Reposted by Boggommalex @mmalex.bsky.social · 20hbluenoise points -> radial bulge distort -> voronoi cells -> render to bitmap -> blur -> marching squares -> openscad -> 3dprinted enclosure (todo) -> ? -> profit! 4331
Boggo @boggo.bsky.social · 20hYeah but at the same time I feel like working at some of these AAA companies that have been grinding the same IP for like 20 years you sometimes you realise they've kind of lost the joy. 120
Reposted by BoggoVictoria Goldsmith @vgoldsmith.bsky.social · 08/10/2026Hey All! I'm looking for a new role as an Art Director or Senior Env roles. 12+ Years Experience, AAA & Indie. This is my personal work & would love to work on stylized or Narrative focused work (Link Below) 🧵1/3 516779
Reposted by Boggommalex @mmalex.bsky.social · 23hive said it before, i'll say it again: make your game/app/thing/toy boot up into *exactly* the state it was in when you last quit, by default. feel free to layer fun features like snapshots/replays on top of this, but start there. you can thank me later. 10599
Boggo @boggo.bsky.social · 22hI feel like a lot of people have a similar feeling, for example my only "real" game credit over a 12 year career was Dreams, but in reality I've made tons of jam games, side projects, music albums, generative art stuff and even poetry and fiction that I couldn't even find again if you asked me to. 221
Boggo @boggo.bsky.social · 22hI think you're one of the most authentically independent devs I know, having followed you across multiple platforms over the years it's impressive how prolific you are. 110
Boggo @boggo.bsky.social · 08/10/2026And if you work in office there's probably a big hand written marker board too, with whoever uses it being convinced it's actually the ground truth of all the roadmap :P 010
Boggo @boggo.bsky.social · 08/10/2026Honestly the most important thing is that my producer works directly with me rather than communicating through abstractions even if I know behind the veil there's some kind of madness like a Miro board someone turns into a JIRA board that different producers turn into their own excel format etc 120
Boggo @boggo.bsky.social · 08/10/2026If it's just a tool, then why does no one seem to treat it like using a tool? It's rare someone showcases their project by focusing on the fact they used a particular tooling if the thing they're advertising is actually the project. 150
Boggo @boggo.bsky.social · 08/10/2026Why is it that when AI users talk about their latest project it's never "I made this thing, and here's where you can try it", it's always "Look what latest Claude can do, I did GTAVI in three.js also it's not released anywhere". 270
Boggo @boggo.bsky.social · 08/10/2026I've been AAA long enough to have lived through multiple of these abstractions that have mostly all just turned into "nvm just get it done before the milestone". 1280
Reposted by Boggoit’s ben @yotsuben.bsky.social · 06/10/2026you know, the voice actor for Biddy Blas has gotta be having the time of their life lmao 238951101
Reposted by BoggoOmar @ocornut.bsky.social · 07/10/2026Merged new ImDrawList code: - Topic: github.com/ocornut/imgu... - Wiki: github.com/ocornut/imgu... - Compare 1.92.9 vs 1.93: www.dearimgui.com/docs/drawlis... - TL;DR fixed many rendering inconsistencies. new features & optims. easier to create pixel perfect contents. cc @mikkomononen.bsky.social 3469
Reposted by BoggoPlaid Light Arts @plaidlightarts.bsky.social · 06/10/2026The Mystery of Arrowhead Sands is now released! It's a small first person puzzle game that serves as an early prologue to a bigger game I started planning in the early days of Dreams. It features gameplay mechanics that I haven't used much before in my work. #MadeInDreams #DreamsPS4 #DreamsPS5 1124
Reposted by BoggoWinter Whiskers ✨❄️ WISHLIST NOW!! 🥭🍂 @mangoleafgames.bsky.social · 06/10/2026📣 Winter Whiskers will be in Next Fest October 19-26! That means a small Demo update is coming this week! Mostly just ✨ 𝑂𝑣𝑒𝑟𝑎𝑙𝑙 𝑝𝑜𝑙𝑖𝑠ℎ ✨ ☃️Talk with townsfolk 🔥Make sure they are toasty 🪑Sit and enjoy the snow! 🎮 Controller support! #indiegame #gamedev #cozygame 22210
Reposted by BoggoLotic @lotic-otter.bsky.social · 04/10/2026It wouldn't be a proper Otter Game without a fishing minigame! So grab your fishing pole, and-- Or... do that. 442903729
