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Eduardo Escudero

@amonjerro.bsky.social
920 followers 457 following 465 posts

Game dev. Peruvian. Huevón a tiempo completo. Bat Bots is finally live on Steam! Go play it! It's couch co-op! It's free! store.steampowered.com/app/3099010/…

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Eduardo Escudero @amonjerro.bsky.social · 23/09/2026
Hell yeah, procgen
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Eduardo Escudero @amonjerro.bsky.social · 22/09/2026
BREAKING NEWS: Mother awash with melancholy and nostalgia as images of her giggling little baby clash with reality of now-grown-ass man getting angry over coffee brewing minutiae
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Eduardo Escudero @amonjerro.bsky.social · 17/09/2026
YOOOOO LOS MIRLOS AT TINY DESK. GO WATCH IT! www.youtube.com/watch?v=WCh4...
youtube.com
Los Mirlos: Tiny Desk Concert
YouTube video by NPR Music
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Eduardo Escudero @amonjerro.bsky.social · 17/09/2026
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Eduardo Escudero @amonjerro.bsky.social · 17/09/2026
Gothic Horror Harvest Moon
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Reposted by Eduardo Escudero
Nayan Ramachandran @thetrin.blacksky.app · 15/09/2026
GIRL BOSS
GAS LIGHT
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Eduardo Escudero @amonjerro.bsky.social · 14/09/2026
The card mini game is called Triple Triad (three threes) despite the fact cards battle in all 4 cardinal directions and you get to play up to 5 cards per game. I get the board is a 3x3 grid and it's fun as hell. It just always irked me because it doesn't refer to the cards, it refers to the board.
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Eduardo Escudero @amonjerro.bsky.social · 11/09/2026
I like this idea. Like crew but for walls. Garrison X - something cool happens. The mechanic can represent any number of things: soldiers at a fort, scholars at a library, cooks at a kitchen and so on. Some special garrisonable walls could save your creatures from a board wipe effect. It's neat.
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Eduardo Escudero @amonjerro.bsky.social · 11/09/2026
You've met me at a very blue mana point in my life
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Eduardo Escudero @amonjerro.bsky.social · 11/09/2026
Congrats!
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Eduardo Escudero @amonjerro.bsky.social · 10/09/2026
What with all the new Metroid news, I figure it's a good time as any to share the coolest Super Metroid remix out there. Kudos to Dominic Ninmark for creating this hype af track youtu.be/dkDR5OckDfA?...
youtu.be
Super Metroid - Upper Brinstar [Eurobeat Remix]
YouTube video by Dominic Ninmark
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Eduardo Escudero @amonjerro.bsky.social · 10/09/2026
Peruvian anticuchos or ceviche. The best ones come from stall joints, by far
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Eduardo Escudero @amonjerro.bsky.social · 03/09/2026
Babe wake up, they're doing a new Peruvian internet cafes in the post-widely-available-internet era.
Once subscribers use their included hours, they will be able to purchase additional cloud playtime through the XBOX Store. Available hours, purchasing options, and cloud gaming features may vary by market. We’ll share pricing and further details before the changes take effect.
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Eduardo Escudero @amonjerro.bsky.social · 01/09/2026
I feel this deeply. I made a behavior-programming-discipline specific starter kit here in Bsky cause I really feel this discipline is extremely important. But I can't call it "AI development" anymore because folks understand something different when I say that. And that fucking sucks - they took it.
A quote from Tarn Adams that reads:

"It's been going on forever. That was before AI—or this form of AI," Adams says, before lamenting: "They took the letters from me! I have to talk about dwarf behavior now. I can't even talk about dwarf AI. It doesn't exist. It's dwarf behavior, and they misbehave sometimes."
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Reposted by Eduardo Escudero
doctober @docseuss.bsky.social · 25/08/2026
NEW ARTICLE NEW ARTICLE NEW ARTICLE! Emotions are the basic and most important part of human function, as essential as protein. So why is it that so many game designers don't design for emotion? featuring Dark Cloud and Final Fantasy 7 Rebirth! docseuss.medium.com/its-not-enou...
docseuss.medium.com
it’s not enough to build something, part 2: you must be aware that someone will play the video game
Years ago, a teen pitched an idea to me: “what if you wrote a story about an alien from the perspective of an alien?”
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Eduardo Escudero @amonjerro.bsky.social · 29/08/2026
Designing good UI/UX requires a great deal of empathy as it demands you step out of your perspective as a designer and look at things from the perspective of the user. Balance, highlight and access are all aspects to focus on. Thus, designing a good charcuterie board is UI/UX. In this Ted talk I...
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
That reinforcement would not work as well if the names of these zones did not evoke their function so clearly, and the art would not feel as visceral if any depiction of "Move card from A to B" could suffice.
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
Contrast the exact same effect but as represented by white mana. While both cards functionally and mechanically do the same thing, they communicate the philosophy of their color identity through their aesthetics and it helps reinforce that as game design. 5/
An image of the Magic the Gathering card Resurrection. The rules text reads: "Return target creature from your graveyard to the battlefield".

The art depicts a knight clad in armor in a narrow spiraling staircase, with more of these structures visible in a background of bleak, grey nothingness. The knight is enveloped by a light so powerful it is destroying the structure around them. Their face is turned towards the light, as if it provides them with a warmth this landscape cannot offer and the movement of their clothes and hair indicates the light is lifting them out of the darkness.
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
You can still have a card like Zombify exist mechanically in a card game - hell you can even call it that and its mechanics will likely be understandable by virtue of the name. But they way the art in this depiction by Engle explicitly shows the card in action makes reading it a formality. 4/
Image of an MTG card called Zombify. The rules text reads: "Return target creature from your graveyard to the battlefield".

