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Alex Ene 🦀

@alexene.dev
176 followers 214 following 211 posts

I write rust every day 🦀. Fan of cats. Making store.steampowered.com/app/4000460/… Wishlist it! Preciously engine guy at Ubisoft, EA, Killhouse games alexene.dev

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Reposted by Alex Ene 🦀
Erica Lee 🧸 @ericalee.cc · 28/09/2026
Steam capsule art and logo I made a few months ago for @alexene.dev, a solo developer working on a cozy and warm dwarven colony builder! It’s currently in playtesting! store.steampowered.com/app/4000460/... #indiegame #gamedev #illustration #keyart
Landscape illustration of three dwarves wielding an axe, a pickaxe, and a hammer, standing on top of a grassy fjord with ore, plants, and berries growing around them.A landscape illustration of a night time campfire scene of two dwarves warming themselves by the fire, the third dwarf asleep behind a snoozing cat.
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Alex Ene 🦀 @alexene.dev · 21/09/2026
I just published the first balance pass. Overworked all workshops, balanced the food supply, balanced the attacking goblins and elves. You can try these things now in the play-test: store.steampowered.com/app/4000460/...
store.steampowered.com
Dwarf Things on Steam
Manage and expand a colony of dwarves. Decide where to dig and how to build a settlement. Choose what items to craft and what skills to learn and master. Keep your dwarves alive and survive goblin…
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Alex Ene 🦀 @alexene.dev · 15/09/2026
Dwarf things update. Alpha 0.2.3.1 Hotfix - Fix dwarves spawning with no clothes on at the start of a new game - Fix dwarves freezing when they are supposed to idle inside a cave. Try out the new build here: store.steampowered.com/app/4000460/... #indiedev #gamedev
store.steampowered.com
Dwarf Things on Steam
Manage and expand a colony of dwarves. Decide where to dig and how to build a settlement. Choose what items to craft and what skills to learn and master. Keep your dwarves alive and survive goblin…
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Alex Ene 🦀 @alexene.dev · 11/09/2026
My setup is now: arch + swayfx + noctalia shell. Another nicer window manager is Niri. Or you can go for a more classic KDE plasma, but do suggest giving the tiling ones a shot
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Alex Ene 🦀 @alexene.dev · 11/09/2026
Switched almost a year ago and never looked back after living my whole life on windows. Started with arch and still on it. Maybe cachyos is an easier alternative. I play lots of games (and it works great btw). I highly recomend an LLM for debug help whatever distro you choose (kimi k3).
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Alex Ene 🦀 @alexene.dev · 05/09/2026
Is it the last one? It’s not great writing but i expected worse 😅
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Reposted by Alex Ene 🦀
dr. hazel 🕯️ @hazelmonforton.com · 24/08/2026
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Alex Ene 🦀 @alexene.dev · 17/08/2026
+1 on the ethics side. What are we even doing at this point: web.archive.org/web/20260817...
web.archive.org
We Tracked a Shipment of Rare Books. It Ended at an Amazon AI Training Facility
We placed a tracking device in a shipment of rare books to see which AI company was buying it, and found an Amazon facility where Amazon scans and destroys books.
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Alex Ene 🦀 @alexene.dev · 17/08/2026
Yeah, I know 2 of those ppl (3 if you count nothings youtube channel) using no autocomplete and they are still miles ahead of me as an engineer (both in skill and career success). But each can do as they please with their computers 😅
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Alex Ene 🦀 @alexene.dev · 17/08/2026
To me this is the only good, valid use case: “explain to me where x is done”, help me understand edge cases around Y, mainly this is where you end up in if quality is the goal. I never use them to write code
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Alex Ene 🦀 @alexene.dev · 01/08/2026
I have added an elf invasion! They come and steal everything: your gold, food, iron. Nothing is safe from these little pests! Wishlist Dwarf Things here (or try to defend against these thieves): store.steampowered.com/app/4000460/... #gamedev #indiegames #screenshotsaturday
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Alex Ene 🦀 @alexene.dev · 30/07/2026
was compelling until the ai generated art :)
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Alex Ene 🦀 @alexene.dev · 30/07/2026
What did I just read?
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Alex Ene 🦀 @alexene.dev · 25/07/2026
Gotta say, adding elves to my game called Dwarf Things has improved it. #indiegames #indiedev #screenshotsaturday
A dwarf holding a pickaxe sorrounded by 4 christmass elfs, one of them is dead
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Alex Ene 🦀 @alexene.dev · 23/07/2026
He ate it!
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Alex Ene 🦀 @alexene.dev · 22/07/2026
I got a lot (>6) comments online about how I should consider exploring the topic of elves settlement. Bit strange as my game is called Dwarf Things Anyway, here's a WIP of elves Thieves that come in winter and just steal stuff Wishlist: store.steampowered.com/app/4000460/Dwarf_Things/ #indiegames
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Reposted by Alex Ene 🦀
Jason Song Quinn (Comms Open) @hulkhoquinn.bsky.social · 20/07/2026
While everything becomes more shit, don’t forget about the things that remain important in your life.
