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Justin @ archmag.us

@archmag.us
1.2K followers 2.1K following 195 posts

Cloud-based architecture developer turned XR gamedev. Working on new types of experiences designed from the ground up for virtual and mixed reality. archmag.us

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Zane @handcrushe.dev · 07/01/2026
my new weird indie game EXPLO is getting a steam release! you can get it as part of a split album video game called The Bomb Split THIS FRIDAY, JANUARY 9th! check out the trailer below and click this link to wishlist/buy the game on steam! store.steampowered.com/app/4260640/... #gamedev #indiegame
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Boston Indies @bostonindies.bsky.social · 24/11/2025
Tomorrow, November 24th 2025 at 6PM we're at Aeronaut Brewing for Demo Night! We can't wait to see everyone there! 💀🪄
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Ash & Adam's Games (Play Existential Treads!) @ashandadamsgames.bsky.social · 14/10/2025
Check out the demo of our top down action/tower defense/settlement builder mashup Existential Treads during #SteamNextFest! You won't regret it! But even if you do, whatever! Check it out! store.steampowered.com/app/3580340/Ash__Adams_Existential_Treads/ #indiegame
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Justin @ archmag.us @archmag.us · 13/10/2025
In honor of October, what’s a 4-word horror story only someone in your profession would get? “3 major versions update”
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Justin @ archmag.us @archmag.us · 07/10/2025
Life comes at you fast. Take time to appreciate those on your journey with you.
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Justin @ archmag.us @archmag.us · 07/10/2025
Building a home for villagers in our game exploring and understanding an alien world. Also some more polish on the day/night cycle. #indiedev #gamedev #ue5
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Justin @ archmag.us @archmag.us · 07/10/2025
I love everything about this video except for the green highlight for the pickup. The blue highlight for something that is waiting for another object looks great, all the meshes and materials look great, motion is fluid. I suggest iterating a bit more on the pickup highlight and you're golden!
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Justin @ archmag.us @archmag.us · 07/10/2025
It’s so good
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Justin @ archmag.us @archmag.us · 03/10/2025
I can hear this gif. And I don't want to.
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Justin @ archmag.us @archmag.us · 03/10/2025
*come out to play. Ugh, someone needs to learn their basic Latin.
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Justin @ archmag.us @archmag.us · 03/10/2025
The day/night cycle works! When the sun goes away, the mycelia comes out to play #gamedev #indiedev #ue5
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Justin @ archmag.us @archmag.us · 02/10/2025
Experimenting with day/night cycles. That's no moon (there is supposed to be a moon, where is the moon) #indiedev #gamedev #ue5
Image showing the UI glowing in the darknessImage showing mushrooms glowing in the darkness
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Justin @ archmag.us @archmag.us · 28/08/2025
What a fascinating take from <checks notes> Hollywood
Condescending Wonka
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Gillian Smith @codingcrafter.bsky.social · 31/07/2025
Check out this game I worked on! Breath Checkers is designed to provoke both playfulness and relaxation. Developed at Dagstuhl Seminar 25292 with @curseofremy.bsky.social. Meeting and working with Rémy was such a wonderful experience. I learned a whole lot more about design in that short time.
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Lorraine🍬 @lorandbehold.bsky.social · 31/07/2025
New pen-&-paper game! Breath Checkers! 🌬️▚▚ ✍️ A relaxing 2-player drawing and breathing game 😌 by @codingcrafter.bsky.social and myself. Download the rules here! 📜 trasevol-dog.itch.io/breath-check... ❤️
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Justin @ archmag.us @archmag.us · 30/07/2025
When you try applying an effect designed for post-processing on a transparent object just to see if it works (not as intended, no) #ue5 #unreal #unrealengine #gamedev #indiedev #shaders
Transparent blocks which show the highlighted outlines of the objects behind them
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Justin @ archmag.us @archmag.us · 29/07/2025
Also an inspiration 😉
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Justin @ archmag.us @archmag.us · 29/07/2025
What kind of alien vegetation wouldn't retract when you ran through a patch of it? #unreal #unrealengine #ue5 #gamedev #indiedev
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Justin @ archmag.us @archmag.us · 24/07/2025
Hades “springs” to mind, but I think there is room for more
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CIPHER ZERO @cipherzerogame.com · 22/07/2025
A minimalist logic game. Can you solve for 𝒙? ❓ Infer the rules of each glyph without hints 🧠 Over 300 handcrafted across evolving lands 🎶 Chill, reactive soundtrack as you play CIPHER ZERO. Out Now. zpdt.co/playcz #PlayCipherZero #GameDev #IndieGameDev #IndieDev #SolveForX
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Justin @ archmag.us @archmag.us · 21/07/2025
Exploring #Unreal 's #PCG system has lead to some interesting results. Case 1: mushroom tunnels are cool. Case 2: a whole bunch of mushrooms placed perfectly evenly in a pattern looks a lot like scales. #gamedev #indiedev
The gloom penetrating a mushroom forestEvenly spaced mushroom caps look a lot like scales of a lizard or scale armor.
