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Jens Wiechering

@jenswiechering.bsky.social
48 followers 36 following 48 posts

CEO @BinaryImpact | Factorio Fanboy Languages: DE EN Pronous: he / him

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GamesWirtschaft @gameswirtschaft.bsky.social · 29/07/2024
Der Staat investiert Hunderte Millionen € in Games - mit wenigen Ausnahmen entstünden aber nur "Flops am Fließband", schrieb die @wirtschaftswoche.bsky.social im April. Der Beitrag löste im Bundestag kritische Nachfragen beim Wirtschaftsministerium aus - jetzt liegen die Antworten vor.
gameswirtschaft.de
Games-Förderung: Bund investiert 178 Mio. € in fünf Jahren - GamesWirtschaft.de
Was, wie viel, an wen – und warum? Das Wirtschaftsministerium muss aktuelle Zahlen rund um die Games-Förderung offen legen.
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Parking World @parkingworld.de · 30/07/2024
From August 21 to 25, you can play #ParkingWorld at Gamescom!🅿️🚙 But before you can visit our booth, enjoy our trailer on this #TrailerTuesday! #IndieDev #Indiegame #Gamescom2024
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Binary Impact @binaryimpact.de · 16/07/2024
I did this in 10 hours. 😏 Where will you be in 5? youtu.be/HJayfylg6OY
youtu.be
Parking World (Teaser 2)
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garag...
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GamesWirtschaft @gameswirtschaft.bsky.social · 12/07/2024
Die Branche schiebt Frust - und für die CDU/CSU ist klar, wer Schuld daran hat: „Habeck wollte unbedingt das Games-Referat in seinem Haus haben, jetzt beerdigt er es." #kolumne
gameswirtschaft.de
Sie liebt mich - sie liebt mich nicht (Fröhlich am Freitag) - GamesWirtschaft.de
Die Abschaffung eines eigenständigen Games-Referats im Wirtschaftsministerium mag wie eine Petitesse wirken, ist aber ein Schlag ins Kontor.
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Binary Impact @binaryimpact.de · 15/07/2024
Oh what's this? 👀 Keep your eyes peeled! youtu.be/bBjiGcjGiuw
youtu.be
Parking World (Teaser 1)
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garag...
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Jens Wiechering @jenswiechering.bsky.social · 09/07/2024
So I just found out that apparently, a lemon is not naturally occurring, and is a hybrid by cross breeding a bitter orange, and a citron! Which means life never gave us lemons! We invented them all by ourselves!
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Binary Impact @binaryimpact.de · 02/07/2024
#UnityTips You have heard about the formatting options of strings, but did you know these work for structs like Vector3? Use them in your interpolated strings to get a nicer output! In our example the F2 formats the float components to two digits. #gamedev #indiedev
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Parking World @parkingworld.de · 03/07/2024
Oh, mighty information sign. Tell me, is there a free Parking space that can be mine? #WishlistWednesday Wishlist our game on steam! t.co/UjOqaVrzrZ #ParkingWorld #IndieGame #IndieDev
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Parking World @parkingworld.de · 29/06/2024
Ahh... The city skyline at dawn. There’re incentives to being an early riser. ☕ #ScreenshotSaturday #ParkingWorld #indiegame #indiedev
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Jens Wiechering @jenswiechering.bsky.social · 27/06/2024
A game tester walks into a bar   Walks into a bar Runs into a bar Crawls into a bar Dances into a bar Flies into a bar Jumps into a bar   And orders: a beer 2 beers 0 beers 99999999 beers a lizard in a beer glass -1 beer "asdf" beers   A real player walks into the bar and asks where the bathroom is
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Parking World @parkingworld.de · 21/06/2024
We are currently working on improving our visuals in #parkingworld. Look at this difference in our water! 😀  #VfxFriday
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Aerosoft @aerosoft.bsky.social · 06/03/2024
Too tight corners, too small parking spaces, bad air, no charging stations - soon you can do better! In Parking World you can design the perfect parking garage!🚗 Add it to your wishlist now! 👉https://store.steampowered.com/app/2551570/Parking_World/?l
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Parking World @parkingworld.de · 17/06/2024
New week, new screenshot. We've been asked a few times what a parking garage in #parkingworld could look like. Something like this. What do you think? Is this a proper parking garage or what? 🥳 Wishlists are welcome. Thank you 🥰 👇 store.steampowered.com/app/2551570/... #indiegame #indiedev
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Binary Impact @binaryimpact.de · 18/06/2024
#UnityTips Need to avoid real transparency? Try dithering! 😎 With just a handful of nodes you can create the effect to fake transparency or stylize the look of your project. Its also faster than real transparency. 🤯 Check the screenshot for an example setup! #indiedev #gamedev
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game – Verband der deutschen Games-Branche e.V. @gameverband.bsky.social · 11/06/2024
Der #Film & #Games Branchentreff #Rheinland_Pfalz ist live auf #TwitchDE: twitch.tv/game_verband @binaryimpact.de @jenswiechering.bsky.social @senadpalic.de Von #KI über #Esport bis zur Diskussion zum Medienstandort erwarten euch spannende Diskussionen #RheinlandPfalz
Screenshot des Streams, zu sehen sind die Teilnehmenden des Panels auf der Bühne
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game – Verband der deutschen Games-Branche e.V. @gameverband.bsky.social · 10/06/2024
Morgen ab 16:30 Uhr findet in Mainz das Branchentreff #Film & #Games statt. Von #KI über #Esports bis zur Diskussion um den Medienstandort #RheinlandPfalz erwarten euch spannende Diskussionen. Seid live dabei auf #TwitchDE: twitch.tv/game_verband @binaryimpact.de @jenswiechering.bsky.social
Das Film- und Medienforum Rheinland-Pfalz und GameUp! Rheinland-Pfalz in Zusammenarbeit mit Binary Impact GmbH laden DICH/EUCH/SUE herzlich ein