Boggo @boggo.bsky.social · 03/10/2026Got a ticket to AdventureX. Haven't been in a few years but it used to be one of my favourite conferences. Should be cool! 020
Reposted by BoggoStellbound: Stellraiser II @antlervel.vet · 03/10/2026Ran into two aliens from The Outer Wilds on the subway. Took me a minute to realize what they were. If you’re one of these people and you’re on this website I think you’re cool as hell 242094116
Reposted by BoggoShaun Aitcheson @shaunaitcheson.bsky.social · 02/10/2026The Excavation of Hob's Barrow is a staggering all-time high 65% off on Steam! 💀⛏️🩸 It's the perfect time to check out our folk horror adventure set on the moors of Northern England. The answers lie in the soil... 13266111
Boggo @boggo.bsky.social · 01/10/2026I love when stuff triggers my "ah it's AI" response is actually real. 030
Reposted by Boggohammancheez but spooky @hammancheez.bsky.social · 01/10/2026Yall wanna see a duck army deployed into a field to eat bugs 28564166
Reposted by BoggoIndie Pups @theindiepups.bsky.social · 01/10/2026Can't wait for winter? Winter Whiskers by @mangoleafgames.bsky.social lets you prepare for a blizzard in the comfort of a cozy cleaning game. Winterlight Harbor needs to be cleaned up from the snow and have the power turned back on in time for the Winter Festival! 044
Reposted by BoggoSeeOne @seeone.bsky.social · 29/09/2026Released a 1-Bit Icons Pack on itchio 256 Icons with multiple recolours Check it out seeone.itch.io/1bit-icons #1bit #pixelart #gameassets 66817
Reposted by BoggoLorraine🍬 @lorandbehold.bsky.social · 28/09/2026ok here we go 🍝 Spaghetti Celesti: Devour the Heavens ⛅ is out now for free!! 🍴 the best pixel spaghetti of your life ↪️ prepare them & fork them perfectly ⭐ get those 5-stars reviews 😡 and be quick ! the people are hangry play it at punkcake.itch.io/spaghetti-celesti #fallingblockjam #pixelart 9244421655
Boggo @boggo.bsky.social · 26/09/2026I hope that the lazily lounging wolves of Haliburton Forest Wolf Centre in Ontario are having a good day. 020
Reposted by BoggoK'eeg @armormodekeeg.blacksky.app · 25/09/2026recently I came to a realization about why "smart devices" are so shitty if you take an appliance that creates some sort of physical output, and connect it to a network, what you've actually done is invent a new kind of printer and printers are, of course, the devil's machines 91261433
Boggo @boggo.bsky.social · 23/09/2026Every time I end up on twitter for some reason the top post is someone saying "omg claude now made this entire game for me from a single 5 word prompt and it has levels and animations and everything, it basically made fortnite omg" and I'm like... VERY MUCH DOUBT 0110
Reposted by BoggoLorraine🍬 @lorandbehold.bsky.social · 23/09/2026long long lonnnnnnnnng spagggghetti #fallingblockjam 20514114
Reposted by BoggoMike Cook @mtrc.bsky.social · 22/09/2026New Post: Why I Love AI Next month it'll be twenty years since I went to university, learned to program, and studied AI. I wrote about why I loved it, why I still love it, and why, unfortunately, it no longer exists. www.possibilityspace.org/blog/posts/i... 32559166
Reposted by BoggoRainbowRatArt | Open for Work @rainbowratart.bsky.social · 20/09/2026New #Artstation Post wheee! I had the opportunity to work on #BossfightersQR, the new Jungle expansion with additional #characters like the #Dryad! www.artstation.com/artwork/P4XQ14 #boardgameart #tabletopart #illustration #art #character #characterdesign #conceptart #characterconceptsartstation.comBossfighters QR: Dryad Hero, Gina VoerdeOne of the Heroes I have done for the upcoming Bossfighters QR Jungle Expansion. I provided Idea, Iteration, Concept, B/W and Color Sketches for the final rendering done by Bartłomiej Kordowski. Logo ... 092
Reposted by Boggocanmom @canmom.art · 18/09/2026First Shaderland devlog is live! It tells the story of how this weird project came to be.shaderland.netwelcome to SHADERLANDintroducing <cite>Shaderland</cite>, a graphics-programming puzzle game 12211
Reposted by BoggoNumbers @pigpenandpaper.bsky.social · 06/09/2026Something completely different to reset my brain and continue commissions. Never realized he has a :3 mouth when facing forward, that's cute. #looneytunes #roadrunner 83009867