Reposted by Amini AllightLambdaGeneration @lambdageneration.com · 29/09/2026The long awaited Deadlock Major Update "City Never Sleeps" is out! Check it all out in the latest blog post below! 2267
Reposted by Amini AllightFidel Destro @fideldestro.bsky.social · 22/09/2026Friends, I am absolutely ludicrous, and here is a gravity sim that doesn't use velocity or calculate any force. In a usual sim, you track position and velocity, and update the position every frame by adding the velocity. Mine just tracks the current position and last position. [...] 1174
Amini Allight @amini-allight.org · 18/09/2026Upgraded my game's line autobuilder so it can now build mixtures of arcs and straight lines, such as this half cylinder! #gamedev 0111
Reposted by Amini AllightDominic Tarason @dominictarason.com · 14/09/2026It's TIME! TO! GET! HYPE! Today, I get to proudly unveil Steam Hype, the project I've been working on with the help of @hookshot.media for the past two and a half months. A new PC gaming site which aims to demystify PC gaming, cut through the 100+ daily releases and spotlight indies as much as AAAsteamhype.comSteam HypeSteam Hype is your go-to destination for discovering the latest, greatest, and most talked-about games on Steam. 1022749960
Amini Allight @amini-allight.org · 14/09/2026That is a bad sign... I feel conflicted because I want this game to succeed yet I haven't played it much past season 1, which feels a bit hypocritical I think it's the anti-cheat, the game is good enough that I'd hop on for a round or two if it was easy, but I'm not consistently rebooting for it 010
Reposted by Amini AllightValve @valvesoftware.com · 14/09/2026Steam Frame is here! Our wireless VR headset + controllers, available now in the following models: Steam Frame 256GB Steam Frame 1TB Sign up now and learn more on @steampowered.com : store.steampowered.com/hardware/ste... 892495616
Amini Allight @amini-allight.org · 14/09/2026Both cheaper than I expected and still awkwardly expensive 030
Amini Allight @amini-allight.org · 12/09/2026Is there a name for this web page style? Absolutely everything looks like this now: dark bluish background, faintly tinted text, rounded features, thin borders, lots of accent colors used on the borders I'm guessing AI is involved somehow 420
Amini Allight @amini-allight.org · 04/09/2026New chamfered and rounded cylinder primitives for game masters to decorate environments with! I think I'm going to do a few more batches of primitives and then force myself to fix up the netcode no matter how much I'm dreading it #gamedev 1102
Amini Allight @amini-allight.org · 03/09/2026I thought the "they're going to force cloud gaming" takes were probably wrong, because RAM is just worth less (to the people selling the RAM) running games than running AI regardless of whether it's in your house or in a server And now Game Pass Ultimate only gets you 15 hours of streaming a month 020
Reposted by Amini AllightAriel Emerald @archangel.film · 02/09/2026Anybody ever replaced this PCB in an index controller before? my main interest is trying to replace the stick without soldering 471
Reposted by Amini AllightVR Games Showcase @vrgamesshowcase.bsky.social · 31/08/2026💥 Gunman Contracts Stand Alone Launches September 10 💥 ☣️ Half-Life: Alyx mod turned separate game 🌄 Arriving in Early Access with first set of missions 🕹️ Playable in VR, non-VR and on Steam Deck Full launch trailer: youtu.be/9CjNGhgPjpY 052
Amini Allight @amini-allight.org · 28/08/2026I realized it wasn't really possible for game masters to depict a candle in my game so I added the new droplet shape to create the flame! #gamedev 041
Amini Allight @amini-allight.org · 28/08/2026Yup, I have quite a backlog of tutorial ideas but I'm held back by wondering what's the point when you can (probably, I haven't extensively checked) get the same instructions from a model or even just ask it for the final code directly 200
Amini Allight @amini-allight.org · 17/08/2026Finally got around to finishing some new customizable shape primitives These can be used to make architectural pillars or repeating industrial shapes like whatever those cylindrical insulators(?) on substations are called #gamedev 072
Reposted by Amini Allightmmalex @mmalex.bsky.social · 15/08/2026hooray! eric (audio toy) has achieved triple-mixed-metaphor bliss! the outer language transpiles to C and lets me write arbitrary DSP-ish stuff (think, new synths, algorithms); it can embed strudel style patterns via inline mininotation, AND submodules with guis, including... trackers, that now... 1272
Amini Allight @amini-allight.org · 13/08/2026Oh cool! Maybe I should wait for this instead of returning to my now-ancient flat playthrough... 000
Reposted by Amini AllightDaniel Holden @theorangeduck.bsky.social · 30/07/2026One of my most requested articles is something on inverse kinematics and foot sliding. I finally found the time to write up the little recipes that have served me well through the years, including an offline method I used recently that works surprisingly nicely. theorangeduck.com/page/inverse... 03711
Reposted by Amini AllightAlan Wolfe @demofox.bsky.social · 08/08/2026This explains how bloom works in optics. Check it out! youtu.be/QWqb5Gewbx8youtu.beWhat is bloom? (And how is it simulated?)YouTube video by AngeTheGreat 0184
Reposted by Amini AllightShiny Quagsire @shinyquagsire.bowser.gay · 08/08/2026"We have Steam Frame at home" Steam Frame at home: 2367
Reposted by Amini AllightShacknews @shacknews.com · 05/08/2026Endless Legend 2 - 1.0 announcement date trailer #gaming #TurnTheTide 041
