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shomy

@shomy.bsky.social
44 followers 10 following 54 posts

⊹ ₊ ˚ ☾ ˚ ₊ ⊹ musician, developer & faerie she/her

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shomy @shomy.bsky.social · 21/09/2026
I had this idea a few days ago of a FOSS Mii Plaza for smartphones & more, made in #Godot, which works offline but also allows to have federated servers for stuff like events. Then also somehow linkable to the 3ds and wiiu with a companion HB app. Probably @bitbra.in pandora would be fit for this -
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/09/2026
E2E test automation in #Godot with #GdUnit and #Cucumber 🥒 bitbra.in/blog/godot-bdd #guide #howto #tutorial
bitbra.in
E2E test automation in Godot with GdUnit and Cucumber
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shomy @shomy.bsky.social · 06/07/2026
I just posted a new writeup on how I unlocked the bootloader of the Kyocera KY-42C abusing a Preloader exploit itssho.my/blog/article...
itssho.my
Hacking the Kyocera KY-42C
Introduction
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 07/05/2026
It's amazing what the #Godot community can do! Here is Pandora+, an addon based on my addon 😍 www.youtube.com/watch?v=xuxrj13jsAA
youtube.com
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
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shomy @shomy.bsky.social · 03/05/2026
I've been working on some cool stuff for my #Godot game, involving quite some math. This below is the 3D visualisation of what I've been working on. Funnily enough, this is somewhat related to the plot too.
A 3D representation made in Godot of a vector field. The image includes 6 green spheres in fixed coordinates, and a rainbow sphere representing the current position.
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 14/04/2026
Birding. 🐦‍⬛
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Project Kat | Paper Lily @leef6010.bsky.social · 04/03/2026
We've been away for some time, but here's a concept sketch from a whiiile back. You may not meet this character in chapter 2, but they heavily influenced the events of that chapter. #PaperLily #indiedev
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shomy @shomy.bsky.social · 18/02/2026
I took a long pause from my #Godot game and started learning Reverse Engineering in early 2025. It really helped me getting a better understanding of how code works, and gave me the opportunity of looking back at my game with fresh eyes. Guess soon I'll start working on Godot related stuff again!
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Roger Ortiz @r0rt1z2.bsky.social · 30/01/2026
After weeks of reverse engineering MediaTek's DA2 with @shomy.bsky.social, we finally figured out how the V6 exploit works. We decided to call it heapb8 ("heapbait")! Technical writeup: blog.r0rt1z2.com/posts/exploi... PoC: github.com/shomykohai/p...
blog.r0rt1z2.com
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shomy @shomy.bsky.social · 11/01/2026
Carbonara: The MediaTek exploit nobody served My new blog post on uncovering how I (re)discovered a long-time unknown #MediaTek exploit is finally online! shomy.is-a.dev/blog/article...
shomy.is-a.dev
Carbonara: The MediaTek exploit nobody served
Imagine this: You walk into a restaurant you only just discovered, the one rumored for serving the best dishes. It quickly becomes your go-to place for every meal. One day, something odd happens: a se...
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 18/12/2025
Thanks to contributor kphero, #pandora now has a tab mode for categories! github.com/bitbrain/pandora/pull/231 #godotengine #addon #rpg
tab mode of Godot's pandora addon
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Project Kat | Paper Lily @leef6010.bsky.social · 22/10/2025
Happy spooky month! 👻 Ch2 work is moving along, we're also designing some of the other chapters at the same time because a lot of things start connecting later on in the game (in fact, we recently rewrote and improved most of the final chapter's story dialogue).
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shomy @shomy.bsky.social · 30/09/2025
Have you ever seen Bad Apple playing on a Mediatek Bootloader? I have :D This is currently running on the Motorola G23, which you can read more on my blog on how it got unlocked! shomy.is-a.dev/blog/article...
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Nathan Hoad 🐱 Bravest Coconut out NOW @nathanhoad.net · 30/09/2025
I’m pretty excited to finally launch the Bravest Coconut demo on Steam 🐱 Give it a go and make sure to wishlist the game too! 👉 bravestcoconut.com/demo #IndieGame #CozyGame #Godot #PixelArt #GameDev
bravestcoconut.com
Bravest Coconut on Steam
Bravest Coconut is a silly game about solving story-driven puzzles, meeting a cast of quirky characters, and exploring a world littered with secrets... and you’re a cat. Help Coco unravel the mysterio...
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shomy @shomy.bsky.social · 27/06/2025
Voylin (author of GDEGozen) started an amazing series for news and other goodies in the Godot community! It is a good watch for everyone who uses #Godot in my opinion: 👇 youtu.be/VF_3Qg6Aypw
youtu.be
Signal Emitted: Godot News - 2025 week 26
YouTube video by Voylin's GameDev Journey
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shomy @shomy.bsky.social · 24/06/2025
The new #Godot asset store is now in the public beta stage, apparently! QuestSystem can be found there, too! store-beta.godotengine.org/asset/shomy/... #gamedev #godot4
store-beta.godotengine.org
Quest System - Godot Asset Store
Discover and share high-quality assets for your games in our Godot Asset Store. Explore 2D sprites, 3D models, tools, addons, templates, plug-ins, animations, and more!
