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Beau Seymour ~ Sand Stack Dev

@bimbam-tm.bsky.social
3.2K followers 252 following 864 posts

This isn't even my final form! Solo Godot Game Development and Videos See more at: 🌐 : seemore.games ▷ : www.youtube.com/@BeauSeymour Or buy me a ☕: ko-fi.com/beauseymour

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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
..and dopamine hits you for stumbling across a Daedric ruin nobody asked you to even look for, that then provides a lore book quietly discrediting the presiding god emperor as a murderous bastard. Makes me sad how far Bethesda has fallen. 20 years later Morrowind still puts sequels to shame.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
It also makes me realise how much I've come to hate how "here's your next little dopamine hit" a lot of modern games are, and despite being "open world" are entirely linear in your spatial approach. Morrowind really asks you to look at the world, and in doing so you explore beyond the story..
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
For those who don't know Morrowind predates the concept of quest markers, but is a hugely open world map. What this leads to is exploration being foundational to the experience, not just a chore of following a HUD marker. Even the janky "head toward Pelagiad and turn left when you see a lake"
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
So I'm replaying Morrowind ATM (one of the classics of my teens) with OpenMW and absolutely loving it. It cleans up a lot of the annoying jank and leaves all the good jank. But the interesting part is how much I love the much maligned Journal!...
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
If this ever gets released, I will pirate it out of principal. What utterly disgusting behaviour.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 8h
Ooo I love this!
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/10/2026
Core just needs to support tooling for better terrain systems. Streaming textures, GPU meshes and the like... Both of which otw I believe?
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/10/2026
And if existing plugins on asset store aren't quite right for you, that really just shows why. It's incredibly subjective and varies almost per game.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/10/2026
The problem is there's a million different ways todo terrain. Chunked or non chunke static meshes, heightmaps, marching cubes etc. etc. and that's before you even consider is the terrain 'flat', or 'spherical', or some other shape. Catering to all of the above should not be core....
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/10/2026
Oh and native code minification/obfuscation. Just anything to make reverse engineering less trivial. Godot might be open source, but my app shouldn't be.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 12/10/2026
Android performance :(
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 11/10/2026
Sand Stack creeps ever closer to completion. Still not overly happy with my UI work but it's 'fine' for now.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 11/10/2026
Anyone else miss when the internet only looked like this? 🥹
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Reposted by Beau Seymour ~ Sand Stack Dev
Gianmarco Soresi @gianmarcosoresi.bsky.social · 08/10/2026
Man who won’t give his employees piss breaks claims many piss breaks on the horizon
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 10/10/2026
static.klipy.com
Seavenesports Seaw In
ALT: Seavenesports Seaw In
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Reposted by Beau Seymour ~ Sand Stack Dev
D.W.A.P. (Ben) @andwap.bsky.social · 24/09/2026
When your gamedev friend shows you progress on their new engine.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 07/10/2026
Hard at work I see
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 05/10/2026
All I need to do is calculate the baseline based on the Level Editor's validator (which does not need to show the side bar) then add say ~10% variance for a 'gold' pass, and ~30%~ for a Silver, everything else is bronze.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 05/10/2026
For a long time I've stuck on how to 'score' a Sand Stack puzzle. The whole point is to be relaxing, so time to completion never sat right. Then it dawned on me to just score it as path efficiency relative to a baseline. What better way to show it than to show the amount of sand used!
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 04/10/2026
Cloners copy ideas, which none of these protect. What can you actually do? Not much. Keep dated commits/poc as proof of ownership. Send DMCA takedowns if they copy your art or code, and build things a clone can't copy. Namely a community around your game.... Easier said than done 😔
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 04/10/2026
Copyright exists the moment you make the work, so registering it only matters if you're in the US and plan to sue. Trademark covers your name, not your game, so it won't stop a clone with a different title. Mechanics are rarely patentable, so a $65 provisional is mostly wasted money.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 04/10/2026
I feel seen!
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 01/10/2026
Mi Goreng being cute. As usual.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 30/09/2026
Am I imagining that in-editor motion blur when moving camera?
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Reposted by Beau Seymour ~ Sand Stack Dev
Yuri @yurisizov.bsky.social · 25/09/2025
Ahem ahem... Introducing 🧩FOLLOW THESE STEPS🧩, a chill puzzle game where you build scenes and things out of colorful pieces, step-by-step instructions provided! 🥵 Working hard on the demo now, so please WISHLIST it so you don't miss it! store.steampowered.com/app/4002220/ #indiegame #puzzle
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 27/09/2026
Yes, except in this analogy, humans are the horses. Remind me again what happened to all those horses replaced by tractors and cars. I'll give you a clue, there's ~90% fewer horses today than there were in ~1900.
