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bearcabin.itch.io

@bearcabin.itch.io
236 followers 172 following 258 posts

GAME CREATOR // MUSIC MAKER

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Queen's Domain⚔️ - DEMO OUT NOW @queensdomain.bsky.social · 15h
Queen’s Domain is launching OCT 30TH!! ⚔️ Excited to announce our retro-fantasy action RPG with brutal combat and traversal-focused exploration will be available soon for PC and Consoles. Coming to Steam, Switch 2, Xbox Series and PS5!
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𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 14/12/2023
Art by • Doug Beekman
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Dirty Rectangles @dirty-rectangles.com · 29/09/2026
when our Discord hits 1000 folks (honestly not too far off) we're going to do a merch giveaway to folks. so tell your friends to get in thurr! dirty-rectangles.com/discord
dirty-rectangles.com
|[DIRTY]|[RECTANGLES]|___\\\
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Josh Sawyer @jesawyer.bsky.social · 29/09/2026
There have been two occasions in my career where I had to go to war with teammates against mistaken understandings of probability. In both cases, it was because people expected large numbers of d6s to occasionally result in maximum damage. But the curves for 3d6 and 15d6 (e.g.) look like this:
Two curves showing the distribution of results across 3d6 and 15d6.  At the extreme ends of the first, 3 and 18 are both 0.46% likely.  On the second curve, the extremes are 15 and 90 damage, but the probability drops below 0.00% below 29 and above 76.
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bearcabin.itch.io @bearcabin.itch.io · 29/09/2026
If the conversation ever shifts to maps it will be my time to shine
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will jobst @willjobst.bsky.social · 28/09/2026
a universal feature of the game designer working on a long project is that their next game wells up inside of them until it is physically painful
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bearcabin.itch.io @bearcabin.itch.io · 29/09/2026
This game has random encounters
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Nathalie Lawhead @alienmelon.bsky.social · 28/09/2026
i do think it’s funny that your games stand to have a longer life span if you make them in “dead” technologies, rather than using modern tools. like DOS games, Flash, gameboy, snes… all have emulation and continue on indefinitely. the lates UE games likely won’t.
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bearcabin.itch.io @bearcabin.itch.io · 26/09/2026
I played super hydlide recently and that experience has been reverberating in my mind for weeks
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white2tea @white2tea.bsky.social · 26/09/2026
Fistful of leaf
Fresh tea leaves from today
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bearcabin.itch.io @bearcabin.itch.io · 26/09/2026
How’s a guy supposed to develop a video game with a coherent vision when his entire perspective on game design is rocked by a randomly selected old game in his rom collection every six months
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bearcabin.itch.io @bearcabin.itch.io · 25/09/2026
I'm really thankful I first drew my maps on paper because I somehow lost some door placements in the map tool and was able to refer back to my drawing. phew!
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Brandon Sheffield @brandon.insertcredit.com · 22/09/2026
Here's a list of rpg fan translations that do not use AI! very handy resource
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bearcabin.itch.io @bearcabin.itch.io · 17/09/2026
Having a day rough enough to trigger my ultimate coping mechanism: sega master system games emulated on my hacked 3ds in bed for 10 minutes before falling asleep
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bearcabin.itch.io @bearcabin.itch.io · 17/09/2026
Yeah yeah things are happening in games, but in the other hand: tea
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bearcabin.itch.io @bearcabin.itch.io · 17/09/2026
Follow this account tbh
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bearcabin.itch.io @bearcabin.itch.io · 16/09/2026
I don’t see discourse anymore I’m too busy looking at teapots and gaiwan on taobao
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bearcabin.itch.io @bearcabin.itch.io · 15/09/2026
this is the way: choose not to see the ai fan translations. they do not exist.
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MattoBii @mattobii.bsky.social · 15/09/2026
If someone tries to tell you "Sakura Wars 4 has a fan translation now", no it fucking doesn't
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Brendan Hesse @brendanlh.bsky.social · 15/09/2026
I mean just look at this gaaaaaaame, it's so sick.
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bearcabin.itch.io @bearcabin.itch.io · 15/09/2026
if you say to me 'i machine translated this game' i will simply ignore you and think 'wow i hope someone translates that game one day'
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bearcabin.itch.io @bearcabin.itch.io · 14/09/2026
There's an elevator in the game to quickly return to every 5th floor of the building, but even on non-elevator floors the cell in the centre of the map is blank because that's where the elevator shaft is. This was tough to draw around but I felt compelled to do it
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bearcabin.itch.io @bearcabin.itch.io · 14/09/2026
i'm on step 2, basically
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bearcabin.itch.io @bearcabin.itch.io · 14/09/2026
I'll be on this v tedious phase of development for a while: touching up the map tool -> gridmap conversion. while it's tedious, it's also giving me a good second look at all the maps so i'm glad to do it. Currently on floor 8 of 26
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Heather Flowers (500FF DEMO OUT NOW) @hthrflwrs.bsky.social · 14/09/2026
If you make video games it is absolutely vital that you be a complete sicko about something else as well
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bearcabin.itch.io @bearcabin.itch.io · 06/09/2026
100%! The game’s maps are fully drawn.. wow
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Dirty Rectangles @dirty-rectangles.com · 01/09/2026
\/\/\/\/ ATTENTION OTT/\W/\ \/\/\/\/\ come show, come chill games w/ friends and cool people spicing up the Ottawa Meetup with a new date, one month only! SEPTEMBER 9TH @ 8PM @avantgardebar.bsky.social
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Toenail @flyingvee.bsky.social · 30/08/2026
Shiren Shiren Shiren Shiren
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Dirty Rectangles @dirty-rectangles.com · 30/08/2026
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Mark Moxon @markmoxon.bsky.social · 30/08/2026
Status check for two-player #BBCMicro Elite: Development… [Done] Testing… [Done] Website… [Done] Technical deep dive… [Overdone] Code repository… [Done] Document all mods… [Done] Confirm date… [Done] Releasing this Thursday, 3 September Get your twin joysticks ready! #retrogaming #retrocomputing
Game over screen from two-player Elite
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Nathalie Lawhead @alienmelon.bsky.social · 30/08/2026
🚨🚨 cool tool alert‼️ 😎🛠️ Pixel Art Studio alfredbaudisch.itch.io/pixel-art-st... “…a Blender plugin for pixel perfect pixel art texture painting. It supports drawing and painting pixel art inside Blender, in the 3D Viewport on top of the model (in Object and Edit modes) and in 2D in the Image Editor.”
alfredbaudisch.itch.io
Pixel Art Studio by Alfred Baudisch (Pardall)
Blender add-on for pixel perfect pixel art drawing and texture painting in 3D and 2D
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Matt Henderson @matthen.com · 26/08/2026
To tell if a maze is solvable, just hang it by its corners If it tears into pieces, you’ve found a solution
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bearcabin.itch.io @bearcabin.itch.io · 15/08/2026
Summer vacations are winding down. I’m itching to get back to it, ready to finish making this game
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jess m. ☕🍂 @jametc.bsky.social · 06/08/2026
I've never touched google gemini or whatever, but this was turned on. myactivity.google.com/product/gemini turn that shit off
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Museum of Twitter @museum-of-twitter.bsky.social · 05/08/2026
Tweet from good (@dril):

