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Lancebert🎮🔫

@berttheraider.bsky.social
58 followers 378 following 92 posts

中文/ENG TR fan Deus Ex 1 CN fan-translator.

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Lancebert🎮🔫 @berttheraider.bsky.social · 05/05/2026
🔥🔥🔥🔥
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Laughing Coyote Software @lcsoft.bsky.social · 09/12/2025
Released #Chinese translation of #BrigandOaxaca, thanks to Ez Old Men Ch Localization Team. Also new script command changes charset automatically. store.steampowered.com/news/app/652... #indiegame #indiegames #indiegaming #crpg #rpg #fps #immersivesim #translation #电脑游戏 #独立游戏 #中文
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Lancebert🎮🔫 @berttheraider.bsky.social · 02/05/2026
www.moddb.com/mods/pc Our Deus Ex Chinese fan translation project is now complete!!!🎉🎉🎉
moddb.com
【PC】初代杀出重围简体中文补丁 mod for Deus Ex
本补丁为民间爱好者团队自发为游戏《Deus Ex》制作的简体中文本地化补丁。基于Deus Ex Goty 1.112fm版本制作,游戏全文本已经100%翻译成简体中文,包括对话,书籍邮件,地图硬编码文本以及内置图像等。笔记系统已支持原生简体中文输入,笔记页面和图像页面的笔记功能均可以输入中文。...
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/04/2026
😮‍💨It's really unfortunate to hear about this. Thank you for everything you've done.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/04/2026
The Chinese fan translation for Deus Ex is now 100% complete and will be released soon~ 杀出重围1(Deus Ex)中文本地化已经100%翻译完成,即将发布~
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Lancebert🎮🔫 @berttheraider.bsky.social · 04/03/2026
Unfortunately, Legacy of Kain: Defiance appears to have been translated using AI LLM once again. I understand their desire to cut costs, but if that's the case, I'd rather have no localization at all.
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Lancebert🎮🔫 @berttheraider.bsky.social · 03/03/2026
In fact, since this is a common localization issue, I noticed that many Japanese gamers had previously complained about this recurring problem, which allowed me to quickly identify the cause and find a solution.
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Lancebert🎮🔫 @berttheraider.bsky.social · 03/03/2026
The solution is to use different fonts for different localizations. For example, use Noto Sans Japanese for the JP version and Noto Sans Simplified Chinese for the CN version to avoid this issue.
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Lancebert🎮🔫 @berttheraider.bsky.social · 03/03/2026
In fact, this is a common issue in localization, and the cause is easily identified: both the Chinese and Japanese versions use a single font set—likely the Noto CJK fonts. While this font includes all forms of Chinese and Japanese characters, it does not automatically distinguish between them.
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Lancebert🎮🔫 @berttheraider.bsky.social · 03/03/2026
I reviewed the Chinese and Japanese localizations of Defiance and found Japanese kanji appearing in the Chinese version and vice versa. Due to the significant differences in fonts used for the two languages, this results in a highly jarring visual effect.
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Lancebert🎮🔫 @berttheraider.bsky.social · 03/03/2026
@rainaaudron.bsky.social Raina, sorry to reach out on release day. I’ve encountered a major localization issue that may be related to font handling for Asian languages.
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Reposted by Lancebert🎮🔫
Raina Audron @rainaaudron.bsky.social · 03/03/2026
Defiance Remastered is out now! 🎉 Celebrate with us by watching my remake of Into the Crossfire trailer 🎼 #LegacyOfKain #defianceremastered youtu.be/Y2mkoAM_I1g?...
youtu.be
In the Crossfire Trailer (Defiance Remastered Version)
YouTube video by RainaAudron
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Raina Audron @rainaaudron.bsky.social · 03/03/2026
Happy launch day to Defiance Remastered and our PlayEveryWare team! 🎉 The first review titled "A bloody good remaster" by Dualshockers is in 😎 #legacyofkain #defianceremastered www.dualshockers.com/legacy-of-ka...
dualshockers.com
Legacy of Kain: Defiance Remastered Review: A Bloody Good Remaster
Kain and Raziel's final journey comes to modern consoles in Legacy of Kain: Defiance Remastered. Here's our review.
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Raina Audron @rainaaudron.bsky.social · 13/02/2026
Defiance Remastered isn't just new graphics and lighting! Among many other improvements, we have also prepared a selection of never before seen lost levels for you to look around 🔥 #legacyofkain #defianceremastered #lokdefiance news.xbox.com/en-us/2026/0...
news.xbox.com
How Legacy of Kain: Defiance Remastered Preserves a Cult Classic with Lost Levels and Restored Content - Xbox Wire
Discover lost levels, restored content, and a glimpse at the canceled Dark Prophecy sequel in Legacy of Kain: Defiance Remastered. Here’s how the team uncovered and preserved a piece of Nosgoth’s hist...
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Raina Audron @rainaaudron.bsky.social · 12/02/2026
Two heroes, one dark prophecy. Nosgoth awaits you🔥 Become my Soul Reaver, my angel of death. youtu.be/Jocj5kRYcFE?... #lokdefiance #defianceremastered #legacyofkain
youtu.be
Legacy of Kain: Defiance Remastered - Announce Trailer | PS5 & PS4 Games
YouTube video by PlayStation
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/01/2026
Deus Ex was officially released in China in 2001, distributed by “北京新天地” (who brought many Eidos titles to China), but without any translation or localization.
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/01/2026
Deus Ex was officially released in China in 2001, distributed by “北京新天地” (who brought many Eidos titles to China), but without any translation or localization.
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/01/2026
The fan translation of Deus Ex actually began in late 2024 and is scheduled for release this year.😂😂😂
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/01/2026
Whether fan translations can become official localizations ultimately depends on the developers. Games like Deus Ex and Vampire: The Masquerade clearly won't get that chance.😂
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Lancebert🎮🔫 @berttheraider.bsky.social · 30/01/2026
My words seem to have caused a misunderstanding. We are fan translators and have no affiliation with the official Deus Ex team😭
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/01/2026
The deadline is approaching—time to switch to overtime mode!
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
However, localizing games that only support European languages—such as Star Wars: Knights of the Old Republic—requires an enormous amount of work. To my knowledge, It took our technical expert approximately one year to complete the work on KOTOR.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
