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cutman42.bsky.social

@cutman42.bsky.social
132 followers 335 following 1 posts

Associate Video Producer & Editor @Forbes. Former Intern Games News Writer at mxdwn. Creator/President of the UMD Video Game Journalism Club. Opinions are my own.

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Matthew Keys @matthewkeys.net · 28/09/2026
Really feels like Sony is giving up on its famed electronics business to become a gaming and media business — from selling some of its TV business to TCL, to ending its showcase participation at Consumer Electronics Show.
thedesk.net
Sony ends participation in Consumer Electronics Show
It marks the first time in six decades that Sony has declined to exhibit at the large electronics conference in Las Vegas.
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Jason Schreier @jasonschreier.bsky.social · 18/09/2026
NEW: The hit RPG Blood of Dawnwalker cost $40 million to make — just a fraction of today’s AAA games. It’s already sold more than 1 million copies. I spoke to the Polish studio Rebel Wolves about their development journey: www.bloomberg.com/news/newslet...
bloomberg.com
The $40 Million Journey Behind ‘The Blood of Dawnwalker’
The makers of the hit game talk about its relatively smooth development
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Jason Schreier @jasonschreier.bsky.social · 11/09/2026
This week, PlayStation announced that it had pulled out of publishing Hideo Kojima's next game, Physint. But the company didn't give a reason. So I made some calls. Here's why PlayStation bailed and why Xbox snapped Kojima right up: www.bloomberg.com/news/article...
bloomberg.com
PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines
The legendary Japanese creator of ‘Death Stranding’ will take his new game to Xbox
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Protodude @protodude.bsky.social · 10/09/2026
[News] Luminasta MegaMan.EXE Falzar Beast Coming in Early 2027 www.rockman-corner.com/2026/09/lumi...
rockman-corner.com
Luminasta MegaMan.EXE Falzar Beast Coming in Early 2027
Rockman Corner covers Mega Man and Rockman news, merchandise, game preservation, interviews, fan projects, rare finds and updates from Capcom and part
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The Rockman EXE Zone @therockmanexezone.com · 10/09/2026
Luminasta Falzar Beast Flies High Early 2027 The Sega Plaza website has revealed that there will be a MegaMan.EXE Falzar Beast figure under Sega’s Luminasta line. The prize figure will be in Japan’s UFO Catchers around February 2027. This release follows the matching Gregar Beast figure under the…
therockmanexezone.com
Luminasta Falzar Beast Flies High Early 2027
The Sega Plaza website has revealed that there will be a MegaMan.EXE Falzar Beast figure under Sega’s Luminasta line. The prize figure will be in Japan’s UFO Catchers around February 2027. This release follows the matching Gregar Beast figure under the same line. There is no international release info at the moment.
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delta! @peachdelta.bsky.social · 09/09/2026
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ラリアット/rariatoo @rariatoo.bsky.social · 09/09/2026
Ravenous and World Beyond
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Jason Schreier @jasonschreier.bsky.social · 04/09/2026
I spoke to Double Fine boss Tim Schafer about getting kicked out of Xbox and rediscovering the thrills of being independent. This week's column is a real good one: www.bloomberg.com/news/newslet...
bloomberg.com
How Double Fine Escaped the Xbox Bloodbath
Facing an existential threat, CEO Tim Schafer took his studio independent again after seven years of Xbox ownership
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Jon Dobbs @jondobbsart.bsky.social · 27/08/2026
We lost a legend today. These are some colors I did over @caseywcoller.bsky.social 's lines not too long ago. RIP Peter Cullen.
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ABT AA-2082 @DRAGONCON2026 @adambrycethomas.bsky.social · 26/08/2026
made myself a new banner for dragoncon and sonicexpo
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R.Case @rcase.bsky.social · 26/08/2026
I drew the Twinkle Girl #art #fanart #megaman #timelapse
Twinkle Girl from Mega Man Dual Override
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Sonic the Hedgehog news @tailschannel.com · 24/08/2026
Breaking: New SAGE concept art has been revealed within the October 2026 issue of Nintendo Dream, a Nintendo game magazine published in Japan. The article provides an overview of the upcoming release for #SonicFrontiers Super Deluxe in Japan, alongside dev insights and new concept art. #SonicNews
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Jason Schreier @jasonschreier.bsky.social · 21/08/2026
