Hayden @hayden8or.bsky.social · 04/07/2026Escalera oooohhhhh! #GodotEngine #Godot #gamedev #indiedev #screenshotsaturday 1183
Reposted by HaydenHayden @hayden8or.bsky.social · 07/02/2026Added a day/night cycle with street lights that come on at night. #GodotEngine #Godot #gamedev #indiedev #screenshotsaturday 0177
Hayden @hayden8or.bsky.social · 23/02/2026THERE WAS A SEQUEL TO PICROSS 3D 10 YEARS AGO AND NO ONE TOLD ME?!?!?! 010
Hayden @hayden8or.bsky.social · 23/02/2026Hang in there! Ghost Detective can now grab onto ledges. #GodotEngine #Godot #gamedev #indiedev #3DPlatformer 0173
Hayden @hayden8or.bsky.social · 18/02/2026Dive! Dive! Dive! #GodotEngine #Godot #gamedev #indiedev #3DPlatformer 0143
Hayden @hayden8or.bsky.social · 15/02/2026Experimenting with more interesting building shapes. #GodotEngine #Godot #gamedev #indiedev 0111
Hayden @hayden8or.bsky.social · 07/02/2026Added a day/night cycle with street lights that come on at night. #GodotEngine #Godot #gamedev #indiedev #screenshotsaturday 0177
Hayden @hayden8or.bsky.social · 02/02/2026Working on a windwaker style light tool script. #Godot #GodotEngine #gamedev #indiedev 0213
Hayden @hayden8or.bsky.social · 31/01/2026It probably takes more time than just creating a few tree variations manually, but I really like making tool scripts like this. #GodotEngine #Godot #gamedev #indiedev #screenshotsaturday 2412
Hayden @hayden8or.bsky.social · 17/01/2026Replaced the gray box placeholder buildings with my procedural buildings. #GodotEngine #gamedev #indiedev #screenshotsaturday 1130
Hayden @hayden8or.bsky.social · 15/01/2026Scrapped my old grid based procedural building script and started working on a curve based script. The old version was much easier to add to but I can make any height or shape, including round, with this version. #Godot #GodotEngine #gamedev #indiedev 0121
Hayden @hayden8or.bsky.social · 05/01/2026I've added a few new features to the demo including tutorials, a map, and a hint system. 👻🔎 You can try it out here: hayden8or.itch.io/ghost-detective #gamedev #indiegame #godot #demo 0142
Hayden @hayden8or.bsky.social · 31/12/2025Working on a map system that marks the location of any collectable already found, and can also randomly place a hint for any unfound collectable. #godot #godotengine #gamedev #indiedev 0112
Hayden @hayden8or.bsky.social · 14/12/2025I’ve put together a very early demo world for my game that is playable right in your browser. There are currently 7 collectible "Clues". Feel free to leave your feedback if you try it out! #godot #godotengine #gamedev #indiedev #demo hayden8or.itch.io/3d-platforme...hayden8or.itch.io3D Platformer Prototype by HaydenPlay in your browser 0143
Hayden @hayden8or.bsky.social · 27/08/2025Now I'm working on a Godot face shader. It controls the position and shape of the eyes, nose, and mouth. I'd like to add more eye shapes next. Maybe some eyebrows. Any other suggestions? #godot #godotengine #gamedev #indiedev 3466
Hayden @hayden8or.bsky.social · 27/08/2025I love making tools and shaders instead of actually working on my game 😬 #godot #godotengine #gamedev #indiedev 1315
Hayden @hayden8or.bsky.social · 23/08/2025Added an animatable ellipsis and an optional border to my procedural speech bubble shader #godot #godotengine #gamedev #indiedev 0549
Hayden @hayden8or.bsky.social · 21/08/2025Working on a procedural speech bubble shader #godot #godotengine #gamedev #indiedev 3617
Hayden @hayden8or.bsky.social · 13/08/2025I went to go download Godot 4.5 because I thought I saw it was released but then realized that was just in a dream I had last night 😅 000
Hayden @hayden8or.bsky.social · 04/07/2025Experimenting with adding some grass with a bit of wind movement #godot #godotengine #gamedev #indiedev 1265
Hayden @hayden8or.bsky.social · 02/07/2025Haven't had a ton of time to work on things lately, but I made a pretty simple gradient shader recently. #godot #godotengine #gamedev #indiedev 0194
Hayden @hayden8or.bsky.social · 26/05/2025Made a shader to go with my mesh generation tool script #godot #godotengine #gamedev #indiedev 1619
