Anderbell Studios @anderbell.studio · 1hWow, I see what you mean. That is a remarkably overloaded term. 010
Reposted by Anderbell StudiosAnderbell Studios @anderbell.studio · 1hThat actually sounds similar to what we're doing in our game. If you press the roll button while standing still, it "counterattacks" any attack that hits you during the animation. I mostly like it for the boom sound it makes when you do it right. Our sound designer did a great job on that, I think. 111
Reposted by Anderbell StudiosSpacePrez @spaceprez.bsky.social · 2h"This game doesn't have parries! It just has perfect dodges with counters" You guys 😅 I think the word "parry" is one of the most loaded games terms at this point, people don't even know what it means anymore. 2121
Anderbell Studios @anderbell.studio · 1hThat actually sounds similar to what we're doing in our game. If you press the roll button while standing still, it "counterattacks" any attack that hits you during the animation. I mostly like it for the boom sound it makes when you do it right. Our sound designer did a great job on that, I think. 111
Reposted by Anderbell StudiosFalling Up Stairs Games @fusgames.bsky.social · 30/09/2026Our first game Creatures of Darkness is now available for purchase !!! www.fallingupstairsgames.com/storefallingupstairsgames.comStore — Falling Up Stairs Games LLC 021
Anderbell Studios @anderbell.studio · 30/09/2026By the way, I noticed a typo on the product description, "[...] take on the roll of [...]". It should probably by "role", unless that's an intentional pun. 110
Anderbell Studios @anderbell.studio · 30/09/2026I tried to order a copy, but it looks like the checkout form only supports US addresses. 300
Anderbell Studios @anderbell.studio · 29/09/2026That's awesome! Congratulations on making your game a reality. I'd love to buy a copy if you're ever able to ship to the UK, or if you release a digital version of the cards. 110
Reposted by Anderbell StudiosFalling Up Stairs Games @fusgames.bsky.social · 29/09/2026Here’s Creatures of Darkness. 131
Anderbell Studios @anderbell.studio · 23/09/2026By the way, I saw there were some YouTube comments talking about similar ideas, but I would love to see a horizontal scroll gesture to pan the spatial desktop left and right, in addition to being able to drag windows individually. 100
Anderbell Studios @anderbell.studio · 23/09/2026This was a great talk! Is there a part 1, or is "part 2" just part of the title? 100
Reposted by Anderbell StudiosScott Jenson @jenson.org · 21/09/2026My "Future of Desktop UX (part 2)" talk at #KDE Akademy is now up and it's racking up lots of views. I'm excited people want to discuss this more. Now I just need someone with Wayland experience to help me prototype this. www.youtube.com/watch?v=V7Af...youtube.comScott Jenson: Are we really going to use the same Desktop UX forever?YouTube video by The KDE Community 2112223
Reposted by Anderbell StudiosSpacePrez @spaceprez.bsky.social · 23/09/2026Glad there's at least a few people out there who remember that the desktop exists and feel we can improve on the shitty state of UI/UX on desktop www.youtube.com/watch?v=V7Af...youtube.comScott Jenson: Are we really going to use the same Desktop UX forever?YouTube video by The KDE Community 051
Anderbell Studios @anderbell.studio · 23/09/2026Absolutely. That, and bypassing paywalls were two of the things that stuck out to me as evidence that AI companies don't care about copyright at all. We knew that anyway, but it's great to see it written down in a legal document with citations and everything. I hope they'll be held to account. 020
Anderbell Studios @anderbell.studio · 23/09/2026After reading it, I feel a lot more confident in my ability to argue that "fair use" isn't a catch-all excuse for what AI companies are doing with people's work. Thanks for sharing this! 010
Anderbell Studios @anderbell.studio · 23/09/2026The full document linked to in that article is really well-written. It's a great analysis of how OpenAI's behaviour pushes or blatantly transgresses the bounds of free use and undermines the goals of copyright. 110
Reposted by Anderbell StudiosSpacePrez @spaceprez.bsky.social · 22/09/2026ChatGPT is just plagiarism 1174
Reposted by Anderbell StudiosKENT WARD @greatkentward.bsky.social · 14/09/2026We're going to need to have official documentation up on @ongakuoverdrive.com, but the short of it is if you are using GenAI in the creation, production, or promotion of your music or brand, we definitely cannot book or work with you. Video games and their music is a creative, HUMAN effort. 1101
Reposted by Anderbell StudiosKENT WARD @greatkentward.bsky.social · 12/09/2026I'm glad we film all our shows lately. Moments like this need to exist forever. 🎤 @laceyjohnsonmusic.bsky.social The Colors Flying High watch party is coming! Probably going to announce tomorrow. Might be an important date to #Persona fans. 1207