NEW: Rockstar has not yet figured out who was behind this week's widespread Grand Theft Auto VI leaks, nor how it happened, sources say. No plans to move next week's Netflix premiere. Inside the company: frustration, exhaustion, anger. My latest column: www.bloomberg.com/news/newslet...
bloomberg.com
Rockstar Rattled As ‘Grand Theft Auto VI’ Leaks Again
After a leak in 2022 Rockstar took drastic measures to try to prevent another hack. It didn’t work.
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Zeurel @zeurel.bsky.social · 18/08/2026
To celebrate the release of Monkey Wrench on Netflix AND our Youtooz Shrike coming out TOMORROW, I've been allowed to do a giveaway! If you want to get your own FREE Youtooz Shrike plush, like and quote repost THIS post and I'll pick 3 folks! Winners will be chosen in 12 hours starting.... NOW!
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Stephen Totilo @stephentotilo.bsky.social · 10/08/2026
NEW: There's a hidden message in the trailer for Saber's Rideshare Stimulator game: an unmistakable shot at Gearbox founder Randy Pitchford Seemed random to me, until I asked Saber's CEO about it. He said it's payback. www.gamefile.news/p/saber-gear...
gamefile.news
Saber's newest game trailer takes a shot at Gearbox boss, if you look closely
Saber's CEO tells Game File that it's payback for a section of Gearbox's Borderlands 4
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Lynx Nickromancer ☕️✨ @nickromancer21.bsky.social · 10/08/2026
Roll doodle✨
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redrato @redrato.bsky.social · 02/08/2026
Korra doodle request
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Team Salvato @teamsalvato.com · 30/07/2026
It turns out today (July 30th) is Natsuki's birthday! Happy birthday, Natsuki!
An illustration of the Doki Doki Literature Club characters in an arcade. Natsuki and Sayori are on a dance machine, with Natsuki in a confident step, and Sayori exhausted and slumped over the rear support bar. Yuri and Monika are gazing at Natsuki in shock and awe from behind the machine.
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3DROD @3drod.bsky.social · 28/07/2026
Snack break! #SplatoonRaiders
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Ian Flynn @ianflynnbkc.bsky.social · 24/07/2026
#KnowingSmile revealed! It was so immensely satisfying to hunt down my old files and go "Okay, where did I leave off?" Literally picking up directly where we left off. Also super-hyped to be working with Chad Thomas again!
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R.Case @rcase.bsky.social · 24/07/2026
Although im disappointed with my current situation I'm interested to see this continue cuz this means.... More Tempo/Quake Woman, Vesper Woman, Dr Lalinde, Roslyn Krantz and even more Mega ladies Wow these drawings are old hehe
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Protodude @protodude.bsky.social · 24/07/2026
[News] Archie Mega Man Returns! Udon Announces Mega Man Adventures #0/#56 www.rockman-corner.com/2026/07/arch...
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Lynx Nickromancer ☕️✨ @nickromancer21.bsky.social · 24/07/2026
Tron Bonne ✨ Quick drawing.
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Toaster @cardbordtoaster.bsky.social · 23/07/2026
Splatoon Raiders
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Cheap Ass Gamer @cheapassgamer.com · 22/07/2026
E3 Digital Archive is Free via Video Game History Foundation. ow.ly/TReZ50ZrpA3
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artsyRC @artsyrc.bsky.social · 20/07/2026
Whisper's an IDW girlie I never get to really draw much! I love her lots though, so maybe I'll try to fix that! #SonictheHedgehog #SonicIDW #WhispertheWolf #ArtsyRCart
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Jason Schreier @jasonschreier.bsky.social · 17/07/2026
Valve's new Steam Machine was 14 years (and one big failure) in the making. Here's the twisty story behind the Steam maker's decade-long quest to bring PCs to the living room: www.bloomberg.com/news/newslet...
bloomberg.com
Valve’s 14-Year Journey to Make the Steam Machine
The company first began laying the groundwork for this year’s hardware way back in 2012
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maddie ★ othatsraspberry @othatsraspberry.com · 16/07/2026
oh man, i was so close
RE9 comic
Big spider going KYEEEHHH!!!
Leon: looks like the itsy bitsy spider… is all grown up
Sherry (in Leon’s earpiece): booo
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Sandra 🌠 @sandraghart.bsky.social · 13/07/2026
The Eternal Goddess, Ingrid! 🌠✨ #SF6 #fanart
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VGC @videogameschronicle.com · 10/07/2026
Pokémon Go at 10: VGC spoke to Scopely Explore about the iconic mobile game's big anniversary, untold stories from the early days, and what's coming next. www.videogameschronicle.com/features/pok...
