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Diego Cinelli

@biecosyd.bsky.social
11 followers 62 following 15 posts

Scrivo, perché credo che scrivere sia una bella cosa. Mi occupo principalmente di videogiochi, ma capita spesso che all'interno dei miei discorsi si infiltrino altre passioni che mi caratterizzano. Contatti e link: linktr.ee/diegosydcinelli

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Diego Cinelli @biecosyd.bsky.social · 26/03/2026
Tanto amore per Goodbye Volcano High!
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Diego Cinelli @biecosyd.bsky.social · 20/03/2026
Super super consigliato!
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Santa Ragione @santaragione.com · 13/03/2026
To celebrate HORSES’ Nuovo Award win, we’ve launched a new Italian Horror Trilogy bundle featuring 2024 IGF Excellence in Narrative winner Mediterranea Inferno and 2022 IGF Grand Prize Honorable Mention Saturnalia, all for $15.99 for a limited time! www.gog.com/en/game/ital...
Italian Horror Trilogy cover
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Unwinnable @unwinnable.com · 09/03/2026
Been a sec since we've run one of these threads: Hey there, we're Unwinnable! We've been publishing 100% independent pop culture criticism since 2010. Since we mainly count on reader funding, our writers write what's on their minds -- not what's best for the algorithm or investors.
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Matt Zoller Seitz @mattzollerseitz.bsky.social · 08/03/2026
THREAD: I got laid off from NYMag/Vulture after 14 years. The family lost 75% of income + medical. Now mzs.press bookstore, once a side project. is do-or-die for Judith & I. I feel weird telling you this because others are doing much worse. But if you could like or share this, we'd be so grateful!
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Diego Cinelli @biecosyd.bsky.social · 04/03/2026
Adesso esco per strada e urlo
skyboxcritics.com
Saudi Arabia bought EVO. We can still fight for the FGC's soul
On what the new change of ownership means for EVO and the Fighting Game Community, and what we can do about it.
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Nathan Grayson @nathangrayson.bsky.social · 04/03/2026
less than two months after release, highguard is shutting down. the usual suspects are chalking up its demise to culture war nonsense when the truth is more mundane: mismanagement sank another project. the video game industry punishes success and failure alike, but hubris most of all
Eleventh-hour inflexibility would ultimately sink the whole project:

When asked what they thought went wrong, several former Wildlight developers used the word “hubris” — a belief by the company’s leadership that they could emulate what had worked in the past with Apex Legends, no matter how much the gaming landscape had changed since then. After all, they’d made one of last decade’s biggest hits.
Versions of this story have played out repeatedly across the video game industry, albeit maybe not quite so catastrophically — and perhaps with fewer slavering hyenas waiting to turn the corpse into content. Still, the central refrain of “But we made Game X” or “But we are Studio Y” from leadership has set studios as beloved as BioWare on the path to destruction, while only a vanishingly small few, like CD Projekt Red, have managed to make it back. 

