Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 5hGot back to Myrne 6313. Mainly worked on water. Added shallow water in which you can walk which will give you the wet status. While I was at it, I added some weather effects: Rain and storm. This is such a small detail but I LOVE it, love that automn […] [Original post on mastodon.gamedev.place] 131
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/10/2026AI bros are 100% delusional. This looks like utter shit, bro. The only "okay" parts are straight up ripped from WoW. The best parts of your "game" are worse versions of WoW assets, let's that sink in. This is the sadest thing. It's not just that they can't create art, they lack the […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 151
Reposted by BeldarakBruce Lawson ✅ ♫ ♿ ✌️♂️✊ @brucelawson.vivaldi.net.ap.brid.gy · 06/10/2026If I don't keep my car roadworthy and crash into yours, it hasn't gone "rogue", it's my negligence and I'm responsible. If my dog attacks you, I am liable. There are no rogue AIs, just negligent AI companies. Prosecute them. 712146
Reposted by BeldarakChuck Darwin @cdarwin.c.im.ap.brid.gy · 03/10/2026Google is under fire for clearing over 300 hectares — the equivalent of almost 500 football fields — for two new data centers in the northern part of Finland without concluding the necessary environmental assessments. Despite the assessments still being in progress, the tech giant’s contractors […]c.imOriginal post on c.im 31091
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 03/10/2026Help, I can't stop :D I've added a building generator and some stuff to generate vegetation. It all looks like crap, just to test the generators. Kinda happy with the render. I think it could look really good once I pack it with custom textures and […] [Original post on mastodon.gamedev.place] 151
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 30/09/2026Final editor test. I created some hexagonal tiled terrain editor inside Unity. That kinda conclude my experiments. I have a tool to build objects (not really convincing, I'd stay with Blender for this), one for dungeons (still a lot of bugs but very […] [Original post on mastodon.gamedev.place] 142
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/09/2026One of my dream if I ever manage to exit the endless loop of "dayjob -> no energy -> [ ... ] -> Weekend's crashout to recharge -> dayjob -> ..." ...would be to redo my previous game (store.steampowered.com/app/589470/M…) dungeons, interiors, etc... just improve everything […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 140
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/09/2026What I did the past few days wasn't actually the correct mindset to tackle a dungeon editor. I only now realise that you don't build a dungeon, you DIG it. Building it walls by walls was annoying af. So now my little in-Unity editor can (and it has […] [Original post on mastodon.gamedev.place] 161
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 23/09/2026I really liked that game. It's unique, it's short... Go play it if you didn't already :) www.youtube.com/watch?v=Y1YARmOQZZE #indiegame 043
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 20/09/2026Started working on half-shapes and funny things like 45° walls, and now the real fun begins :P I remember when Minecraft added the slabs after so long and I was like "come on, this stuff can't be that complicated, right?" Well... #gamedev 0121
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 19/09/2026Kept having fun on my useless project of in-editor... ...editor. Slowly realising my dream level editor is actually just Minecraft (even though my basic idea was Trenchbroom but easier). I've added a concept of sides/top/bottom to textures which […] [Original post on mastodon.gamedev.place] 041
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 19/09/2026*Bilbo's voice* After All, Why Not? Why Shouldn't I work on a level editor for a game I don't intend to make before years? Got that idea stuck in my head lately. What if we could do everything inside Unity? No Photoshop, no Blender... I don't NEED it […] [Original post on mastodon.gamedev.place] 060
Reposted by BeldarakSean Dick @seandick.net · 13/09/2026Should not read playtest feedback before bed 4243
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 12/09/2026Fighting the ADHD urge to just buy new games instead of finishing the ones I started. Finished Fable: TLC, booted Dread Delusion again and spent the night on it. Hope I'll finish it at some point. Maybe then I could finish Atomfall and Banquet for Fools... Can't even remember all the other […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 011
