Reposted by davcriDK Liao @chosenconcept.dev · 30/09/2026Mold, my vector graphics library for Godot and Unity just hit full release! dkliao.itch.io/mold Designed allow you to create beautiful looking shapes right within the engine, no need for image editor or modeling tools. (This gif was created using only Mold) #gamedev #indiedev #godot #unity3d 36417
Reposted by davcriKenney @kenney.nl · 09/07/2026Got an hour to spare today or tomorrow? Leave some kind comments on things you enjoy. Tell a developer they're doing a great job, or let an artist know their work is incredible. It can make a big difference in someone's day, trust me. 21579180
Reposted by davcriHairic Lilred @hairic.bsky.social · 24/06/2026ladies and gentlemen, I published the steam page for my current project, Prison Fighters, if you want you can wishlist already! 🌟 🌟 🌟 #gamedev #godotengine #indiegame #turnbased store.steampowered.com/app/3801070/...store.steampowered.comPrison Fighters on SteamHelp a bunch of inmates trying to escape prison. Engage in turn based combat against the guards and prison cultists to make your way through the facility, and collect items to power your Prison Fighte... 0164
davcri @davcri.bsky.social · 21/06/2026Today I released a big update for my Godot Game Template! → github.com/crystal-bit/... Some new features: - support for Godot 4.7 - settings menu with ConfigSave for data persistence - stats menu, thx to Antz's debug menu - bash script to build multiple platforms at once (release or debug) 0112
davcri @davcri.bsky.social · 15/06/2026Yesterday I updated the Godot Game Template with many new features: → Settings menu w/ ConfigFile persistence → antz's Debug menu → gettext based setup for localization → bash script to sync all .po files with a newer version of the .pot template → Godot 4.7 support github.com/crystal-bit/... 051
davcri @davcri.bsky.social · 21/05/2026I love debug tools and I just discovered that @radicalfishgames.com gamedev streams where it's possible to see their custom tools and workflow. www.youtube.com/@RadicalFish... 030
Reposted by davcriThe Roottrees are Dead @roottrees.com · 21/04/2026Do you speak Italian? Do you know anyone who does? We're looking for playtesters for an upcoming Italian translation of The Roottrees are Dead. Please contact us! roottrees.com/en/help/cont...roottrees.comEmail us for Technical Support | The Roottrees are DeadIf you couldn’t find an answer in the other help articles, we’re happy to hear from you directly. Email: support@eviltrout.com When reporting a bug or technical issue, please include: Your operating s... 01715
davcri @davcri.bsky.social · 30/04/2026Just uploaded the source code for this basic scene setup. If you are interested go to -> github.com/crystal-bit/... 000
davcri @davcri.bsky.social · 25/04/2026I started working on a small light projector scene with Godot 4. I was inspired by @kenney.nl releasing a cookie textures pack and also by playing Disco Elysium which uses projector lights to create an amazing dreamy aesthetic. 131
Reposted by davcriRami Ismail (رامي) @ramiismail.com · 18/04/2026Inconvenience? I just had to dig seven pages deep to find the unsubscribe for one of the four TV subscriptions I need, I'm measured & optimized against in my supermarket, lamps, music, games, and travel. Every service I love gets enshittified to buy billionaires yachts worth 100 times my house. 391636502
davcri @davcri.bsky.social · 05/04/2026Finally deactivated my X account. The feed there was kind of toxic for me. Here instead I feel like posting again 000
davcri @davcri.bsky.social · 01/04/2026Nevermind, I created a small UI panel to add cards on demand. Also: I reused the same scene to generate 2D textures for the 3D cards and viewports enabled to simply create an Image to populate an ItemList control node. Godot nodes system is amazing. 110
Reposted by davcriChristophe is making Prerolled! @qaqelol.bsky.social · 01/04/2026You don't have to change it manually anymore!! The autocomplete wont eat words by default with 4.6.2!! godotengine.org/article/main... #Godot #GameDevgodotengine.orgMaintenance release: Godot 4.6.2 – Godot EngineThe second 4.6 maintenance release has arrived; no foolin'! 7698
davcri @davcri.bsky.social · 01/04/2026Does any Godot user know if there is a UI node or addon to replicate (at playtime, not in the editor) the "Quick load" dialog that is present in the Godot editor? The most similar thing that I found is the FileDialog node, but it doesn't show cool previews. 010
Reposted by davcriChristophe is making Prerolled! @qaqelol.bsky.social · 23/03/2026I made a post about this on mastodon a while ago, it was driving me crazy too!! You can change the shortcuts in the editor settings: ui_text_completion_replace (defaults to enter) ui_text_completion_accept (defaults to shift+enter) To me,mapping "accept" to Enter feels nicer! #Godot #GameDev #Tip 1311223
Reposted by davcriRami Ismail (رامي) @ramiismail.com · 22/03/2026Once again, the point of placeholder is to be replaced and thus easy to identify. If you're using machineslop to get "as close as possible" - that's not "placeholder", that's either being incredibly ignorant or being a liar hoping to get away with it. There's really no third option. 221318350
davcri @davcri.bsky.social · 20/03/2026Note to self: add 1px padding to transparent textures that are going to be GPU compressed in order to avoid artifacts like this one. 010
davcri @davcri.bsky.social · 16/03/2026Bsky gamedev feed is fresh air compared to my other socials. I'll be using it more in the next days. Really tempted to delete my X account at this point. 240
davcri @davcri.bsky.social · 18/02/2026One of the saddest stories that I heard about AI and open source: an AI wasted time of a matplotlib maintainer and then created a blog post that may ruin his reputation. These are the maintainer thoughts about the matter: theshamblog.com/an-ai-agent-...theshamblog.comAn AI Agent Published a Hit Piece on MeSummary: An AI agent of unknown ownership autonomously wrote and published a personalized hit piece about me after I rejected its code, attempting to damage my reputation and shame me into acceptin… 030
Reposted by davcriRami Ismail (رامي) @ramiismail.com · 05/02/2026Vibe coding is working as expected: it'll kill the open-source, secure, and ideologically maintained alternatives to make sure you have to pay the oligarchs to do anything at all, and they can control what you're allowed to make. www.404media.co/vibe-coding-...404media.coVibe Coding Is Killing Open Source Software, Researchers Argue‘If the maintainers of small projects give up, who will produce the next Linux?’ 12972358