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BAEKGEUMDAN

@baekgeumdan.bsky.social
77 followers 44 following 69 posts

A two-person indie team working on Mixxpell. Wishlist Mixxpell on Steam now store.steampowered.com/app/3684760/…

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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/08/2025
Witch's forest environment for our wizard fighting game, Mixxpell! #indiegame #gamedev #Mixxpell #art #screenshotsaturday #godot #materialmaker
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BAEKGEUMDAN @baekgeumdan.bsky.social · 19/07/2025
I added more trees for my scene! An autumn forest without Ginkgo and Maple just doesn't feel right as a Korean person. So I added them, but I dunno...maybe it's my skill issue but they look jarring as heck. #screenshotsaturday #indiedev #gamedev #GodotEngine #Mixxpell #godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 12/07/2025
Testing 4 player PVP #GODOT #indiegames #IndieDevs #gamedev #Mixxpell #Wizards #screenshotsaturday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 11/07/2025
That happened and it drove me insane☠️ I ended up giving up on retargeting and solved it by appending anim track in Blender..
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Nodragem @nodragem.bsky.social · 11/07/2025
#GodotEngine folks, one day, you will reimport animations for which you've changed the bone hierarchy. That day you will go crazy or remember that all this non-sense can be solved by clicking on this button:
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BAEKGEUMDAN @baekgeumdan.bsky.social · 11/07/2025
Made a ground shader using Ghibli style textures #MaterialMaker #GodotEngine #shader #IndieDev #gamedev #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 09/07/2025
Made a new ground material for my wizard fighting game #Mixxpell Saw this Ghibli inspired grass on ArtStation, and I thought I should try copying. Might need some more tweaks, but how does it look? #MaterialMaker #indiedev #gamed #GodotEngine #godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 07/07/2025
I'm working on a visual overhaul for my wizard fighting game, #Mixxpell Added some props, made a new water effect, and changed a lighting. What should I add next? Feedback is always welcome! #indiedev #gamedev #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 07/07/2025
I'm working on a visual overhaul for my wizard fighting game, #Mixxpell Added some props, made a new water effect, and changed a lighting. What should I add next? Feedback is always welcome! #indiedev #gamedev #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
Been working on water effects for my wizard fighting game #Mixxpell It took way too long to finish… Was it worth it? #indiedev #gamedev #godot #vfx #screenshotsaturaday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
5. - Made an another mask using same textures and functions, but for the different position value. - And a shade for the top part using Y channel of world normal. - Combine all the masks together with the mix function. It still needs more work, but that was the process so far. I hope it helps!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
4. I made a mask for the shade part. - made another triplanar noise - multiplied it with the UV noise I made earlier, and then with the world normal, and a vector value for the Y position. - and used smoothstep and step function to make the hard edge.
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
3. Turned it into a mask for the highlight part - made an another noise texture with UV panning - multiplied it with the triplanar texture to create a more organic feel - used the outcome as a mask to mix between two colors
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
2. Then in the fragment shader - Added a world normals - + with triplanar texture - Ran its Y channel through the Dot and Steps to make the hard edges to the side.
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
Errr I'm still figuring it out, but I'll write my process briefely 1. I copy pasted the triplanar texture from generated visual shader code.
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Water shader progress!! trying to figure out how to use the shader a proper way☠☠☠ I still don't understand how to work with the world normal thing.. #Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Water shader progress!! trying to figure out how to use the shader a proper way☠☠☠ I still don't understand how to work with the world normal thing.. #Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
I really feel like I should study the fundamental things 😅
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Ben McKenna @benmckenna.com · 02/07/2025
playing around with the new stencil features in the 4.5 beta #godot #godotengine #indiedev #gamedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Thank you so much!! Feel like I'm on the right path😁
