Reposted by @bearcabin.itch.ioQueen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 15hQueen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5! 471862592
Reposted by @bearcabin.itch.io𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 14/12/2023Art by • Doug Beekman 9709225
Reposted by @bearcabin.itch.ioDirty Rectangles @dirty-rectangles.com · 29/09/2026when our Discord hits 1000 folks (honestly not too far off) we're going to do a merch giveaway to folks. so tell your friends to get in thurr! dirty-rectangles.com/discorddirty-rectangles.com|[DIRTY]|[RECTANGLES]|___\\\ 083
Reposted by @bearcabin.itch.ioJosh Sawyer @jesawyer.bsky.social · 29/09/2026There have been two occasions in my career where I had to go to war with teammates against mistaken understandings of probability. In both cases, it was because people expected large numbers of d6s to occasionally result in maximum damage. But the curves for 3d6 and 15d6 (e.g.) look like this: 4369699
bearcabin.itch.io @bearcabin.itch.io · 29/09/2026If the conversation ever shifts to maps it will be my time to shine 000
Reposted by @bearcabin.itch.iowill jobst @willjobst.bsky.social · 28/09/2026a universal feature of the game designer working on a long project is that their next game wells up inside of them until it is physically painful 648769
Reposted by @bearcabin.itch.ioNathalie Lawhead @alienmelon.bsky.social · 28/09/2026i do think it’s funny that your games stand to have a longer life span if you make them in “dead” technologies, rather than using modern tools. like DOS games, Flash, gameboy, snes… all have emulation and continue on indefinitely. the lates UE games likely won’t. 1428930
bearcabin.itch.io @bearcabin.itch.io · 26/09/2026I played super hydlide recently and that experience has been reverberating in my mind for weeks 000
bearcabin.itch.io @bearcabin.itch.io · 26/09/2026How’s a guy supposed to develop a video game with a coherent vision when his entire perspective on game design is rocked by a randomly selected old game in his rom collection every six months 140
bearcabin.itch.io @bearcabin.itch.io · 25/09/2026I'm really thankful I first drew my maps on paper because I somehow lost some door placements in the map tool and was able to refer back to my drawing. phew! 020
Reposted by @bearcabin.itch.ioBrandon Sheffield @brandon.insertcredit.com · 22/09/2026Here's a list of rpg fan translations that do not use AI! very handy resource 1966516
bearcabin.itch.io @bearcabin.itch.io · 17/09/2026Having a day rough enough to trigger my ultimate coping mechanism: sega master system games emulated on my hacked 3ds in bed for 10 minutes before falling asleep 120
bearcabin.itch.io @bearcabin.itch.io · 17/09/2026Yeah yeah things are happening in games, but in the other hand: tea 000
bearcabin.itch.io @bearcabin.itch.io · 16/09/2026I don’t see discourse anymore I’m too busy looking at teapots and gaiwan on taobao 020
bearcabin.itch.io @bearcabin.itch.io · 15/09/2026this is the way: choose not to see the ai fan translations. they do not exist. 010
Reposted by @bearcabin.itch.ioMattoBii @mattobii.bsky.social · 15/09/2026If someone tries to tell you "Sakura Wars 4 has a fan translation now", no it fucking doesn't 15541230
Reposted by @bearcabin.itch.ioBrendan Hesse @brendanlh.bsky.social · 15/09/2026I mean just look at this gaaaaaaame, it's so sick. 151
bearcabin.itch.io @bearcabin.itch.io · 15/09/2026if you say to me 'i machine translated this game' i will simply ignore you and think 'wow i hope someone translates that game one day' 020
bearcabin.itch.io @bearcabin.itch.io · 14/09/2026There's an elevator in the game to quickly return to every 5th floor of the building, but even on non-elevator floors the cell in the centre of the map is blank because that's where the elevator shaft is. This was tough to draw around but I felt compelled to do it 020
bearcabin.itch.io @bearcabin.itch.io · 14/09/2026I'll be on this v tedious phase of development for a while: touching up the map tool -> gridmap conversion. while it's tedious, it's also giving me a good second look at all the maps so i'm glad to do it. Currently on floor 8 of 26 010
Reposted by @bearcabin.itch.ioHeather Flowers (500FF DEMO OUT NOW) @hthrflwrs.bsky.social · 14/09/2026If you make video games it is absolutely vital that you be a complete sicko about something else as well 432261