my slack friends all have jobs oppressing my discord friends
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Scifi Art @scifiart.bsky.social · 05/08/2026
Art by John Harris for Strength of Stones by Greg Bear (1981)
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bearcabin.itch.io @bearcabin.itch.io · 05/08/2026
I want to post a synth jam of this final battle bgm so badly but it would be Spoilers so it’ll just have to be part of the techno remix EP I put out after this game is done
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Tracy McGrath @tdmstg.bsky.social · 02/08/2026
New game out! Free to play on browser and mobile. tracydmcgrath.itch.io/ball-popper
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bearcabin.itch.io @bearcabin.itch.io · 04/08/2026
I’m unable to get into things into a normal way. I can only go all-in
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bearcabin.itch.io @bearcabin.itch.io · 04/08/2026
I knew this would happen eventually when I acquired a taste for puerh: I’m starting a pumidor
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bearcabin.itch.io @bearcabin.itch.io · 04/08/2026
Taking most of August off of game dev. Focusing on family trips, guitar and tea to recharge the mind. Back at it near the end of the month
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Brendan Hesse @brendanlh.bsky.social · 04/08/2026
The 2nd Annual Crawmmunity Showcase is premiering now! This Direct-style presentation features 20 new and upcoming indie games made by supporters, mutuals, and friends of the channel--aka, The Crawlmmunity! This year's theme is PS2 Demo Disc ;) youtu.be/BkGAiIO_lBo?...
youtu.be
The Future Of Indie Games
YouTube video by The Crawl
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GIFS GALORE @gifs-bot.bsky.social · 29/07/2026
THINGS/LODECO.GIF
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𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🌙🦇 @dungeonlust.com · 25/07/2026
Art by • Scotty Gillespie
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bearcabin.itch.io @bearcabin.itch.io · 22/07/2026
Cooked up such crazy final battle music today, it’s so so good holy smokes
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Romanus Surt (スルト゠ロマヌス) @yomigael.bsky.social · 21/07/2026
I fell asleep and accidentally pressed the release button. Sorry, folks, now you can play my little game. store.steampowered.com/app/3819770/...
store.steampowered.com
Save 10% on Dragon Ruins II: Aftermath on Steam
A standalone expansion for a dungeon crawler for tired people.
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Tom, Legally Certified Date Simmelier @iiotenki.bsky.social · 21/07/2026
Man, the timelessness of Falcom's texture work during its Windows 98/XP days never fails to put me in my happy place. So clean and pristine, yet still full of character even at resolutions nobody realistically played these games at on release. Some of my favorite stuff of this vintage. 😌
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Romanus Surt (スルト゠ロマヌス) @yomigael.bsky.social · 20/07/2026
Soon.
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bearcabin.itch.io @bearcabin.itch.io · 20/07/2026
75%
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bearcabin.itch.io @bearcabin.itch.io · 20/07/2026
After I’m done drawing maps I’ll have to find some other aspect of game dev to do on paper because these outdoor morning tea + mapping sessions have been so relaxing and enjoyable
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