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Thank you so much! I made the highlight part work thanks to @minionsart.bsky.social I barely understand how to use a visual shader, so working with shader code is a whole new challenge for me 😭
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BAEKGEUMDAN @baekgeumdan.bsky.social · 02/07/2025
😂😂😂 I love a good pun
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Nodragem @nodragem.bsky.social · 22/04/2025
#GodotEngine let you generate a mesh from a curve in 13 lines of code and that just feels quite amazing! It could even be 10 lines if Geometry3D had the triangulate_delaunay() function!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 01/07/2025
It looks amazing! Wish I could make something like this 😵
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BAEKGEUMDAN @baekgeumdan.bsky.social · 01/07/2025
This is awesome!!!
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Hayden @hayden8or.bsky.social · 26/05/2025
Made a shader to go with my mesh generation tool script #godot #godotengine #gamedev #indiedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 01/07/2025
Shader is so difficult 😭😭 #Mixxpell #godot #gamedev #indiedev #indiegame #shader #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 29/06/2025
Oooo a wizard game 💚
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BAEKGEUMDAN @baekgeumdan.bsky.social · 29/06/2025
Oh thank you so much for your suggestion!! I'll look right into it!!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 29/06/2025
It looks much much better than before, but it's still missing a lot of things to be a witch's forest...🤔 What should I add next? #indiedev #gamedev #Mixxpell #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 28/06/2025
A clip from playtest #Mixxpell #screenshotsaturday #indiedev #gamedev #indiegame #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 28/06/2025
A clip from playtest #Mixxpell #screenshotsaturday #indiedev #gamedev #indiegame #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 27/06/2025
Made a trim sheet using #MaterialMaker for my game #Mixxpell #indiedev #gamedev #GodotEngine
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BAEKGEUMDAN @baekgeumdan.bsky.social · 27/06/2025
Thank you so much!!🕯🕯
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BAEKGEUMDAN @baekgeumdan.bsky.social · 25/06/2025
I added a candles to the scene today, and its an instant atmosphere boost! #gamedev #indiedev #GODOT #blender #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 25/06/2025
I added a candles to the scene today, and its an instant atmosphere boost! #gamedev #indiedev #GODOT #blender #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/06/2025
We got mushrooms! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/06/2025
We got mushrooms! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender
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BAEKGEUMDAN @baekgeumdan.bsky.social · 25/06/2025
I feel the same 😭
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/06/2025
A log tunnel! with triplanar shader! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender #ScreenshotSunday #screenshotsaturday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/06/2025
A log tunnel! with triplanar shader! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender #ScreenshotSunday #screenshotsaturday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 24/06/2025
Thank you! And yeah the flame part do need some more work 😅
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BAEKGEUMDAN @baekgeumdan.bsky.social · 24/06/2025
This Fffffire is out of control #Mixxpell #indiedev #gamedev #vfx #GODOT #GodotEngine #realtimevfx #gameart #particles #shader #shaderart #visualeffects
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/04/2025
We're making Mixxpell, an indie wizard fighting game where you can mix spells to create a unique combo to overpower your opponent. You can wishlist it on steam now! #indiegame #Mixxpell #wizard #indiedev #gamedevs
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/06/2025
Art looks awesome!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 24/05/2025
#플레이엑스포 3일차!! 백금단 부스 찾아와주신 모든 분들 정말 감사드립니다! 하루종일 눈코뜰새없이 바빴지만 오히려 정말 기뻤습니다! 내일 마지막 4일차 행사 더더욱 재밌는 게임플레이로 뵙겠습니다! #PlayX4 #indiegame #인디 #인디게임 #Mixxpell
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/05/2025
#플레이엑스포 3일차 이벤트 준비! G33 백금단 많관부!!! #PlayX4 #indiedev #인디게임 #Mixxpell
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/05/2025
#플레이엑스포 1일차!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 26/04/2025
Thank you so much!!!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/04/2025
store.steampowered.com/app/3684760/...
store.steampowered.com
MIXXPELL on Steam
MIXXPELL is a 1v1 wizard fighting game full of flashy spells and fast-paced fun. Create a powerful combination of magic to overpower the opponent, or a clever build to mess with them. Dodge and weave ...
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