Blaghs @blaghs.bsky.social · 06/10/2026Looked at the hearse with its long base on a gravel road and thought "it'd be so funny if it took off and did a doughie, but I can't share this with anyone." Immediately heard my cousin whispering "I was just imagining the hearse taking off and doing some sick skids before leaving." 000
Blaghs @blaghs.bsky.social · 02/10/2026I will never top how unfortunate it was to be halfway through Season 5 of Buffy when my Grandfather died, however in the ~week since my Grandmother's death I have picked up two pieces of media featuring a (seemingly) dementia-ridden grandparent dying. Happenstance can be cruel. 010
Reposted by BlaghsMascot Texorcism 🐯 @texsaber.bsky.social · 02/10/2026I've had this stupid joke in my head for the past 3 weeks, I had to put it into drawing 3352491638
Blaghs @blaghs.bsky.social · 28/09/2026I made the small mistake of starting the first episode of Slow Horses at 10:45PM last night, which led to the larger mistake of starting the second episode at 11:55PM, and then much worse the third at 12:50AM. It's good, just finished the first season, loved how farcical it was at times. 100
Reposted by Blaghskylie b @roguesquirrel.bsky.social · 21/09/2026paying homage to a legend in marketing 08727
Blaghs @blaghs.bsky.social · 17/09/2026Dang, credits on Big Walk. That's a corker of a game, absolutely brilliant final section. 100
Reposted by BlaghsDominic Tarason @dominictarason.com · 14/09/2026It's TIME! TO! GET! HYPE! Today, I get to proudly unveil Steam Hype, the project I've been working on with the help of @hookshot.media for the past two and a half months. A new PC gaming site which aims to demystify PC gaming, cut through the 100+ daily releases and spotlight indies as much as AAAsteamhype.comSteam HypeSteam Hype is your go-to destination for discovering the latest, greatest, and most talked-about games on Steam. 1022756963
Blaghs @blaghs.bsky.social · 16/09/2026Hahahaha, fuck. I just trapped myself in my father's study after taking off the door handles (because I'm going to paint the door). This is some top tier stupidity from my end. 210
Blaghs @blaghs.bsky.social · 14/09/2026I'm late to the party but I've started playing Big Walk with some friends. It's very charming. Very bad case of the blind leading the blind when two of my friends followed me up a mountain because I was chasing BIG ORB and we ended up lost in the next area. 000
Reposted by BlaghsKaizen Game Works @kaizengameworks.com · 04/09/2026It's Paradise Killer's 6th birthday! 🎉 Happy Birthday to Lady Love Dies, Shinji, the PK soundtrack, and all of Island 24 (not you Yuri). Paradise Killer is 75% off on Steam right NOW. May the Silent Goat walk with you! 💗💜💙 store.steampowered.com/app/1160220/… 3214102
Blaghs @blaghs.bsky.social · 10/09/2026I just managed to snap myself out from the allure of short content video because a pianist was playing a variety of songs, and played a six second segment of Claire de lune wrong. It's Claire de lune, don't play it too forte while also fucking up the timing. It's Claire de lune! 100
Blaghs @blaghs.bsky.social · 09/09/2026I really appreciate that Nintendo have locked into one character trait for Samus: She has that dog in her. What a legend. I look forward to getting destroyed by the next Metroid game. 010
Reposted by BlaghsKyle Banks @kylewbanks.com · 08/09/2026The Donut Panic demo is out now on Steam!🔥 - Master your pâtissier skills and keep customers happy - Run for your panic room when the hallucinations start - Survive each night or remain stuck in the loop forever - Uncover the secrets behind your hauntings to influence how your story ends 22511
Blaghs @blaghs.bsky.social · 08/09/2026I'm quite curious if this banding on the landscape in Dawnwalker is a result of my (quite low) graphics settings, or if it's the same sort of issue I've spent an age fighting in Unreal with little success (there's a way to avoid my problem, but I'd have to re-do so much). 000