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 12/09/2026Me, playing videogames: "It's so dumb, why would these people serve the Dark Lord? He clearly stated he'll destroy all life and start a reign of terror and darkness, who would want that ?!" Me, watching the news: "Oh, right" 000
Reposted by BeldarakTyrone Slothrop @slothrop.chaos.social.ap.brid.gy · 11/09/2026On this day in 1973, the Chilean army, backed by the CIA, overthrew the democratic government of Salvador Allende. They installed a dictatorship that lasted until 1988. Thousands were killed and disappeared. Keep this is mind when you hear USians talk about freedom and democracy […]chaos.socialOriginal post on chaos.social 010
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026Almost finished Fable: TLC. I've beaten the final boss from the base game. What an awful fight, I can't state enough how Fable combat sucked^^ Kinda like those older Harry Potter games. Developers used to think making your character fall over […] [Original post on mastodon.gamedev.place] 111
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026One month after and I'm still thinking about this. Hey, handicaped people, can you just stop with the want for accessibility features and disability accommodations? I mean, that's kinda THE THING about being handicaped, right? So, why are you […] [Original post on mastodon.gamedev.place] 021
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/09/2026I'm replaying Fable, been playing it for quite a few days now and let me say, people complaining about the new Fable combat do NOT remember how Fable 1 was like :D 000
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 27/08/2026Me before this year : Yeah, I'm always working in bursts / waves, it kinda works for me. That's how I am, yup, just my own personality, yep... I'm a real person. Me, today : *discovering what ADHD Boom-Bust Cycle is* Oh, come on! 000
Reposted by BeldarakGrassroots for Europe🇪🇺 @grassrootsforeurope.mas.to.ap.brid.gy · 27/08/2026From The News, Portsmouth's local newspaper. #Politics #Brexit #Europe #RejoinEU #Satire 0121
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026Damn this will be useful :O Built some custom tool to work on the whole floor and office building layout for Myrne 6313's demo. Helped me identify and correct some flaws with the gardens and forest. It's weird to work on this because some Rooms […] [Original post on mastodon.gamedev.place] 151
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026This week I'll work on a proper floor plan for the first level. No more "going with the feel". I already have a big chunck of the level done but it's like a draft... I now need to proper work on the scale. Like, there's a balcony around the building […] [Original post on mastodon.gamedev.place] 120
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 22/08/2026I'm finally 100%* happy with melee weapons in Myrne 6313. I've added optional windup to the combo steps. There are so much options now that are easy for me to configure that each weapon can have a totally different feel. This one has a three steps […] [Original post on mastodon.gamedev.place] 000
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 18/08/2026Got officialy diagnosed as ADHD, so... yay?^^ Looks like I wasn't lazy after all 😑 000
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 28/07/2026Did I just accidentally imsim my game?! Just joking but : I'm playing around with liquids. You want to add a bottle of water on top of an existing "Liquid Mana Tank" system in your game and here you go... Now, sinks are working, can be drank out of […] [Original post on mastodon.gamedev.place] 111
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 26/07/2026Added some items to show the current time in the inventory. I still need to fully implement it but the time in the game will work like in Stardew Valley. You start each day at dawn, then as time pass you eventually reach the end of the day and get […] [Original post on mastodon.gamedev.place] 130
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/07/2026Finally tackling those balconies so they can truly work automatically (selecting the correct tile). Hopefully for good this time, I'm testing all the use cases :) I think I'm really getting better at that verticality thing. I'm on the fence (ahah) […] [Original post on mastodon.gamedev.place] 020
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/07/2026Added damage numbers and reworked the UI for enemy health bar and plating. I'm starting to like how it looks now. Still need work to better see what each damage represents (hit on plating, on heealth, bleeeding...) #gamedev #myrne6313 030
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/07/2026My keyboard randomly adds a second "e" everytime I type one. It's not enough annoying to make me go out of my way to change it... but it's also kinda infuriating :D I guess I'll have to move my ass and get a new one, *sigh* 000
