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Fred

@artfredallain.bsky.social
283 followers 399 following 317 posts

He/Him A tired Character Artist /3D Artist @UbisoftMTL on ??? Can also be found on Instagram: instagram.com/artfredallain

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Reposted by Fred
Patrick "Inverted Vibe Curve" Blanchfield @patblanchfield.bsky.social · 15h
new wolfenstein looks like shit
its pete hegseth splaying his arms christlike at a podium with all sorts of americana bunting thats got a distinct fash aesthetic
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CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 01/10/2026
Jour 3 de la pétition "Préserver le travail Hybride" et les Travailleuses.eurs d'Ubisoft Montreal ont déjà atteint la barre symbolique des 500 signatures! Si vous êtes un.e employé.e Ubi MTL et hesitez encore à signer, venez recontrer vos collègues pendant les heures de pause!
Une personne portant une casquette noire tient une pancarte de manifestation en français appelant à résister au pouvoir arbitraire et à préserver le travail hybride, devant un immeuble de bureaux baigné de soleil.
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Fred @artfredallain.bsky.social · 01/10/2026
Real question, did the Flydubai pilots use talk before the flight and did they use the Fielder roleplay exercise?
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Fred @artfredallain.bsky.social · 01/10/2026
Ive been playing Metroid Dread for the first time, i know im late to the party but it’s so good! The game still feels a bit hand holdy rn but man, the work they did on the new armor design and the posing! Like i dont think Samus has ever looked as hood as she looks during the loading screens!
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CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 30/09/2026
Day 2 starting and the Ubisoft Workers of Montreal already collected 300+ signatures for their “Preserve Hybrid Work” petition! Most of the signatures were collected in person, so if you’re a Ubi employee, go meet your colleagues during break hours! Not an employee? Share this post to show support.
Button design: "Results matter. Not location."
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Game Developer @gamedeveloper.bsky.social · 30/09/2026
Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
gamedeveloper.com
Ubisoft Montreal employees launch collective action to preserve hybrid work schedule
A petition is the first action.
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Reposted by Fred
CTIJ Montréal / GWU Montreal @gwu-montreal.bsky.social · 29/09/2026
Aujourd’hui marque un tournant pour les Travailleuses·eurs d’Ubisoft Montréal : le lancement public de leur campagne! Leur première action, la pétition pour préserver le travail hybride, est accessible à tous les employés d’Ubisoft Montréal. Faites-le savoir à votre réseau!
Poster des Travailleuse·eurs d'Ubisoft Montréal sur un pilône, avec un QR code vers la pétition et le texte "Nous avons marqué l'histoire à distance - préservez le travail hybride"
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Fred @artfredallain.bsky.social · 28/09/2026
one year later and i still get a kick from watching Let's Plays of Hades 2 and seeing my name pop up in the final credits
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Fred @artfredallain.bsky.social · 16/09/2026
Holy fucking shit seriously, like who’s left at this point
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Fred @artfredallain.bsky.social · 14/09/2026
Finished Zelda 1 for the first time and yeah i maintain that most NES games are kinda bad
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Fred @artfredallain.bsky.social · 12/09/2026
I’ve been playing Zelda 1 for the first time while waiting for for the Ocarina of Time remake, and thank god for the rewind function on the Nintendo Online games. Its removes so much of the frustrations of the enemies and the general game design.
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Reposted by Fred
Insider Gaming @insider-gaming.com · 11/09/2026
Polyarc, Developer of Moss, Announces Studio Closure insider-gaming.com/polyarc-deve...
insider-gaming.com
Polyarc, Developer of Moss, Announces Studio Closure
Moss developer Polyarc is ending operations. The Seattle studio is saying goodbye and helping former developers find new roles.
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Reposted by Fred
KO_OP: 🪐 Wishlist Young Suns on Steam! @ko-op.com · 10/09/2026
An important update from KO_OP.
With great sadness and respect, over the next few months KO_OP will be saying goodbye to 13 members of our team. This decision was made to ensure the survival of the studio, and we deeply regret its necessity and the negative impact on our colleagues’ lives.