Blaghs @blaghs.bsky.social · 07/09/2026Chose a dialogue option in Dawnwalker "Look what the cat dragged in" expecting a teasing tone. Got to watch Coen deliver it flat, with an undercurrent of spite. Oops, I'm a dickhead! 000
Blaghs @blaghs.bsky.social · 06/09/2026My most recent save in Dawnwalker is deep underground directly before a boss fight, and I'm currently poisoned, so my health drains until I have very little left, and this is entirely a problem of my own creation, and that's what makes games cool. 100
Blaghs @blaghs.bsky.social · 06/09/2026The Blood of Dawnwalker is a fascinating game, a real "Game Designer's Game." The time management stuff is pretty manageable, except for LEVELING SKILLS, which is diabolical. Tts structure reminds me of Crackdown of all things. And jank is its middle name. Strong Recommend. 120
Reposted by BlaghsZach Northrop | Wishlist Worming from Home🪱 @zachnorthrop.bsky.social · 04/09/2026I made a remote job simulator where you’re secretly a worm :) Mash the keyboard, brew coffee, message your coworkers, and wriggle your way to the big promotion. Worming from Home is OUT NOW! 16703243
Blaghs @blaghs.bsky.social · 04/09/2026I wasn't quite sure what to expect doing this as an Australian, but I guess this makes sense. 010
Blaghs @blaghs.bsky.social · 30/08/2026Watching a video and the voice-over pronounced Edinburgh (quite reasonably if you've never heard it spoken) as Eden-berg, and I now have to live with that pronunciation overwriting the correct one in my head for the rest of my life. 000
Reposted by BlaghsChad Toprak @chadtoprak.bsky.social · 24/08/2026📣 Hey Australian gamemakers! Screen Australia's round of games grants close in 3 days! A reminder to get your applications in! 🫶 🛠 Games Production Fund - up to $100,000 🎨 Emerging Gamemakers Fund - up to $30,000 📆 Applications close Thu 27 Aug, 5pm (AEST) 👉 screenaustralia.gov.au/fund/?catego... 27151
Blaghs @blaghs.bsky.social · 12/08/2026Upside: I worked out what I think is a good solution to a pacing issue in this little incremental. Downside: It is a motherfucker to implement without breaking my existing systems. Oh well, time to break shit. 000
Blaghs @blaghs.bsky.social · 07/08/2026I spent an hour and a half getting a plugin for box3d to work in Unreal this evening. It's sure as hell faster than Chaos, but I don't have time to crack into the code to work out if it can do what I want, so I'll wait and see if blueprint support improves. 000
Blaghs @blaghs.bsky.social · 05/08/2026I've been playing Project Zomboid with some friends after the most recent update, and it's becoming increasingly clear that everyone else has goals and intentions and plans, while I am simply driven by a desire to destroy zombies. 020
Blaghs @blaghs.bsky.social · 02/08/2026I got the save system working on my little incremental, and it only took ~3 hours. It's amazing how much easier it is if you do it early, and at least put a tiny smidge of effort towards designing your data to be saved (I will not learn this lesson). 010
Blaghs @blaghs.bsky.social · 31/07/2026I've started reading Steel Ball Run recently, and it's sick as hell, the Jobros were right. I'm also now up to the part where Araki is putting little drawings in his text boxes, which is a delight. 000
Blaghs @blaghs.bsky.social · 26/07/2026And that's credits on FF13-2. I'd largely describe it as nonsense (derogatory) compared to the first game's nonsense (complimentary). It's often over-designed, painfully of its era, and its soundtrack was rubbish. But I had a lot of fun, and its ending is bold, and there wasn't much Snow, so... 000
Blaghs @blaghs.bsky.social · 26/07/2026I understand the, uh, logic of a pure logic puzzle as a minigame, but this one in FF13-2 has to take top place for greatest logical leap between the main game, and a mini-game. I am not sitting down to work this out. I will press buttons randomly, or use a solver. 000
