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Dee

@appledees.bsky.social
1.1K followers 1.2K following 6.9K posts
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RaiOuNSFW 🔞 @raiounsfw.bsky.social · 7h
I dont think Nottanj gets enough credit for making the hottest fucking Rouge the Bat model anyways, Patreon Preview
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Under the Surface of Classic Sonic @classicsoniccode.bsky.social · 4h
A technical dive (😉) into Sonic 3's water palette swapping!
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Maty maty @matypup.bsky.social · 3h
100% American beef
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It's Hunter (World Famous YouTuber) @spiderslash.bsky.social · 12h
Every time I go on my twitter FYP I see people complaining about IDW Sonic preview pages. Every person that hates the comic is a Sonic the Hedgehog Lore expert and feel like they're sidelining characters. The comic issue they're complaining about doesn't come out until tomorrow btw.
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GreJa @srgreja.bsky.social · 2h
Stream Comms
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Rod Breslau @slasher.bsky.social · 6h
immediately earn new all-time peak
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Rod Breslau @slasher.bsky.social · 11h
Deadlock is about to show the entire industry how you launch a video game. all you need is an infinite amount of time and money to beta test without ever making an announcement, one of the greatest auteurs in game design, and the largest distribution platform on the planet. anyone can do it
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K'eeg @armormodekeeg.blacksky.app · 7h
people say musou games are just mindless button mashers (even people who like them fsr) but idk man I just got the A-Rank on Master Quest Map space F7 in Hyrule Warriors Definitive Edition in order to unlock Impa's level 3 giant sword and I was fighting for my fucking life out there that shit's nuts
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murn @murninatair.bsky.social · 23/09/2026
werecomm.
Digital illustration of a human character transforming into a werewolf in two different stages, first she is wearing a onesie in the middle of a party while holding a drink cup and she is unknowingly already mid transformation, in the second stage she is fully transformed and has ripped most of her clothes.
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Jason Prime @blazingwaters.northsky.social · 6h
I don't think Pokemon *needs* voice acting. No RPGs should be viewed as "lesser" for not having something that can just as easily be detrimental to a game's quality, especially when some bring up some vague standard That said, they shouldn't have put this sequence in knowing it wasn't getting VAed
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nicole✨ @renaryuugu.bsky.social · 28/08/2025
I can't stop thinking about the guy hitting a clip in dig dug
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Aura @aurahack.ca · 8h
they make this shit look easy man holy moly
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Aura @aurahack.ca · 8h
deadlock shipped another major update with 6 new characters and several map changes, all of which are once again reaffirming that Valve is the only studio developing a free-to-play multiplayer game with Actual Art Direction www.playdeadlock.com/cityneversle...
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Deadlock - City Never Sleeps
The Cursed Apple is ever changing, and these streets are nothing like you remember. A massive visual update to the map and neutrals, six new heroes, HUD updates, numerous quality-of-life additions, ac...
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Jester64🆖️✝️ (๑`^´๑) @jester64ng.bsky.social · 10h
Funny rat
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MBeca @mbeca.bsky.social · 9h
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cynthia @vampire.cream.land · 11h
i genuinely felt a profound sadness in my heart when i had to beat this thing up
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Mehllow (CLOSED) @mehllow.bsky.social · 8h
continued comm for @appledees.bsky.social bsky.app/profile/mehl...
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charlie deeds done kirk cheap @gizmouse.bsky.social · 8h
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Erin Returns!! @woodaba.bsky.social · 16h
teehee
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charlie deeds done kirk cheap @gizmouse.bsky.social · 13h
[no more heroes boss announcer] NO. 2 MR. PORN GEEK "only the best porn!"
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Lori! @sqkrushfuture.bsky.social · 13h
Digimon Beatbreak laying out my thoughts I realized i think this series has a *lot* of issues with its cast.. but it has a lot to love about itself, between its themes, fun characterization (when present) & plenty of great plots. i can't say i didn't have fun all the way through. GLITCH THE WORLD
Digimon BeatbreakDigimon Beatbreak
• Really enjoy the character designs. A friend saw Tomoro and said he looks like “the gayest zoomer ever”. He does. He wears crocs. It’s awesome. The various Digimon designs are all very distinct and fun, and their evolution lines each feel like they capitalize on their motifs in fun and varied ways, many of them carrying that great “chuunibyou-cool” element I personally associate with the franchise.
• I think its overall theme of the value of human individuality and emotion is a great one, and feels especially interesting in the context of the greater franchise; it feels born from the modern cynicism surrounding technology, and exists in sharp contrast to Digimon Adventure’s heavy internet optimism.
• There’s a lot of superb plots and ideas that play into this; some deeply memorable one-offs that genuinely would get me choked up, hyped, or have my jaw dropping. One thing that Beatbreak was not was boring! In particular the characterization for the rival group, Tactics, felt great and the way they each foil the main cast was neat (shoutouts to Luka). It ended up with some fun antagonist presences, too, beyond that; I thought Klay was excellently hateable, Miharu was interesting and sympathetic with a thematically resonant goal, and Souji was intimidating and made for a great antagonist to underpin Kyo’s story.
• The main cast have some solid base personalities and ideas behind them, too, and it’s a treat to see them all together. But unfortunately Makoto and Reina felt underwritten to me, feeling like their presence basically vanished unless an episode was explicitly focused on them (which was not often). This was in contrast to Tomoro, who got plenty of shine (if quite inconsistently), and in even sharper contrast to Kyo, whose portrayal, focus and character writing were excellent, but greatly overshadowed pretty much the whole cast for a time. It just didn’t feel right that after 49 episodes I could barely point to real character moments for Rein…• The utilization of the characters as a whole, not just the heroes, just felt strange. The Tactics arc felt great, establishing a set of rivals and spending its time with a solid villain in Klay, one of the Five Stars. The GIFT arc then quickly introduces a new antag in place of the characters who seemed to have been previously established as potential antagonists, and then the Kyo arc following it does the same, having a new antagonist more-or-less come out of nowhere to sideline a character who we had known about since the beginning of the series but had barely gotten to see in action. Many characters feel written as if they’re meant to come back later, and almost all of them do, but essentially at the very end, in the last few episodes. I couldn’t shake the nagging feeling that it was meant to be a longer series, or at the least, that it didn’t use its time well.
• The use of the Five Stars I guess is just especially glaring. Once Rose is focused on, she acts through her proxies, Brilliant Thorn, who both felt barely-characterized and ineffectual; then Rose herself is quickly shafted for a new villain. Honoka and Kaito are built up early in, then vanish for heavy stretches before appearing as footnotes in a final arc that couldn’t have less to do with them (because it’s about a new set of villains, who end up all sharing the same motivation!); Kaito has a very personal characterization tied to Kyo, which ends up feeling deeply underwhelming, because he comes right after Souji, who already had a very personal motivation tied to Kyo. It felt very unsatisfying and incomplete.
• Aside from character issues with their human partners, is it me or do Chiropmon/Pristimon and their evos basically never feel like they get to seem impressive or strong in fights?
• I ended with largely positive feelings, though, thanks to a pretty great, satisfying conclusion despite the breakneck pace, what I thought was a very appropriate final antagonist (if a bit sudden, somehow), and g…
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GuileWinQuote @guilewinquote.bsky.social · 14h
Saying "hardware" instead of "console"
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HyperBitHero @hyperbithero.bsky.social · 13h
I just got another legendary commission from @dankwoll.bsky.social, this time of Sybil from Pseudoregalia wearing her guardian outfit!
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Possum A-ko @kaiserbeamz.bsky.social · 27/09/2026
What is it about Gen X alt comedy guys either becoming establishment-Dem scolds or right-wing conspiracy dweebs? Is it the lead gasoline or is alt comedy just an incubator for lunacy?
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KYUUOKU @kyuuoku.bsky.social · 17/08/2026
Diamond Cutters team ! 💎💕
The Diamond Cutters team assembled ! 💎
- Tangle the lemur 🐒
- Whisper the wolf 🐺
- Lanolin the sheep 🐑