KO_OP has been making games for nearly a decade and a half, and our project funding has primarily come from publishers and platform partners. The games funding landscape has changed radically over the last few years, and unlike previous project cycles, this time we have been unable to secure funding for new projects while developing our current engagements.

As with all our company's operational decisions, this one was made democratically, and was motivated by the survival of the studio rather than maximizing profits. Our members are regularly updated on our cash flow situation, and were made aware of this upcoming shortfall well in advance. Membership then appointed a group to plan for this eventuality, and ratified their recommendations. Team leads and our elected executives will also be impacted by these reductions. We believe this level of transparency and accountability ought to be a minimum requirement for all organizations.

Young Suns will be reaching new platforms, with new content and features. We're all tremendously proud of it, and hope it will find its audience. Our bylaws ensure that any profits from Young Suns will still be shared with impacted team members. Our goal now is to develop new game concepts and prototypes while continuing to support Young Suns. In the event that we secure funding in the coming months, our intent is to rehire as many of our colleagues as possible.

In the coming days we will be sharing a list of impacted workers in the hopes of helping them find new work. We thank you for your support.
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Fred @artfredallain.bsky.social · 02/09/2026
Mario Kart 8 with 8 player split-screen on 200cc must be the most insane shit
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Fred @artfredallain.bsky.social · 02/09/2026
They inverted the joysticks
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Wario64 @wario64.bsky.social · 01/09/2026
'‘Most’ of Star Wars Zero Company studio Bit Reactor was furloughed ahead of launch' -80% of team impacted -Decision was Bit Reactor's alone -Studio ran out most of its money before game launch -Hopes to bring furloughed workers back with restored pay www.gamefile.news/p/star-wars-...
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United Videogame Workers-CWA @videogameworkers.bsky.social · 01/09/2026
It keeps happening. This is why we need to support game devs unionizing!
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Fred @artfredallain.bsky.social · 25/08/2026
Watching the opening of Gamescom and seeing the staggering amount of of games that i can only describe as shooter/gotcha slop was so alienating from both a professional and personal standpoint. Like is this what people want and play? Did anyone watch this and think, this looks good?!?
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Fred @artfredallain.bsky.social · 25/08/2026
Me: i want a new Rayman game Ubi:
static.klipy.com
The Simpsons Monkey Paw Wish
ALT: The Simpsons Monkey Paw Wish
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Fred @artfredallain.bsky.social · 24/08/2026
so turns out im an idiot that didn't realize that the Duskblood network test was just for specific hours and not just the whole weekend.....hope they do another test soon 🥲
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Nathan Grayson @nathangrayson.bsky.social · 11/08/2026
workers also planted flags outside the office, one for each laid-off dev. the union sent me a video of all of them, and the number is truly striking. imagine just... ignoring that
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Fred @artfredallain.bsky.social · 07/08/2026
Let’s goooooo!!!!
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Fred @artfredallain.bsky.social · 29/07/2026
Love that i might be the only Pizza Hotline weirdo fan in Montreal
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United Videogame Workers-CWA @videogameworkers.bsky.social · 17/07/2026
The timing of this kind of press is intentional. How are they going to make these games when Bethesda and Obsidian collectively laid off hundreds? Don’t fall for it.
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United Videogame Workers-CWA @videogameworkers.bsky.social · 12/07/2026
GAMEDEVS IN THE US AND CANADA What are you doing on Sundays? Want to come to free, virtual trainings on the basics of labor unions and organizing offered by @codecwa.bsky.social? SIGN UP HERE 👇 code-cwa.org/upcoming-tra...
The READ THIS poster from the Band Geeks episode of Spongebob that has been poorly photoshopped to say: Looking for a way to spend an hour or two on a Sunday? Angry at the state of the industry but not sure what you can do to help? Union curious but have lots of questions or feel lost? Come to free, virtual seminars held by CWA! Visit code-cwa.org/upcoming-trainings
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Insider Gaming @insider-gaming.com · 11/07/2026
According to its 2026 annual report, average compensation for Ubisoft employees dropped 4% year-on-year. insider-gaming.com/ubisoft-repo...
insider-gaming.com
Ubisoft Reports 4% Drop in Average Employee Compensation
According to its 2026 annual report, average compensation for Ubisoft employees dropped 4% year-on-year.
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Reposted by Fred
United Videogame Workers-CWA @videogameworkers.bsky.social · 10/07/2026
The bosses are stealing our game industry, and we aim to take it back! We’re calling game workers, allies, and fans alike to join emergency rallies on WEDNESDAY, JULY 15th! Check this thread for times and locations as they’re established: 🧵
An illustration, done in a flat graphic style depicting a menacing executive with a sickly smile, towering over scores of downtrodden workers carrying boxes of their belongings out of frame. Below, a call to action:

SAVE OUR DEVS
JULY 15 - Rallies across US & Canada
END MASS LAYOFFS NOW

Dallas, Texas (Richardson) - Id Software
Austin, Texas - Id Software
Montréal, Quebec - Bethesda Games Studio Montréal
Rockville, Maryland - Bethesda Softworks
Irvine, California - Obsidian Entertainment
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Reposted by Fred
🎴 高 | irene koh 🎴 @koh.money · 07/07/2026
Hey y'all, I wanted give people a heads-up that Mike Z is still working on the Avatar Legends dev team, for anyone who wanted to know before deciding whether to buy/support the game. (If you don't know who that is or need a refresher, here's the Kotaku article: kotaku.com/workers-leav...)
kotaku.com
Workers Leave Skullgirls Developer Over Studio Head’s Behavior - Kotaku
Back in June, two people came forward to share their experiences with Mike “Mike Z” Zaimont, longtime fighting game player and lead developer behind indie
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Fred @artfredallain.bsky.social · 06/07/2026
It's insane how it feels like this whole industry is dying for no real reason, this is 100% self inflicted and a response to the AI bubble.
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Jason Schreier @jasonschreier.bsky.social · 06/07/2026
Even now there's misinformation floating around, so let me make this clear: Xbox is cutting 3,200 jobs, or 20% of the organization. 1,600 jobs will be eliminated today, and then another 1,600 (including the studio divestments) in the next 12 months. Full story: www.bloomberg.com/news/article...
bloomberg.com
Microsoft’s Xbox to Cut 3,200 Jobs, Divest Five Studios in Major Overhaul
Compulsion and Double Fine studios will become independent; Undead Labs and Ninja Theory will be sold. Xbox will also look to sell or spin out Arkane Studios.
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Fred @artfredallain.bsky.social · 06/07/2026
Im gonna say it, the dude in charge of Fifa looks like he tortures people for fun
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Fred @artfredallain.bsky.social · 26/06/2026
Im sorry, the only take away im taking from this is that in 2013 you could get two smoke meats and a pickles for 16.66$. My coffee and pastry on my way to work costs almost that much….
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Fred @artfredallain.bsky.social · 26/06/2026
Taked with the clerk at EB games about StarFox. He asked if i had played games in the series…i was like yeah, back in ´97….
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Fred @artfredallain.bsky.social · 23/06/2026
Late to the party, but finally sat down at work and listened to the Guilty Gear Strive ost and its so cheesy and it slaps so hard!!!! Should…should i get back into fighting games?!?
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Fred @artfredallain.bsky.social · 20/06/2026
Why…why do you need to be two accounts?!? Do you need to be online for couch co-op?!? Legit question is there some fuckery where the split screen is streamed and not actually rendered on the console?!?
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Reposted by Fred
derek guy @dieworkwear.bsky.social · 19/06/2026
i think if you dress like this, you deserve to do a little corruption
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Fred @artfredallain.bsky.social · 17/06/2026
Watched part of the Unreal event today (legit don’t know why i do this to myself), it made me feel so disconnected from the industry. Everything they’re pushing feels at odds with why i wanna make games.
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Supergiant Games @supergiantgames.bsky.social · 16/06/2026
Can't join us for our HADES ORCHESTRAL CONCERT in London? Fear not, we're streaming it live for all to see!!🎼 Join composer @darrenkorb.bsky.social and our Hades vocalists for a once-in-a-lifetime performance: 🎻When: Saturday June 27 1:30pm BST 🎸Where: twitch.tv/supergiantgames See you then!🌖