Anderbell Studios @anderbell.studio · 06/09/2026I've seen this kind of thing in the UK too, especially with mobile phone plans. The last thing the company wants is for you to leave them for some other company's introductory offer. 110
Reposted by Anderbell StudiosOngaku Overdrive 🎃 October 24th @ongakuoverdrive.com · 04/09/2026It's time to announce the lineup of our fifth annual OngakuVania Halloween Party, taking place on Saturday, October 24th at Conduit in Winter Park, FL. 🎸 FamilyJules 💫 GWIZ 👾 The Arkadian (FL DEBUT) 🐊 Swell Rell 🎃 Plus the costume contest with $250 cash prize! Artwork by Brotha Kyoticketweb.comTickets for OngakuVania V Halloween PartyFind tickets for Ongaku Overdrive showing at the Conduit - Winter Park, US Saturday Oct 24, 7:00PM Tickets starting at $26.91 11811
Reposted by Anderbell StudiosToonHive @toonhive.bsky.social · 04/09/2026Procreate confirms it has NO plans to add generative AI features to its apps. The company continues to stand firmly against integrating generative AI into its creative tools. 6078422099
Reposted by Anderbell StudiosRuby (ft. Jimin) @lapsedbard.bsky.social · 03/09/2026CANADIANS, this petition to regulate data centers in Canada is open until September 24, please sign! www.ourcommons.ca/petitions/en...ourcommons.caPetition e-7550 - Petitions 9730825
Anderbell Studios @anderbell.studio · 01/09/2026(Incidentally, we happen to be building an open-source game in case anyone wants to support us. ❤️) store.steampowered.com/app/1394780/...store.steampowered.comPop Pixie on SteamInfiltrate the Mentoes Tower, avenge the death of your father, and bring Mr Mentoe’s dark secrets to light in this top-down, story-driven shooter. 000
Anderbell Studios @anderbell.studio · 01/09/2026This sounds like a pretty good reason to support open-source games by independent developers. 120
Reposted by Anderbell StudiosJack who wrote Aether Torrent @jackscarab.bsky.social · 01/09/2026If purchase isn't ownership, then piracy isn't theft. 118521
Reposted by Anderbell StudiosVGC @videogameschronicle.com · 01/09/2026Sony says "reasonable consumers" know they don’t own the digital PlayStation games they buy. It argues that it's "not plausible" to suggest that when they buy a digital game they actually believe they're "obtaining ownership" of it. www.videogameschronicle.com/news/sony-sa...videogameschronicle.comSony says ‘reasonable consumers’ know they don’t own the digital games they buy | VGCIt’s “not plausible” to suggest people believe they’re “obtaining ownership”… 7391453469
Anderbell Studios @anderbell.studio · 29/08/2026But if I append a URL fragment to make Bluesky to fetch it again, the apostrophe comes back.espn.comSong Yadong KO's Umar Nurmagomedov in massive UFC upsetSong Yadong pulled off a massive upset by knocking out heavily favored Umar Nurmagomedov in the men's bantamweight main event of UFC Fight Night in Shanghai. 110
Anderbell Studios @anderbell.studio · 29/08/2026This is interesting. If I link it again, it uses "KOs", presumably from a cache...espn.comSong Yadong KOs Umar Nurmagomedov in massive UFC upset in ShanghaiSong Yadong pulled off a massive upset Saturday, knocking out heavily favored Umar Nurmagomedov in the men's bantamweight main event of UFC Fight Night in Shanghai. 110
Anderbell Studios @anderbell.studio · 29/08/2026Strangely, it's back to "KO's" again now, both in the headline and in the meta tags sites like Bluesky are supposed to use for their preview cards. 110
Reposted by Anderbell StudiosSpacePrez @spaceprez.bsky.social · 26/08/2026Love that we've normalized programs updating on startup with no splash screen so my dumb ass keeps clicking on the program over and over It would be so easy to just acknowledge the user's input before you update... 161
Reposted by Anderbell StudiosKENT WARD @greatkentward.bsky.social · 25/08/2026It blows my mind that these fandom conventions that charge over a $100 just to get in and have an *artist alley* are using GenAI for their marketing materials. They all have the same-ish design and look like shit too. 041
Reposted by Anderbell StudiosSpacePrez @spaceprez.bsky.social · 14/08/2026It has to be stated plainly: They could do AI data centers and produce less pollution; but it would cost more. We were just starting to slightly curb pollution and now these companies are going to skyrocket it overnight so they can save a couple million dollars. 151
Reposted by Anderbell StudiosAlexandre @kooparse.com · 12/08/2026I open sourced my GUI library which currently powers my game editor. There is an auto layout system, themes, and a nice feeling while using widgets like smooth transition effects and such. #indiedev #gamedev #indiegames 1123