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shomy @shomy.bsky.social · 21/06/2025
Made an automatic flake updater for #nixos that works as a background service, so no need to use GitHub actions. It also includes a simple GUI ❄️ github.com/shomykohai/r...
github.com
GitHub - shomykohai/reflake: ❄️ An automatic nix flake updater
❄️ An automatic nix flake updater. Contribute to shomykohai/reflake development by creating an account on GitHub.
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Mew Pur Pur | Making GodSVG @mewpurpur.bsky.social · 17/06/2025
🎂 GodSVG turns 2 today! 🎂 Over the last year, GodSVG matured a lot: - Introduced groups and gradients - Implemented tabs - More stability and freedom to configure GodSVG as you want - Experimental Android build - Released on Itch: mewpurpur.itch.io/godsvg [1/3] #OpenSource
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shomy @shomy.bsky.social · 14/06/2025
Follow-up to this: there's a new PR by the same author for the trait system that will hopefully get merged. Most likely, it will not get merged for #Godot 4.5, but I hope to see it coming in 4.6! github.com/godotengine/...
github.com
GDScript: Add Trait System by SeremTitus · Pull Request #107227 · godotengine/godot
Supersedes: Add Trait System to GDScript #97657. Closes Add a Trait system for GDScript godot-proposals#6416. Focusing on: Traits are declared as members of a class. Trait hold all members that a...
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shomy @shomy.bsky.social · 14/06/2025
I released haruka, a #magisk module for enabling signature spoofing on any Android rom (making it even easier to install microg). github.com/shomykohai/h...
github.com
Release v0.3 · shomykohai/haruka
What's Changed Make haruka more modular and make a magisk module by @shomykohai in #1 Usage haruka.zip: Flash the magisk module through the magisk app haruka*.dex: For manually patching on host F...
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shomy @shomy.bsky.social · 28/04/2025
My QuestSystem addon for #Godot keeps improving! Now, the documentation covers topics and questions that are fairly common by the users. Here's some of the important bits for mastering the addon: shomy.is-a.dev/quest-system... Will soon add a new section on learning how to use the addon with UI
A screenshot of QuestSystem documentation
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shomy @shomy.bsky.social · 10/04/2025
Here's a really nice and useful video from @barrysdevhell.bsky.social on how to use smooth camera with #Godot 4.4 pixel games! I was looking at a solution for this just a few days ago youtu.be/DwVPFbDoyoc #GameDev #indiedev #GodotTips
youtu.be
Smooth Pixel Art Camera | Godot 4.4 Tutorial
YouTube video by Barry's Development Hell
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shomy @shomy.bsky.social · 03/04/2025
Cool trick you can do in #GodotEngine to inject properties later accessible into the scene at runtime! Currently using it with @nathanhoad.net DialogueManager to be able to access specific nodes in a scene without needing to make a new script for each scene! #GameDev #IndieDev #GodotTips
Injecting properties into Godot's `_get` and `_get_property_list` methods.Accessing the `save_point` property not declared in the script from DialogueManager after being injected into the scene data, and calling its `flap_wings` method

Then the following text:
SavePoint: Do you want to save?
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Project Kat | Paper Lily @leef6010.bsky.social · 09/03/2025
Little #PaperLily preview, but you can watch the full scene here: www.youtube.com/watch?v=L8zl... #indiedev #gamedev
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shomy @shomy.bsky.social · 10/03/2025
Released version 1.7.0 and 2.0.0 (#Godot 4.4+ only) of QuestSystem. Now the addon can be modularized even more and integrated with addons with ease. QuestSystem support will focus mostly on Godot 4.4+, but bugfixes and features might be backported. github.com/shomykohai/quest-system
github.com
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shomy @shomy.bsky.social · 21/02/2025
QuestSystem 1.6.2 released! Just a small patch with bug fixes and improved documentation! Thanks to Trobugno (Arkaruh's Tale) for also making a video guide on how to use the addon: youtu.be/bc_lB8LNup0 #Godot #gamedev 👇 github.com/shomykohai/q...
github.com
Release QuestSystem v1.6.2 for Godot 4.x · shomykohai/quest-system
What's changed Added Release Notes to update panel by @shomykohai in d4270a7 Added _to_string method to QuestResource by @shomykohai in fa5afcc Bug Fix Fixed dict_to_quests not adding quests to ...