Watch the 'Ballads of the Underworld' livestream on June 27, at 1:30pm BST at twitch.tv/supergiantgames
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Fred @artfredallain.bsky.social · 16/06/2026
Finished Mina the Hollower, its a game that that i find has some design issues that creates a really punishing difficulty curve at the start of the game. But despite that i thoroughly enjoyed the game and would love to see more from Mina’s world, especially from a sequel!
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Kotaku @kotaku.com · 15/06/2026
Xbox is currently in negotiations to close both Double Fine and Ninja Theory, as well as the previously-reported Compulsion Games kotaku.com/psychonauts-hellblade-so…
kotaku.com
Xbox In Talks To Close Double Fine And Ninja Theory, Too
Though the studios could go independent, heavy job losses are still likely
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Kotaku @kotaku.com · 15/06/2026
Xbox Is Planning To Shutter Peabody Award-Winning Compulsion Games kotaku.com/xbox-shuttering-south-of…
kotaku.com
Xbox Is Planning To Shutter Peabody Award-Winning Compulsion Games
It is unclear how many individuals will be impacted
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Fred @artfredallain.bsky.social · 15/06/2026
Fuck this industry and fuck the ghouls at the top who discard the people who made them rich without even blinking an eye
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GamesIndustry.biz @gibiz.bsky.social · 10/06/2026
Ubisoft is closing its studios in Winnipeg and Belgrade and making cuts to its global publishing team, with 380 roles at risk. www.gamesindustry.biz/ubisoft-clos...
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Insider Gaming @insider-gaming.com · 10/06/2026
Ubisoft Closes Belgrade Studio, All Employees Let Go insider-gaming.com/ubisoft-clos...
insider-gaming.com
Ubisoft Closes Belgrade Studio, All Employees Let Go
Ubisoft has closed its studio in Belgrade, Serbia. The shutdown will result in all of its employees being let go.
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Fred @artfredallain.bsky.social · 04/06/2026
Hate working in an industry where we have to deal with a vocal minority of incel weirdos. Like imagine offering a life changing job to someone while having to make sure that they understand that they’ll get harassed online or even in person!
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Fred @artfredallain.bsky.social · 03/06/2026
Love that the box art for Ace Combat 8 is just a dude looking at a jet going “yes!”
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Fred @artfredallain.bsky.social · 03/06/2026
The cube and the sword from God of War Laufey should have been voiced by Danny DeVito and Charlie Day
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Baldur Bjarnason @baldurbjarnason.com · 03/06/2026
“One-Third of Video Game Workers Laid Off in Past 2 Years” variety.com/2026/gaming/news/one-th…
variety.com
One-Third of U.S. Video Game Industry Workers Were Laid Off Over the Last Two Years, GDC Study Reveals
One-third of U.S. video game industry workers say they were laid off over the past two years, according to GDC.
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Fred @artfredallain.bsky.social · 03/06/2026
This game did not need a remake...
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Marina Ryan @marinahascoffee.bsky.social · 20/05/2026
🇨🇦 Canadian voice actors! We're looking for talent to voice our cast for @polyfightergame.bsky.social 🖤 If you're a VA that's either local in Montréal, Québec or are located in Canada with a home studio, please consider submitting your reel. (I can't accept DMs about this; submission form below!)
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