Blaghs @blaghs.bsky.social · 26/07/2026While playtesting I've been catching up on Taskmaster, and the "Taskmaster International" playlist on youtube for NZ Season 1 is diabolical. 120
Blaghs @blaghs.bsky.social · 25/07/2026I have reached what I believe to be the final area in Final Fantasy XIII-2. It is a fine addition to my theory that every JRPG has a bad final dungeon. (It's not too long, which is rare, but *some* of the enemies are a huge difficulty spike, they spawn too frequently, and its layout is tedious) 100
Reposted by BlaghsRob H&ynes @robonabike.eurosky.social · 24/07/2026Croydon is geologically part of South China, and now occupies its own tectonic plate. 48017
Blaghs @blaghs.bsky.social · 23/07/2026This is completely unrelated, but my attempt to see Saddam Hussein under that line has resolved into a woman with a very large head and excessively long neck lying on her back with her toes pointed down. 020
Blaghs @blaghs.bsky.social · 22/07/2026FF13-2 just had me joyous to recognise Vanille's voice. I don't know how to feel about this. 000
Blaghs @blaghs.bsky.social · 17/07/2026The UI in FF13-2 is largely uglier than FF13 (they tried to make it a look a little more "classic Final Fantasy" but hit a middle ground that just looks cheap), but I will always go to bat for a level title placed in the world (even if it's a magical projection). 010
Blaghs @blaghs.bsky.social · 16/07/2026After finishing 13 I told myself that I probably shouldn't attempt basically the same thing with 13-2, because if I finish it I might have to play 13-3 (which I've never played). Anyway, here we are. 001
Blaghs @blaghs.bsky.social · 16/07/2026After starting it a little over 15 years ago, and dropping it about 15 years ago (at the final boss, I learned later), I've now finished Final Fantasy 13. I've long liked it more than most, so I'm glad to have seen it to its end properly. 110
Blaghs @blaghs.bsky.social · 15/07/2026I added a quick little particle effect to help with feedback (I am at war with the brain goblin that wants to increase the curl noise). An aside: It pulls from the G-Buffer to colour the particles, and I have to delay hiding the underlying mesh for two frames, or else it colours it from the dirt. 110
Blaghs @blaghs.bsky.social · 15/07/2026I often reach the end of an episode of Game Changer and think "this is the best Game Changer of all time," but I really might be correct when saying that about this week's episode. 120
Blaghs @blaghs.bsky.social · 11/07/2026Might want to take another pass at that one, Google AI bullshit. 010
Blaghs @blaghs.bsky.social · 09/07/2026The rewrite to make it noticeably less dumb is complete. While hardly *blisteringly* fast it now runs about six times faster (with a new, "worst case" designed around it), and supports divvying it up between frames (because I'm too lazy to make it truly async), where it takes about 1ms per frame. 100
Blaghs @blaghs.bsky.social · 09/07/2026Under nearly any other circumstance hearing "New Obsidian Fallout Directed by Josh Sawyer" would fill me with such joy. Such a shame that this is the by-product of Microsoft's insatiable greed, that some of the people who could have helped make this were crushed on the way here. 030
Reposted by BlaghsAvery Edison @averyedison.com · 07/07/2026thought we were past this surf dracula nonsense but I just had to watch *ten episodes* of societal collapse to “earn” the post-credits scene of an anonymous character stumbling on a dark, miserable hole and muttering “barely big enough for a child…” don’t make my mistake: skip OMELAS ORIGINS 516135
Blaghs @blaghs.bsky.social · 06/07/2026I set up a *very* crude solver to check "paths" through the grid (to access a tile there must be a free "path" to the entrance on the middle right) which was fine for a 9x9 grid, but to make routes more interesting I just upped it to 16x12, and performance is... not good. Worst case nearly at 200ms. 100