In an industry of constant change whose foundations might be cracked beyond repair, there’s no room for hubris, especially when hundreds of jobs are on the line. The usual suspects are celebrating today, but in ascribing Highguard’s failure to bottom-of-the-barrel culture war concerns, they’ve once again missed the mark (not that they were ever trying to hit it in the first place). Talented people poured years of their lives into something that could’ve been great under the right, potentially achievable conditions. Instead, all their hard work is now swirling the drain. That’s nothing to cheer about; that’s a tragedy.
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Diego Cinelli @biecosyd.bsky.social · 27/02/2026
Era da un bel po' che pensavo di scrivere un pezzo in inglese... ed eccoci qui! @unwinnable.com è uno dei miei portali di riferimento e devo ammettere che è bello vedere questo piccolo pezzo ospitato in quei lidi. (PS:@jessemakkonen.com ha davvero superato le mie aspettative)
unwinnable.com
The Player as an Unwanted Guest - Unwinnable
Without a Dawn made me believe that I was the one in control.
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Diego Cinelli @biecosyd.bsky.social · 10/02/2026
Recupero finalmente questo pezzo di @psycholudens.bsky.social. L'estetica, mista alla tensione creata dalla possibilità dell'imprevisto, mi hanno ricordato certe traversate in solitaria in Sea of Thieves - dove certo l'elemento horror è ancora più cartoonesco, ma non manca di creare tensione.
ludicamag.com
Quando il cozy diventa dark: l’esempio di Dredge
L’orrore può essere amplificato dalla quiete apparente.
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Dead Idle Games @deadidlegames.bsky.social · 31/01/2026
The first two screenshots are from our game If On A Winter's Night Four Travelers: store.steampowered.com/app/1603980/ The other two are from the one we're working on right now, The Many Sins of House Ocampo. Help us out by spreading the word and wishlisting here! ⬇️
store.steampowered.com
The Many Sins of House Ocampo on Steam
The bloody roots of the Ocampo family tree run deep and dark in this mystery point-and-click adventure. Investigate the last moments of your ancestors and put together the pieces of the family's macab...
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Diego Cinelli @biecosyd.bsky.social · 29/01/2026
Un pezzo davvero impressionante, sotto tutti i punti di vista.
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Brendy_C @brendyc.bsky.social · 27/01/2026
We're launching a website. Jank is an independent PC games website funded by readers. jank.cool If you like funny, thoughtful games journalism and can't stand adverts, deals posts, affiliate links, and other nonsense - Jank is for you.
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Diego Cinelli @biecosyd.bsky.social · 27/01/2026
Me stesso, 12 mesi fa, quando i miei amici mi hanno proposto di cominciare a giocare Commander: "Ma sì, partiamo con un precon innocuo, cosa mai potrà andare storto" Io, oggi: "Probabilmente dovrei affidare la mia password di Paypal a qualcun altro"
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Nicole Clark @nicoleclark.bsky.social · 26/01/2026
happy mothership day! for mothership's launch i wrote about how much i love hornet and how it feels to play a female character whose compassion is a great source of her power www.mothership.blog/hollow-knigh...
mothership.blog
Hornet’s compassion is the heart of Silksong
Hollow Knight’s Ghost was never given the chance
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Stu Horvath @stuhorvath.com · 18/01/2026
Good evening! I'm looking to get a new subscriber for @unwinnable.com every day this year. Right now, if you sign up, you get all of our 2025 issues for free. But when the January issue comes out this week, that will end. Strike while the iron is hot! unwinnable.com/subscribe/
24 beautiful Unwinnable magazine covers, just waiting to be your friend.
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Jesse Makkonen @jessemakkonen.com · 16/01/2026
Horror fans! There's a game called Without a Dawn, which I released last May, that I 100% believe deserves more attention. It's a small, unique, thought-provoking experience made with love and hard work: store.steampowered.com/app/3145620/... Thanks for checking it out! 💚 #horror #indiegame #gamedev
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Dead Idle Games @deadidlegames.bsky.social · 15/01/2026
Face the horror, wallow in despair, pet the cat, wishlist The Many Sins of House Ocampo here: store.steampowered.com/app/4102890/
store.steampowered.com
The Many Sins of House Ocampo on Steam
The bloody roots of the Ocampo family tree run deep and dark in this mystery point-and-click adventure. Investigate the last moments of your ancestors and put together the pieces of the family's macab...
