Three stages of making a game, captured perfectly
1. Figuring out what the hell we're doing
2. Pushing way past what's reasonable
3. Cutting everything that isn't
Now almost there 🙌
#gamedev #indiedev #gameproduction #codecks
Co-Founder @pixelsplit.bsky.social . #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"🧟 Prev REVEIL, Shift 87, Indoorlands.