Anime screenshots of a person petting a white cat and saying “take care of what you love” “before it becomes a memory”
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Alex Ene 🦀 @alexene.dev · 20/07/2026
This weekend I've added mills to my game. You'll be able to make flower there that is then used for bread later on. Bread, as we all know, is the main ingredient for dwarven cake! Wishlist and join the playtest here: store.steampowered.com/app/4000460/... #indiegames #colonysim
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Reposted by Alex Ene 🦀
Count Binface @countbinface.bsky.social · 19/07/2023
Under a Binface government, anyone who doesn’t accept human-made climate change as fact will be sent back to school, from Year 1 right the way to A Levels, to see if anything goes in the second time round. #VoteBinface
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Alex Ene 🦀 @alexene.dev · 07/07/2026
I can play all my games with no issues, develop stuff, and having a snappy computer is the best feeling ever
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Alex Ene 🦀 @alexene.dev · 07/07/2026
After a lifetime on windows, i switched 7 months ago and never looked back. And now with superluminal on linux it got even better
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Alex Ene 🦀 @alexene.dev · 07/07/2026
At least i hope there’s a human on the other side
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Alex Ene 🦀 @alexene.dev · 07/07/2026
You do that while at the same time setting billions more on fire for AI
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Alex Ene 🦀 @alexene.dev · 07/07/2026
Will see how it evolves. I hope they get attached so it makes the decision harder 😅
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Alex Ene 🦀 @alexene.dev · 06/07/2026
For now locked in, and it suits the theme a bit better. Dwarves do dwarf things, you kind of have to deal with them as the player. You do get more dwarves joining the settlement as well so you can invest more in other better ones if you want (in the hope they don't get bad perks in the future.
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Alex Ene 🦀 @alexene.dev · 06/07/2026
They do stack and with time dwarves can acquire new ones (randomly)
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Alex Ene 🦀 @alexene.dev · 05/07/2026
Alpha 0.1.6 is out. I added perks: Sun blessed, Moon blessed, Big belly, Sleepy head, Iron Skin, Allergic to water. - Added a new game screen where you can roll different dwarves (with random perks). Wishlist and join playtest: store.steampowered.com/app/4000460/Dwarf_Things/ #indiedev #gamedev
store.steampowered.com
Dwarf Things on Steam
Manage and expand a colony of dwarves. Decide where to dig and how to build a settlement. Choose what items to craft and what skills to learn and master. Keep your dwarves alive and survive goblin att...
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Alex Ene 🦀 @alexene.dev · 02/07/2026
Full changelog here: store.steampowered.com/news/app/468...
store.steampowered.com
Dwarf Things Playtest - [Alpha 0.1.5] - Steam News
Perks have been added. First one: Allergic to water
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Alex Ene 🦀 @alexene.dev · 02/07/2026
Alpha 0.1.5! - Dwarves can get perks now. For now all for now "Allergic to water". They get damaged by rain and don't need to drink water. - Dwarves who die in their sleep would keep snoring forever. Try it here: store.steampowered.com/app/4000460/Dwarf_Things/ #gamedev #indiedev #indiegames
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Reposted by Alex Ene 🦀
Superluminal @superluminal.eu · 29/06/2026
Today is a big day! We're shipping two major and highly requested updates to Superluminal: support for agentic profiling and the Linux open beta. Heck, there's even a new website! Read on... 👇
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Alex Ene 🦀 @alexene.dev · 29/06/2026
Ubisoft had pretty neat integration of hierarchical state machines where you did transitions / conditions (in a visual editor) and they generated C++ code at export time with carefully placed comments where you could include various behavior. Not sure if there are any GDC presentations on it.
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Alex Ene 🦀 @alexene.dev · 27/06/2026
Alpha 0.1.4 is out! - Added winter variants for terrain cells - Brick walls now modify terrain cells so you can built things on top of them. - Destroying walls them will turn them back to Stone / Clay Checkout the playtest on steam: store.steampowered.com/app/4000460/... #gamedev #indiegames
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Alex Ene 🦀 @alexene.dev · 21/06/2026
Actually due to tech difficulties I'll be a bit late. Working on it !
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Alex Ene 🦀 @alexene.dev · 21/06/2026
At 19:30 BST I'll stream some work on Dwarf Things. You can follow along on: Twitch: www.twitch.tv/alex0x11 YouTube: www.youtube.com/@AlexStreams... Or you can just try the game here: store.steampowered.com/app/4000460/...
store.steampowered.com
Dwarf Things on Steam
Manage and expand a colony of dwarves. Decide where to dig and how to build a settlement. Choose what items to craft and what skills to learn and master. Keep your dwarves alive and survive goblin att...