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shomy @shomy.bsky.social · 13/02/2025
Made a new article on my blog: How the Motorola G23 got unlocked: shomy.is-a.dev/blog/article... Now I can finally go back on game development!
shomy.is-a.dev
Unlocking the Motorola G23
Unlocking the Motorola G23 was not an easy task, but we finally did it!
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Nathan Hoad 🐱 Bravest Coconut out NOW @nathanhoad.net · 27/01/2025
Dialogue Manager version 3.0 is now available. There's a bunch of new features including the new "match" syntax as well as expression jumps. I talk about them and more in my new "Dialogue in Godot 4" video. 📺 youtu.be/Ydzj1bT_pC8 #Godot #GodotEngine #GameDev #IndieDev
youtu.be
Dialogue in Godot 4
YouTube video by Nathan Hoad
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shomy @shomy.bsky.social · 17/01/2025
Anyway, this album from Iron T Hawk and TIVANE is an absolute work of art.
youtube.com
The End Is Not Your Decision - YouTube
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shomy @shomy.bsky.social · 01/01/2025
My #Godot QuestSystem has now surpassed 300 stars on GitHub! github.com/shomykohai/q...
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shomy @shomy.bsky.social · 18/12/2024
There's a PR for #Godot that adds a Trait System to gdscript 👀 What are your thoughts on it? github.com/godotengine/...
github.com
Add Trait System to GDScript by SeremTitus · Pull Request #97657 · godotengine/godot
GDScript Trait System Based on the discussion opened in: Add a Trait system for GDScript godot-proposals#6416 The GDScript trait system allows traits to be declared in separate .gdt files or with...
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shomy @shomy.bsky.social · 10/12/2024
I finally implemented a multi layered world level in my game, thanks to Viewport Cull Masks and TileMap Layers. Does this mean I can finally say I did 3D in 2D? 🤔 #Godot #gamedev
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shomy @shomy.bsky.social · 06/12/2024
Made a new article, in which I explain how I use and make quests in my #Godot projects. shomy.is-a.dev/blog/article...
shomy.is-a.dev
How I handle quests in godot
For a long time, I’ve been maintaining a quest addon for Godot 4, QuestSystem, which I initially intended as a simple system for my projects. But how do i use it?
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shomy @shomy.bsky.social · 08/11/2024
Any #willwood fan here on bsky? 🐁🌕
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shomy @shomy.bsky.social · 07/11/2024
bsky feels like a safer place compared to Twitter; my feed is actually stuff l'm interested in and people are so welcoming 🦋💫
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TheDuriel @theduriel.bsky.social · 29/10/2024
#GodotEngine #GodotTips Use custom resources to make configuring your game a breeze! Load them anywhere for easy access (Or just in an Autoload.)
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shomy @shomy.bsky.social · 05/11/2024
What are the main factors you consider important for a #Godot addon? 🤔 To me, unit tests 🧪 are surely something that makes an addon better. Let me know what do you think 👇
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shomy @shomy.bsky.social · 02/11/2024
Making a prototype desktop app with #Godot and kitsu.app 👀
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shomy @shomy.bsky.social · 01/11/2024
I've just resolved a big memory leak in my #Godot project, and the cause was me who forgot to queue_free() some HTTPRequest node went from 700+ orphan nodes to 0 So quick tip: remember to queue_free() nodes that are not in the tree and check the debugger.
BEFORE: The Godot debugger showing 848 Orphan nodesAFTER: The Godot debugger showing 0 orphan nodes
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〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 30/10/2024
New alpha of #pandora is out. It's now possible to export categories and make them selectable in the editor via dropdown + file system changes get synced: github.com/bitbrain/pan... #godotengine #addons
github.com
Release v1.0-alpha9 · bitbrain/pandora
What's Changed Add auto-scroll to new properties by @shomykohai in #202 Propagate file system changes to Pandora data by @shomykohai in #203 Ability to export categories via property editor by @bi...
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shomy @shomy.bsky.social · 30/10/2024
Made a new #Godot addon to interact with the OS keyring to store credentials & tokens! github.com/shomykohai/g...
github.com
GitHub - shomykohai/godot-keyring: 🔑 A godot gdextension to interact with the OS keyring
🔑 A godot gdextension to interact with the OS keyring - shomykohai/godot-keyring
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shomy @shomy.bsky.social · 28/10/2024
The lights and post processing in this game are amazing!! #Godot can truly make wonderful visuals youtu.be/PjXj97lBR6s
youtu.be
Restarting My Dream Game | Godot Game Devlog
YouTube video by mz_eth
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shomy @shomy.bsky.social · 24/10/2024
Howdy! I'm shomy, a musician and developer/game dev. Here's some project I maintain: 📜 QuestSystem • A simple and powerful addon for quests in #Godot 4 🦊 askitsu • An async API wrapper for kitsu.app (to which I sometime contribute) written in python I also have a blog: shomy.is-a.dev
shomy.is-a.dev
home
Musician, gamer and developer. Currently making my dream game 🎮.
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