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Neha🍰 @nehapolitan.bsky.social · 14/01/2026
✨My first newsletter is officially out!✨ I talk about some tips to implement before you start a career in freelancing. And don't worry, it's never too late to implement any of these! tinyurl.com/yr3fnscf
tinyurl.com
Freelancing: Before you make the jump💰 — Hi! I'm Neha
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Diego Cinelli @biecosyd.bsky.social · 14/01/2026
Oggi ho recuperato un pezzo che avevo tra i segnalibri da un po', di @theautumnwright.bsky.social per bulletpointsmonthly.com. Ve lo segnalo, perché merita assolutamente la lettura! bulletpointsmonthly.com/2025/12/24/k...
bulletpointsmonthly.com
Killing Everyone
Monthly magazine for long-form articles and podcasts on videogames
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Bibiki🌱Open for Work🤙 @bibikigarcia.com · 14/10/2025
Hey there #gamedev people! 👋 I'm looking for more #gameaudio work/gigs in the future ✨ if you are interested in my stuff: ✅ Music ✅ Sound design ✅ Audio Systems ✅ FMOD ✅ Song writng ✅ Live-recording ✅ Mixing ✅ Whatever that sounds Write me up here or Discord/email😊 RTs help a lot🙂‍↕️ #PortfolioDay
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Diego Cinelli @biecosyd.bsky.social · 07/01/2026
Ripropongo anche qui un pezzo di qualche settimana fa, di @v21.bsky.social , perché è una riflessione che (come le polemiche all'indomani dei *ufffff* GOTY ricordano) rimane sempre attuale. blog.vbuckenham.com/the-future-o...
blog.vbuckenham.com
The future of indie games
I've followed Alice Ruppert on social media for a while now. She runs a good website focused on horse games. I'm not a horse girl! I mean horses are fine, but they're not something I'm mega into. But ...
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I'm EYEGUYS🇵🇸🇮🇹 @eyeguys.bsky.social · 06/01/2026
In a world of AI slops, MEDITERRANEA INFERNO is a fully hand-drawn video game. Please support your fav indie pop star while working on their next one: store.steampowered.com/app/2103680/...
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lincoln carpenter @lincolnhello.bsky.social · 05/01/2026
First post in the new year is about one of the biggest videogame bummers of the last: www.pcgamer.com/games/action...
pcgamer.com
In 2025, Monster Hunter fell prey to profit
There's no predator more vicious than infinite growth.
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artemis, big boss of stop caring @stopcar.ing · 03/01/2026
Stop Caring's contact page has been edited to reflect that: *We now offer a flat rate of 150USD *We will reject pitches that violate the BDS boycott of Microsoft/Xbox *We operate on a first come first serve basis, and our earliest available spot is early August More details below, pitch me!
stopcar.ing
Contact
Want to write for Stop Caring? Want to get in touch with me? Want to make art? Please send all inquiries to stopcaringvg @ gmail . com We are looking for unique features, essays and articles about v...
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startmenu @startmenu.bsky.social · 02/01/2026
We welcome @mads.haus back to the site as she finds faith in a sub-par arcade. www.startmenu.co.uk/home/madelin...
startmenu.co.uk
Madeline Blondeau Reflects On Finding Faith At The Arcade And The Feet Of Mother Mary | Winter Spectacular 2025 — startmenu
We welcome Madeline Blondeau back to the site as she finds faith in a sub-par arcade.
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Diego Cinelli @biecosyd.bsky.social · 31/12/2025
www.ludicamag.com/nessun-altra... Oggi vorrei invece consigliare questo pezzo di @vitagiocata.bsky.social, apparso su @ludicamag.com: ha ravvivato l'immagine che ho in testa di Berlino, visitata ormai qualche anno fa. Una città strana, in continuo divenire: quanto è azzeccata la citazione di Hessel!
ludicamag.com
Nessun'altra città è così piena di vuoto: The Berlin Apartment
Una dichiarazione d’amore alla creatività e alle arti in generale.
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Diego Cinelli @biecosyd.bsky.social · 30/12/2025
skyboxcritics.com/2025/07/07/s... Recupero un interessantissimo pezzo di @ashlikeadragon.bsky.social. Osservare da lontano SF6 è, in effetti, un'esperienza strana. È come stare sul bordo di una strada di periferia a poco a poco erosa da un enorme, scintillante, anonimo centro commerciale.
skyboxcritics.com
Street art, strength, and selling out: How Street Fighter 6 sacrificed its identity to chase brand synergy
An op-ed about how Street Fighter 6's use of brand collaborations and genAI content has compromised its street art-rooted aesthetic and identity
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