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Beldarak

@Beldarak.mastodon.gamedev.place.ap.brid.gy
14 followers 7 following 483 posts

He/him I'm an indie developper from Belgium. Liking indie videogames (Terraria, Valheim...), board-games, books (Gene Wolfe <3)... and beer! Working on […] 🌉 bridged from ⁂ mastodon.gamedev.place/@Beldarak, follow @ap.brid.gy to interact

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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 16/10/2026
I'm not used to reading non-fiction book but let's go ^^
An open book.

Title: Laziness does not exist
Subtitle: A defense of the Exhausted, Exploited, and Overworked

Author: Dr. Devon Price
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 15/10/2026
With water in place, half of the work for pitfalls was done. And once you have holes in the ground... hey, what if we could jump over it?^^ #gamedev #myrne6313
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Reposted by Beldarak
Tim Graham Games @timgames.bsky.social · 12/10/2026
Roguefort now has an official website 🎉 playroguefort.com It has a Press Kit, FAQ, all sorts of stuff #roguelikedev #indiedev #indiegames
playroguefort.com
Roguefort
A turn-based open-world roguelike where magic comes from cheesemaking. Early Access on Steam from 13 October 2026.
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 11/10/2026
Made a quick forest room to look better :)
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 11/10/2026
Feature creep :S Also... really cool new features :D #gamedev #myrne6313
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 10/10/2026
Added rain and thunder storm sounds in #myrne6313 I wish I could share this with people, the mood of the game took a major ride. If only there was a way to make a gif with sounds :'D Joke asside, I'm slowly starting to have a game that can be played for a few minutes and should probably make […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 10/10/2026
@chris I've been saying this for what feels like years now but is probably just months : The US citizens should be in the streets. EVERY. SINGLE. DAY. Easier said than done, I know but dictatorships don't fade out and disappears by themselves. Look at France. This is how it's done.
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 09/10/2026
Wow, this looks absolutely awesome :O I don't understand why we don't have more first-person action RPG, they're so good :) www.youtube.com/watch?v=gULKsVIPNlk #indiegame #gaming
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/10/2026
Now I really need to bind together all those things I've been doing these last few dev sessions. -Spawn monsters (or not) depending on the day/night cycle and weather - End the day at some point and send the player back to the lobby if they didn't exit the map (not a good idea^^) - Work a […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/10/2026
Got back to Myrne 6313. Mainly worked on water. Added shallow water in which you can walk which will give you the wet status. While I was at it, I added some weather effects: Rain and storm. This is such a small detail but I LOVE it, love that automn […] [Original post on mastodon.gamedev.place]
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/10/2026
And in the comments you'll see the classic "wait to see what it will do in a year". Well... I guess it will rip off assets a little better to still lay them out in a creatively bankrupt project? What's even the point?
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/10/2026
I fell into a Youtube rabbit hole today. Saw that too. Sure, it's technically impressive. Does it serve any purpose? Can a game like this be fun for more than 5 minutes? Should we care since it's 100% illegal anyway? www.youtube.com/watch?v=yGkjS0gFxnY
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/10/2026
AI bros are 100% delusional. This looks like utter shit, bro. The only "okay" parts are straight up ripped from WoW. The best parts of your "game" are worse versions of WoW assets, let's that sink in. This is the sadest thing. It's not just that they can't create art, they lack the […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Reposted by Beldarak
Bruce Lawson ✅ ♫ ♿ ✌️♂️✊ @brucelawson.vivaldi.net.ap.brid.gy · 06/10/2026
If I don't keep my car roadworthy and crash into yours, it hasn't gone "rogue", it's my negligence and I'm responsible. If my dog attacks you, I am liable. There are no rogue AIs, just negligent AI companies. Prosecute them.
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Reposted by Beldarak
Chuck Darwin @cdarwin.c.im.ap.brid.gy · 03/10/2026
Google is under fire for clearing over 300 hectares — the equivalent of almost 500 football fields — for two new data centers in the northern part of Finland without concluding the necessary environmental assessments. Despite the assessments still being in progress, the tech giant’s contractors […]
c.im
Original post on c.im
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 05/10/2026
Damn :S
Neurodivergents be like:

*Has five things to do today*

I'll do this one thing so I can finish the rest tomorrow
*does a completely different task*