videogameschronicle.com
Pokémon Go at 10: Developers reflect on the game that changed Pokémon forever | VGC
Scopely Explore shares stories from the first decade – and what’s coming next…
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VGC @videogameschronicle.com · 09/07/2026
Xbox CEO Asha Sharma has been named as an advisor to the US Federal Reserve on 'Productivity and Jobs'. www.videogameschronicle.com/news/xbox-ce...
videogameschronicle.com
Xbox CEO Asha Sharma named as adviser to US Federal Reserve on ‘Jobs and Productivity’ | VGC
Sharma is the only active CEO named on The Fed task forces…
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Werfmight @werfmight.bsky.social · 09/07/2026
Talia Yang
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Mat Piscatella @matpiscatella.bsky.social · 08/07/2026
Jason breaks down the math on PlayStation going digital (and why Xbox is also extremely likely to as well). In a potential world of $1k+ consoles which could result in a reduction of the installed bases on new consoles (if they can even get made), the console mfgs will prioritize profitability.
youtu.be
Why PlayStation Is Killing Discs (Despite The Fan Revolt)
YouTube video by Jason Schreier
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Video Game History Foundation @gamehistoryorg.bsky.social · 01/07/2026
Statement from VGHF director Frank Cifaldi on the discontinuation of physical PlayStation media, and the closure of the PS3 and PSP digital storefronts.
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Jason Schreier @jasonschreier.bsky.social · 25/06/2026
BREAKING: Bungie studio head Justin Truman, who succeeded Pete Parsons last year, is stepping down, people familiar with the situation tell Bloomberg News.
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Bungie @bungie.net · 25/06/2026
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Jason Schreier @jasonschreier.bsky.social · 25/06/2026
Hermen Hulst: "We have made the decision to reduce Bungie’s workforce, affecting a significant number of employees, including most of the Destiny team and some Marathon team members." sonyinteractive.com/en/news/blog...
sonyinteractive.com
An Update from PlayStation Studios
Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees.  **********************************************************...
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Video Game History Foundation @gamehistoryorg.bsky.social · 23/06/2026
Do you recognize the audience member in this recording from CGDC 1989? This might be the earliest recording of game designer Warren Spector! This amazing find from a researcher comes from our CGDC 1989 tape collection: archive.gamehistory.org/folder/0b00…
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Jason Schreier @jasonschreier.bsky.social · 18/06/2026
I found out the answer to the biggest mystery in gaming: Why they called it Philabieldia: www.bloomberg.com/news/newslet...
bloomberg.com
Square Enix Takes on ‘Zelda’ With ‘The Adventures of Elliot’
The new game is Square Enix’s first attempt to blend action combat with an ‘HD-2D’ art style
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Jason Schreier @jasonschreier.bsky.social · 15/06/2026
BREAKING: Several Xbox studios, including Compulsion, Ninja Theory and Double Fine, are negotiating with Xbox as they try to avoid closure. Some or all could spin off. Lots still in flux as many studios remain unsure about what's happening. Here's the latest: www.bloomberg.com/news/article...
bloomberg.com
Studios in Microsoft’s Xbox Division Brace for Closures
The studios, which include Compulsion Games and Double Fine, are in active negotiations with Xbox and may be given the chance to go independent.
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Jason Schreier @jasonschreier.bsky.social · 10/06/2026
BREAKING: Xbox is planning major layoffs next month, Bloomberg has learned, as new CEO Asha Sharma confronts a bleak picture and plans what she calls a "reset" of the business www.bloomberg.com/news/article...
bloomberg.com
Xbox Plans Significant Layoffs as It Transforms Under New CEO
Asha Sharma’s first major cuts will arrive in July
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Marvelous USA @marveloususa.bsky.social · 09/06/2026
"In the shadows of myth dwell the dreaded demon blades..." Vanillaware's classic, Muramasa: Revenant Blades, triumphantly re-emerges in early 2027 on Nintendo Switch, Nintendo Switch 2, PlayStation 5, and for the first time ever, PC! #muramasa #revenantblades
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GLITCH @glitchprod.com · 05/06/2026
💝
Hey guys, Kevin, CEO of GLITCH here. Been trying to figure out when and how to express this, but now I think is the right time:

