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🐁 bitnenfer

@bitnenfer.com
173 followers 804 following 43 posts

Engine Programmer - I don’t want to be smart, I only want to make pretty pixels - bitnenfer.com - Demoscene - lia.rebelion.digital - el/he/him - 🇨🇱

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🐁 bitnenfer @bitnenfer.com · 12/11/2025
I ported my flash party demo to my render graph editor and it works nicely. I can start prototyping quite easily now :D. I might need to add some helper node cleanup stuff because it gets spaguetti quickly, but it works! #gamedev #demoscene
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🐁 bitnenfer @bitnenfer.com · 07/11/2025
More progress on my render graph editor for my demo tool. It now works :D. I can preview my graph live. I can create compute and raster passes and chain them together easily. I can also load external resources. This is connected to my timeline tool and also my music generation tool.
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🐁 bitnenfer @bitnenfer.com · 29/10/2025
So this render graph editor for my demo tool is taking form, I need to add a couple of extra features and I can start using it as a tool for my demos. It's not as complete as Gigi, but it's perfect for what I need :D
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🐁 bitnenfer @bitnenfer.com · 27/10/2025
For my latest demo RADIO I implemented a render graph to handle all the passes and resource management. This weekend I added a little render graph viewer to visualize how resources are read and how the graph is generated
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🐁 bitnenfer @bitnenfer.com · 13/08/2025
quick painting of my little old cat
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🐁 bitnenfer @bitnenfer.com · 24/07/2025
Made a little quick oil painting after work
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🐁 bitnenfer @bitnenfer.com · 15/07/2025
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🐁 bitnenfer @bitnenfer.com · 11/07/2025
Quick one hour practice during lunchtime
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🐁 bitnenfer @bitnenfer.com · 10/07/2025
Little lunch time oil painting practice
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🐁 bitnenfer @bitnenfer.com · 04/07/2025
Quick mini value practice oil painting on cardboard
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c0de517e.bsky.social @c0de517e.bsky.social · 03/07/2025
All REAC 2025 content is LIVE! Enjoy enginearchitecture.org/2025.htm
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🐁 bitnenfer @bitnenfer.com · 01/07/2025
More oil painting practice. A tiny Kropotkin portrait and a small coffee pot material test.
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🐁 bitnenfer @bitnenfer.com · 23/06/2025
another little oil painting study
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🐁 bitnenfer @bitnenfer.com · 22/06/2025
HSV makes so much sense now that I am painting. I never really cared for it before, but now is the foundation of all the drawings and paintings I try to make
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🐁 bitnenfer @bitnenfer.com · 22/06/2025
Another little oil painting practice while watching full metal jacket
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🐁 bitnenfer @bitnenfer.com · 18/06/2025
Another quick freehand oil painting sketch
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🐁 bitnenfer @bitnenfer.com · 17/06/2025
Quick freehand self portrait oil painting
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🐁 bitnenfer @bitnenfer.com · 13/06/2025
more quick oil painting practice :D
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🐁 bitnenfer @bitnenfer.com · 13/06/2025
Another little oil painting practice after work
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🐁 bitnenfer @bitnenfer.com · 10/06/2025
another quick oil painting practice after work
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🐁 bitnenfer @bitnenfer.com · 10/06/2025
i got some gesso and started playing around with oil painting on cardboard :D
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🐁 bitnenfer @bitnenfer.com · 04/06/2025
Finally what we've been working on for a while was just shown in Unreal Fest, Physics in UEFN! Networked physics is such a hard, but interesting topic <3
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🐁 bitnenfer @bitnenfer.com · 15/03/2025
It's crazy the amount of companies I interviewed a year ago that are closing down or doing mass layoffs. I feel glad I chose to stay at Nimble. I am also happy working on Epic's stuff and doing some really cool stuff for UEFN and Fortnite Creative. I also like having my name in the credits of UE5 :3
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🐁 bitnenfer @bitnenfer.com · 07/03/2025
When I say: "Could you please review my changes?", I mean: "Just approve it without looking, please. We need to ship it."
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🐁 bitnenfer @bitnenfer.com · 07/02/2025
I've been watching some of the latest CppCon presentations and I feel like they are missing more "industry experience" talks. To many are about the features of the language, which is not very useful for me. I also miss the good old videogame presentations.
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🐁 bitnenfer @bitnenfer.com · 20/01/2025
greed is the main religion
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Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social · 15/01/2025
Ludum Dare is the best game jam and Mike Kasprzak is a lovely dude who has been running it for nearly 20 years now. Some of the games started during LD jams include: Inscryption Titan Souls Broforce McPixel Mini Metro Evoland Support Ludum Dare! Support Mike! www.patreon.com/mikekasprzak...
patreon.com
