DK Liao @chosenconcept.dev · 4hMold, my vector graphics library for Godot and Unity just hit full release! dkliao.itch.io/mold Designed allow you to create beautiful looking shapes right within the engine, no need for image editor or modeling tools. (This gif was created using only Mold) #gamedev #indiedev #godot #unity3d 2226
Reposted by DK Liaosolanoko🏝️10/18関コミ O-06 @solanokoart.bsky.social · 17h#今月描いた絵を晒そう skebありがとうございました! 013321
Reposted by DK LiaoExhibit:Play @exhibitplay.com · 15hNew Exhibit:Play Curation 𝗟𝗼𝗻𝗴 𝗦𝘁𝗿𝗲𝘁𝗰𝗵𝘆 𝗔𝗿𝗺𝘀 Curated by @farfama.bsky.social exhibitplay.com/long-stretch... Featuring games from @turbobuttoninc.bsky.social, @warpdigitaluk.bsky.social, @jackboxgames.com (Toot Games), Codyumm, MarkasAis 1144
Reposted by DK LiaoPico Pico Cafe @picopicocafe.bsky.social · 6h【お絵描きを楽しむ会】 今週末(10/3)土曜日は『カキカキ会』です。恒例になってきたカンジ。 お絵描きしたい人たちが集まる時間ですが、カフェ営業もいつも通りにやってますので、普通に作業やお仕事でも大歓迎🙌イベントに関わらずご利用いただけます。ぜひにー picopicocafe.com 021
DK Liao @chosenconcept.dev · 17hAttempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 23 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0124
DK Liao @chosenconcept.dev · 29/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 22 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 1125
DK Liao @chosenconcept.dev · 28/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 21 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0134
DK Liao @chosenconcept.dev · 27/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 20 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0116
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 25/09/2026#pico8 now has the most officially published cartridges of any console in history. Well done everyone. 15690118
DK Liao @chosenconcept.dev · 26/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 19 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0146
Reposted by DK LiaoPico Pico Cafe @picopicocafe.bsky.social · 25/09/2026今週も金曜&土曜(9/25、9/26)で営業してます☕️ 明日はクリエイター発表会Picotachi#86 あります🎤 072
DK Liao @chosenconcept.dev · 25/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 18 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 1168
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 24/09/2026BBS Blog Post: Digable Planetoids // how to fit a planetoid procgen game into 1024 bytes for #pico1k (gif shows a slowed down version) + bonus Lexaloffle news at the end. www.lexaloffle.com/bbs/?tid=159... Play from #pico8 > LOAD #DIGABLE_PLANETOIDS 05412
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 24/09/2026[update] here's a bbs post that goes into how the procgen works, with gifs: www.lexaloffle.com/bbs/?tid=159...lexaloffle.comDigable Planetoids (PICO-1k Jam) 0131
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 24/09/2026⭐🪐⭐ NEW RELEASE: Digable Planetoids ⭐🪐⭐ A procgen planetoid digger in 1024 bytes for #pico1k Play Online: zep.itch.io/digable-plan... Or from #pico8: LOAD #DIGABLE_PLANETOIDS (BBS dev post coming soon!) 816628
Reposted by DK LiaoMing-Lun "Allen" Chou @theallenchou.bsky.social · 24/09/2026Filling the gaps among splats with meshes or ray-marched surfaces. The data & acceleration structures are already there. Doing both splats & fill in one single pipeline is cheaper than doing them in two separate pipelines. #MudBun #GameDev #MadeWIthUnity #VFX 0114
DK Liao @chosenconcept.dev · 24/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 17 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0125
Reposted by DK LiaoMing-Lun "Allen" Chou @theallenchou.bsky.social · 23/09/2026I kept trying to geometrically solve blurry materials due to vertex interpolation at zero-blend brush boundaries, but to no avail. Here's a simple but effective alternative: resolving materials in the fragment shader. #MudBun #GameDev #MadeWithUnity #VFX 1185
DK Liao @chosenconcept.dev · 23/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 16 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0115
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 23/09/2026I'll be at @pixelartpark.com this year with @picopicocafe.bsky.social and our range of pixelart zines, stamps, fantasy consoles and socks. Hope to see you there! 0141
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 23/09/2026Here's the stream from last week's @tokyoindies.com where I show some #doodlemud / #picotron scoresub WIP, and near the end @donutshunter.com shares some design notes on Carrot Kingdom. www.twitch.tv/videos/28783... // Carrot Kingdom for #pico8: www.lexaloffle.com/bbs/?pid=189...twitch.tvTokyo Indies 2026年9月 - tokyo_indies on Twitchtokyo_indies went live on Twitch. Catch up on their Software and Game Development VOD now. 3284
Reposted by DK Liaoシャポコ🌵 @shapoco.net · 22/09/2026M5StickS3 向けにもビルドして M5Burner に公開した。笑っちゃうくらい見づらいし操作しにくい #DevourSphere #shapolab 0337
DK Liao @chosenconcept.dev · 22/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 15 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0164
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 21/09/2026more planet generation for #pico1k #pico8 27213
DK Liao @chosenconcept.dev · 21/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 14 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 1145