To the fans - Thank you, deeply. You are the reason we got here. I know it can get noisy online sometimes, but the real-world reality is that you are some of the most genuine, kind people we have ever had the privilege of meeting. We saw every cosplay, every discussion circle, every sticker shared outside the theatres. That is what this is all about.

To every person at/with GLITCH - I never doubted you for a single second. You are all so incredibly talented, and I am so proud that the impact of your work is now being felt on a world stage.

To the industry - Animation and cinema is art. Art is human expression. Digital Circus was a deeply personal story created to express complex feelings. Please let that be the signal you take from all of this.

To everyone - Keep making things and keep sharing your work. We found all our creators through the internet.

Now, here’s Pomni with her signature dance move.
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VGArtAndTidbits @vgartandtidbits.bsky.social · 05/06/2026
Chun-Li artwork created for Gals Island magazine.
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Slim @sl1mskull.bsky.social · 02/06/2026
You cannot defeat Mother Nature, Batman
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Video Game History Foundation @gamehistoryorg.bsky.social · 29/05/2026
"Happy" birthday to Superman 64. From our scans of the industry trade magazine Games Business: a brutally honest post-mortem with technical director Rob Stevens. "At the end of the day we had to get it out [...] it just had to go out the door." archive.gamehistory.org/item/f399d99...
Here we talk to Titus technical director Rob Stevens about the publisher's N64 howler Superman. But before we rummage around in this company's misery, two points need to be made.

(1) Most of us are big enough to admit that we've all screwed up somewhere along the line. But not everyone is big enough to come right out and talk about individual, painful examples.
(2) We contacted a broad cross-section of the industry for this feature. In some cases we mentioned that we wanted to talk about certain individual stinkers. Of these companies, only Titus felt able to grant an interview.

GAMES BUSINESS: One game that has come up is Superman for the Nintendo 64. Were you involved in that product?

ROB STEVENS: Minimally. I should have been more involved, which is maybe why it didn't turn out so well.

GB: Did you know it would get slammed at review level?

RS: Yes.

GB: So why not stick at it at group level and try to get it right?

RS: We already had been sitting on it for about three years in development, and it was pretty much a disaster from start to finish.

GB: So what was the problem?

RS: Lots of stuff. I don't want to air our dirty laundry in public, but there were management problems, organizational problems, and inexperienced programmers.

GB: How much power do you have to say to the bosses, "This isn't good enough"?

RS: It depends on the game and the circumstances. For example, with Superman, there was no power whatsoever. It was going to go out and that was it.

GB: Did you get a lot of bad feedback from consumers who bought it?

RS: I'm kind of divorced from that to a certain extent, but we did get a lot of customers kicking and screaming.

[article continues from here, longer than alt text can support]
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Jason Schreier @jasonschreier.bsky.social · 29/05/2026
NEW: I spoke to Yacht Club Games about why they decided to charge just $20 for Mina the Hollower and what's next for the studio (Shovel Knight 3D?). Plus: some early Mina sales numbers! This week's column: www.bloomberg.com/news/newslet...
bloomberg.com
Why One of This Year’s Best Games, ‘Mina the Hollower,’ Is Only $20
The developers at Yacht Club say that charging $20 for their slick new platformer was a no-brainer
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Jason Schreier @jasonschreier.bsky.social · 27/05/2026
Why Destiny died www.youtube.com/watch?v=xXDP...
youtube.com
Why Destiny Died (RIP 2014-2026)
YouTube video by Jason Schreier
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Jason Schreier @jasonschreier.bsky.social · 19/05/2026
NEW: Hasbro has canceled a Dungeons & Dragons game from veteran director Stig Asmussen (Star Wars, God of War) and his studio Giant Skull, less than one year after announcing it as “a definitive moment in both companies’ gaming ambitions.” www.bloomberg.com/news/article...
bloomberg.com
Hasbro Cancels Dungeons & Dragons Game From ‘Star Wars’ Veteran
Independent studio Giant Skull had announced a deal with Hasbro’s Wizards of the Coast last year.
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