*does nothing the next day*
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 03/10/2026
Now we're talking. So much better with some little lighting magic :) #gamedev
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 03/10/2026
Help, I can't stop :D I've added a building generator and some stuff to generate vegetation. It all looks like crap, just to test the generators. Kinda happy with the render. I think it could look really good once I pack it with custom textures and […] [Original post on mastodon.gamedev.place]
A house in a grassy terrain with some trees
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 30/09/2026
I may include it in Myrne: The Quest someday, but that would probably make more sense to just do a full remake. Anyway, not a priority AT ALL so from now on it's back on Myrne 6313. I've got my 3D fix and I just wanted to see how possible it was to fully work inside Unity. Nex time I work on a […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 30/09/2026
Final editor test. I created some hexagonal tiled terrain editor inside Unity. That kinda conclude my experiments. I have a tool to build objects (not really convincing, I'd stay with Blender for this), one for dungeons (still a lot of bugs but very […] [Original post on mastodon.gamedev.place]
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/09/2026
But don't worry folks, I'm still 100% focused on #myrne6313. I'm taking a short break here to get some fun on that 3D editor stuff but it's just a side project and I will get to 6313 at my next cycle :)
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/09/2026
One of my dream if I ever manage to exit the endless loop of "dayjob -> no energy -> [ ... ] -> Weekend's crashout to recharge -> dayjob -> ..." ...would be to redo my previous game (store.steampowered.com/app/589470/M…) dungeons, interiors, etc... just improve everything […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/09/2026
Credit where it's due btw, I totally took inspiration from this tool. Saw it a few years ago. Was in awe but lacked the technical knowledge and time to try my hands at something like that. www.youtube.com/watch?v=SlFbR30G1PM
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/09/2026
What I did the past few days wasn't actually the correct mindset to tackle a dungeon editor. I only now realise that you don't build a dungeon, you DIG it. Building it walls by walls was annoying af. So now my little in-Unity editor can (and it has […] [Original post on mastodon.gamedev.place]
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 23/09/2026
I really liked that game. It's unique, it's short... Go play it if you didn't already :) www.youtube.com/watch?v=Y1YARmOQZZE #indiegame
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 20/09/2026
Started working on half-shapes and funny things like 45° walls, and now the real fun begins :P I remember when Minecraft added the slabs after so long and I was like "come on, this stuff can't be that complicated, right?" Well... #gamedev
A tower with corner wallsSome roofing stuff
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 19/09/2026
Kept having fun on my useless project of in-editor... ...editor. Slowly realising my dream level editor is actually just Minecraft (even though my basic idea was Trenchbroom but easier). I've added a concept of sides/top/bottom to textures which […] [Original post on mastodon.gamedev.place]
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 19/09/2026
*Bilbo's voice* After All, Why Not? Why Shouldn't I work on a level editor for a game I don't intend to make before years? Got that idea stuck in my head lately. What if we could do everything inside Unity? No Photoshop, no Blender... I don't NEED it […] [Original post on mastodon.gamedev.place]
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Reposted by Beldarak
Sean Dick | Puppy Truck Demo Out On Steam @seandick.net · 13/09/2026
Should not read playtest feedback before bed
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 12/09/2026
Fighting the ADHD urge to just buy new games instead of finishing the ones I started. Finished Fable: TLC, booted Dread Delusion again and spent the night on it. Hope I'll finish it at some point. Maybe then I could finish Atomfall and Banquet for Fools... Can't even remember all the other […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 12/09/2026
Me, playing videogames: "It's so dumb, why would these people serve the Dark Lord? He clearly stated he'll destroy all life and start a reign of terror and darkness, who would want that ?!" Me, watching the news: "Oh, right"
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 11/09/2026
@davidgerard Lol, the page is also used to sell shitty formations. Wasn't even aware this was possible on Steam
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Reposted by Beldarak
Sean Dick | Puppy Truck Demo Out On Steam @seandick.net · 11/09/2026
medium stakes shortcut
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 11/09/2026
@slothrop "Socialism/communism never worked" No shit, I wonder why :/
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Reposted by Beldarak
Tyrone Slothrop @slothrop.chaos.social.ap.brid.gy · 11/09/2026
On this day in 1973, the Chilean army, backed by the CIA, overthrew the democratic government of Salvador Allende. They installed a dictatorship that lasted until 1988. Thousands were killed and disappeared. Keep this is mind when you hear USians talk about freedom and democracy […]
chaos.social
Original post on chaos.social
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026
It's hard to define why exactly but this game is such an odditiy. I wanted to see if it was rose tinted glasses, and I tought so after a few hours with it, but no. It holds up pretty good (and notice I'm not playing the Anniversary edition). The gameplay is a little stiff but appart from that […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026
This is such a cool feature btw. I'm so sad no other game (even in the same serie) ever played with that concept ever again. You can eat more to get more fat, your physical skills change your appearance... I think using magic made my tattoos fade out ? Or maybe it's just time, I'm not sure. I […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026
Almost finished Fable: TLC. I've beaten the final boss from the base game. What an awful fight, I can't state enough how Fable combat sucked^^ Kinda like those older Harry Potter games. Developers used to think making your character fall over […] [Original post on mastodon.gamedev.place]
An older character from Fable 1. His face has a tattoo so it's kinda hard to see but his left cheek is basically a giant scar. His torso has a lot of scars and claw marks.
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 08/09/2026
One month after and I'm still thinking about this. Hey, handicaped people, can you just stop with the want for accessibility features and disability accommodations? I mean, that's kinda THE THING about being handicaped, right? So, why are you […] [Original post on mastodon.gamedev.place]
A reddit comment thread with two messages :