Anderbell Studios @anderbell.studio · 10/08/2026But generally, it looks pretty cool! I had screenshots showing each of these, but a Bluesky error wouldn't let me post this until I removed them. Let me know if anything's unclear. 110
Anderbell Studios @anderbell.studio · 10/08/2026The text contrast is a little low in some places, like between the linen-coloured navbar and the green text, and between the green backgrounds and white text. I recommend adjusting these using a contrast checker. 110
Anderbell Studios @anderbell.studio · 10/08/2026Also, some general accessibility notes. Most or all of the images are missing alt text, which is fine for some decorative images, but not for images that are important for context (like the flower arrangements that are mentioned in the text.) 110
Anderbell Studios @anderbell.studio · 10/08/2026(4) above the "Creatures of Darkness" heading, (5) below the last image on that page before the green section (see also the broken text situation to the right of that image), (6) above and below the text about the company name and (7) below the submit button on the contact form. 110
Anderbell Studios @anderbell.studio · 10/08/2026I would also adjust the spacing in a few places, such as: (1) above the "Welcome" header text and between the text and the logo, (2) above and below the "Follow along" heading, (3) above and below the footer content (see also unnecessary icon wrapping on medium-sized screens), 110
Anderbell Studios @anderbell.studio · 10/08/2026Make sure to test on all screen sizes. I would wrap the "Concept", "Prototype", etc. images as soon as there's not enough room for the text. The "Follow along" heading could also benefit from "text-wrap: balance". Bluesky doesn't want to upload images today so I can't show you, but trust me! 120
Anderbell Studios @anderbell.studio · 10/08/2026Cool! I'm a professional web developer. Here are the main things I'd improve on. 110
Reposted by Anderbell StudiosX ΘΔ (Giant Tyrant Overlord) @xkeeper.net · 08/08/2026new blog post: self-hosting in the era of LLMs and cheap compute in general, about the kind of crap traffic i see day to day, as well as a more modern nuisance: claude code blog.xkeeper.net/the-cutting-...blog.xkeeper.netSelf-hosting in the era of LLMs and cheap compute – Xkeeper's blog 7425167
Anderbell Studios @anderbell.studio · 07/08/2026I've shared this with our team's music and audio expert. Really interesting! 010
Reposted by Anderbell StudiosAda Palmer @adapalmer.bsky.social · 31/07/2026Endometriosis takes nine years to diagnose. That’s about to change. NICE has approved two tests: a saliva test reading microRNA markers, and a gut-sensor test returning results in 45 minutes, sparing women the keyhole surgery currently needed. buff.ly/QX3jHk8 #ShareGoodNewsToobuff.lyRapid endometriosis tests to be made available on NHS in England and WalesSaliva and gut sensor-based tests hailed as ‘gamechanger’ for millions of women who can wait years for diagnosis 141281617
Reposted by Anderbell StudiosAndy Walsh @englishscribe.bsky.social · 28/07/2026Based in the UK? Then please sign and share! Help creators be paid what they're owed. petition.parliament.uk/petitions/76...petition.parliament.ukPetition: Protect creators' rights: require AI firms to disclose training dataWe ask the Government to introduce a statutory duty requiring AI developers to disclose the copyrighted works used to train generative AI in enough detail for creators to identify use of their work, e... 25657
Reposted by Anderbell StudiosTom Humberstone @tomhumberstone.com · 16/07/2026The Luddites loved technology. They owned looms at home and would ‘mod’ them to count threads. Their battle was against worker exploitation. The degradation of their rights, safety and wages. They were against a handful of rich businessmen owning the means of production. Sound familiar? 6769432631
Anderbell Studios @anderbell.studio · 27/07/2026This looks really cool! Good luck with the playtest. 110
Anderbell Studios @anderbell.studio · 27/07/2026Miro’s a wonderful tool, but my main worry is that we’ll somehow lose access to the level designs we’ve got stored on it, which represent years of work. Luckily, with this open-source exporter, we can store a local copy in case something goes wrong. 010
Anderbell Studios @anderbell.studio · 27/07/2026I’ve just found a really cool open-source tool for exporting Miro boards as SVG and JSON files. We use Miro for designing levels for the video game we’re developing. Most of Miro’s official export options require a paid plan, which we can’t afford since we’re an open-source project. #GameDevgithub.comGitHub - jolle/miro-export: Export Miro boards or frames as SVGsExport Miro boards or frames as SVGs. Contribute to jolle/miro-export development by creating an account on GitHub. 170