danbo @danboland.net · 8hyeah man i know sh townfall is bad but i kinda wanna play it just for the environment, spent plenty of years in that kind of town 110
Reposted by danboMakkon @makkon.bsky.social · 21hI'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io 472233815
danbo @danboland.net · 26/09/2026maybe you should just pre-seed leaderboards with like 100,000 placeholder entries but i dont know that many ppls initials or ways to spell out "KET-SUI-KIZ-UNA-JIG-OKU-TAC-HI♡" 0161
danbo @danboland.net · 26/09/2026i only just started with HYPER DEMON and im absolutely floored by how well-presented the online leaderboards and score grind are. probably has less aura if you dont have 60,000 players but still 2355
danbo @danboland.net · 14/09/2026danboland.net/2026/09/14/o...danboland.netOn severe anxietyIn the midst of winter, I found there was within me a series of multiplicatively-stacking buffs 3401
danbo @danboland.net · 13/09/2026STG community urgently needs to create a term for "pressing bomb but no bomb comes and you get thrown enough that you maneuver around the initial threat into a totally miscellaneous bullet". Nobody is talking about this 4475
danbo @danboland.net · 11/09/2026im gonna start one of those reactionary nostalgia genAI tiktok channels but its just kids getting excited for like "service pack 1 for windows 7" 0221
Reposted by danboBrett Codes @brettcodes.bsky.social · 11/08/2026I wrote an essay about why I'm done using AI for coding, even if it costs me my job and career: brettcodes.com/im-done-usin... The basic gist is: AI made me a worse, apathetic programmer. I think it's bad for humanity, the planet, and the craft of software engineering. And I'm done using it.brettcodes.comI'm done using AIWhy I'm stopping using AI for coding (and anything else) after using it earnestly for a year and coming to understand the harms it causes on personal, societal, and environmental levels. 783279943
danbo @danboland.net · 24/08/2026how come i've played basically every iteration of a main xcom game including the dos games but when i think "xcom" i think of like one thin man in a pizza restaurant in enemy unknown while combat music 9 plays 1160
danbo @danboland.net · 24/08/2026a'right lad come get yer tea. made a whopping big katsudon with koshihikari out t'zojirushi. if ye clean your bowl you'll get dorayaki with homemade anko. oo thats bloody lovely that is 010
danbo @danboland.net · 16/08/2026hey man i heard your artistic vision was compromised, i advise using the artistic vision compromise machines in your work so you can compromise your artistic vision while you compromise your artistic vision 0152
danbo @danboland.net · 09/08/2026agree with lots of this, but i'm a mild RA defender because savestates/rewind/etc are a larger corrosive presence and hardcore mode forces you not to use them 1250
danbo @danboland.net · 07/08/2026a canadian guy goes into a japanese bar and says he came from nanaimo. bartender says "wow you must have been hungry" 160
danbo @danboland.net · 05/08/2026"reverse centaur" may indeed be a truly chilling term that accurately describes our current and future condition, but i think it would be better to have a term that doesnt sound like a booru tag or skeb request 0300
danbo @danboland.net · 02/08/2026i wanted the game to have a comprehensive "endgame" challenge past a salaryman clear and outwith leaderboards, and to me that naturally meant mastering everything the game had to offer. i dont know how conceptually contradictory that is. 140
danbo @danboland.net · 02/08/2026thats one aim, sure. but i wanted some weapons that were really easy and some weapons that were hard/unwieldy/bad, so they're not really totally fungible paths towards one end goal. maybe having "1/2/3-star difficulty" on weapons and just asking the player to do one of each would have been elegant 130
danbo @danboland.net · 02/08/2026my 15 incredibly beautiful girlfriends are always telling me to go to liurnia early to get the sword of night and flame... so bored of it 0120
danbo @danboland.net · 02/08/2026with BRDA i wanted to establish that the mark of a master is to explore and excel at every way to play a game, including the fairly OP nonsense i slipped in. grindy, sadly, but i think it establishes that cheesing things / your mate telling you to use dee-pierce is simply a step on a journey 5307
danbo @danboland.net · 31/07/2026i planned for bluerev to have a daily challenge mode on launch but fell out of love with the idea really quickly, couldn't get it away from a "running a bad build in an action roguelike" feeling 100
danbo @danboland.net · 31/07/2026i thought this trendy-looking hat with a propellor on top would extend the height and length of my jumps but all its done is made me look like a damn fool 1414
danbo @danboland.net · 30/07/2026replays are good but theyre also basically doing the same job as extremely effective and convenient online video, i suppose thats how i feel about live spectating at a glance 100
danbo @danboland.net · 30/07/2026good start but them things need to be called things such as like Latencer Spikes and Parity Surge 020
