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bolicob.bsky.social

@bolicob.bsky.social
39 followers 322 following 124 posts
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bolicob.bsky.social @bolicob.bsky.social · 02/10/2026
>Dungeon Crawl (laudatory) >Overworld Exploration (laudatory)
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bolicob.bsky.social @bolicob.bsky.social · 02/10/2026
Stay tuned for more in-depth posts of more encounters with more complex level design (+ other levels I create this month)!
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bolicob.bsky.social @bolicob.bsky.social · 02/10/2026
#blocktober kinda snuck up on me this year, so todays project is an upcoming encounter scenario for my dnd campaign in @talespire.com! By far the best vtt for capturing the diorama feel that is a core part of ttrpgs imo. #leveldesign #gamedesign #dnd #ttrpg
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bolicob.bsky.social @bolicob.bsky.social · 30/09/2026
Awesome! Yeah i imagine it will be very satisfying to see your work used in all sorts of games
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Makkon @makkon.bsky.social · 29/09/2026
I'm immensely proud to announce that my texture library that's been in the making for nearly a decade is now available on my itchio store for indie devs to purchase commercial licenses. makkon.itch.io
screenshot of my itchio store, showing several texture packs available for purchse
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bolicob.bsky.social @bolicob.bsky.social · 28/09/2026
Dude you're ahead of the game with the oldschool roblox nostalgia. That's def gonna be a big thing in the future for sure
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lucy b. locks @lucyblocks.com · 28/09/2026
new project that i've been brainstorming, day 2 of coding T^T camera + general style stuffs. if it pans out, it'll be like: no more heroes X those old roblox games where u need to get a job and buy groceries, with surreal and liminal lucid blocks atmosphere ofc
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bolicob.bsky.social @bolicob.bsky.social · 26/09/2026
That's my dream level design philosophy
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bolicob.bsky.social @bolicob.bsky.social · 24/09/2026
YOOOOOOOOOOOO. I NEED THIS
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Kronok @kronok.bsky.social · 24/09/2026
A few weeks ago I released an update to Scythe, my Unreal Engine level editor, which has a lot of QoL features and cool new stuff. Here's a list of some of the cool stuff starting with "hotspot locking":
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bolicob.bsky.social @bolicob.bsky.social · 20/09/2026
Here's a desktop wallpaper
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Bryce B @brycebucher.bsky.social · 16/05/2026
🚬
A screenshot of a game that depicts a ball with feet and angry eyes. He is holding a sniper rifle towards the camera and smoking a cigarette.
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bolicob.bsky.social @bolicob.bsky.social · 17/09/2026
There's a level editor!? 👀
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Jacob Geller @jacobgeller.com · 17/09/2026
I truly think the hand-holdy stuff in the game wouldn't be annoying if the combat and traversal felt good! The problem is they don't. But the combat and traversal are *animated well*, and so they don't look dumb in 10-second clips.
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SkULLY 💀🎃 @artofsully.com · 15/09/2026
N64 and PSX artists rejoice - my vertex/normal painter tool POLYPAINT is now (finally) live on the Unity Asset Store!! 🎊 Grab it 30% off for the launch week - I can't wait to see what you all do with it! assetstore.unity.com/packages/slu...
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bolicob.bsky.social @bolicob.bsky.social · 10/09/2026
Understandable 🫡
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bolicob.bsky.social @bolicob.bsky.social · 10/09/2026
What about a level designer? 👀
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Official Electric @officialelectric.bsky.social · 02/09/2026
We at Official Electric are pleased to present Ruin: Definitive Edition. Make sure to Wishlist on Steam Now. store.steampowered.com/app/5012260/...
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bolicob.bsky.social @bolicob.bsky.social · 01/09/2026
The dream
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Molleindustria FUTURE? NO THANKS! OUT NOW @molleindustria.org · 27/08/2026
This has been the most humiliating and surreal experience in 20+ years of game making. I'm desperately looking for anybody who knows anybody at Valve that can at least tell me what's going on.
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heinn @heinn.dev · 04/08/2026
I have to make videogame
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bolicob.bsky.social @bolicob.bsky.social · 21/08/2026
@memoriamatters.bsky.social Congrats on the shoutout in this article! 🥳- www.gamedeveloper.com/design/what-...
gamedeveloper.com
What developers can learn from this generation of game criticism
Hour-long video essays analyzing game design are garnering millions of views. What can developers learn and utilize from the format?
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bolicob.bsky.social @bolicob.bsky.social · 14/08/2026
Finally bsky lets to hide reposts. It's finally fully better than the other site
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heinn @heinn.dev · 12/08/2026
we do a little propping
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bolicob.bsky.social @bolicob.bsky.social · 09/08/2026
The healights not lining up is actually pretty peak
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bolicob.bsky.social @bolicob.bsky.social · 05/08/2026
Wait you can go out of bounds now?
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bolicob.bsky.social @bolicob.bsky.social · 03/08/2026
Thanks! I've done a bit more work since this here some I've gotta make a new writeup soon. A handful of kobolds will definitely be doable for sure 😎
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bolicob.bsky.social @bolicob.bsky.social · 26/07/2026
Nice little level blockout made for it though 👀#blocktober
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bolicob.bsky.social @bolicob.bsky.social · 26/07/2026
Made a prototype with my brothers for the GMTK game jam! It turned out quite nice considering how little time we actual spent on it. itch.io/jam/gmtk-jam... I need to participate in game jams more often, it was great practice!
itch.io
Rate Cow Town by Bolicob for GMTK Game Jam 2026
Game prototype made for the GMTK Game Jam
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bolicob.bsky.social @bolicob.bsky.social · 25/07/2026
They no longer own any of the studios who made the Xbox games that i liked
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bolicob.bsky.social @bolicob.bsky.social · 24/07/2026
Missed out thiss year but can't wait to participate next time!
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bolicob.bsky.social @bolicob.bsky.social · 24/07/2026
I am going to usse this when i try out godot someday
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bolicob.bsky.social @bolicob.bsky.social · 21/07/2026
Why do so many artists on twitter and bluesksy post like they're on LinkedIn?
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bolicob.bsky.social @bolicob.bsky.social · 09/07/2026
wait how'd I miss that you guys were the ones making that game?! The demo was quite good 👀
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bolicob.bsky.social @bolicob.bsky.social · 07/07/2026
Bro why can't i just hire all the cool people i follow on twitter, and pay them a happy and fair wage to make my dream game? It'ss not fair 😩
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Dan Jordan @danjordan.bsky.social · 06/07/2026
I also want 1 billion daily users but you don't see me whining about it
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Matt Colville? @mattcolville.bsky.social · 01/07/2026
(All good fantasy maps have a Maelstrom on them somewhere, that's the rule.)
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Technology Connections @techconnectify.bsky.social · 01/07/2026
We have chosen to use the word heat pump because it describes what the machine does. It pumps heat energy across a barrier. When you pump heat from outside to inside, you make the inside warmer. When you pump heat from inside to outside, you cool down the inside. That is what air conditioning is.
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joannes @playthroughline.com · 30/06/2026
A vicious cycle of four steps surrounding a black cat with a thousand-yard stare and a dapper little tie. The four endlessly cycling steps read:

