleofpennies.bsky.social and I dived into the world of Game preservation with Dr Eric Kaltman on our new episode. Check it out! creators.spotify.com/pod/show/dng...
creators.spotify.com
Episode 23: Game Preservation and Emulators w/ Eric Kaltman by DnG Podcast
In this episode, we dive into the world of Game Preservation and emulators with Dr Eric Kaltman, an Assistant Professor at the University of Alberta who runs the Software History Futures and Technolog...
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Dave Goel @daveg29.bsky.social · 06/03/2025
PyTorch just told me to report a bug. Guess I work here now.
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Dave Goel @daveg29.bsky.social · 09/02/2025
@bottleofpennies.bsky.social and I recently interviewed @matthewguz.bsky.social on our Game dev podcast! creators.spotify.com/pod/show/dng...
creators.spotify.com
Episode 21: AI in Games w/ Matthew Guzdial by DnG Podcast
In this episode, We dive into the applications of AI in games with Dr Matthew Guzdial, an Assistant Professor at the University of Alberta, a Canada CIFAR chair at Amii, and the supervisor of Dave and...
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