danbo @danboland.net · 30/07/2026dont really think you could summon the energy of like caravan events online. so what do folk actually want? anything better than "show either my steam friends or the best players in the world"? exhaustive player stats? some gaudy gem that throbs and glisters to inform you that you are now Bronze IV? 9120
danbo @danboland.net · 30/07/2026i wonder what would it look like for a STG to take the idea of "online features" really really seriously 6283
danbo @danboland.net · 29/07/2026i get so many emails like "me and my partner play scrandle 2 every evening at 8:34pm exactly. this web game has forged a relationship as strong as an ox. our firstborn will have the middle name Zsiros Kenyer" 0442
danbo @danboland.net · 04/07/2026among the various epochs of a man's life, even a single moment of thinking "this is a good, thick bin liner" must certainly define the end of youth. they should probably take the vote away from you once you think that 1210
danbo @danboland.net · 02/07/2026i want to try elote but it feels like one of those foods you can't really make for yourself. like joy, it cannot be created or destroyed, only given or received 0120
Reposted by danbowoof @woofycakes.bsky.social · 27/06/2026☀️BLUE REVOLVER is on sale! scoop a copy for yourself or a friend interested in high adrenaline games! store.steampowered.com/app/439490/B... 6954201
Reposted by danbowoof @woofycakes.bsky.social · 25/06/2026did U know my game is part of the steam summer sale👼 bsky.app/profile/woof... 07422
danbo @danboland.net · 21/06/2026game design is like pasta, you need to create a surface with enough rough edges and texture that the sauce (in this metaphor sauce is emergent properties and interactions) can adhere 2444
Reposted by danboGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 19/06/2026out now, get at it store.steampowered.com/app/4539580/…store.steampowered.comIllvelo Swamp on SteamMultiple goals. Multiple routes. Multiple endings. Complete missions to unlock new paths in a branching stage layout. As soon as you dip your toes in, you'll find yourself sucked deeper and deeper into this bottomless quagmire of a shmup. 06334
Reposted by danboCROW'S NEST @crowsnestdev.bsky.social · 18/06/2026Take down the Mad Meats Gang as Officer Liz in SHINE CRISIS: Curry Cabal, a gallery shooter hotter than the sun! This game was made in a month for the 16bits 2nd Caravan Jam! Play for free on @itch.io! crows-nest.itch.io/shine-crisis... 08731
Reposted by danbomoudoku @moudoku11.bsky.social · 11/06/2026ゲーム内ギャラリーに載せてもらった絵のラフ。 壁紙にしてくれてる人見かけると嬉しかったな☺️ 1355
Reposted by danbowoof @woofycakes.bsky.social · 10/06/2026store.steampowered.com/app/439490/B... 4949229
Reposted by danbotylerchunter.bsky.social @tylerchunter.bsky.social · 10/06/2026Infinity Lancer Demo is live on steam bullet fest. Give it a play. Huge thank you to all the people who tested the build. store.steampowered.com/app/4462650/...store.steampowered.comInfinity Lancer on SteamInfinity Lancer is a high octane vertical shoot em' up. Race across the galaxy fighting to prevent humanity's annihilation and discover the dark truth behind the endless war. 1235
danbo @danboland.net · 09/06/2026the crazy taxi world tour trailer should have been 1 entire minute of a wallstuck gus unable to become unstuck as his passenger times out, otherwise i'll just grouse about all the character designs being identical to a game from 2000 and say some shit like "everything was already AI" 1190
Reposted by danbowoof @woofycakes.bsky.social · 08/06/2026BLUE REVOLVER DOUBLE ACTION is 50% off for Steam Bullet Fest!! store.steampowered.com/app/439490/B... 0217109
danbo @danboland.net · 08/06/2026BLUE REVOLVER DOUBLE ACTION is now 50% off in the Steam Bullet Fest! store.steampowered.com/app/439490/B... 117699
Reposted by danboSteam @steampowered.com · 08/06/2026Steam Bullet Fest is now live, celebrating all types of overwhelming-number-of-projectiles-on-screen games, including Bullet Hells, Twin-stick Shooters, and (now available as a tag!) Bullet Heavens. Now until June 15! store.steampowered.com/category/bul...store.steampowered.comBulletSteam Bullet Fest 2026 833245
Reposted by danboGSK | ALL CITY SLOP SHOP (ETA SOON) @allcityslopshop.com · 08/06/2026DoDonPachi Resurrection Reignite, the upcoming new, Cave-made Daifukkatsu revision planned for release on PC, now has a demo store.steampowered.com/app/4517190/…store.steampowered.comDoDonPachi Resurrection Reignite on SteamCAVE's arcade bullet hell shooter returns as DoDonPachi Resurrection Reignite. New stages, a new character, new music, and other new elements set the stage for a new challenge. 39966
danbo @danboland.net · 01/06/2026sektori, the ultimate video game, now having found its ultimate player 1191
Reposted by danboHerbert @xxgr1llmast3rxx.bsky.social · 29/05/2026 arcade games are like if someone invented jazz to sell gumballs 7532200
Reposted by danbozaa / Aaro @xaerock.bsky.social · 26/05/2026Battle Traverse devs knew the memo when their background artist showed them fire escapes and random walkways 04210