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Alex Ene 🦀 @alexene.dev · 18/06/2026
Proud of this evolution from where I started years ago. You can join the alpha playtest here: store.steampowered.com/app/4000460/Dwarf_Things/ #indiedev #gamedev #indiegames
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Reposted by Alex Ene 🦀
Arseny Kapoulkine @zeux.io · 17/06/2026
New blog post! In "Zigzag decoding with AVX-512", we look at two different ways to possibly (caveat emptor) speed up various forms of zigzag decoding with AVX-512 functionality that isn't just "wider registers"! zeux.io/2026/06/17/z...
zeux.io
Zigzag decoding with AVX-512
I’ve been working on speeding up AVX-512 vertex decoding in meshoptimizer recently; in the process I stumbled upon two optimizations that I did not end up using but I thought they might be fun to writ...
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Alex Ene 🦀 @alexene.dev · 14/06/2026
This talk does quite a good job at showing the state machine behind the scenes: www.youtube.com/watch?v=ZHP9... It's for Rust, but I imagine C# does something similar
youtube.com
RustFest Barcelona - Tyler Mandry: Life of an async fn
YouTube video by Rust Programming Language
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Alex Ene 🦀 @alexene.dev · 08/06/2026
Accuracy is very important! #gamedev #indiegame
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Alex Ene 🦀 @alexene.dev · 07/06/2026
Patch notes: store.steampowered.com/news/app/468...
store.steampowered.com
Dwarf Things Playtest - Alpha 0.0.10 - Steam News
New items, clay bricks and a bunch of fixes
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Alex Ene 🦀 @alexene.dev · 07/06/2026
Alpha 0.0.10 was just published. This introduces a bunch of new items (sawmill, walls), UI cleanup, bugfixes (such as dead dwarves resurecting after loading a saved game). You can join the playtest, wishlist or see the patch notes: store.steampowered.com/app/4000460/... #indiegames #indie #gamedev
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Alex Ene 🦀 @alexene.dev · 06/06/2026
Something's off with these adwares, but not sure exactly what
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Alex Ene 🦀 @alexene.dev · 03/06/2026
Also, you can join the playtest, give feedback, break the game and enter the hall of fame, etc. More details on the steam page :D
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Alex Ene 🦀 @alexene.dev · 02/06/2026
store.steampowered.com/news/app/468... A small update for the playtest (including time controls and some extra descriptions for rocks, etc.). It should also rain from time to time #indiedev #indiegame
store.steampowered.com
Dwarf Things Playtest - Alpha 0.0.9 - Steam News
* Added time controls * Added log level command line option. * Rocks and piles of dirt now have descriptions.
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Alex Ene 🦀 @alexene.dev · 31/05/2026
A bunch of fixes and QoL improvements, included but not limited to: * Fixing cows not giving milk due to missing body parts. * Fixed dwarves refusing to equip weapons * Lots of descriptions added to items. store.steampowered.com/news/app/468...
store.steampowered.com
Dwarf Things Playtest - Alpha 0.0.8 - Steam News
Release notes Moved tasks into the regular SelectedEntityInfo panel (need to rename that one at some point). Fixed a bug with dwarves refusing to equip weapons due to missing body parts. Fixed a bug ...
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Alex Ene 🦀 @alexene.dev · 31/05/2026
Has a WIP blog post for a while on this theme. Instead of finishing it, I’m linking to this post where another Alex has expressed things in a much nicer way.
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Alex Ene 🦀 @alexene.dev · 17/05/2026
I am published a new build: Alpha 0.0.7. If you can crash the game when saving/loading you're getting your portrait in the hall of fame. You just need to send me the bugged save. Details below: store.steampowered.com/news/app/468...
store.steampowered.com
Dwarf Things Playtest - Alpha 0.0.7 - Steam News
If you can break the game while saving and loading you're getting your portrait in the hall of fame!
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Alex Ene 🦀 @alexene.dev · 17/05/2026
If anything blocking and moving on is quite the respectful answer, no need for the name-calling and the rest.
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Reposted by Alex Ene 🦀
Myka @puzzledpolygon.bsky.social · 14/05/2026
lol. lmao even.
A screenshot of a reddit post decrying the price increase of GitHub Copilot which switches to usage based billing. The post shows a screenshot of this users current billing, 39$. Next to it, it shows a preview of their billing going forward: 1063$.
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Alex Ene 🦀 @alexene.dev · 14/05/2026
What are these? NEW Trees! Where can you see them? In my game! An early alpha is available on steam (free ofc!) and you can experience all the hand crafted glitches, bugs and dwarves and things!!! Alpha 0.0.6 is out. Check it out here: store.steampowered.com/app/4000460/... #gamedev #indiegames
Pixelated dwarves near a fire between pine and apple trees
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Reposted by Alex Ene 🦀
nrc @ncameron.org · 12/05/2026
I love to help people learn #RustLang and get better at Rust programming! I have well over a decade of experience with Rust (including extensive work on Rust from before 1.0, core team membership, and other leadership work), and have helped numerous people learn it and teams successfully adopt it.
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