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〽️ɪɢᴜᴇʟ 🔜 GodotFest

@bitbra.in
3.3K followers 617 following 2.1K posts

Techlead & Youtuber, building a Dwarven mining RPG with Godot 👇 youtube.com/@bitbraindev 💎⛏️ 🌲nemophelist 🎨pixelartist 🤖godot evangelist 🐈cat dad 🐘 mastodon: mastodon.gamedev.place/@bitbraindev 🇩🇪🇬🇧🇪🇺

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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Max Hilbrunner @mhilbrunner.bsky.social · 3h
Great news, I can finally drop ClickyButton.gd from all my projects.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 2h
yup
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 3h
Holy smokes, #Godot 4.8 might become my favourite release so far. New audio theme support, so you can configure UI audio effects without writing code 😍 godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 7 – Godot Engine
Feature freeze has arrived!
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 4h
Hey #GodotFest folks! Does anyone play #MagicTheGathering? I can bring some decks so we can play during afterhours.
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
GodotFest - GodotCon Europe 26 @godotfest.com · 5h
Today is the final day to get a Regular Ticket to #GodotFest. Tomorrow only Late Bird tickets are available. Expect two days of awesome #Godot talks and panels. Food and drinks are included both days! Join us today: godotfest.com #godotengine #gamedev
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Thomas Feichtmeir @cyangmou.bsky.social · 7h
I am trying to make @vampiretacticsgame.bsky.social the most beautiful pixel art game I can. The moonlight floods into the halls of the castle, the raindrops hit the window, dripple down and you can even see their reflections in the marble. All works correctly with parallax. I love pixel Shaders <3
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Stein Makes Games @steinmakesgames.bsky.social · 7h
> Phone buzz > Reddit notification > Opens it >
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 21h
You can just go naked if you are unsure. That's what I did (beggar) and it is a lot more fun because all gear you find feels really special
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Richard Lems @rilem.nl · 29/09/2026
:D
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 29/09/2026
I think everything they do is investor and stock management. That's all they are optimising for. Getting as high of an evaluation as possible to make more debt.
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
MirruTatep @mirrutatep.bsky.social · 29/09/2026
Quick mini-tutorial on how I drew an emu #pixelart
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
GodotFest - GodotCon Europe 26 @godotfest.com · 27/09/2026
Tickets for GodotFest 2026 are still 30% off until 1 October. After Wednesday, only Late Bird tickets are available. Two days in Munich, 3 and 4 November. Talks and panels, time to meet other developers, food and drinks included. Secure yours today: godotfest.com #godotengine #conference #munich
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 27/09/2026
I always play 3 characters in Classic WoW as I love RP and world building: 1. Bjarn Coalbeard: a sturdy blacksmith and dwarf warrior 2. Valyriel Northwind: an SI:7 special agent nightelf rogue who rides a Winterspring frostsaber 3. Ethunyiel Silverspring: a dwarf priest who dedicated himself to holy
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 27/09/2026
This makes me think what makes mining games so addicting to me... it's not the mining itself... or the complexity of the system. It's the immersion while doing it and knowing "these materials will be useful for further processing"
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 27/09/2026
I have been playing loads of WoW: Forever Beta lately and it is fascinating to me how much I enjoy mining and fishing. Its mechanic is just clicking a single button over and over. It's the most boring and trivial minigame and yet, I could do it for hours. Because I am doing it inside Azeroth.
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
passivestar @passivestar.bsky.social · 26/09/2026
the reason godot lightmapper leaks through walls is... interesting it thinks they are transparent!
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 27/09/2026
static.klipy.com
Think About It Meme
ALT: Think About It Meme
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
GodotFest - GodotCon Europe 26 @godotfest.com · 21/09/2026
We are currently reviewing the talk proposals for #GodotFest 2026! You submitted a lot of amazing talks, and our Call for Proposals board is reading every one of them. We will soon start announcing the first talks. More info here: godotfest.com/blog/cfp-boa... #godotengine #godot #godotcon
godotfest.com
Meet the CFP board
GodotFest is a conference about the Godot engine, held in Munich. Meet the people reviewing talk proposals for 2026.
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
shomy @shomy.bsky.social · 21/09/2026
I had this idea a few days ago of a FOSS Mii Plaza for smartphones & more, made in #Godot, which works offline but also allows to have federated servers for stuff like events. Then also somehow linkable to the 3ds and wiiu with a companion HB app. Probably @bitbra.in pandora would be fit for this -
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 18/09/2026
I hate doing things for the first time. It overwhelms me. I love doing things for the 2nd time and I could do it over and over from then on. Just me?
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 18/09/2026
We have streaming provider bloat. And then there is AppleTV. Their shows are on a different level and I am actually a happy customer. Crazy thing to say in 2026 but it's a W product.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 17/09/2026
Albania has cool ASCII art at KFC
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 17/09/2026
