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Andrew Eiche

@buddingmonkey.bsky.social
1.7K followers 1.2K following 355 posts

CEO (Chief Executive Owl) @owlchemylabs.com

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Andrew Eiche @buddingmonkey.bsky.social · 11/08/2026
It's such a fun game! So glad to see the great work FarBridge has already put into this.
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Andrew Eiche @buddingmonkey.bsky.social · 08/08/2026
Missed the deadline for submitting my GDC talk because I thought it was at 11:59PM not 12:00PM. I know I should have done it earlier, but between a vacation and work this deadline snuck up on me.
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Andrew Eiche @buddingmonkey.bsky.social · 04/08/2026
👀
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Xalavier Nelson Jr. @writnelson.bsky.social · 29/07/2026
Our heartfelt anime-themed driving game, Truck-kun is Supporting Me From Another World, is OUT NOW on PC/Xbox--and we did a singalong to prove it!! 🚶Hit pedestrians with your magic truck ⚔️Pay the soul debt you owe to the buff elf girl living in your head 🚚GO store.steampowered.com/app/3642010/...
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Andrew Eiche @buddingmonkey.bsky.social · 08/07/2026
The kraken bug was around so long a dev told me "You can't name EVERY bug Kraken". I told them it was the same bug they just said "my god"
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Owlchemy Labs @owlchemylabs.com · 25/06/2026
Our first ever Summer C.A.M.P. festival just went live! 🏕️ This limited time event features; - A fresh new look - Tiered unlockable themed rewards - Our first EVER premium cosmetic 💦SUPER SPLOOSHER - A small but mighty new counselor, ALICE And more! 🌞➡️ ow.ly/kUlM50ZgIVX
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Andrew Eiche @buddingmonkey.bsky.social · 29/05/2026
That’s better than my trick: saying the map is an unreliable narrator
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Andrew Eiche @buddingmonkey.bsky.social · 29/05/2026
The New Caprica stuff is rough. It definitely feels like they didn’t want us to miss “the message”
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Andrew Eiche @buddingmonkey.bsky.social · 25/05/2026
That tracks. I heard stories involving “fistfuls of cocaine” during dev.
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Mad Dog Henderson @paulsrockinbluesky.bsky.social · 06/05/2026
the nature of existence is just that every so often nintendo remakes star fox again
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Andrew Eiche @buddingmonkey.bsky.social · 05/05/2026
It just tickles me thinking of somebody reading the book with a big old frown on their face, then running to the Internet to let everyone know they hated one of the greatest novels of the 20th century.
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Andrew Eiche @buddingmonkey.bsky.social · 05/05/2026
The greatest indictment of our digitally connected society is 100 Years of Solitude having a 4.12 on Goodreads and Dungeon Crawler Carl having a 4.46 I love Carl but, come on
Dungeon crawler Carl 4.46 stars 358,604 ratings 48,674 reviews100 years of solitude 4.12 stars 1,124,797 ratings 61,269 reviews
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Andrew Eiche @buddingmonkey.bsky.social · 23/04/2026
Show us your inner Sporida-man!
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Andrew Eiche @buddingmonkey.bsky.social · 08/04/2026
Congratulations! Excited to see what’s next!
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Devin Reimer @devinreimer.bsky.social · 06/04/2026
Job Simulator is now 10 years old! To celebrate this milestone @buddingmonkey.bsky.social and I are doing a 10 year anniversary stream on Twitch! Join us at 11am CT today for a fireside chat on the creation and development of Job Simulator and its impact on XR twitch.tv/owlchemylabs
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AstroBeam @astrobeam.com · 06/04/2026
Job Simulator is 10 years old! 🥳 Join AstroBeam’s CEO (former Owlchemy Labs CEOwl) @devinreimer.bsky.social & current CEOwl @buddingmonkey.bsky.social live at 11am CT for the birthday extravaganza 🎉 twitch.tv/owlchemylabs
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Andrew Eiche @buddingmonkey.bsky.social · 03/04/2026
This is likely my favorite podcast I’ve ever recorded
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Bryant Francis @bryantfrancis.me · 03/04/2026
I showed up to the GDC Podcast Booth and forgot the laptop I needed to record my interview. Thankfully @buddingmonkey.bsky.social was a good sport and it maybe made for a better episode?
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Andrew Eiche @buddingmonkey.bsky.social · 31/03/2026
One of the after school activities is next door to a brewery. It’s too tempting
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Andrew Eiche @buddingmonkey.bsky.social · 31/03/2026
The work is on the picnic bench
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Andrew Eiche @buddingmonkey.bsky.social · 31/03/2026
The work from breweries cannot be stopped
Man in a blue polo, sitting at a brewery with a dark beer in front of them. Picnic tables plants. Lazarus in Austin, Texas.
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Devin Reimer @devinreimer.bsky.social · 31/03/2026
Check this out next Monday @buddingmonkey.bsky.social and I will hosting a 10 year Job Simulator anniversary live on Twitch!
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Owlchemy Labs @owlchemylabs.com · 31/03/2026
Do you love [JOB]? CEOwl @buddingmonkey.bsky.social and former CEOwl @devinreimer.bsky.social are hosting our 10 year Job Simulator anniversary celebration live on Twitch April 6th! 🎉 The party starts at 11 AM CT and YOU’RE INVITED! 👉 twitch.tv/owlchemylabs
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Andrew Eiche @buddingmonkey.bsky.social · 25/03/2026
Working from the drafthouse inside Whole Foods
A shocked man in the foreground. Blond ale center frame. Honkey Tonk bar mid ground. Grocery store aisles out windows in background.
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Andrew Eiche @buddingmonkey.bsky.social · 25/03/2026
Thanks for having me!
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Mike Johnson 🔜 GDC @liveopenmike.bsky.social · 25/03/2026
One of the perks of my job is getting to nerd out with developers talking about their games. @owlchemylabs.com has been in VR over a decade with tons of lessons and insights to share. Thanks to @buddingmonkey.bsky.social for being generous with his time at GDC. Full interview on @uploadvr.com
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Andrew Eiche @buddingmonkey.bsky.social · 24/03/2026
I've been very excited about this dimension for a long time. It's shaping up to be something special!
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Josh Sawyer @jesawyer.bsky.social · 22/03/2026
Placeholder assets in a game should look obnoxiously temporary, so obvious that no one would mistake it for the final asset. In past games we've used the doge dog (rip) as an icon, hot pink versions of characters, our CEO's head, etc. If you use a temp asset that seems passable, it may stay there.
Andreas and Werner next to a spit with upside down Bambi on itEx Libris page from Pentiment with a smiling line drawing of a person in the middle imageAndreas and pink Gernot stand-in talking to Gernot with a jester hat onAndreas performing the lemon juice candle minigame revealing the words "Guy sux"
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Andrew Eiche @buddingmonkey.bsky.social · 14/03/2026
I still have my airline ticket
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Andrew Eiche @buddingmonkey.bsky.social · 14/03/2026
And I get to spend more time outside!
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Andrew Eiche @buddingmonkey.bsky.social · 14/03/2026
Same. I might have to do a meetup at this point lol
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Andrew Eiche @buddingmonkey.bsky.social · 14/03/2026
It’s not quite Yerba Burna but it’s good to be back home
A patio with a persons legs in jeans and rainbow socks
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Andrew Eiche @buddingmonkey.bsky.social · 13/03/2026
I got fired. Have some respect!
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Andrew Eiche @buddingmonkey.bsky.social · 12/03/2026
Fired after 90 minutes. Putting this on my LinkedIn
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Andrew Eiche @buddingmonkey.bsky.social · 12/03/2026
My thought experiment If you gave Wildlight Entertainment $300MM and no restrictions would they still make Highguard?
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Andrew Eiche @buddingmonkey.bsky.social · 12/03/2026
I did a ton of press interviews at GDC. The common theme I kept relaying is: “Funding impacts design at the deepest levels of the industry” We make the games we can get paid to make.
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Owlchemy Labs @owlchemylabs.com · 11/03/2026
Spotted: CEOwl @buddingmonkey.bsky.social in his natural habitat.
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Andrew Eiche @buddingmonkey.bsky.social · 11/03/2026
Better pay that Maya invoice or you’re going in the black sedan
Black sedan with a white Autodesk logo on it
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Owlchemy Labs @owlchemylabs.com · 09/03/2026
“At Owlchemy Labs, everyone's a game developer. It doesn’t matter what you do, you’re a game developer.” - CEOwl @buddingmonkey.bsky.social in a recent fireside chat with @charalanahzard.bsky.social.
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Jazmin Cano / JC_3D 🔜 GDC @jc-3d.bsky.social · 07/03/2026
Yay XR Accessibility! So proud of our new Snap Turn feature. It was developed when snap turn was exactly what I needed. I had surgery, resulting in frequent down time, and this feature allowed me to playtest from bed without needing to turn my body. Owning this project made it much more meaningful.
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Andrew Eiche @buddingmonkey.bsky.social · 03/03/2026
At least I’m respectful!
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Jazmin Cano / JC_3D 🔜 GDC @jc-3d.bsky.social · 03/03/2026
Just another Tuesday at @owlchemylabs.com
A screenshot of a message from Andrew that says: "I never ask, but today I must. May I share this image on socials?" The message includes another screenshot of a message that says: Recap of that call: "the solution was another butthole"
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Andrew Eiche @buddingmonkey.bsky.social · 03/03/2026
Gamedev pro tip: sometimes you just need to add a butthole (Alex said I could post this... unredacted)
Slack message 