Reposted by Amini AllightXiana Carrera @xianacarrera.bsky.social · 04/08/2026The talk I presented at #SIGGRAPH2026 is now available on YouTube, for anyone who couldn’t attend or would like to revisit it :) youtu.be/OFJYBUArVPc?...youtu.beDual Contouring of Signed Distance Data - SIGGRAPH 2026 [Technical paper presentation]YouTube video by Xiana Carrera 27219
Reposted by Amini AllightShiny Quagsire @shinyquagsire.bowser.gay · 01/08/2026got some Steam Controller v2 Swift bindings up and running for ALVR, though I won't be able to actually integrate them properly for another week 181
Amini Allight @amini-allight.org · 31/07/2026I wish when recording staticy radio dialogue that cuts out more devs would record the entire line and then cut it afterwards I can usually hear in the voice that they've finished speaking, the final word sounds different somehow 040
Reposted by Amini AllightAlex Kanaris-Sotiriou @kanaratron.bsky.social · 30/07/2026When I'm blocking out 3D environments I always have a human character in the scene for scale reference so I can eyeball things as I go. 5465
Amini Allight @amini-allight.org · 29/07/2026Harder than you'd think to write an algorithm to find and close these holes where two procedurally-constructed edge lines meet, my brain is exhausted 😩 #gamedev 061
Reposted by Amini AllightAlan Wolfe @demofox.bsky.social · 08/07/2026I left EA yesterday and am now officially on summer vacation, woo! After a few weeks ill be joining Bolt Graphics, a startup GPU company, aiming to put the graphics back into graphics processing unit. It's a small company with a bold but respectable plan. Wish me / us luck! youtu.be/-fZM9wOvbh0?...youtu.beA New Gaming GPU Challenger: Bolt Graphics Takes Aim at NVIDIAYouTube video by Gamers Nexus 231557
Reposted by Amini AllightIt's Melody!!!! @melodica.bsky.social · 27/07/2026Mutant Livin'. Reupload for some minor changes. #CavesofQud 29528
Amini Allight @amini-allight.org · 25/07/2026Vault Breaker is a much improved version of Marathon for me, still tense and difficult without being miserable, I thought it might be boring having only one map but actually it reminds me of Prey: Mooncrash, which I love Just wish it was going last longer than two weeks 210
Amini Allight @amini-allight.org · 23/07/2026Trying to keep NaNs out of your project is so tough if you weren't fanatical about it from day one Apparently rotations can cause your unit vectors to lengthen so dot(p, q) returns a number slightly larger than 1, which causes acos(dot(p, q)) to return NaN I've been doing that for years 😭 #gamedev 181
Reposted by Amini AllightZi @majormcdoom.bsky.social · 23/07/2026"Why are VR games so hard to make?" Exhibit A: trigger shapes for an ivy plant.👇 515422
Amini Allight @amini-allight.org · 22/07/2026Added a few new chamfered cuboid primitives to help spice up game masters' sci-fi environments! #gamedev 0112
Amini Allight @amini-allight.org · 19/07/2026From my vibration-based audio synthesis experiments It shouldn't be doing that at all, but it's cool that it is 😅 120
Amini Allight @amini-allight.org · 18/07/2026Catching the last few bugs with editing the new prism grid primitive #gamedev #screenshotsaturday 093
Reposted by Amini AllightAlex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social · 17/07/2026Ive seen multiple posts online saying that "there are no game devs doing games without AI today" which is complete bullshit Raise yor hand if you don’t use any form of LLM and actively avoid it ✋ 4032773
Amini Allight @amini-allight.org · 16/07/2026Here's my new prism grid primitive which lets you easily create industrial structures like radio masts, bridges and cranes with three different triangulation options and an optional taper #gamedev 0111
Reposted by Amini AllightMegan Fox @glassbottommeg.bsky.social · 13/07/2026AH HAH Here we fuckin go, thanks all! wassimulator.com/blog/program... This has lateral slip ratio / the friction circle. It covers the above, basically.wassimulator.comProgramming Vehicles in GamesThe fundamental principles needed to get a functional vehicle in your game. 1264
Amini Allight @amini-allight.org · 13/07/2026At last I updated my (free & public domain) tabletop ruleset! I got rid of some clunky language and improved the guidance about when to roll for groups of player characters, to better reflect how I've been playing it in practice You can get the new version below: amini-allight.itch.io/freehackamini-allight.itch.ioFreehack by Amini AllightA tabletop roleplaying game in the Free Kriegsspiel Revolution (FKR) tradition. 011
Reposted by Amini AllightIan McQue @ianmcque.bsky.social · 12/07/2026Chimneys, ducts, air con units. Three of your 5-a-day. 1033726
Amini Allight @amini-allight.org · 11/07/2026Goodbye ugly character wrapping, hello word wrapping! #screenshotsaturday 071
Amini Allight @amini-allight.org · 10/07/2026Upgraded my game's text objects to support automatic wrapping This allows game masters to write notes for their players to find in the environment: research notes, a ship's logbook, hastily scrawled instructions, you name it! #indiedev 091
Amini Allight @amini-allight.org · 08/07/2026Coming back to my game after spending time on other projects Wow I had forgotten how long 270k lines of C++ takes to compile, this really sucks #gamedev 181
Reposted by Amini AllightErin Catto @erincatto.bsky.social · 01/07/2026I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...box2d.orgAnnouncing Box3DI’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee... 13783220
Reposted by Amini AllightFed the Cat @fedthecat.bsky.social · 22/06/2026This gives me hope for the steam frame actually I was expecting base price to be like $1800 3621