-going forward we're gonna need more of your data to make sure it's you

-ahaha youre not gonna believe this but we had a bit of a data breach

-your data is probably for sale online now

-that means someone could easily impersonate you
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bolicob.bsky.social @bolicob.bsky.social · 26/06/2026
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bolicob.bsky.social @bolicob.bsky.social · 25/06/2026
@sinnoware.bsky.social
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Digital Scorpion Interactive @digiscorp.bsky.social · 25/06/2026
Hello? Ahem. We'd like to reintroduce ourselves. We're Digital Scorpion Interactive an indie game studio building more than just games, but a community. If you enjoy indies and want to talk about why games are so amazing, come hangout with us! #indiedev #gamedev #indiegames
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bolicob.bsky.social @bolicob.bsky.social · 24/06/2026
you play different solid shapes down and your opponent tries to guess which spell you're crafting
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bolicob.bsky.social @bolicob.bsky.social · 24/06/2026
If the ones with the spell description had the clear/hollow shapes and the one w/o text had the solid shapes, I could imagine gameplay where lay the finished spell on top and the components underneath fill in the voids, "charging the spell"
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bolicob.bsky.social @bolicob.bsky.social · 22/06/2026
I wass sold on the Steam machine when under the impression that it was gonna be $400-$500 bucks
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Bill Mudron @mudron.bsky.social · 17/06/2026
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bolicob.bsky.social @bolicob.bsky.social · 14/06/2026
Bro you have put to words many of my recent thoughts on action games. Ive given up rolling my eyes at circular arenas and bosses who leash back to empty rooms. I think Single-player Action games could benefit greatly from Multiplayer PvP (shooter etc) combat and level design principles
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melos han-tani (Danchi Days out Oct 29!!) @hantani.bsky.social · 14/06/2026
Wrote a Anti-"Animation Action" / Pro-Environmental Action Manifesto for manifesto jam! Against action games leaning too much into animation. Let's start some Discourse! han-tani.itch.io/anti-animact...
han-tani.itch.io
Anti-AnimAction Manifesto / Environmental Action Manifesto by Melos Han-Tani
Against animation focused action games
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Max (VGCartography) @vgcartography.com · 13/06/2026
confidence in level design
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bolicob.bsky.social @bolicob.bsky.social · 13/06/2026
Super Mario 64 DS. I want the character controller to feel like Mario Odyssey
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