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WeLoveIt.io @weloveit-io.bsky.social · 27/06/2025
There are 49,325 games in the Steam Summer Sale. This guide will help you find the best ones: www.weloveeverygame.com/features/202...
weloveeverygame.com
The ULTIMATE GUIDE to the 2025 Steam Summer Sale
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Raygun Gadabout - Wishlist on Steam! @raygungadabout.bsky.social · 09/06/2025
🌟🌟🌟My hand-drawn cartoony space adventure game is LIVE @ Steam Next Fest! Check it out here! 👇https://store.steampowered.com/app/757940/Raygun_Gadabout/?utm_source=bluesky&utm_medium=link&utm_campaign=wishlist&utm_content=link #nextfest #indiedev #gaming #indiegame
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Justin @ archmag.us @archmag.us · 22/05/2025
The previous upload didn't animate, here's a retry, introducing our new character in our game via extreme close up #indiedev #gamedev
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Justin @ archmag.us @archmag.us · 22/05/2025
Who is this who is this? We're delighted to share the first view of a major character in our quirky game about cozy villagers figuring out how to survive in an alien world. We can't wait to share more! #gamedev #indiedev
Close up of the mask of a character in a new game we are building
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Draknek & Friends @draknek.bsky.social · 08/05/2025
Announcing Spooky Express! Plan the train route for the world’s spookiest theme park! Pick up the monsters & drop them at their destinations. But be careful! Don’t let them bite the passengers or you’ll have a grave problem. store.steampowered.com/app/3352310/...
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Adam deGrandis @adamdegrandis.bsky.social · 15/04/2025
hey check it! An awesome little 1+ hour-long snack of a puzzle game that I worked on a handful of months ago is finally out. If you like any of Draknek's puzzle games, you'll like this too.
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Gwen Frey @diregoldfish.bsky.social · 15/04/2025
🎉 LAB RAT is out now!! 🎉 - A comedic puzzler that satirizes your favorite games - Over 100 puzzles - At least 10 good belly laughs 👇 Check it out Here 👇 store.steampowered.com/app/1304610/...
youtube.com
Lab Rat - Official Launch Trailer [4k]
YouTube video by Klei Entertainment
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Draknek & Friends @draknek.bsky.social · 15/04/2025
We've teamed up with @diregoldfish.bsky.social to bring you the Shockingly Good Puzzle Games bundle! Two puzzle-packed adventures both releasing today, one electrifying deal store.steampowered.com/bundle/51744/
store.steampowered.com
Save 18% on Shockingly Good Puzzle Games on Steam
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Zi @majormcdoom.bsky.social · 03/04/2025
Scripted a little Godot addon to semi-automate making pretty light shafts. Super versatile, and can be used for things like holograms, flashlights, treasure chests, even UI. I put it up for free here: github.com/CozyCubeGame... #GodotEngine #gamedev #indiedev
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Justin @ archmag.us @archmag.us · 24/03/2025
Welcome @bostongamedev.bsky.social to Bsky!