The art showcases a bird-person, clad in armor and skewered by multiple arrows, rising from a heap of dead bodies in a smoldering battlefield, mouth agape. We can't discern whether it is screaming or gasping for air.
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
But then you go one step further. Cards that return stuff from the discard pile to play reference necromancy, resurrection and such phenomena because of the evocative nature of calling these zones "graveyard and battlefield". This helps to simplify onboarding and it reinforces color identity. 3/
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
They named the boardstate the battlefield, the discard pile the graveyard and the deck the library, which by themselves give the game a marked fantasy setting. 2/
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
I'm pretty sure this is well trodden ground but MTG absolutely nailed with the names they gave their zones with how much they contribute to the integration of flavor and function. 1/
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Eduardo Escudero @amonjerro.bsky.social · 28/08/2026
Your videos on shaders and using math to create things are a major inspiration into why I ventured into game design and how I got over my fear of graphics programming. I don't know what the ratio of slop ghouls to people you genuinely inspired is but I'm happy to count myself among the latter group.
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Eduardo Escudero @amonjerro.bsky.social · 27/08/2026
This is a sick game. It's innovative, true to its inspirations and fun as hell. Do yourself a favor and play the hell out of this game.
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Eduardo Escudero @amonjerro.bsky.social · 21/08/2026
"Girl dinner" playing over and over again
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Reposted by Eduardo Escudero
Eternal Skies TCG RPG @eternalskies.neocities.org · 15/08/2026
I'm not being very productive, which could be due to sleep or thyroid. But what I can do is dick around on social media. So let's share again the starter packs I made of game devs who refuse to use gen AI in any capacity. Here you go: go.bsky.app/6DRdowf go.bsky.app/AS5R4p7 go.bsky.app/7K7JDCJ
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Eduardo Escudero @amonjerro.bsky.social · 14/08/2026
I hate genAI with a passion but I actually think watermarking AI content is a responsible feature. Being undetectable should not be a selling point, at all. www.businessinsider.com/claude-users...
businessinsider.com
Claude users are canceling their subscriptions, citing Anthropic’s new AI watermark
One developer said they feared Anthropic's watermark could lead clients to flag their work as AI-generated and raise questions about authorship.
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Eduardo Escudero @amonjerro.bsky.social · 06/08/2026
I posit that looksmaxxing is the new incarnation of the spirit behind unironically asking people "do you even lift?"
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Eduardo Escudero @amonjerro.bsky.social · 03/08/2026
Minimum requirements to qualify for political astuteness: Noticing there is a problem then offering a solution. Mamdani truly is a devious schemer.
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Eduardo Escudero @amonjerro.bsky.social · 30/07/2026
I've been workshopping something along the lines of "right, but did you actually look it up or are we playing pretend here?"
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Eduardo Escudero @amonjerro.bsky.social · 25/07/2026
It's easy to forget, but there was once a time before people heard the opening riff of Raining Blood. Times used to be truly dark
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Eduardo Escudero @amonjerro.bsky.social · 17/07/2026
The level design for the overworld is also pretty nuts. Esthar feels huge for no reason. Like the Balamb and Galbadia regions feel reasonably sized for the content they have. But Esthar is mostly empty with POIs plopped down at seemingly random.
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Eduardo Escudero @amonjerro.bsky.social · 17/07/2026
"it's only 3.6 roentgen, not great, not terrible"-vibes
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Eduardo Escudero @amonjerro.bsky.social · 16/07/2026
A few times over the course of my life, I've developed skills to be competent at something out of spite. It mostly happens when someone says "this is one of those things that only a few people can understand, so don't bother" Fuck you, I'll bother - watch me. Hearing about AI elicits the same.
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Eduardo Escudero @amonjerro.bsky.social · 15/07/2026
Absolute dogshit job in paint - as a good meme should be
Picture of a billboard sign in Lima, Peru that says Humbe with a very shittily cropped image of Harambe pasted in the sky and an arrow connecting the two.
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Eduardo Escudero @amonjerro.bsky.social · 08/07/2026
Maybe, in the same game, it does hide loads in other sections. And by placing them in non-loady areas, you can normalize their existence? Like I imagine not all the squeeze-throughs in FF7Remake hide loads but some for sure do.
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Eduardo Escudero @amonjerro.bsky.social · 07/07/2026
something like this
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Eduardo Escudero @amonjerro.bsky.social · 07/07/2026
Feels like an angrier response side to this image
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Reposted by Eduardo Escudero
Drew Genel @drewg8.itch.io · 06/07/2026
really excited to see my friends’ game, Bait and Tackle, ran at SGDQ on Thursday!
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Eduardo Escudero @amonjerro.bsky.social · 03/07/2026
A good middle ground is make whatever button requires skipping it to be a hold, rather than a press. Makes skipping very deliberate
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Eduardo Escudero @amonjerro.bsky.social · 01/07/2026
Currently replaying FFVIII and going through some of their design decisions. Right now I'm baffled by the inexplicable choice of making a stop/go minigame for train sequence where RED is go and BLUE is stop.
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Eduardo Escudero @amonjerro.bsky.social · 01/07/2026
You could make a short video essay about it. That helps showcase TETHERPUNK and what aspects of Rain World directly inspired you. That way it's findable for fans of the Rain World community. But you are gonna have to dedicate a good chunk to Rain World, otherwise it will feel like a bait and switch.
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Eduardo Escudero @amonjerro.bsky.social · 30/06/2026
Absolutely losing it at "free-to-play"
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Eduardo Escudero @amonjerro.bsky.social · 28/06/2026
Sick video, very well explained
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Eduardo Escudero @amonjerro.bsky.social · 27/06/2026
It goes it goes it goes it goes it goes it goes it goes CREATINEEEEEEEE
Still image from the Guillotine music video by the band Death Grips
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Eduardo Escudero @amonjerro.bsky.social · 27/06/2026
The SNES ones did not miss
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Eduardo Escudero @amonjerro.bsky.social · 26/06/2026
I like how the goose ominously appears in this slide transition without mention. I find it to be like a prog song, where a riff is building in the background, ready to become the main melody after a few bars.
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Eduardo Escudero @amonjerro.bsky.social · 19/06/2026
Dammit why is XKCD so constantly good
Alt text for XKCD comic 3252. It reads "Suggestions for future research: No further research is needed as it is frankly none of our business"
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Eduardo Escudero @amonjerro.bsky.social · 17/06/2026
This fucking sucks. The UI Database is an incredible resource and Edd's work is nothing short of heroic
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Eduardo Escudero @amonjerro.bsky.social · 16/06/2026
It's pretty addictive - the new classes that are always around the corner keep you looking forwards to every new development and every new level.
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