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BAEKGEUMDAN

@baekgeumdan.bsky.social
77 followers 44 following 69 posts

A two-person indie team working on Mixxpell. Wishlist Mixxpell on Steam now store.steampowered.com/app/3684760/…

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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/08/2025
Witch's forest environment for our wizard fighting game, Mixxpell! #indiegame #gamedev #Mixxpell #art #screenshotsaturday #godot #materialmaker
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BAEKGEUMDAN @baekgeumdan.bsky.social · 19/07/2025
I added more trees for my scene! An autumn forest without Ginkgo and Maple just doesn't feel right as a Korean person. So I added them, but I dunno...maybe it's my skill issue but they look jarring as heck. #screenshotsaturday #indiedev #gamedev #GodotEngine #Mixxpell #godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 12/07/2025
Testing 4 player PVP #GODOT #indiegames #IndieDevs #gamedev #Mixxpell #Wizards #screenshotsaturday
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Nodragem @nodragem.bsky.social · 11/07/2025
#GodotEngine folks, one day, you will reimport animations for which you've changed the bone hierarchy. That day you will go crazy or remember that all this non-sense can be solved by clicking on this button:
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BAEKGEUMDAN @baekgeumdan.bsky.social · 11/07/2025
Made a ground shader using Ghibli style textures #MaterialMaker #GodotEngine #shader #IndieDev #gamedev #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 09/07/2025
Made a new ground material for my wizard fighting game #Mixxpell Saw this Ghibli inspired grass on ArtStation, and I thought I should try copying. Might need some more tweaks, but how does it look? #MaterialMaker #indiedev #gamed #GodotEngine #godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 07/07/2025
I'm working on a visual overhaul for my wizard fighting game, #Mixxpell Added some props, made a new water effect, and changed a lighting. What should I add next? Feedback is always welcome! #indiedev #gamedev #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 07/07/2025
I'm working on a visual overhaul for my wizard fighting game, #Mixxpell Added some props, made a new water effect, and changed a lighting. What should I add next? Feedback is always welcome! #indiedev #gamedev #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/07/2025
Been working on water effects for my wizard fighting game #Mixxpell It took way too long to finish… Was it worth it? #indiedev #gamedev #godot #vfx #screenshotsaturaday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Water shader progress!! trying to figure out how to use the shader a proper way☠☠☠ I still don't understand how to work with the world normal thing.. #Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT
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Ben McKenna @benmckenna.com · 02/07/2025
playing around with the new stencil features in the 4.5 beta #godot #godotengine #indiedev #gamedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 03/07/2025
Water shader progress!! trying to figure out how to use the shader a proper way☠☠☠ I still don't understand how to work with the world normal thing.. #Mixxpell #shader #vfx #indiegame #gamedev #IndieDevs #GODOT
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Nodragem @nodragem.bsky.social · 22/04/2025
#GodotEngine let you generate a mesh from a curve in 13 lines of code and that just feels quite amazing! It could even be 10 lines if Geometry3D had the triangulate_delaunay() function!
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Hayden @hayden8or.bsky.social · 26/05/2025
Made a shader to go with my mesh generation tool script #godot #godotengine #gamedev #indiedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 01/07/2025
Shader is so difficult 😭😭 #Mixxpell #godot #gamedev #indiedev #indiegame #shader #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 29/06/2025
It looks much much better than before, but it's still missing a lot of things to be a witch's forest...🤔 What should I add next? #indiedev #gamedev #Mixxpell #GODOT #indiegame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 28/06/2025
A clip from playtest #Mixxpell #screenshotsaturday #indiedev #gamedev #indiegame #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 28/06/2025
A clip from playtest #Mixxpell #screenshotsaturday #indiedev #gamedev #indiegame #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 27/06/2025
Made a trim sheet using #MaterialMaker for my game #Mixxpell #indiedev #gamedev #GodotEngine
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Reposted by BAEKGEUMDAN
BAEKGEUMDAN @baekgeumdan.bsky.social · 25/06/2025
I added a candles to the scene today, and its an instant atmosphere boost! #gamedev #indiedev #GODOT #blender #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/06/2025
We got mushrooms! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender
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BAEKGEUMDAN @baekgeumdan.bsky.social · 25/06/2025
I added a candles to the scene today, and its an instant atmosphere boost! #gamedev #indiedev #GODOT #blender #VFX
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/06/2025
A log tunnel! with triplanar shader! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender #ScreenshotSunday #screenshotsaturday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 24/06/2025
This Fffffire is out of control #Mixxpell #indiedev #gamedev #vfx #GODOT #GodotEngine #realtimevfx #gameart #particles #shader #shaderart #visualeffects
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/04/2025