Brilliant!
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 16/09/2026
Ah snap, sad to not meet but personal stuff always has priority. Take care ❤️
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 16/09/2026
Panic! at the Datacenter
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Simon S. Andersen @snakepixel.art · 14/09/2026
Felt inspired the other day. Unfinished for now, but I'll turn this into a full painting when I have the time. #OcarinaOfTime #Zelda
Link from ocarina of time looking over his shoulder. Death mountain looms ominously behind him.
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Olivier, working on Alix RPG 💖 @oxeron.com · 13/09/2026
Some numbers from my game using GDUnit4: 80 test suites, 600 test functions all tests run in 55.6s 23% of source files have a corresponding test suite by name Just to give some insight :)
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Olivier, working on Alix RPG 💖 @oxeron.com · 13/09/2026
Huge week for AlixRPG 🌍✨ - 7 new languages added: ES, PT-BR, Italian, Russian, Japanese, Chinese, Korean - New NPCs Mother and Alix joined the world 🧑‍🌾 - Lots of testing work behind the scenes to keep the game solid 🧑‍🔧 So proud of how far my little game has come 💕 #IndieGameDev #Godot
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Syrsly @syrsly.com · 13/09/2026
For those curious who may not be able to load Reddit for whatever reason... here's the zoomed out planet.
screenshot of the Earth-like planet from the Reddit post by user Zess-57
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 12/09/2026
WORLD OF WARCRAFT FOREVER
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 12/09/2026
Wow, Godot! 🌊 www.reddit.com/r/godot/s/or...
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 12/09/2026
But yes, a compiled language would be marginally faster. Also the actual engine running the tests is GdUnit. github.com/godot-gdunit...
github.com
GitHub - godot-gdunit-labs/gdUnit4: Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, sc...
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing. - godot-gdunit-labs/...
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 12/09/2026
The speed gains would not be noticeable and do not justify the added complexity and extra layer of having to deal with compiling machine code. GDScript works just fine for this.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 12/09/2026
100% gdscript btw
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/09/2026
*shivers*
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/09/2026
I built Godot Cucumber, an addon + demo project running *.feature files using GdUnit 4 🥒 tangled.org/bitbra.in/go... #godotengine #bdd #cucumber #unittesting #gamedev #qa
tangled.org
bitbra.in/godot-cucumber
🥒 Godot addon to run cucumber tests in Godot 4 (required GdUnit 4)
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Reposted by 〽️ɪɢᴜᴇʟ 🔜 GodotFest
Doot 🪲🪷 Wishlist Milki Delivery 🐮🚲 @dodoot.bsky.social · 11/09/2026
Inventory sorting! It might not look like much, but you can have a lot of items in your inventory in the late game, so I hope this will make things easier 🌻
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/09/2026
IT IS BEAUTIFUL 😱
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/09/2026
Nice, a RSS reader which is built on AT Protocol. glean.at
glean.at
Glean — The social RSS reader
The social RSS reader built on AT Protocol. Read your feeds, see what your circle reads, and discover new sources through personalized recommendations.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 11/09/2026
The king of prog rock did it again. Woah. www.youtube.com/watch?v=RPZ8... #stevenwilson #prog
youtube.com
Steven Wilson - Requiem for a Village (The Village Hall Sessions)
YouTube video by Steven Wilson
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 10/09/2026
This is actually a perfect use case for blockchain btw. And this is an anti crypto bro approach, haha
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 10/09/2026
This was originally proposed by Mitchell Hashimoto github.com/mitchellh/vo...
github.com
GitHub - mitchellh/vouch: A community trust management system based on explicit vouches to participate.
A community trust management system based on explicit vouches to participate. - mitchellh/vouch
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 10/09/2026
@tangled.org has an interesting approach to LLM spam: blog.tangled.org/vouching
tangled.org
Tangled · The next-generation social coding platform
The next-generation social coding platform.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 10/09/2026
After using #Godot for more than 6 years I can confidently say that 95% of things can be solved with plain .gd script most of the time. It really is a beautiful and simple tool that gets the job done!
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 08/09/2026
Let me publish a demo repo so this becomes more clear. It's done via parameterised tests
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/09/2026
Started watching Dark Matter. It's basically dystopian Dr. Who.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/09/2026
E2E test automation in #Godot with #GdUnit and #Cucumber 🥒 bitbra.in/blog/godot-bdd #guide #howto #tutorial
bitbra.in
E2E test automation in Godot with GdUnit and Cucumber
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/09/2026
If you are yearning for early Ghost music from their demo days: check out Agalloch.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/09/2026
It's just gdunit and some extra gdscript to both parse the .feature files and do the step glue. So yeah, just rolled my own. 🥒
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 06/09/2026
That was the very reason I set this up: I used to break core gameplay functionality accidentally without realising. With those tests it is ensured that everything works as expected.
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