Einladung Branchentreff Film & Games Rheinland-Pfalz

Wann: 11. Juni
Beginn: 16:30 Uhr
Einlass: 16 Uhr
Mombacher Str. 11-15; Mainz
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Parking World @parkingworld.de · 08/06/2024
We have already posted some pictures from #parkingworld. But do you want to see the game live? @jenswiechering.bsky.social joins Erst's stream and together they play some scenarios and talk about the game. It starts at 10:30 am. twitch.tv/erst #gamedev #indedev
twitch.tv
Erst - Twitch
Widgets first, then dev-talk about !Parking World! Say hi :)
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Parking World @parkingworld.de · 31/05/2024
Choo Choo, all aboard. The weekend is coming up. In #ParkingWorld we also have a rail system, of course. "But it's Parking World, how do I park a train?" We're talking about park & ride here. Park outside the city and take the train into the city. 😊 #indiegame #indiedev
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Binary Impact @binaryimpact.de · 06/06/2024
Als Mitglied im @gameverband.bsky.social waren wir ebenfalls in Berlin beim #gameSommerfest dabei. Spannende Gespräche mit Vertretern aus der Gamingbranche sowie der Politik inklusive. Für uns als kleines Studio ist das Sommerfest schon ein wichtiges Happening mit wertvollem Austausch.
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Binary Impact @binaryimpact.de · 28/05/2024
🚀 #UnityTips Enhance your UI with TextMeshPro! Use TMP_Text.ForceMeshUpdate() to ensure your text updates instantly after changing properties. Perfect for dynamic HUDs and dashboards in your projects. 🛠️ #gamedev #unity3d #TextMeshPro
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Parking World @parkingworld.de · 29/05/2024
Hey #WishlistWednesday! Yes, we know that the game idea is a bit unusual. But someone had to realize it. 😇 Super short: In #parkingworld you can build and manage your own parking lots and parking garages. It's so crazy, you have to #steamwishlist it 👇 store.steampowered.com/app/2551570/...
store.steampowered.com
Parking World on Steam
Build, manage, and expand your own lucrative parking enterprise in this cozy management sim. Parking World puts the power to build your perfect parking garage at your fingertips while solving everybod...
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Parking World @parkingworld.de · 24/05/2024
The weather is lousy, but #ParkingWorld is currently celebrating the Prune Festival. We're alone there at the moment. 😑 But we are preparing for another festival, but shhh! 😉 It's a secret. Tune in next week for more details!
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Binary Impact @binaryimpact.de · 21/05/2024
#UnitysTips Vsync is part of the project quality settings. If you want to give the player access to this setting you can store an int in the PlayerPrefs and set it on scene start. Our example stores "Don*t sync" & "Every V Blank" for the use in a toggle field👇 #gamedev #indiedev
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Jens Wiechering @jenswiechering.bsky.social · 21/05/2024
A lot of time and energy went into this! I am proud of what we did there. Try it in the upcoming steam next festival!
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Parking World @parkingworld.de · 15/05/2024
Hello world, here is our new account, where we want to keep you up to date with the latest information, screenshots, videos and promotions about #parkingworld. What is Parking World? An economy sim focused on parking areas. Is that ok? :) Wishlist: store.steampowered.com/app/2551570/...
store.steampowered.com
Parking World on Steam
The ultimate parking space lies at your fingertips. Build, manage, and expand your own lucrative parking enterprise in Parking World while searching for the perfect car park.
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Binary Impact @binaryimpact.de · 14/05/2024
#UnityTips Here are some different approaches to check a collection for its length. Some examples might better fit your coding style than others. Always use the ones that fit your team and give you the maximum readability. #indiedev #gamedev #godottips
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Jens Wiechering @jenswiechering.bsky.social · 28/04/2024
I rarely go on vacation but if I go it better be like this ❤️
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Binary Impact @binaryimpact.de · 23/04/2024
#UnityTips Unity 2023.1 Introduces Awaitable Class! Awaitable is a new type used to expose asynchronous code, as well as an async return type specifically tailored for Unity applications. #gamedev #indiedev