We're making Mixxpell, an indie wizard fighting game where you can mix spells to create a unique combo to overpower your opponent. You can wishlist it on steam now! #indiegame #Mixxpell #wizard #indiedev #gamedevs
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/06/2025
A log tunnel! with triplanar shader! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender #ScreenshotSunday #screenshotsaturday
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/06/2025
We got mushrooms! #indie #IndieGameDevs #indiegame #IndieDevs #gamedev #game #Mixxpell #fightinggame #GODOT #madewithgodot #blender
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BAEKGEUMDAN @baekgeumdan.bsky.social · 24/05/2025
#플레이엑스포 3일차!! 백금단 부스 찾아와주신 모든 분들 정말 감사드립니다! 하루종일 눈코뜰새없이 바빴지만 오히려 정말 기뻤습니다! 내일 마지막 4일차 행사 더더욱 재밌는 게임플레이로 뵙겠습니다! #PlayX4 #indiegame #인디 #인디게임 #Mixxpell
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/05/2025
#플레이엑스포 3일차 이벤트 준비! G33 백금단 많관부!!! #PlayX4 #indiedev #인디게임 #Mixxpell
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BAEKGEUMDAN @baekgeumdan.bsky.social · 22/05/2025
#플레이엑스포 1일차!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 23/04/2025
We're making Mixxpell, an indie wizard fighting game where you can mix spells to create a unique combo to overpower your opponent. You can wishlist it on steam now! #indiegame #Mixxpell #wizard #indiedev #gamedevs
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BAEKGEUMDAN @baekgeumdan.bsky.social · 21/04/2025
We've got a new cover art! #mixxpell #indie #indiegame #indiedev #Wizard #game #gamedev #devlog #characterdesign #illustration #digitalart #IndieGameDev #GodotEngine #GODOT #GameDesign #character
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BAEKGEUMDAN @baekgeumdan.bsky.social · 29/03/2025
I made a skeleton warrior for the necromancy spell! #indiedev #indiegames #gamedev #indie #characterdesign #animation #3dart #blender #GODOT #MIXXPELL #devlog #wizard #character
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BAEKGEUMDAN @baekgeumdan.bsky.social · 27/03/2025
New environment mockup! I took a lot of inspirations from art style of Legend of Zelda: Echoes of Wisdom. #indiegame #indiedev #indie #game #mixxpell #gamedev #devlog #design #deckbuilder #wizard #leveldesign #environment #materialmaker #GodotEngine
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BAEKGEUMDAN @baekgeumdan.bsky.social · 10/02/2025
I made some mockups for the spell card design. Which one is your favorite? I think I like the 3rd one🤔 #mixxpell #indiegame #IndieGameDev #indiedev #gamedev #devlog #design #deckbuilder #wizard
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BAEKGEUMDAN @baekgeumdan.bsky.social · 25/01/2025
Decal in Godot doesn't support custom shader, so I had to make this in Substance Designer. Which I'm not confident with, but I think it turned out pretty good! #Mixxpell #GODOT #godotengine #indie #indiedev #indiegame #gamedev #vfx #realtimeVFX #game
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BAEKGEUMDAN @baekgeumdan.bsky.social · 21/01/2025
This simple vignette effect has given me so much headache ☠☠☠☠☠☠ #GodotEngine #GODOT #VFX #realtimevfx #indiegame #IndieDevs #indie #gamedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 17/01/2025
3 Status effects all at once! (stunned, poisoned, and silenced) #mixxpell #indie #gamedev #indiegame #indiedev #GodotEngine #GODOT #vfx #RealtimeVFX #devlog
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BAEKGEUMDAN @baekgeumdan.bsky.social · 15/01/2025
I'm not sure if I'm doing it right 🤔 There have to be ways to improve this. #GodotEngine #GODOT #vfx #realtimeVFX #indiegame #indiedev #indie #gamedev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 11/01/2025
Force Field When while being attacked! (barrel represents an incoming attack lol) #Mixxpell #devlog #indiedev #indie #indiegame #gamedev #VFX #GodotEngine #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 11/01/2025
Force Field VFX! #Mixxpell #devlog #indiedev #indie #indiegame #gamedev #VFX #GodotEngine #Godot
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BAEKGEUMDAN @baekgeumdan.bsky.social · 09/01/2025
Daily Mixxpell Update Day 46! ..Yes, we've been uploading our daily progress on YouTube and TikTok for over a month. We wanted to share our process, struggle, and sometimes useful tips we found along our game dev journey. So, if you're interested, please check it out!
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BAEKGEUMDAN @baekgeumdan.bsky.social · 09/01/2025
"...Become Fire Punch" #VFX #GODOT #GodotEngine #indie #indiegame #indiedev #gamedev #Mixxpell #Wizards #fightinggame
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BAEKGEUMDAN @baekgeumdan.bsky.social · 07/01/2025
Here are the lightning projectiles I made! #GODOT #GodotEngine #indiegame #IndieGameDev #indiedeveloper #indiedev #VFX #particle
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Ali ✦ @yoctosphere.bsky.social · 25/11/2024
I wrote it in Godot's Shading Language. Not sure if it will help anyone else trying to tackle shaders and VFX but I released the underlying code publicly -> godotshaders.com/shader/proce...
godotshaders.com
Procedural Cyclic Slash - Godot Shaders
This is a spatial shader that tries to procedurally resemble...
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BAEKGEUMDAN @baekgeumdan.bsky.social · 06/01/2025
We're making a wizard fighting game! And the game design has been revised. We are currently working on implementing those changes! #godot #GodotEngine #indiegame #indiedev #indieGameDev
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BAEKGEUMDAN @baekgeumdan.bsky.social · 05/01/2025
I made wind magic effects today. I wish I knew how to rotate particles in X and Z axis in #GodotEngine . If you know how, please let me know 😭 #indiegame #indiedev #IndieGameDev #godot #vfx
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