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BlaXun

@blaxun.bsky.social
143 followers 273 following 563 posts

Working on #slimeonline, an indie online game bout exploration and community (discord.gg/r8xBCTqGmz) ko-fi.com/blaxun #gamedev #slimeonline #gamemaker #pixelart #gunpla #gundam #ロックマンエグゼ #rockmanexe #battlechips #ロックマン #rockman #megaman

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tinylittledev @tinylittlestudio.bsky.social · 15/09/2026
I was trying to make the torch flicker a bit, and I definitely achieved the desired result and nothing else 🦆 #gamedev #indiedev #madewithunity
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MakhamDev @makham.itch.io · 15/09/2026
Typewriter #pixelcomposer pixel-composer.com/projects/Typ... also forgot to animate the shift key.
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The Indie Game Art Gallery @indiegameart.bsky.social · 12/08/2026
Doloc Town (RedSaw Games Studio, 2026)
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iby @burgeroise.bsky.social · 26/02/2025
doloc town is cute.. its very much girls last tour stardew valley (positive)
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Indie Games 3 Times a Day @indiegames3xday.bsky.social · 03/09/2026
Doloc Town (2026)
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Wholesome Games @wholesomegames.com · 09/05/2025
Doloc Town is a farming sim set in a post-apocalyptic world. "At the heart of the map lies Doloc Town, a sanctuary built from the remnants of trains and collapsed bridges. Connect with villagers and share a drink to uncover the hidden stories of this land."
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Jump_Button @jumpbutton.bsky.social · 12/09/2026
It's #ScreenshotSaturday ✨ Blast your way up and into the weekend 🌐Wishlist on Steam: store.steampowered.com/app/3731810/... #gamedev #indiedev #pixelart
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MakhamDev @makham.itch.io · 13/09/2026
Pixel Composer 1.21.10 beta is here. Mostly just bug fixes for the next 1.22 stable. makham.itch.io/pixel-compos...
makham.itch.io
1.21.10 beta
Interface [Menu Panel > Panels] Add option to create new compound dialog from workspace. [Mac[ Change default key bind for command palette to Cmd+Shift+Space. [Mac] Lua now works on MacOS (Lua…
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TobiasMöhlen @tobiasmoehlen.bsky.social · 12/09/2026
Boykottiert Müller-Milch. Pflicht jedes Demokraten und Antifaschisten!
Die Marken der Unternehmensgruppe
Müllermilch
Sandliebe
HAMKER
Lisner
LOOSE
Vegan
RUSACK®
Seit 1915
Pragolaktos
müller
Almhof.
GRAAL
Weihenstephan
Bönsel
AUS TRAGITION
HARZBUBE
NADLER
SACHSEN
Milch
NORDSEE C
HOMANN

Katapult Sachsen 2025
Quelle: muellergroup.com
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Berry 🍇 @nyamukoneko.bsky.social · 12/09/2026
day 7 of megaman fangame development I started work on flora woman's tileset
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Midge Makes Games @midgemakesgames.bsky.social · 11/09/2026
Alright we got a basic XP and level system going. Level and xp to next level now pull real values and work. Since combat isn't implemented yet, each step will give you 1 xp. 400 steps to max out at level 10.
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tinylittledev @tinylittlestudio.bsky.social · 11/09/2026
I made the lit torch more transparent and visually appealing 🦆 #gamedev #indiedev #madewithunity
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BlaXun @blaxun.bsky.social · 11/09/2026
The weather system in #slimeonline got a new "wind" axis. Its now temperature, humidity and wind. I also added a new weather - "fog". Still fine-tuning it, but it looks nice with a blend mode during the evening. I also changed the way climate "moves"! Progress! #gamemaker #gamedev #solodev #indiedev
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BlaXun @blaxun.bsky.social · 08/09/2026
youtu.be/hnh0SV8LTpI?... I’m about to wrap things up regarding implementing the weather system. Weather adds a lot of atmosphere but also has many ways to impact gameplay. Was fun to add too! #gamedev #indiedev #slimeonline #solodev #gamemaker
youtu.be
Slime Online - Weather System Showcase
YouTube video by BlaXun
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BlaXun @blaxun.bsky.social · 08/09/2026
Lots of progress on the weather system for #slimeonline Weather can now dim the ambient light, it plays an (optional) looping soundeffect, it can hinder other ambient soundeffects from playing, it shows in the background when inside. Adds a lot of atmosphere! #gamemaker #gamedev #indiedev #solodev
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BlaXun @blaxun.bsky.social · 06/09/2026
Finally started on the weather system! Zones have weather and weather has an influence on resource spawns, digging and even warps. Server is pretty much done handling weather, most has to happen on the client now #gamedev #gamemaker #indiedev #solodev #slimeonline youtu.be/JgfKkl3ucV8
youtu.be
Slime Online - Weather WIP
YouTube video by BlaXun
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そふけん。 @628panpanpanda3.bsky.social · 04/09/2026
🔵🔴
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Volpanic! / Clam Shandy @volpanic.bsky.social · 04/09/2026
Added a little debug teleporter thing, It's not perfect yet but It's pretty useful! #gamedev #indiedev #platformer #gamemaker #indiegame #metroidvania
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Myles McCoy @coolbug.bsky.social · 04/09/2026
I really like hand-writing code, I think you should try it. I feel like I catch opportunities for optimization easier.