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Binary Impact @binaryimpact.de · 16/04/2024
#unitytips Show players what key to press for an action with support for multiple input devices? With help of PlayerInput and a nicely made InputActionAsset it is automated entirely. This utilizes ToDisplayString which converts bindings into strings. #indiedev #gamedev
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Jens Wiechering @jenswiechering.bsky.social · 12/04/2024
Auch ein Bereich in dem wir als @binaryimpact.de umtriebig sind. Games können aktiv und motivierend in diversen Gesundheitstherapien eingesetzt werden!
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Binary Impact @binaryimpact.de · 09/04/2024
#UnityTip #csharp spans are ref structs which enables changing value types stored in them. This allows convenient enumeration of parts of arrays, allocation free. Here is a short example updating a slice of an array and working directly on the enumerator 👇 #gamedev #indiedev
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Binary Impact @binaryimpact.de · 02/04/2024
#Unitytips You can use the Reset function to always set up GameObjects in the same way. Reset is called when you select it from the context menu and when a component is added. Use it to fill components with default values. #GameDev #indiedev
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Binary Impact @binaryimpact.de · 26/03/2024
#CodingTips In #csharp, the null coalescing operator (??) is used to simplify null checks and provide a default value. In our example we also used ? to make a non nullable to a nullable type. #UnityTips #GodotTips #indiedev #gamedev
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Binary Impact @binaryimpact.de · 13/03/2024
A current screenshot from #parkingworld We are currently working on a few nice scenarios. Here, for example, is the annual Prune Festival. Please don't ask.... :) Wishlist? <3 store.steampowered.com/app/2551570/...
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Binary Impact @binaryimpact.de · 12/03/2024
#UnityTips Noticing a glitch with #Unity splines in linear mode? This comes down to a calculation error when the handles are 0. Fix it by resampling the spline at invalid directions t = 0 + epsilon & t = 1 - epsilon. Epsilon is a small self defined number. #gamedev #indiedev
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GamesWirtschaft @gameswirtschaft.bsky.social · 11/03/2024
Wer Games bei Amazon bestellt, muss künftig schneller entscheiden, ob er die Ware auch wirklich behalten will: Die bisher übliche Rückgabefrist halbiert sich auf 14 Tage. www.gameswirtschaft.de/wirtschaft/a...
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Binary Impact @binaryimpact.de · 05/03/2024
#UnityTips Keep in mind that if you override a function marked as editor only, it will cause a build error due to a missing function to override. Console and VS / Rider will not give a warning for this case. #gamedev #indiedev
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Binary Impact @binaryimpact.de · 27/02/2024
#UnityTips Here is a little gist to find the closest point on a ray to a given point. It also gives you the the distance in an out parameter without any square roots! If the point is "behind" the ray's origin the closest point is the origin! #math #gamedev #indiedev
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Binary Impact @binaryimpact.de · 23/02/2024
Isn't that a cute graffiti? #indiedev #gamedev
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Binary Impact @binaryimpact.de · 20/02/2024
#CodingTips Compile time static references in attributes🤯 Use name of classes in attributes through string concatenation. This does NOT work with string interpolation $"...". The Example is a #unity3d one but the concept is valid for #GodotEngine as well! #gamedev #UnityTips
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Binary Impact @binaryimpact.de · 13/02/2024
#CodingTips Avoid returning null for collections in #csharp! This removes the need for null checks in the code that consumes the call. Return the type IReadOnlyList<T> to work only on the content and return Array.Empty<T> to not allocate memory. #UnityTips #GodotTips #indiedev
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game – Verband der deutschen Games-Branche e.V. @gameverband.bsky.social · 12/02/2024
Trotz wirtschaftlicher Stärke gehört #Hessen zu den Schlusslichtern bei der Unterstützung der regionalen #Games-Branche. Wir arbeiten gemeinsam mit game Hessen daran, die Bedingungen für die Games-Unternehmen vor Ort zu verbessern. @janklose.bsky.social
4 Forderungen für den Games-Standort Hessen