Reposted by @bearcabin.itch.ioDirty Rectangles @dirty-rectangles.com · 01/09/2026\/\/\/\/ ATTENTION OTT/\W/\ \/\/\/\/\ come show, come chill games w/ friends and cool people spicing up the Ottawa Meetup with a new date, one month only! SEPTEMBER 9TH @ 8PM @avantgardebar.bsky.social 034
Reposted by @bearcabin.itch.ioToenail @flyingvee.bsky.social · 30/08/2026Shiren Shiren Shiren Shiren 123677
Reposted by @bearcabin.itch.ioMark Moxon @markmoxon.bsky.social · 30/08/2026Status check for two-player #BBCMicro Elite: Development… [Done] Testing… [Done] Website… [Done] Technical deep dive… [Overdone] Code repository… [Done] Document all mods… [Done] Confirm date… [Done] Releasing this Thursday, 3 September Get your twin joysticks ready! #retrogaming #retrocomputing 27925
Reposted by @bearcabin.itch.ioNathalie Lawhead @alienmelon.bsky.social · 30/08/2026🚨🚨 cool tool alert‼️ 😎🛠️ Pixel Art Studio alfredbaudisch.itch.io/pixel-art-st... “…a Blender plugin for pixel perfect pixel art texture painting. It supports drawing and painting pixel art inside Blender, in the 3D Viewport on top of the model (in Object and Edit modes) and in 2D in the Image Editor.”alfredbaudisch.itch.ioPixel Art Studio by Alfred Baudisch (Pardall)Blender add-on for pixel perfect pixel art drawing and texture painting in 3D and 2D 19833
Reposted by @bearcabin.itch.ioMatt Henderson @matthen.com · 26/08/2026To tell if a maze is solvable, just hang it by its corners If it tears into pieces, you’ve found a solution 694119857
bearcabin.itch.io @bearcabin.itch.io · 15/08/2026Summer vacations are winding down. I’m itching to get back to it, ready to finish making this game 010
Reposted by @bearcabin.itch.iojess m. ☕🍂 @jametc.bsky.social · 06/08/2026I've never touched google gemini or whatever, but this was turned on. myactivity.google.com/product/gemini turn that shit off 2727451928
Reposted by @bearcabin.itch.ioScifi Art @scifiart.bsky.social · 05/08/2026Art by John Harris for Strength of Stones by Greg Bear (1981) 234869
bearcabin.itch.io @bearcabin.itch.io · 05/08/2026I want to post a synth jam of this final battle bgm so badly but it would be Spoilers so it’ll just have to be part of the techno remix EP I put out after this game is done 000
Reposted by @bearcabin.itch.ioTracy McGrath @tdmstg.bsky.social · 02/08/2026New game out! Free to play on browser and mobile. tracydmcgrath.itch.io/ball-popper 035
bearcabin.itch.io @bearcabin.itch.io · 04/08/2026I’m unable to get into things into a normal way. I can only go all-in 100
bearcabin.itch.io @bearcabin.itch.io · 04/08/2026I knew this would happen eventually when I acquired a taste for puerh: I’m starting a pumidor 010
bearcabin.itch.io @bearcabin.itch.io · 04/08/2026Taking most of August off of game dev. Focusing on family trips, guitar and tea to recharge the mind. Back at it near the end of the month 000
Reposted by @bearcabin.itch.ioBrendan Hesse @brendanlh.bsky.social · 04/08/2026The 2nd Annual Crawmmunity Showcase is premiering now! This Direct-style presentation features 20 new and upcoming indie games made by supporters, mutuals, and friends of the channel--aka, The Crawlmmunity! This year's theme is PS2 Demo Disc ;) youtu.be/BkGAiIO_lBo?...youtu.beThe Future Of Indie GamesYouTube video by The Crawl 17141
Reposted by @bearcabin.itch.io𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 25/07/2026Art by • Scotty Gillespie 024039
bearcabin.itch.io @bearcabin.itch.io · 22/07/2026Cooked up such crazy final battle music today, it’s so so good holy smokes 010
Reposted by @bearcabin.itch.ioRomanus Surt (スルト゠ロマヌス) @yomigael.bsky.social · 21/07/2026I fell asleep and accidentally pressed the release button. Sorry, folks, now you can play my little game. store.steampowered.com/app/3819770/...store.steampowered.comSave 10% on Dragon Ruins II: Aftermath on SteamA standalone expansion for a dungeon crawler for tired people. 919388
Reposted by @bearcabin.itch.ioTom, Legally Certified Date Simmelier @iiotenki.bsky.social · 21/07/2026Man, the timelessness of Falcom's texture work during its Windows 98/XP days never fails to put me in my happy place. So clean and pristine, yet still full of character even at resolutions nobody realistically played these games at on release. Some of my favorite stuff of this vintage. 😌 18611206
bearcabin.itch.io @bearcabin.itch.io · 20/07/2026After I’m done drawing maps I’ll have to find some other aspect of game dev to do on paper because these outdoor morning tea + mapping sessions have been so relaxing and enjoyable 011