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Justin @ archmag.us @archmag.us · 21/03/2025
So cute! Lovely model and rig
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Justin @ archmag.us @archmag.us · 14/03/2025
Harmless. I can tell. #indie #gamedev
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Justin @ archmag.us @archmag.us · 14/03/2025
Look at that juice y'all <3
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Justin @ archmag.us @archmag.us · 13/03/2025
For everyone who needs to hear this right now
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Justin @ archmag.us @archmag.us · 13/03/2025
Quest 3 is a big leap for MR like @petricoregames.bsky.social ‘s Mythic Realms and others
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Petricore @petricoregames.bsky.social · 13/03/2025
💪💪💪
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Dan Williams 🌮 @videospacegames.bsky.social · 21/02/2025
Hell yeah @chelwongaudio.bsky.social @aaronflippo.bsky.social
Screenshot from Steam showing Whisker Squadron: Survivor being on the New and Trending page
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Justin @ archmag.us @archmag.us · 22/02/2025
Absolutely!
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Lost in Random: The Eternal Die︱Out Now! @lostinrandom.bsky.social · 13/02/2025
Our free demo of Lost in Random: The Eternal Die is now available on Steam (and coming to Xbox tomorrow!) 🎲 Explore a dark fantasy roguelite adventure set in the world of Lost in Random as you join Queen Aleksandra and her die-companion Fortune ⚔️
Promotional image for Lost in Random: The Eternal Die. The text 'DEMO OUT NOW' is displayed at the top in a whimsical, stylized font. Below, the game's title 'Lost in Random: The Eternal Die' is prominently featured in a gothic, fantasy-inspired typeface. The artwork showcases a mysterious masked character dressed in dark purple attire, wielding a glowing purple sword and a large hammer-like weapon, surrounded by swirling purple energy. To their side, a small animated die with a single eye appears to be their companion. The background features eerie, shadowy figures and a dark, misty atmosphere, emphasizing the game's dark fairytale aesthetic.
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Justin @ archmag.us @archmag.us · 12/02/2025
Yes! Drop this game and move on to the next one (do not do this)
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Justin @ archmag.us @archmag.us · 11/02/2025
Brutal
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Justin @ archmag.us @archmag.us · 11/02/2025
Swapped shaders and math for modeling and Blender for the past few days as we begin work on the starter village. One landmark building down, a village's worth of houses to go. Anyone recognize the real world building that inspired this one? #godot #indiedev #gamedev
Screenshot of a tudor-style inn under the force shield covering the village and wilds beyond the village.Screenshot of a tudor-style inn under the force shield covering the village and wilds beyond the village.
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LeoSaurusRex COMMS OPEN @leosaurusr3x.bsky.social · 28/01/2025
✨ Never stop 3D modeling ✨
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Jorb Art || Open for work @janipeippo.bsky.social · 28/01/2025
Let's go a bit further. Never stop drawing (2004 - 2024)
A sketch of an androgynous person in a suit.An evil orb. Made of rock, carved like an eyeball. Glows red.
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Justin @ archmag.us @archmag.us · 24/01/2025
"Tell me you're enjoying your new game project, without telling me you're enjoying it". #indiegames #indiegame #gamedev #godot #shaders
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Justin @ archmag.us @archmag.us · 24/01/2025
Thank you! Made ourselves, so not much to share online I'm afraid though we've been thinking about maybe putting a video together on how we did it since we couldn't find anything that was in Godot's shader language for something quite like this.
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Justin @ archmag.us @archmag.us · 24/01/2025
Making force shields under which entire villages are trapped that the player will need to uncover how to shut down to proceed further into a mysterious world. #shaders #godot #gamedev #runonsentences
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Gardens Interactive @gardens.dev · 17/01/2025
we're making a shared fantasy adventure game in which making stew is important. it takes a lot! in fact, you can never have too many cooks. help us cook!! we're hiring a Gameplay & Combat Designer! our remote studio offers competitive salaries, 35-hr work weeks & more 🐸 tinyurl.com/gardens-jobs...
in this concept art by Gardens art director @Phandy.bsky.social, three figures sit around a campire fire beneath huge, mossy stone statues. a red-cloaked character sits and sharpens their blade with a whetstone, and the other two (one wearing a blue wizard-like hat, the other in a hooded teal cloak) are collaborating over a pot of stew.
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Day[9] @day9tv.bsky.social · 17/01/2025
MY GAME STUDIO IS HIRING! We secured additional funding for our multiplayer PC strategy game and have openings for Lead Character Artist, Senior Animator, Senior Tools Engineer, and Senior AI Engineer (not ML/GenAI). Please retweet, ping friends, & tell all!!
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