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/07/2026Reworking the enemies health bars for something more compact and cute^^ #gamedev #myrne6313 040
Reposted by BeldarakMeg @megmac.treehouse.systems.ap.brid.gy · 22/07/2026My central computing conspiracy theory is that "general computing for normal people" was largely a solved problem by the 90s, through things like Excel, visual basic (and HyperCard before it), Flash, and comprehensible html (along with web design tools that were deeply flawed but extremely […]social.treehouse.systemsOriginal post on social.treehouse.systems 1126
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 23/07/2026Played around with combat features even though I shouldn't anymore^^ I've added some plating to some enemies, like robots. As usual, the idea is to give more challenges/solutions to the player. I don't want them to simply chose their best weapon […] [Original post on mastodon.gamedev.place] 161
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 13/07/2026Is there a game in which you'd explore an open (or semi open) world... building a deck of cards along the way? Not a roguelite. I repeat, NOT a roguelite :P I feel there are a lot of card games but none that would scratch that particular itch I'm after. Something akin to Pokémon but instead […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 012
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 12/07/2026It's hard to pin-point what they did exactly but I noticed I waste way less time on Youtube recently. I guess it has something to do with the subscription window showing too few elements (I used the list view before, they removed it to fuck with people -> can't see any other reason). And the […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 200
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/07/2026Wanted a gif of me getting absolutely mauled by those dogs with a clever comment like "Still not enough to survive those bad boys though"... But the gods have favoured us \o/ Don't try this at home, folks. I still didn't implement armor values. This […] [Original post on mastodon.gamedev.place] 060
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/07/2026Worked on melee combat for a few days. I added some combos to each melee weapons, replaced their complex stats by pressets and atk types. Instead of having a knife that does x% bleed chance, I now set it up with a three steps combo. - First hit is a […] [Original post on mastodon.gamedev.place] 151
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/07/2026If you could go back in time, would you assassinate Akinator to avoid the LLM apocalypse ? 000
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/07/2026What the fuck is this. Trying to activate developer mode on my Android phone. "Find the build number" that can basically be anything fuck you we change its place with every OS version... "Tap it a shitton of time like a moron" I guess a single switch was too easy ? That's so fucking dumb […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 000
Reposted by BeldarakStuff I found @stuffifound.politicalmemes.org · 03/07/2026Fuck. #anticapitalism #EatTheRich #FeedThePoor #wealth #WealthDistribution #labour #LabourRights #WorkersRights #activism 11582
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 03/07/2026Holy shit ! :'D #morrowind Source: www.reddit.com/r/Morrowind/comments… 020
Reposted by BeldarakFrank Sonderborg @fsonder.mastodon.ie.ap.brid.gy · 02/07/2026𝗦𝗽𝗮𝗶𝗻 𝗛𝗮𝘀 𝗥𝗲𝗽𝗼𝗿𝘁𝗲𝗱𝗹𝘆 𝗕𝗹𝗼𝗰𝗸𝗲𝗱 𝗨𝗦 𝗧𝗲𝗰𝗵 𝗚𝗶𝗮𝗻𝘁 𝗣𝗮𝗹𝗮𝗻𝘁𝗶𝗿 𝗙𝗿𝗼𝗺 𝗡𝗲𝘄 𝗣𝘂𝗯𝗹𝗶𝗰 𝗖𝗼𝗻𝘁𝗿𝗮𝗰𝘁𝘀 Go Spain! Go Spain! 1120
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 30/06/2026Me, giving encouragments to aspiring gamedevs that can't draw yet: - "Don't worry, at some point it will just click and you'll be able to draw anything... Anything !" Me when I have to draw something coiled around itself (snakes, ropes, cables...) : - Oh right, I almost forgot I was an […]mastodon.gamedev.placeOriginal post on mastodon.gamedev.place 110
Reposted by BeldarakLaurent 🫠 @on-code.mastodon.gamedev.place.ap.brid.gy · 29/06/2026"You already have all the solutions. You just refuse to implement them." by Dimitra Rizou linktr.ee/ahoy_universe 043
Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 23/06/2026Living underground in the city of Arx seems like a good idea now 000
Reposted by BeldarakBob Downie @geomannie.mastodon.scot.ap.brid.gy · 15/06/2026A timely safety reminder from Natalie Horberg 🤔 #roadsafety #drivinglaw 319129
Reposted by Beldarakb4ux1t3 :trek_ds9_sisko:#1️⃣ @b4ux1t3.hachyderm.io.ap.brid.gy · 12/06/2026You know what actually makes software ship faster? Slowing the fuck down. That’s true no matter your toolset. You can _always_ afford to take a breath and say “is this actually what we want?” 102