Hayden @hayden8or.bsky.social · 25/05/2025Working on a mesh generation tool script. It uses a Curve3D to define the overall top shape and a Curve2D to change the shape of the walls. #godot #godotengine #gamedev #indiedev 2443
Hayden @hayden8or.bsky.social · 04/05/2025Adding object pickup and throw to my game. It kind of works but it’s pretty janky. Trying to figure out the best way to go about it. Open to suggestions if you have any #gamedev #GodotEngine #Godot #indiegames 1283
Hayden @hayden8or.bsky.social · 29/03/2025Building generation updates! Now supports any number of floors, with the editor exporting only the necessary variables based on floor count and used sides. #ScreenshotSaturday #gamedev #GodotEngine #Godot #indiegames 0134
Hayden @hayden8or.bsky.social · 15/03/2025Breaking news: Ghost Detective has arms now #Godot #GodotEngine #gamedev #indiedev #ScreenshotSaturday 2335
Hayden @hayden8or.bsky.social · 09/03/2025Updated my building generation tool! It now auto-creates walls, roofs, and more based on adjacent nodes—basically 3D auto-tiling. I can also randomly set window/wall types, make all windows, or reset with editor buttons. #Godot #GodotEngine #gamedev #indiedev #ScreenshotSaturday 2269
Hayden @hayden8or.bsky.social · 04/03/2025PSA if you switch Physics Engine in your Godot project to Jolt Physics and body_entered is no longer working on your Area3D nodes, you need to go into the settings and enable "Areas Detect Static Bodies" #godotengine #gamedev 1367
Hayden @hayden8or.bsky.social · 20/02/2025Remade my rail grinding system. Previously they only went one direction and could only be landed on in specific spots. Now you can jump on and off at any spot and in any direction. Added some sparks too ✨✨✨ What should I work on next? #Godot #GodotEngine #gamedev #indiedev 1154
Hayden @hayden8or.bsky.social · 10/02/2025Working on a tool script in Godot to generate building. Can currently change the height, color, and "wall type". #Godot #GodotEngine #gamedev #indiedev 0233
Hayden @hayden8or.bsky.social · 17/12/2024Kirby is ready for summer ☀️ #blender #b3d #3dart #3dmodeling 031
Hayden @hayden8or.bsky.social · 16/12/2024Learning how to write tool scripts in Godot. This is basically a simplified version of the array modifier in Blender. It controls the height of the tower, with an option to start the tower from the top or bottom, and the option to add a base. #GodotEngine #GameDev 0142
Hayden @hayden8or.bsky.social · 15/12/2024Made some modular tiles for a Grid Map. Still using the procedural shaders I wrote earlier this week. Would be nice if there was an easy way to do Autotiles in 3D like there is in 2D, but I still like using Grid Maps. #Godot #GodotEngine #gamedev #indiedev #shader 1173
Hayden @hayden8or.bsky.social · 12/12/2024This was done as part of a DTIYS that was posted by @xephia.bsky.social a while back. Modeled and textured in Blender. #Blender3D 0101
Hayden @hayden8or.bsky.social · 11/12/2024Pokémon trainer Link Based on artwork by rutiwa Modeled and textured in Blender #pokemon #zelda #nintendo #Blender3D 030
Hayden @hayden8or.bsky.social · 10/12/2024Wrote two #Godot shaders. Fist shader controls the color, width, angle, and amount of repeated lines. Second shader controls color, size, rotation, offset, and amount of ovals/circles which I'm using for a toon metal flooring. #godotengine #gamedev #indiedev 2784
Hayden @hayden8or.bsky.social · 09/12/2024Crystal Clear Kirby Created in #Blender3D based on art by KimuArtz 0297
Hayden @hayden8or.bsky.social · 08/12/2024The Rainbringer 💧 Modeled and textured in Blender Based on art by @gaziter.bsky.social #Blender3D #b3d 090
Hayden @hayden8or.bsky.social · 07/12/2024SCOUT from the game Murder by Numbers. Modeled, textured, and animated in Blender. #Blender3D #MuderByNumbers 35013
Hayden @hayden8or.bsky.social · 05/11/2024Time to start moving over here! Currently working on developing a 3D platformer using Godot. Probably going to be posting some old work on here as well. 😄 0181