DK Liao @chosenconcept.dev · 20/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 13 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0158
DK Liao @chosenconcept.dev · 19/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 12 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0114
DK Liao @chosenconcept.dev · 18/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 11 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0123
DK Liao @chosenconcept.dev · 17/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 10 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0113
Reposted by DK LiaoAura @aurahack.ca · 13/03/2026put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post put your link in the post 112259683
DK Liao @chosenconcept.dev · 16/09/2026PSA: my vector graphics library for Godot and Unity is currently free on itch. I’m in desperate need of feedbacks please do try it out! #gamedev #indiedev #godot #unity3D 712033
Reposted by DK Liaozep.p8 @lexaloffle.bsky.social · 16/09/2026[Tokyo] #picotachi vol.86 is at @picopicocafe.bsky.social 2026-09-26 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com 0559
DK Liao @chosenconcept.dev · 16/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 9 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 1131
DK Liao @chosenconcept.dev · 15/09/2026Me: German possessive pronouns are hard, I just can't remember them all. Any suggestions? Friend: Just use plural all the time. I guess... that works? 000
DK Liao @chosenconcept.dev · 15/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 8 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0124
Reposted by DK LiaoDouble Fine @doublefine.com · 14/09/2026Hello, we're contacting you about your indie games industry's extended warranty. Have you considered helping support a freshly (re)independent studio by backing AMNESIA FORTNIGHT: INDIE REBOOT today? 😁 www.kickstarter.com/projects/dou...kickstarter.comAmnesia Fortnight 2026, Indie RebootA Double Fine Productions Game Jam, Documentary, and Kickstarter Campaign 17613
DK Liao @chosenconcept.dev · 14/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 7 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 1153
Reposted by DK LiaoMing-Lun "Allen" Chou @theallenchou.bsky.social · 13/09/2026Destructive field stamping. There's only one active constructive brush, destructively stamping into a sparse signed distance field. Good for sculpting complex SDFs without blowing up constructive brush budgets. #MudBun #MadeWithUnity #GameDev #VFX 0185
Reposted by DK LiaoKate Holden @darthmongoose.bsky.social · 13/09/2026Hey guys, if you're gonna share that one meme I made like a million years ago on Tumblr, share the original, not the horrible auto-smoothed traced version. Don't smooth out my angry, "it's 11 at night and I have FEELINGS ABOUT ART" hand wobbles, they're part of the piece! 1740101620
DK Liao @chosenconcept.dev · 13/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 6 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0153
Reposted by DK Liaofarfama @farfama.bsky.social · 12/09/2026IGF submissions close this Sunday. Nice seeing transparency about the judging process of games. @moomanibe.bsky.social has some great advice. I also wrote about my process of being an @amazefest.bsky.social award jury member this year for those interested. farfamahar.github.io/blog/what-it... 182
DK Liao @chosenconcept.dev · 12/09/2026Pretty much solidified the design for my vector graphics library Mold for Godot and Unity! Procedural strokes is a slippery slope I'm really glad I went down, much easier creating effects! #gamedev #indiedev #madewithmold #madewithunity #madewithgodot #screenshotsaturday 1226
Reposted by DK LiaoFreya Holmér @freya.bsky.social · 12/09/2026if you study hard and become good at any given craft, you'll eventually see success unless, of course, it's 2026, and you're on the worst timeline terrytao.wordpress.com/2026/09/11/a...terrytao.wordpress.comA Severe Misalignment of AI in MathematicsI am proud to be among the list of 25 initial signatories — all Fields Medallists — to the declaration below, which grew out of discussions between ourselves over the last week. We have… 436450
DK Liao @chosenconcept.dev · 12/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 5 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0172
DK Liao @chosenconcept.dev · 11/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 4 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0103
DK Liao @chosenconcept.dev · 10/09/2026Slippery slope here we go, Curve editing support in my vector graphics library Mold. #gamedev #indiedev #madewithmold 0134
Reposted by DK LiaoMing-Lun "Allen" Chou @theallenchou.bsky.social · 10/09/2026MudBun 2.0 in the works (still in early stages). Rect tool. Multi-renderer. #MudBun #GameDev #MadeWithUnity #VFX 03710
DK Liao @chosenconcept.dev · 10/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 3 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 0112
DK Liao @chosenconcept.dev · 09/09/2026Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 2 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold 091