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Myles McCoy @coolbug.bsky.social · 05/09/2026
polishing up some of the other special cases with the ui. I'm going to try and make a big push to get this demo level playable tomorrow. #gamedev #pixelart
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GameBrief @gamebrief.bsky.social · 05/09/2026
Vampire Survivors built a genre by stripping the skill expression out of bullet hell and keeping the satisfaction. It shouldn't work as well as it does. The fact that it spawned a hundred imitators tells you something about what players actually wanted. #VampireSurvivors #indiegames
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BlaXun @blaxun.bsky.social · 05/09/2026
Mud Cave finished. After adding decorative elements, refining some spots, setting up all resources I finally feel confident enough to call it quits on this area for v1. Next up is some outside-maps before I add a weather system #gamedev #gamemaker #slimeonline #indiedev #solodev youtu.be/7av0nZ5pZoE
youtu.be
Slime Online - Mud Cave
YouTube video by BlaXun
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BlaXun @blaxun.bsky.social · 04/09/2026
The new Mud Cave in #slimeonline has some nice secret areas, mud lumps and dirt spikes to be harvested. Next to it is the start of the cliffs which lead to green valley. The world is growing a lot recently! #gamedev #gamemaker #solodev #gamedev #indiedev
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NOP @noppixels.bsky.social · 03/09/2026
Froggy
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MakhamDev @makham.itch.io · 04/09/2026
Plasma Ball #PixelComposer Now that the Mac port is settling. I can start making artwork again.
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Team Lazerbeam @teamlazerbeam.bsky.social · 04/09/2026
One week to go... #shroomandgloom #newgames #indiegames
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BlaXun @blaxun.bsky.social · 02/09/2026
Have been working on a new zone for #slimeonline This is the green valley mud cave. In here Clay Lump and Mud Spikes can be found. Ambient light adds a reddish tint and candles give some atmosphere. So far it consists of 7 maps. More to come! #gamemaker #indiedev #solodev #gamedev
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BlaXun @blaxun.bsky.social · 25/08/2026
youtu.be/DOYuM3YLgYQ?... Short video I made recently to show the unfinished version of the slime points and some new maps. All of these bugs have been fixed and the slime points now have glowing effect and pickup effect too #gamemaker #slimeonline #gamedev #indiedev #solodev
youtu.be
Slime Online - Random stuff
YouTube video by BlaXun
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BlaXun @blaxun.bsky.social · 25/08/2026
Done adding „Slime Points“. They will replace the main currency for some stuff. Placed some on every map. Also started working on the interior of the Lost n Found to match the outside. Some good progress #gamemaker #slimeonline #gamedev #indiedev #solodev
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BlaXun @blaxun.bsky.social · 24/08/2026
Took a month long break from gamedev. Burned out on it a bit. Slowly trying to get back into action now. Added 4 more maps, new graphics for the Lost n found and worked on getting slime points in. It’s fun again! #gamemaker #gamedev #slimeonline #indiedev #solodev
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james makes games @artofjames.bsky.social · 22/07/2026
This is def one of my favorite environments in my game so far. Worried about playing into the overused trope of desert worlds after a green world but I couldn't help myself and I think it looks great so far. #gamemaker #indiegame #indiedev #devlog
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Super Citrus @supercitrus.bsky.social · 22/07/2026
⚔️TOWER OF DREAMS IS OUT NOW⚔️ After 3.5 years my roguelike platformer is finally finished and released! It's available now for a 20% off launch discount, would be a huge help if you'd check it out! #gamedev #pixelart #indiedev
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Essssam @essssam.com · 23/07/2026
🎣 I was told that I had to put fishing in the game #gamedev #indiegame
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Digital Brain @yourdigitalbrain.bsky.social · 22/07/2026
A father builds an adapted controller for his daughter to play Zelda: Breath of the Wild
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BlaXun @blaxun.bsky.social · 22/07/2026
Trying to get back into it #gamedev and implemented "pipe phones". These connect to each other across rooms. When a player leaves a message near a pipe phone its relayed to other phones of the same color. #slimeonline #solodev #indiedev #gamemaker
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BlaXun @blaxun.bsky.social · 07/07/2026
