#UnityTips
Debug.Assert expects you to enter a condition and lets you print an error message to the console if the condition you entered returns false.
Assertions are often a better choice than a Debug.Log call.
#gamedev #indiedev
#GameDev Studio from Germany Wishlist our new game Forensics: binaryimpact.games #UnityTips can be found here: binaryimpact.de/unitytip