Mine (Beldarak): "What about people with disabilities?

Also, how can a difficulty option that came out YEARS after the game release manage to hurt the game design? The game was already done :D

And it's considered one of the best Souls-like too so you're objectively wrong here."

The reply : "People with disabilities can’t do many things, that’s kind of the thing about disabilities. Video games aren’t any different"
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 06/09/2026
I'm replaying Fable, been playing it for quite a few days now and let me say, people complaining about the new Fable combat do NOT remember how Fable 1 was like :D
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 27/08/2026
Me before this year : Yeah, I'm always working in bursts / waves, it kinda works for me. That's how I am, yup, just my own personality, yep... I'm a real person. Me, today : *discovering what ADHD Boom-Bust Cycle is* Oh, come on!
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Grassroots for Europe🇪🇺 @grassrootsforeurope.mas.to.ap.brid.gy · 27/08/2026
From The News, Portsmouth's local newspaper. #Politics #Brexit #Europe #RejoinEU #Satire
Letter to The News newspaper, extolling the benefits of Brexit, including queues at airports, rivers running with sewage, extra paperwork, etc. #Satire
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 25/08/2026
Yup^^ #gamedev
Building map on my notebook with some part of the map in the middle of random notes
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026
I took inspiration from Aria of Sorrow because I loved their simple and readable map so much. Not sure what tools proper level designers use but I think this one will help me a lot. I used to draw stuff like that on paper. It was... awful :D
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026
Damn this will be useful :O Built some custom tool to work on the whole floor and office building layout for Myrne 6313's demo. Helped me identify and correct some flaws with the gardens and forest. It's weird to work on this because some Rooms […] [Original post on mastodon.gamedev.place]
Full layout (in progress) of the main floor with a few interiors and mostly exteriors, gardens, forest.

Only the East part is modeled for now.Map of the incomple first floor showing Room 57, a room crossing some zone underneath.
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026
The screen is a rework of a zone I may or may not have shown here btw. I'm adding more verticality as usual and trying to put as much color as possible as a test. I have a tendency to make really brown/gray textures, levels etc... So with this project I'm trying to force myself to use VERY […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 24/08/2026
This week I'll work on a proper floor plan for the first level. No more "going with the feel". I already have a big chunck of the level done but it's like a draft... I now need to proper work on the scale. Like, there's a balcony around the building […] [Original post on mastodon.gamedev.place]
A lobby room with an elevator on the left, a staircase in the middle. The left's corridor is flooded and a door in the center of the room lead to the south.
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 22/08/2026
I'm finally 100%* happy with melee weapons in Myrne 6313. I've added optional windup to the combo steps. There are so much options now that are easy for me to configure that each weapon can have a totally different feel. This one has a three steps […] [Original post on mastodon.gamedev.place]
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 18/08/2026
Got officialy diagnosed as ADHD, so... yay?^^ Looks like I wasn't lazy after all 😑
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Beldarak @beldarak.mastodon.gamedev.place.ap.brid.gy · 28/07/2026
Working on "The Gardens" zone btw^^
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