Deus Ex itself has an official Japanese version, so we modified the Japanese font files, replacing thousands of characters with Chinese equivalents and establishing mappings between the original Japanese text and the new Chinese text for conversion.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
Since these languages contain more than 256 characters, they cannot be modified using the character tables provided by the game itself. Therefore, new font files must be created and the game program modified to force it to read these files.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
To my knowledge, this step is required for localizing all games originally only supporting European languages into other languages such as Chinese, Japanese, and Korean.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
However, games typically designed only for European languages will only recognize one byte. Therefore, we must hook the rendering function and modify the game program to force it to recognize three-byte characters.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
For instance, in UTF-8 encoding, the character ‘A’ corresponds to the code 0x41, but the Chinese character “啊” corresponds to the code (0xE5, 0x95, 0x8A). That's right—a single Chinese character requires three bytes.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
If the developer does not provide multilingual support, for all languages where characters exceed 256 bytes and are defined by multiple encoding bytes, you must hook the game's character rendering function. This forces it to read multi-byte characters instead of single-byte ones.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/11/2025
I see. So if we want to localize Revision, we might need to hook the font rendering function and then use DLL injection to force-replace those English fonts.
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Lancebert🎮🔫 @berttheraider.bsky.social · 28/11/2025
I'd like to know if Revision supports characters from other languages, but I suspect it won't differ from the original version.
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Lancebert🎮🔫 @berttheraider.bsky.social · 06/11/2025
OMG, where are these texts placed?😱
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Lancebert🎮🔫 @berttheraider.bsky.social · 06/11/2025
Additionally, if you have time, you may need to conduct a thorough investigation. I believe the text in the Revision version has other issues. I believe in the OG, Leo Gold was always referred to as “NSF Terrorist Leader,” but in the Revision version, his FamiliarName is now set to "Leo Gold".
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Lancebert🎮🔫 @berttheraider.bsky.social · 06/11/2025
I never imagined the text for the Spy Drone augmentation was hidden so cleverly.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/10/2025
Unfortunately, the fan-translated version is incompatible with the kentie's exe. However, it's good news that by following kentie's modification method, we've fixed the subtitle display for cutscenes at 1920x1080 resolution. #DeusEx
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/10/2025
As far as I know, most of Aspyr's localization work is done using AI/LLM, so I can already foresee that the Deus Ex Remastered release will be a flop.
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Lancebert🎮🔫 @berttheraider.bsky.social · 29/10/2025
drive.google.com/file/d/1VaPh... We ultimately didn't use any sources downloaded from the internet. Instead, we extracted the Map Text from the OG game via the SDK. So I believe it's perfectly compatible with the vanilla version. If you need help, I can share it with you.
drive.google.com
DeusExMapText.rar
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Lancebert🎮🔫 @berttheraider.bsky.social · 28/10/2025
I recommend you verify this as well. Below are some discrepancies I've identified:
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Lancebert🎮🔫 @berttheraider.bsky.social · 28/10/2025
Revision added numerous elements not present in the original game and modified some existing ones, resulting in discrepancies in names compared to the vanilla build. Consequently, we ultimately abandoned the Revision version and instead extracted the genuine vanilla map text for editing.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
^Denton, my bad.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
I seem to recall that when other npcs kill people, it makes Carter dissatisfied with JC Denten.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
Oh,now I get it.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
Mission01.uc in DeusEx.u?
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
I see, so this means Paul will claim that JC killed many people, even though JC didn't kill anyone. I'd like to know where exactly we need to edit to avoid this situation.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
Therefore, to prevent certain issues, some content in Deusex.u needs to be edited to ensure the translated version functions properly?
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
For example, in Mission 1, when Leo Gold is knocked unconscious, it triggers a special dialogue. However, if “Unconscious” is translated, the game cannot successfully read his unconscious condition, causing the dialogue to fail to trigger as intended.
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Lancebert🎮🔫 @berttheraider.bsky.social · 11/10/2025
I'm not sure if I've understood correctly, but are you saying that if “Unconscious” is translated, it would prevent the game from reading certain death information for objects?
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Lancebert🎮🔫 @berttheraider.bsky.social · 10/10/2025
I get it. Thanks a lot for your help!🥰
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Lancebert🎮🔫 @berttheraider.bsky.social · 10/10/2025
Hello, sorry to bother you again, but I need some help. I can't find where the text is located here.😭But I realize you've completed this. I couldn't find the corresponding text in Deusex.ini. The only thing I found was in the Augmentation section, but it didn't work.
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Lancebert🎮🔫 @berttheraider.bsky.social · 07/10/2025
Yes, this is quite challenging. What's frustrating is that while the Unreal Engine itself supports text encoding like Chinese, Japanese, and Korean, but the developers disabled the rendering code for double-byte text. That's why we have to go the extra mile to find a solution.😮‍💨
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Lancebert🎮🔫 @berttheraider.bsky.social · 07/10/2025
We actually found similar revision texts on Reddit, though they didn't match the actual text. For instance, they got Corporal Collins's number wrong. That bothered me for a while. So I'm grateful this project helped us understand the text we had overlooked.
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