- 3 Mio. Euro Games-Förderung einführen
- Zentrale Anlaufstelle für die Branche schaffen
- Gründungen gezielt fördern
-Fachkräftezuzug vereinfachen

game Hessen
hessen.game.de
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Jens Wiechering @jenswiechering.bsky.social · 12/02/2024
On Thursday Lamy is having me for a ParkingWorld test on his channel! 🙌
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Binary Impact @binaryimpact.de · 10/02/2024
Streamer @erstplays.bsky.social goes live at 10am and @jenswiechering.bsky.social will be there to talk about our game Parking World as a developer. Join the stream here: www.twitch.tv/erst/ And heres a shot from the game to go with #screenshotsaturday 🎉 #parkingworld
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Binary Impact @binaryimpact.de · 10/02/2024
And for some afternoon entertainment tune in to @abseudus.bsky.social on www.twitch.tv/abseudus for some more Parking World testing! @jenswiechering.bsky.social is also on the stream and will be happy to answer any questions about the development of the game and the current status. #parkingworld
twitch.tv
Abseudus - Twitch
#DeadbyDaylight #Valorant #Variety
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Binary Impact @binaryimpact.de · 09/02/2024
When the first NPC of the day bugs out in T-Pose... Thank god it's Friday! And by the way: This Screenshot is from our game Parking World. Please wishlist :) store.steampowered.com/app/2551570/... #steam #steamwishlist #indiedev #gamedev #parkingworld
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Binary Impact @binaryimpact.de · 08/02/2024
That's so cool. We verified our domain on Bluesky and now we don't have to print a super long handle on flyers. @binaryimpact.de is enough.😃 What do you think?
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Bluesky @bsky.app · 06/02/2024
You can now sign up for Bluesky without an invite! 🎉 bsky.social/about/blog/0...
bsky.social
Join Bluesky Today (Bye, Invites!) - Bluesky
Sign up for Bluesky! No invite code required.
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