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Reposted by Beau Seymour ~ Sand Stack Dev
passivestar @passivestar.bsky.social · 22/09/2026
godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
There are some good things about Wayland. Display scaling and vsync are genuinely better... I just don't know if I care enough to suffer a security model that treats me like a third party to my own machine.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
Am I being unfair for expecting something as common as recording a portion of the screen, OR DRAG AND DROP BETWEEN APPS WHICH M$ DID IN BLOODY WINDOWS 3.1, to be fully supported in 2+year old '1.8.0' release of a DE that's supposed to be better than Gnome/X11?
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
Oh and even just recording this screen was a pita! OBS - Black screen now, unusable Peek - Complains about Wayland VokoscreenNG - Locked up one entire monitor, forced to drop to terminal to kill it. Is this fucking normal?? Or is Wayland and/or Cosmic just a piece of ass -.-
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
Yeah regretting upgrading Pop to Cosmic 24.04. Whether this is Wayland or what I don't care, it's horse shit. I can't even drag from a godot window TO A GODOT WINDOW. Works if I force X11, which breaks other stuff -.-
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
On gnome based 22.04 this was never an issue, would just remember the screen layout I last used, so I don't blame Godot. Also other apps do it, just seems to be worse with Godot :(
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/09/2026
Love playing the "How will Pop Cosmic layout this App" roulette every time I open something -.-
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Godot Engine @godotengine.org · 10/09/2026
A stream of new features are flowing your way! 🚣 Mip-level texture streaming, preserving alpha test coverage, a reworked toolbar for the 2D editor, and more await in #GodotEngine 4.8 dev 5 godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.8 dev 5 – Godot Engine
A healthy stream of new features await!
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 09/09/2026
"So you know Andrew Tate..." "No" "What?? Yes you do, the manosphere guy" "You forget, I removed Facebook, Instagram and shorts from my life, I legit don't know who you're on about" (Shows picture) "...man looks like a chode"
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 01/09/2026
Nice! I never knew what this was called but it's bothered me before so glad there's a fix otw :)
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Kasper Arnklit Frandsen @arnklit.bsky.social · 31/08/2026
My PR to improve alpha scissor rendering in Godot by adding improved texture importing for it has finally merged. Incredibly happy to have made this contribution. Huge thanks to the maintainers and contributors that helped with this. github.com/godotengine/...
github.com
Add import option to preserve alpha test coverage by Arnklit · Pull Request #104289 · godotengine/godot
This will close godotengine/godot-proposals#9152 godot.windows.editor.dev.x86_64_wfna76sTkt.mp4 Implementation is based on: https://github.com/castano/nvidia-te...
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Dominic Tarason @dominictarason.com · 30/08/2026
A game is only a failure if the developers feel it was. Although one possible metric of success could be used is 'does the developer have the resources and energy left in them to make more games afterwards?' Stop thinking like an analyst, shareholder or some other obnoxious bean counter sub-class.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 27/08/2026
W4 != Godot Engine. Good for them, and they contribute a lot, but it's not really the same.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 26/08/2026
Requires rust? Pass
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 25/08/2026
And put authelia in front of anything exposed obviously
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 25/08/2026
If you have some spare hardware, self host immich/next cloud and backup nightly to B2. Self hosting email isn't worth the effort unfortunately
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Reposted by Beau Seymour ~ Sand Stack Dev
Stein Makes Games @steinmakesgames.bsky.social · 23/08/2026
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/08/2026
The 'projecting worldwide terror' award only goes to one country... It's not Iran.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/08/2026
Love your work! Compatibility renderer for life!
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 20/08/2026
Somehow a power surge/outage manage to take out TWO drives (one in nas, one in server) THROUGH my UPS. Not buying APC AGAIN -.- Also the benefit of having proper backup infra. You'd need to take out another NAS drive to really annoy me and even then I could retrieve from backblaze, just much slower
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 16/08/2026
www.bbc.com/news/article... Just sad.
bbc.com
Secondhand book sales are booming. Is it because of AI?
Booksellers are reporting mysterious bulk orders. It's thought the books are being used to train AI - and ending up pulped.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/08/2026
Just watched the Odyssey in IMAX, truly excellent. I know the manusphere doesn't really live on Blue Sky but for those who do... 1. Christian Bale was Moses. Unless you have beef with that, stfu. 2. In a lottery, people will be all shapes and sizes 3. Half of the Mediterranean IS Africa That is all.
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/08/2026
I agree, did you raise a PR in the docs to this effect?
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Beau Seymour ~ Sand Stack Dev @bimbam-tm.bsky.social · 13/08/2026
The difference remains whether the app's normal ops are to parse untrusted json files, which in some cases it may be... but for games? My game does not provide community mods, is it dangerous because of this? No. It would require the user to actively overwrite config files in a way I never intended.
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