Sonic the hedgehog characters from the IDW comics Sonic
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Erin Returns!! @woodaba.bsky.social · 16h
slander for your least favorite episode of doctor who just dropped
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Jiikae @jiikae.com · 16h
I find it funny when people talk about how games are this art form that can make you feel emotions, but then you bring up something like wanting more games to have timers & people will say its bad design "because it makes me anxious" So emotions only allowed through story, not gameplay. Got it lol.
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👓안경호랑이🐯 @pqtiger.bsky.social · 11/03/2026
Sawashiro Kyo - Hair arrange #DigimonBeatbreak #SawashiroKyo
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名取野なとり@フットバ23 / き10 @keroyan.bsky.social · 16h
早苗さん! #東方Project #東方イラスト #東風谷早苗
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Lori! @sqkrushfuture.bsky.social · 15h
i'm not making moral judgements on you for staying on twitter bc that's fuckin Stupid, but i will want to bite ur head off if you just crack about this place being "boring". it's not even about the nazis or musk or w.e. i just can't fathom being happy in an environment that rewards & feeds hostility
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🐰The Ingenious Doll of La Hamcha🐰 @hamirapingpong.bsky.social · 16h
the only block criteria of mine i'll disclose is that there's a limit to how many "getting angry at other people's banal opinions" posts you make before i cut my losses and make my peace
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Fimif🔞 @fimifff.bsky.social · 15h
Charlotte trying to be cool or something
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Jason Prime @blazingwaters.northsky.social · 28/09/2026
Is it wrong of me to say that the proliferation of "every RPG must have a story" led to the diminishing returns and bloat in the modern AAA and even indie gaming space, while those with little plot made today somehow have more to say, or is that my Retro Boomer mindset taking over
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Sonny @sonnytherat.bsky.social · 29/09/2026
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Rootie🍨👻💨 @idoodlerz.bsky.social · 06/03/2026
💟Another #Commission for bsky.app/profile/appl... !
Original characters Katherine and Aria holding hands and forming a heart with their tails - the lighting is very soft
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Rootie🍨👻💨 @idoodlerz.bsky.social · 28/09/2026
Another #Commission for bsky.app/profile/appl...! 🐰🔆 🦇
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DitzyFlama @ditzyflama.com · 28/09/2026
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Makuito (Comms open!) @makuito.bsky.social · 29/09/2026
I had some lopunny gal character from a while ago that I wanted to draw again so here’s cotton and her redesign hooray
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Dicsaw🇧🇷🔞(Comms OPEN 4/5) @dicsaw.bsky.social · 28/09/2026
Hush... 📚🤫 Comm for @khronea.bsky.social
Dragon girl Miya with her massive boobs and face full of cum from chameleon Dig... they are in a library and she just made him cum ropes from all the silent stealthy mommy titfucking hours... Dig is a good boy and obeyed her and kept silent somehow with all of his willpower, he's trembling and mumblingly calling her mommy and gripping her tail with his own and she's playfully putting her finger on her sassy sexy mouth...
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Anaugi @anaugi.bsky.social · 28/09/2026
commission for @mfluffster.bsky.social
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tinybaby @tiny.baby · 29/09/2026
i think this is ok to do
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artvilf.bsky.social @artvilf.bsky.social · 28/09/2026
comm x @rkitsune.bsky.social and @pereiracartoons.bsky.social
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gagan531.bsky.social @gagan531.bsky.social · 28/09/2026
Like the bitch made combat? I could get over it, I’m not above enjoying the shallow parry game. The mindless meandering in Kyoto? Technically I can avoid this. The 4 different flavors of currencies to do different levels of number crunching upgrades with occasional new tool? Insult to injury bro.
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gagan531.bsky.social @gagan531.bsky.social · 28/09/2026
The whiplash of going from an old game that has a slight progression/upgrade system in what is largely an action game that isn’t intrusive all that much (mega man zero having lite rpg shit) vs what the modern AAA game does in that department like Onimusha where it’s bloated as fuck is crazy
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Lori! @sqkrushfuture.bsky.social · 28/09/2026
games heavy on story presentation that make replaying painful by not having a feature to skip cutscenes or scripted segments that happen in the middle of a level make me grrrr.
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Lori! @sqkrushfuture.bsky.social · 28/09/2026
ynah mean? feel it?
🐁 Shinki from the PC-98 era of Touhou Project. I drew her with the idea that she should be, as per my own words, "built like how horny artists draw Toriel".
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pang @birthbydrip.neocities.org · 29/09/2026
a late one for you tonight... monkey ball is one of the most elegantly designed precision arcade games ever made, a game that takes a design staff primed on racers and lets them create economic geometry puzzles, only building towards alien grandeur in their structures at the end. link below!
first few paragraphs: Sega was the master of exaggerated, nuanced physics engines, and Monkey Ball fits that mold to a T. There’s three stylistic inaccuracies that sew Monkey Ball’s unique physics together:

    Friction is present as a constant inhibiting force, but in a sense this helps hold the monkey on downward slopes. This gives Monkey Ball a “sticky” quality.

    Collisions can and often do pop the monkey up in the air, where speed is uncapped. This, and the fact that the collisions seem relatively elastic,1 make collisions actually a boon for gaining speed rather than a total obstacle.

    It’s a common misconception that Monkey Ball has the player control the tilt of the stage, letting the monkey freely roll throughout it. Instead, the player is actually controlling the direction of gravity, offering very similar effects to stage-tilting while also providing essential air control to the monkey.

The three of these combined make Monkey Ball an intuitive, forgiving engine that encourages aggressive play.2 Speed gains are always at the player’s fingertips and rely heavily on environmental awareness. With that intrinsic concentration in the engine, the stage design can then follow suit. Monkey Ball’s stages are focused and brief; many stages have a max time limit of only 30 seconds, intend for you to beat them in less than half of that, and have a theoretical lower bound of only a couple seconds. While the stages are static and encourage memorization, the short length and nuanced physics put the micro-movements front-and-center in comparison to broader routing, and this creates its own form of complexity-oriented dynamism for those who can’t memorize frame-perfect input strings.
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Dee @appledees.bsky.social · 29/09/2026
Kh2 guard is such a weird anomaly of a guard mechanic I don’t think I’ve ever played an action game where you have to preemptively press the button for the attack happens so you can actually block it instead of eating shit
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Herbert @xxgr1llmast3rxx.bsky.social · 29/09/2026
while on the subject of JRPG encounters: Romancing Saga Minstrel Song having aggressive overworld enemies, combined with a rank system that increments faster than you can level up if you constantly get into fights, means that optimal play involves creating scooby doo monster convoys
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smk 🦿 @essemkato.bsky.social · 29/09/2026
“fantasy football is the male version of astrology” wrong. fantasy football is the male version of shipping
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