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Chrisknyfe (Zach)

@chrisknyfe.bsky.social
41 followers 134 following 13 posts

No longer practicing, just culturally Homestuck. Software engineer and hobbyist gamedev. I run a Godot Engine user group meetup in San Francisco... come hang out sometime! www.noisebridge.net/wiki/Godot_Meet… chrisknyfe.page

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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 09/09/2026
What's Frontier Tower like? I've heard rumors from my art buddies that it's very high tech and has a big wait list, compared to some place like Noisebridge.
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Carrion @cutlaska.bsky.social · 07/09/2026
I would like to announce that I will be at Pixel Art Park this year as an in person exhibitor. I will be selling several special items including an art book featuring many pieces I have never uploaded, concept art, and variants. I will also be showcasing a playable demo of my game. #pixelartpark
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 05/09/2026
The washing machine of Damocles
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 20/08/2026
I may have gone a little overboard with the fish. Also, I might become a youtuber: www.youtube.com/watch?v=Fg5J...
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 24/07/2026
I wrote a short blog post about my serializer plugin for the Godot Engine! It's a plugin for pickling arbitrary data to send over multiplayer... basically, now I can create ships in a bottle, on a ship, in a bottle, ad infinitum. open.substack.com/pub/chriskny...
open.substack.com
Serializing Custom Objects in Godot: PickleGD Serializer
If you liked using Python's "pickle" library and want something similar in the Godot Engine...
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 10/06/2026
This is ironically what enables me to make bad art - i just say to myself "this is bad but it's better than AI. I need to do this myself. I will get better. "
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RJ Palmer 🔜 LBX 637 @rj-palmer.com · 01/05/2026
good tweet
screenshot of a very long rant tweet about the state of technology. Its too long to paste into the alt text
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Karl @hexaquo.at · 12/04/2026
Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way. There's not much info about the RenderingServer online, so I wrote about it: hexaquo.at/pages/using-...
a 3D tree asset on the left, with an arrow pointing to spritesheets on the right. The spritesheets contain 2 albedo sprites (front and side) and 2 normal sprites (also front and side).
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 06/04/2026
The knee and shoulder department owes me a brand new set of cartelidge. The wrist team badly needs a design review from a senior architect.
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mysterydip @mysterydip.bsky.social · 02/04/2026
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Silent @silentdestroyer.bsky.social · 17/03/2026
To celebrate TUNIC's 4th birthday, I put together a little trailer for the next major TUNIC Randomizer update that @scipiowright.bsky.social and I have been working on for the past few months! 🦊🎲🔵🤴
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 11/02/2026
Let me make it crystal clear for you. I am an indie dev writing a voxel game. If mojang/Microsoft were to shut down my game, I might actually commit suicide.
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 11/02/2026
I think you are trying to analyze my comment "rationally" and "maturely" and are missing the spiritual tragedy that almost happened last night. You do not want the cruel despair of "mojang DMCAs it's young competitors" in you.
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 11/02/2026
Anyway he responded to someone else and the DMCA was dropped last night.
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 11/02/2026
I'm not sure how you interpreted my message as hateful. I was trying to express, I dunno, reverence that his work inspired millions of people, including me! and trying to express grief at the potential destruction of new art.
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Jens Bergensten @jebox.bsky.social · 10/02/2026
I wasn't aware so thank you. I'm investigating.
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 10/02/2026
@jebox.bsky.social if you go down the route of DMCA-ing indie games, you will be killing the indie community you and Notch inspired all those years ago. This world is for making art. If not that, what else are we doing here?
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Unomelon @unomelon.bsky.social · 10/02/2026
Hey everyone. The Allumeria Steam page is currently down because Microsoft has filed a false DMCA claim on it. They sent an email earlier today claiming that this screenshot infringes on their copyright. I am taking a moment to figure out what my path is going forward, will update soon. #gamedev
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Adam Scott @adamscott.studio · 24/03/2025
Thanks to everyone that showed up at our improvised @godotengine.org meetup during the GDC. There was so many people, I couldn't believe it. And you were all so kind and interesting: it shows that the Godot community not only rocks, but is also very dedicated and invested. #godotengine #gdc #gdc25
Group picture of the Godot meetup at the GDC at the Yerba Buena gardens.
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Myles @myles.redplanetgames.co · 17/01/2025
Quick #GodotEngine tutorial 🤖 Did you know that there are more ways to export properties in GDScript than just the base `@export var`? See image for several examples! 👀 more here 👇 docs.godotengine.org/en/stable/tu... ♡s & ⟳s much appreciated 😅💙 #Godot #GameDev #IndieDev #SoloDev #Tutorial
An image macro format tutorial for the Godot Engine showing different ways you can export variables/properties to the editor to achieve several different outcomes
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Clastic Artistic @clasticartistic.bsky.social · 16/01/2025
Presenting Scanned Textures 1, 2 and 3! Made from scans of real objects to be used as textures for your projects. clastic-artistic.itch.io buymeacoffee.com/clasticartis... #itchio #buymeacoffee #artassets #textures #graphicdesign #indiedev #indie #designassets #gameassets #gamedev
Advert for scanned textures 1, 2 and 3. Top text: ALL NEW TEXTURES FOR YOUR PROJECTS, ONE HUNDRED ASSETS PER PACK, 4000×6000 – 300DPI – JPEG | Middle row left: Image of five plastic textures with Plastics 1 to 5 and Scanned Textures 1 below. | Middle row middle: Image of five textile textures with Textiles 1 to 5 and Scanned Textures 2 below. | Middle row bottom: Image of five paper textures with Papers 1 to 5 and Scanned Textures 2 below. | Bottom text: New Scanned Textures digital asset packs 1, 2 and 3 now available to buy on itch.io and Buy Me a Coffee! | Footer: Clasticartistic
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 26/10/2024
I figured out why multiplayer player cameras were broken when a new player joined... just one checkbox!
A UI element from the Godot game engine, this "Current" checkbox is set to "On" and tells the engine to make this camera the "current" camera from a first person perspective. The checkbox should not have been checked.A scene from the game Flying Islands, looking on a white blocky island in the middle of an ocean, with many trees, ships and players on the island.
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lunggolfs @lunggolfs.com · 24/10/2024
Halloween Decor 🧹 #Minecraft #Blockbench #lowpoly
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torcado @torcado.com · 22/10/2024
I made Scritch, a simple, fully customizable media player designed for music artists 🎵 Originally made in response to Epic's acquisition of Bandcamp, I realized @itch.io would be a perfect place for musicians to distribute their albums. The only thing missing was a media player... So I built one!
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Chrisknyfe (Zach) @chrisknyfe.bsky.social · 22/10/2024
hey isn't there support for gifs from GIPHY? bsky.app/profile/bsky...
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