Pretty late report, but the last test session for #slimeonline resulted in lots of bug reports and feedback. Already managed to fix all reported bugs. Next will be implementing a weather system, mining and crafting aswell as some other stuff #gamedev #gamemaker #solodev #indiedev
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BlaXun @blaxun.bsky.social · 25/06/2026
Portals can now spawn in #slimeonline. They work with multiple conditions such as "if at least X players are in a room", "if it is a friday", "if it is between 10 and 11AM", "if it is raining". This will allow me to suprise players and have many secrets <3 #gamemaker #gamedev #indiedev #solodev
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Anders Gullmarsvik @pxlitch.bsky.social · 24/06/2026
We (Pugstorm) are looking to hire a Senior Pixel Artist! 🎨 - Highly skilled pixelartist, strong communication skills - Ability to work closely with our Art Directors - Experience in animation & Unity is a MAJOR plus! - Time zone near Sweden, fully remote 👉 join@pugstorm.dev
Screenshot from the game Kyora depicting a character standing next to a statue on a grassy hill.Screenshot from the game Core Keeper depicting various crops and plantsScreenshot from the game Core Keeper showing an underwater creature with characters in boats surrounding it.Screenshot from the game Kyora depicting a character hiding in a ruin during nighttime, with bats roaming overhead.
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BlaXun @blaxun.bsky.social · 24/06/2026
This weekend the server will be online again for a public test session. The first city is in, shops, lost & found, color extractor and ReColorizer. discord.gg/q3KYVuPc8b #gamemaker #gamedev #slimeonline #indiedev #solodev
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BlaXun @blaxun.bsky.social · 22/06/2026
Opened a Ko-Fi. ko-fi.com/blaxun Will try to find ways to raise some money in order to pay for getting music made for my game. Am (as of now) unable to do so on my own, but this is absolutely required in the long run.
ko-fi.com
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Teeko the game @teekogame.bsky.social · 22/06/2026
I like to encourage players when they die with helpful tips✨ #pixelart #gamedev #indiegame
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BlaXun @blaxun.bsky.social · 21/06/2026
Couldn't do anything on my game for a week due to sicknes... but now getting ready for the open test-weekend thats ahead of us. Added the color extractor machine to the city. Need more time for a dedicated building though #gamedev #gamemaker #slimeonline #indiedev #solodev
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RP (Working on Torch Keeper) @rpgamesdev.bsky.social · 15/06/2026
📷Daily Screenshot: #GameDev #PixelArt #IndieDev
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snow-kiss @snow-kiss.bsky.social · 16/06/2026
Posting a new pixel illustration today. Your opinions are welcome, so please leave a comment if anything catches your eye. Feel free to share your thoughts in the comments. #IndieDev #IndieGameDev #SoloDev #GameDev #IndieGame #IndieGames #PixelArt
6hrbr44b
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Ham Creature Sam🍖 @hamcreaturesam.bsky.social · 16/06/2026
today's my birthday so I added the birthday suit ( ͡° ͜ʖ ͡°) #gamedev #indiedev #gamemaker #pixelart
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Sinclair Strange @sinclairstrange.bsky.social · 16/06/2026
I keep forgetting I have a bluesky, so have some exclusive new emoshooter Mine-y type level. :) #pixelart #gamedev #emo
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夂二 里予 @ir00kuyuf.bsky.social · 16/06/2026
Light siblings!
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Mister _Hk_ // Alexis Morille @mrhk.bsky.social · 15/06/2026
One should not underestimate the astonishing team effort required to stretch and resize windows to match the ever growing scope of our ambitions. Let us all be thankful to our beloved UI daemons, tirelessly keeping our frames aligned with our dreams. #mainframes #gamedev #pixelart #animation
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Angelo @handleonline.bsky.social · 16/06/2026
Started work on sound effects. Built the audio system and determined what an audio pipeline might look like. Notable first Mech sounds: idle layers, booster ignition, booster idles, steps, booster acceleration, takeoff, flight, and land. #ue5 #mech #indiegame #gamedev
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BlaXun @blaxun.bsky.social · 13/06/2026
At the end of the month I'll finally open the server again for people to try out the current state of the game. Still got some cleaning up to do, but I'd be happy if some of you would take a look at the game :) #gamemaker #slimeonline #gamedev #indiedev #solodev discord.gg/jVZa2383?eve...
discord.gg
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