recap of that call: "the solution was another butthole"
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Owlchemy Labs @owlchemylabs.com · 19/02/2026
We’re going live 1 PM CT Friday for a fireside chat with host @charalanahzard.bsky.social joined by CEOwl @buddingmonkey.bsky.social and team. Join us as we dive deeper into the vision, the journey, and ultimately the impact of VR game development here at Owlchemy Labs. 🔗👉 twitch.tv/charalanahzard
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Andrew Eiche @buddingmonkey.bsky.social · 20/02/2026
I'm sorry what the fuck?
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Andrew Eiche @buddingmonkey.bsky.social · 13/02/2026
My favorite bug I saw the team chatting about “There is a hole in the players’ head. When we fix it you can’t customize your avatar anymore. We’re going to leave the hole open and let the testers know”
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Andrew Eiche @buddingmonkey.bsky.social · 30/01/2026
Sorry to hear this. Glad I was able to contribute to kicking off your substack
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Andrew Eiche @buddingmonkey.bsky.social · 29/01/2026
This question was so compelling I had to resist answering it at midnight
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Andrew Eiche @buddingmonkey.bsky.social · 21/01/2026
Uhh thanks for that example Gemini
AI. Search text

A "whisperdick" is a slang term popularized by Seth Meyers, referring to someone who says subtly jerky or mean things quietly, often as a follow-up to a seemingly nice comment, like saying "Your mom is cool" then muttering "for sex". It describes a person who delivers backhanded compliments or subtly offensive
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Andrew Eiche @buddingmonkey.bsky.social · 14/01/2026
It’s a VR studio massacre today. Very disappointed. So much of this is unnecessary suffering due to the changing whims of mega corporations.
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