Get more from Mike Kasprzak on Patreon
creating Ludum Dare, videos, and more
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🐁 bitnenfer @bitnenfer.com · 24/12/2024
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🐁 bitnenfer @bitnenfer.com · 23/12/2024
Getting these two next weeks off work as a benefit is just perfect timing. I need the rest so much, it's been a really hard year.
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🐁 bitnenfer @bitnenfer.com · 15/12/2024
Gamedevs, post your first shipped game and your latest shipped game.
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🐁 bitnenfer @bitnenfer.com · 29/11/2024
more pixel art I made a couple of years ago :3
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🐁 bitnenfer @bitnenfer.com · 29/11/2024
some pixel art I made a couple of years ago
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🐁 bitnenfer @bitnenfer.com · 28/11/2024
Inscure experienced programmers are the worst. They can really bring down the morale on a team.
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🐁 bitnenfer @bitnenfer.com · 21/11/2024
It's been 2 years since the release of panic's playdate console and I still can't buy it, what a bummer.
media.tenor.com
bart simpson and marge simpson are talking to each other and bart says " not hang out playdate stop saying that "
ALT: bart simpson and marge simpson are talking to each other and bart says " not hang out playdate stop saying that "
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🐁 bitnenfer @bitnenfer.com · 19/11/2024
I can't share my desk now because it's filled with NDA stuff, but here's my #DevDesk from 13 years ago :D
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🐁 bitnenfer @bitnenfer.com · 18/11/2024
; wobble :3 ld h,32 M: ld b,0 _W: ldh a,(68) cp b jr nz,_W ld a,b inc b add a,e and 31 ld l,a ld a,(hl) ldh (67),a ld a,l add a,9 and 31 ld l,a ld a,(hl) ldh (66),a ldh a,(68) cp $90 jr nz,_W inc e jr M org 8192 DB 0,0,1,1,2,2,2,2,2,2,2,2,1,1,0,0,0,0,-1,-1,-2,-2,-2,-2,-2,-2,-2,-2,-1,-1,0
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Alan Wolfe @demofox.bsky.social · 14/05/2024
For folks that know me as "the blue noise guy", I've put together a 50 minute video that talks about many of the things I've learned in my ~decade long dive into noise and related topics - up to and including our latest paper published days ago at I3D. Enjoy! www.youtube.com/watch?v=teth...
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🐁 bitnenfer @bitnenfer.com · 18/11/2024
; wobble :3 ld h,32 M: ld b,0 _W: ldh a,(68) cp b jr nz,_W ld a,b inc b add a,e and 31 ld l,a ld a,(hl) ldh (67),a ld a,l add a,9 and 31 ld l,a ld a,(hl) ldh (66),a ldh a,(68) cp $90 jr nz,_W inc e jr M org 8192 DB 0,0,1,1,2,2,2,2,2,2,2,2,1,1,0,0,0,0,-1,-1,-2,-2,-2,-2,-2,-2,-2,-2,-1,-1,0
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Alec S // Renegade Sector Games @renegadesector.bsky.social · 17/11/2024
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Kostas Anagnostou @kostasanagnostou.bsky.social · 15/11/2024
If we need to preserve anything from The Other Place it is this amazing meme originally posted by @mjp123.bsky.social
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Matt Phillips @bigevilboss.bsky.social · 13/11/2024
This is nuts. A web-based IDE for 8-bit games development, with integrated C compiler, emulator, and *source level debugger*. It all just works. 8bitworkshop.com/v3.12.0/?pla... #retro #gamedev
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🐁 bitnenfer @bitnenfer.com · 13/11/2024
It's kind of dumb, but I feel slightly proud that today, for the first time, one of my fixes was deployed to UE5 repo :D
A screenshot of the unreal engine github repo
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🐁 bitnenfer @bitnenfer.com · 08/11/2024
A couple of months ago I released my small C++ 2D rendering lib. It's made for 2D games, specifically if you're doing something for game jams and with sprites. The main idea is to have a very easy to use, imm mode rendering API. Current targets are D3D12, WebGL and WebGPU. github.com/bitnenfer/libnk
github.com
GitHub - bitnenfer/libnk: NK is a simple C++ 2D rendering library with input and app control handling.
NK is a simple C++ 2D rendering library with input and app control handling. - bitnenfer/libnk
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🐁 bitnenfer @bitnenfer.com · 06/11/2024
I've lately been thinking on doing a small intro workshop on graphics programming using gigi. This has been such a fun tool to use. It's like the next step to shadertoy. Thanks so much for creating it @demofox.bsky.social !
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Lea - Newin AKA Shodan’s girlfriend @newincpp.bsky.social · 29/10/2024
It's been a long time, how about a graphics study ? I'm going to look at Forspoken. (I wanted to look at it exactly because it had a good art direction that wasn't quite delivered on the final image)
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Erik Jansson @caffeineviking.net · 25/10/2024
Hello, World! It's cool to see so many rendering programmers here already! As a self-introduction and for those that haven't seen it on Twitter already, here's the talk that I did earlier this year at Digital Dragons re: the GPU-driven rendering in AW2! www.youtube.com/watch?v=EtX7...
youtube.com
Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
YouTube video by Digital Dragons
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🐁 bitnenfer @bitnenfer.com · 23/10/2024
Hi! hope this place is better. Here's something I made: www.youtube.com/watch?v=fM0l... and you can read how I made it here bitnenfer.com/blog/2020/05... <3
youtube.com
MERKÉN by Bitnenfer / Foco (Revision Online 2020 Oldskool Demo Compo)
YouTube video by Revision Captures
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